How to Add Background Image and Glass Materials in Adobe Dimension

P A N T E R
29 Jan 202403:29

Summary

TLDRIn this tutorial, the creator demonstrates how to import an image into Adobe Dimensions and add a glass effect using a cube model. They guide viewers through the process of rotating the plane, repositioning the camera, and adjusting the cube to fit the image. The tutorial also covers customizing the glass material by altering the index of refraction and base color, as well as setting up the ray tracing for a realistic look. Finally, the creator shows how to resize the artboard to fit the composition and render the final image in high quality, resulting in a visually appealing and professional outcome.

Takeaways

  • 🖼️ Start by creating a new composition in Adobe Dimensions with an image as the background.
  • 🔄 Rotate the plane 90° to set the correct orientation and adjust the camera angle for proper positioning.
  • 📐 Use the Actions menu to convert a cube to a standard model and place the graphic on the model.
  • 🔲 Select and scale the Taurus object without distortion by holding the Shift key.
  • 📏 Adjust the Taurus's pipe and ring radius to customize its thickness.
  • 📹 Position the object correctly from the front by manipulating the rotation angles.
  • 🔍 Collapse the models and apply glass material to the Taurus for a realistic effect.
  • 🌟 Activate ray tracing in the top right corner to visualize the glass effect.
  • 🎨 Customize the glass material by adjusting the index of refraction and base color.
  • 📐 Resize the artboard to fit the composition perfectly.
  • 🖥️ Render the final image with high quality, choosing between PSD or PNG formats.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is about importing an image in Adobe Dimensions and adding glass objects to it.

  • Why is the method discussed in the video useful?

    -The method is useful for those who don't have the budget for expensive 3D software, as it provides a simple and effective way to create a 3D-like effect.

  • What is the first step in the process described in the video?

    -The first step is to create a new composition in Adobe Dimensions and set the image as a background.

  • How does one adjust the camera angle in Adobe Dimensions?

    -To adjust the camera angle, select the plane, press and hold the Shift key, and rotate the red dot to the desired angle, then reposition the camera using the right mouse button.

  • What is the purpose of converting the cube to a standard model in the video?

    -Converting the cube to a standard model allows the user to replace it with a new button to place a graphic on the model, which is part of creating the glass object effect.

  • How does the video demonstrate the positioning of the glass object?

    -The video shows how to drag the squares to position the glass object without stretching it and then adjusting the Taurus to scale and position it correctly.

  • What is the role of ray tracing in the tutorial?

    -Ray tracing is activated to show how the glass object will look in real life, providing a realistic preview of the final effect.

  • How can the glass material be customized in the video?

    -The glass material can be customized by adjusting the index of refraction, changing the base color, and selecting the preferred magnification and distortion.

  • What is the final step in the process shown in the video?

    -The final step is to render the composition, which involves adjusting the quality settings, choosing the output format (PSD, PNG, or both), and setting the location for the rendered file.

  • What is the outcome of following the tutorial?

    -The outcome is a rendered image with a glass object effect that looks realistic and visually appealing.

Outlines

00:00

🎨 Importing Images and Creating Glass Objects in Adobe Dimensions

The video tutorial begins by introducing the process of importing an image into Adobe Dimensions. It then explains how to add glass objects to the image, a popular technique for creating a 3D effect without the need for expensive software like Cinema 4D. The tutorial provides a step-by-step guide on how to create a new composition, use the image as a background, and manipulate the plane to set the camera angle. It continues with instructions on how to convert a cube to a standard model, place the graphic on the model, and adjust the size and position of the glass object. The video also covers how to customize the glass material, adjust the index of refraction for distortion, and change the base color. Finally, it shows how to resize the artboard for a perfect fit and render the composition in high quality.

Mindmap

Keywords

💡Adobe Dimensions

Adobe Dimensions is a 3D design and modeling software that allows users to create and manipulate 3D images. In the video, it is used as the primary tool for importing images and adding 3D elements, such as glass objects, to create a more realistic and visually appealing composition.

💡Glass Objects

Glass objects refer to 3D models that mimic the appearance and properties of glass. They are popular in design for adding a sense of depth and realism. In the video, the creator guides viewers on how to add and customize glass objects in Adobe Dimensions without the need for expensive 3D software.

💡Cinema 4D

Cinema 4D is a professional 3D modeling, animation, and rendering software known for its powerful capabilities and user-friendly interface. The video creator mentions using Cinema 4D for a previous tutorial, highlighting it as an alternative to Adobe Dimensions for more advanced 3D work.

💡Ray Tracing

Ray tracing is a rendering technique that simulates the way light interacts with objects in a scene to produce highly realistic images. In the context of the video, enabling ray tracing in Adobe Dimensions allows the glass objects to display accurate reflections and refractions, enhancing the visual quality of the final render.

💡Torus

A torus is a geometric shape that resembles a donut or a bagel, with a hole in the center. In 3D modeling, it is often used as a base shape for creating complex objects. In the video, the torus is used as a glass object that the creator customizes and positions within the composition.

💡Index of Refraction

The index of refraction is a measure of how much light slows down and bends when it passes through a material. In 3D rendering, adjusting the index of refraction for glass materials can create more realistic optical effects like distortion and magnification. The video shows how to customize the glass object's appearance by changing its index of refraction.

💡Artboard Size

The artboard size refers to the dimensions of the workspace or canvas in a design program. Adjusting the artboard size ensures that the composition fits within the desired parameters, such as fitting a composition perfectly on a page. In the video, the creator resizes the artboard to accommodate the composition.

💡Render

Rendering is the process of generating an image or animation from 3D models and scenes. It involves calculating the final appearance of objects, lighting, and materials. In the video, the creator guides viewers through the rendering process to produce the final image.

💡Composition

In graphic design and video editing, a composition refers to the arrangement and organization of visual elements within a scene or on a page. The composition determines the overall aesthetic and effectiveness of the design. The video focuses on creating a composition that includes a background image and 3D glass objects.

💡3D Modeling

3D modeling is the process of creating a three-dimensional representation of objects or scenes using specialized software. It involves manipulating vertices, edges, and faces to form a 3D mesh. The video demonstrates basic 3D modeling techniques within Adobe Dimensions, such as adding and manipulating 3D objects.

Highlights

Importing an image in Adobe Dimensions

Adding glass objects to an image

Alternative to expensive 3D software like Cinema 4D

Creating a new composition with an image background

Rotating and repositioning the camera angle

Converting a cube to a standard model

Placing a graphic on the model without stretching

Adjusting the Taurus object's size and position

Customizing the Taurus object's pipe and ring radius

Positioning the object correctly from the front view

Applying glass material to the Taurus object

Activating ray tracing to visualize the glass effect

Customizing the glass material's index of refraction

Changing the base color of the glass material

Resizing the artboard to fit the composition

Rendering the final image with high quality settings

Exporting the final render in PNG format

Transcripts

play00:00

all right you guys today we check out

play00:01

how you can import your image in Adobe

play00:03

dimensions and then how you can add

play00:05

glass objects on it which is a really

play00:07

popular thing to do but if you don't

play00:09

have the budget for expensive 3D

play00:11

softwares like how I did it here in

play00:13

Cinema 4D by the way you can check the

play00:15

tutorial on this on my patreon page you

play00:17

can click the link in the description

play00:19

but in this situation we're just going

play00:21

to resume to something simple and

play00:23

effective all right so step one I'm got

play00:25

to create a new composition in

play00:26

dimensions and I got to go with this

play00:28

image as a background but first what

play00:30

we're going to need to do is select the

play00:31

plane I'm going to press and hold shift

play00:34

select this red dot here and just rotate

play00:37

it 90° angles bring it up press it hold

play00:40

the right Mouse and this way you can

play00:42

reposition the camera angle and let's go

play00:44

to the right menu here at the actions

play00:46

and select the cube convert to standard

play00:49

model click on it and it's going to

play00:50

replace it with a new button Place

play00:52

graphic on model click on it and here we

play00:54

got the graphics selected click on open

play00:57

and it's going to position it like this

play00:59

as you can see we got these little

play01:00

squares just drag it also press shift so

play01:03

it won't stretch it now I got to go to

play01:05

the left menu and select the Taurus

play01:07

bring it up scale it down from these

play01:10

little squares bring it down press and

play01:12

hold shift scale it I'm going to

play01:14

position it correctly and we're going to

play01:16

need to adjust the Taurus and as you can

play01:18

see at the right menu we got the

play01:19

adjustments of the Taurus and I'm going

play01:21

to increase the pipe radius a little bit

play01:23

more so it's going to get thicker but

play01:25

I'm going to need to scale it down ring

play01:27

radius there you go and this way you can

play01:30

adjust accordingly now the next thing

play01:32

we're going to need to do is position

play01:34

this correctly from the front so what

play01:36

we're going to do is go to the camera

play01:38

here and here you can see the rotation

play01:40

angles so we're going to decrease these

play01:42

to zero every each and now you can see

play01:45

it's perfectly from the front and here

play01:47

we get the position you can you know

play01:49

just put it on left or right I just

play01:51

going to center it a little bit better

play01:53

before applying the glass and I going to

play01:56

zoom in with the

play01:57

Z good let's select the tor taus I got

play02:00

to collapse the models here and as you

play02:02

can see we got the very first material

play02:05

this is the glass just drag it on the

play02:07

Taurus right now you can't see anything

play02:09

incredible all you need to do is go up

play02:11

here at the right corner and activate

play02:13

the ray tracing so now you can see how

play02:15

it's going to look in real life now I'm

play02:17

going to need to customize this glass so

play02:19

I going to go here where the Taurus is

play02:21

and double click on the thumbnail and

play02:23

this is going to show up the material

play02:26

let's scroll down here we got the

play02:27

translucent options open it up and here

play02:31

we got the index of refraction and you

play02:33

can customize it increase it or decrease

play02:36

it and basically this is going to

play02:38

customize this Distortion and here you

play02:40

can test out which magnification you

play02:42

like most you also can change up the

play02:44

colors of this glass just double click

play02:46

on the taus here thumbnail and you can

play02:48

change here the base color with

play02:51

something different I also going to need

play02:52

to resize this artboard so the

play02:54

composition is going to fit perfectly

play02:56

I'm going to go and click here at the

play02:58

artboard size number and now here on the

play03:01

right you can customize it and I'm going

play03:03

to decrease the height now I'm going to

play03:05

go and render this let's click on the

play03:07

render here you can go and change the

play03:08

quality I got to go with high slow you

play03:11

can put it on PSD I got to go with PNG

play03:13

or both and here set the location click

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on render and by the way this is the

play03:18

final render it looks gorgeous and this

play03:21

was it thanks for

play03:23

[Music]

play03:23

[Applause]

play03:27

watching

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Related Tags
AdobeDimensions3DEffectsTutorialGlassObjectsCinema4DPatreonDesignRayTracingMaterialCustomizationArtboardResizingRendering