#6 Data types in Java
Summary
TLDRThis video script delves into the concept of variables and data types in Java programming. It explains the two categories of data types: primitive and non-primitive, focusing on the former. The script outlines the four main primitive data types: integers, floating-point values, characters, and Booleans. It further breaks down integers into byte, short, int, and long, detailing their storage sizes and value ranges. The video also clarifies the use of 'float' and 'double' for floating-point numbers, the importance of using single quotes for characters, and the strict true/false values for Booleans. The script aims to familiarize viewers with the nuances of variable declaration and data type usage in Java.
Takeaways
- π Variables are used to store data in programming, and they are created using a data type and a value.
- π’ In Java, there are multiple data types available for storing data, which are categorized into primitive and non-primitive data types.
- π Primitive data types are further divided into integers, floating-point values, characters, and Boolean values.
- π’ Integers can be of different subtypes: byte, short, int, and long, each with specific memory sizes and value ranges.
- π Floating-point values include float and double, with float being limited in precision compared to double.
- π€ Characters in Java are stored using two bytes, supporting Unicode to represent a wide range of characters from different languages.
- π‘ Boolean data type can only have two values: true or false, and it's used for logical conditions.
- π When declaring variables, it's important to match the data type with the correct value and notation, such as using 'L' for long integers and 'F' for float values.
- β οΈ Errors can occur if the value assigned to a variable exceeds the range supported by its data type, such as assigning a value too large for a byte.
- π» Understanding the size and range of each data type is crucial for efficient memory usage and accurate data representation in programming.
Q & A
What are the two categories of data types in Java?
-The two categories of data types in Java are primitive and non-primitive. The script primarily discusses primitive data types.
What does the term 'primitive' mean in the context of data types?
-Primitive, in the context of data types, means that the data type is basic and simple to use, directly supported by the Java language.
List the four main categories of primitive data types in Java.
-The four main categories of primitive data types in Java are integers, floating-point values, characters, and Boolean.
What are the subtypes of the integer data type in Java?
-The subtypes of the integer data type in Java are byte, short, int, and long.
What is the size and range of the 'int' data type in Java?
-The size of the 'int' data type in Java is 4 bytes (32 bits), and its range is from -2^31 to 2^31-1 (-2,147,483,648 to 2,147,483,647).
Why would you use the 'byte' data type in Java?
-You would use the 'byte' data type in Java to save memory when you need to store a smaller number within the range of -128 to 127.
How do you define a floating-point number in Java?
-In Java, to define a floating-point number, you can use 'float' or 'double'. By default, a number with a decimal point is considered a 'double', but you can specify 'float' by appending 'f' or 'F' to the number.
What is the difference between 'float' and 'double' in Java?
-In Java, 'float' takes 4 bytes and has a limited precision, while 'double' takes 8 bytes and provides a higher precision, which is suitable for scientific calculations.
How do you define a character variable in Java?
-To define a character variable in Java, you use the 'char' keyword, followed by the variable name and a single quote around the character, for example, `char c = 'K';`.
What are the valid values for a Boolean data type in Java?
-The valid values for a Boolean data type in Java are 'true' and 'false', with no numeric equivalents like 0 or 1.
What is the significance of the 'l' suffix when defining a long integer in Java?
-The 'l' or 'L' suffix, when used with an integer, signifies that the number is of the 'long' data type, which requires this suffix to differentiate it from other integer types.
Outlines
π Introduction to Data Types in Java
This paragraph introduces the concept of data types in Java, explaining the difference between primitive and non-primitive data types. It emphasizes that primitive data types are simple and basic, used for storing various kinds of data such as integers, floating-point numbers, characters, and boolean values. The paragraph further categorizes primitive data types into integers, floats, characters, and Booleans, and discusses the subtypes of integers, including byte, short, int, and long, along with their respective sizes and ranges. The explanation includes how to declare variables of these types and the significance of using the correct data type based on the range of values they need to store.
π’ Deep Dive into Numeric Data Types
The second paragraph delves deeper into the numeric data types available in Java, specifically focusing on the integer and floating-point types. It explains the default sizes and ranges of int, byte, short, and long, and how to calculate their value ranges. The paragraph also discusses the floating-point data types, float and double, highlighting their default values and precision. It clarifies that in Java, double is the default floating-point data type due to its higher precision. The explanation includes how to explicitly declare float variables to avoid implicit conversion from double and demonstrates the process of creating variables with different data types, including byte, short, long, float, and double, with examples and potential compilation issues.
π€ Exploring Character and Boolean Data Types
The final paragraph covers the character and Boolean data types in Java. It explains that characters in Java are stored using two bytes following the Unicode standard, allowing for a broader range of characters compared to other languages that might use ASCII. The paragraph demonstrates how to declare a character variable using single quotes and highlights the difference between characters and strings. It also discusses the Boolean data type, which only accepts true or false values, and the correct way to declare Boolean variables. The summary includes practical examples of declaring variables for each type, along with a compilation test to ensure the code is error-free. The paragraph concludes with a reminder of the importance of using the correct data type for the intended purpose and the impact of practice in becoming proficient with Java's data types.
Mindmap
Keywords
π‘Variable
π‘Data Type
π‘Primitive Data Type
π‘Integer
π‘Floating-Point Value
π‘Character
π‘Boolean
π‘Byte
π‘Short
π‘Long
π‘Double
Highlights
Introduction to creating variables with data types and values in Java.
Explanation of primitive data types in Java and their categorization.
Discussion on integer data types, including byte, short, int, and long.
Detail on the size and range of integer subtypes and their use cases.
How to calculate the range of byte data type in Java.
Floating-point data types float and double, with a focus on default types in Java.
Clarification on the precision and storage size differences between float and double.
Demonstration of creating a float variable with explicit type declaration.
Introduction to the character data type, its size, and Unicode support in Java.
How to define a character variable in Java, including the use of single quotes.
Explanation of the Boolean data type, its values, and usage in conditions.
How to define a Boolean variable and the importance of using true or false, not 0 or 1.
Practical examples of declaring variables of different data types in Java code.
Compilation errors and how to resolve them when assigning values to variables.
The significance of using the correct data type for the intended value range.
Final thoughts on the importance of practice for mastering variable and data type usage in Java.
Transcripts
so now we know what variables are and
how do we create them so basically in
the last video we have talked about how
to create a variable with the help of
the data type and the value as well now
what are the other options we have so we
have worked with int right do we have
other options so basically we have
multiple data types to store your data
so let's talk about the first thing
which is uh data type in fact there are
two categories of data type which we can
normally work with one is called
primitive and the other one will be
we'll keep it question mark okay at this
point we are not just discussing about
the second one the first one is
primitive so basically in Java we have
lot of inbuilt data types available
which you can use and they are primitive
now primitive simply means it is simple
basic to use to work with so whatever
data you normally have normally we work
with numbers we work with Point values
we work with characters we work with
true or false now for that we have this
that category so we can divide primitive
into four categories here uh the first
way one the first one is of type
integers the second one we have is float
floating point value basically so we can
say float and the third one is
characters and the fourth one is your
Boolean of course when you divide this
we have more categories to it but in
general we have four we have integer
float character and Boolean now when you
say you want to store a range a negative
range to positive range numbers normal
numbers or natural numbers you can say
in fact we can we can call them as
integer itself because we are starting
with negative value so that goes into
integer whenever you have Point values
with that goes into float value whenever
you go with characters like a b or any
Regional characters you have all across
the world that goes into character and
then when it comes to true and false we
go with Boolean now inside integer
itself we have multiple subtypes to it
uh we have a concept of byte we have
short we have int and we have Long Alpha
float we have another option which is of
double and of course we have float and
then carries characters are character so
in characters we can have different type
of character factors in Boolean the only
values we can have is true and false
okay so example if I go back to my code
and if I want to create a different
variable this time let's say float so I
can just come back here I can remove
this section and here I can say this we
are creating a float value now how do we
get a float value base so we can simply
say float and then we can have a value
that says 7 or we would name to it right
so name we can have is marks of course
we don't put in marks but let's go with
marks and then we can go with a value
now floating Point values will be having
a DOT right so we can say 6.5 something
like this some float marks equal to 6.5
that makes sense right okay cool in the
same way we have also mentioned we have
subtypes to integer we can have a byte
format but why do we need all this extra
formats for that let's understand uh
some basic concept now basically when
you talk about integers itself so if you
talk about integer we have some sections
to it so integer will have different
part so integer will have different
sizes example if you want to store a
normal number so in general we always go
with int and int has its own value okay
so when you talk about int the size of
int is is four bytes so we can say 32
bits and then it has a range to it and
you can find the range on the screen uh
we also have a format which is let's say
if you want to store a bigger value a
very big value so in this case I'm of
course a value goes beyond that range we
have to go for the long format now long
supports eight bytes now of course when
you have more parts it will it will
occupy more values and it will have a
range so of course you can find the
range on the screen now what if you want
to store a smaller number so of course
int provides you that range but then
what if you want to save memory you
don't want to go for end range in that
case we can have a short value now short
is only two bytes so if you want to have
a limited range you can find the range
on the screen and then we have the next
range which is of byte now byte is only
one byte okay so eight bits and whatever
you want to store you can store in that
of course it has its own range now how
do we calculate this range so we do with
the help of it goes from negative values
right so it is minus two raised to 8 2
plus 2 raised to eight minus one okay so
which is 2 s to 8 is what it is okay
starting with negative value right so
just two is to 7 and 2 is to 7. and the
range is so how do we calculate version
7 is 128 so it starts from minus 128 to
plus 127 so 128 minus 1 127 that's how
you can calculate the range for all the
other numbers and you can of course you
have seen that on the screen so this is
how we can use integer so which one to
use so if you want to get a variable
which is a which will have a value let's
say five or six or maximum 127 you can
go for byte now how do you get that
variable it's very simple you use a type
which is byte you specify a variable
name let's say num and you assign a
value which is eight or any other value
which you want of course that should be
in a Range and that's how you can store
it now what if you want to have a float
value now float actually gives you two
different values or two different types
now it depends upon which programming
language you have worked with before
example if you have ever worked with CVA
by default we have a value which is
float so by default we have float there
now float only takes four bytes and it
has its own values you can store and
then we also have option of double which
takes eight bytes now what you think
which will be default value think about
it will it be float or double by default
in Java so default is actually double
not float okay now why double is because
see float are good when you have limited
values when you have limited Precision
because after your point value example
if you have value which is
126.5678 or whatever values you have so
float will have a limited Precision set
here but on the other hand double will
have a longer one right so double can
have more values so whenever you perform
scientific calculations or any kind of
calculation if you wanted to make it
fast and it should support maximum
Precision you can use double there right
and by default Java supports double so
if you want to create a variable which
is with double so you can simply say
double and you can create a variable
name num is equal to you can assign a
value which is 5.6 so whatever value you
want to assign but how about float now
if you try that with float it will it
may not work example if you say float
and if you say a variable name which is
num and equal to so when you try to
assign 5.6 it will give you error it's
because by default the moment you say
Point values it will be considered as as
double and if you want to say hey I
don't want to work with double I want to
work with float so explicitly you have
to mention hey okay this is actually
double value so you can this is actually
a float value so you can put a f there
right so 5.6 F that's how you define
it's a float value for double you don't
have to mention that now how about
character so when you when you work with
character and in other languages
character will have a less bits but in
Java it goes for two bytes so so in
other languages like C you have only one
byte it's because it normally occupies
the integer range it normally occupies
the character range ASCII values but
then in Java we thought hey can we just
have all the characters in the world not
just English all the languages so Java
actually follows something called
Unicode not ASCII by default it will
support Unicode and it has two bytes
which is 16 bits so it has a bigger
range right so this is a range it
normally works with so of course you can
work with any type of values you have
and any type of characters basically you
have and if you want to define a
character variable it's very simple you
say Cad and then you specify the
variable name let's say character or c
equal to whatever character you want to
assign let's say I want to assign a
character which is K now in this K in
this case if you want to work with a
character can we use double Quotes no
double quotes is for string right for
character we have to use single quote
and you have to put your character to
single quote and remember it will only
accept a single character and next we
have of type Boolean so if you want to
work with Boolean Napoleon will only
accept true or false okay no other
there's no subtypes here only true or
false now one thing you have to remember
now in other languages it may represent
it with the help of one and zero in Java
we don't do that so in Java it does not
it doesn't work with zero and one it is
true and false this Knight like true is
one and false is zero it's only true and
false it is normally used for conditions
if you want to check for the condition
based on that you will do something
that's what we can use two and false I
mean think about computers when you say
computer can think it's because of this
true or false okay and how do we Define
a Boolean variable so it's very simple
you use a keyword called Bull and then
you mention a variable name let's say B
is equal to you either assign true or
false okay you don't have to put a semi
a single quota double quote because they
are itself keywords so these are the
options we have now if you want to see
this in a code it's very simple you can
just go back here and say okay byte is
done let's create some variables with
different type so ain't we have already
seen so it's a number one this is how
you assign integer value what if you
want to go with a byte so you can say
byte B I will say b y equal to now can I
assign a value which is 129 you can say
it will give you if I do that if I go
back to my compiler compile you can see
it will give you error it says possible
lossy conversion from into byte so this
is int which is 129 it will if you try
to save that in a byte it will not work
but what if you say 127 that's the last
value you can store compile okay this is
a problem with result let me just remove
this section and compile no issue okay
so this is how you save byte value what
if you want to store shots you can say
short sh equal to
and you can assign value which is let's
say five five eight any even number
doesn't matter and then what if you want
to work with long so long L is equal to
now when you work with long remember
this thing after every number for long
you have to put a l at the end to
specify that's a long number the thing
we have done with float we have to put F
in the same way long needs l
and what if you can do here with float
so you can say float f is equal to
5.8 okay let's try with 5.8 and let's
see what happens if you try to compile
this compile okay you can see it is
giving you it says again possible logic
conversion from double to float because
by default 5.8 is double if you want to
mention hey that's not double that's
float you can put a f at the end that
should work you can work with double as
well Double D is equal to 5.8 same value
but this time it is double and then what
else we can work with we can work with
character as well so we can say care C
is equal to in single code you can
mention a character k then we can go for
Boolean which is Boolean in this case
and you can say B is equal to True
simple stuff right uh let's try to
compile this of course we are not
printing anything so we don't expect
anything on the console compile or
there's an error it says cannot find
symbol bull okay my bad it is Boolean
the only problem is when you work with
multiple language at the same time you
get confused somewhere so that that's
Boolean notable so in the notes as well
I need to change it so I will say this
is Boolean
cool and now let's compile this once
again compile okay there's no problem
and let's run this of course it will run
but then you will not see any output
right no output because we're not
printing anything so yeah that's about
this we have different type of
data types we can work with and all
these are inbuilt apart from this we
also we also have some more data types
which we'll see later they are not type
of primitive but this is primitive data
types and this is working okay awesome
so now we know what what variables are
what data types are what a size or range
of each data type here and you don't
have to buy hard them you will get used
to it the more practice you do with this
variables you will get used to when to
use what but what if I remove that
single code there let's try compile and
you can see we got another we can't even
put double quotes there it will give you
as well and you can see you can't even
put double code so you have to put
single code because that's how that's
what character represents and the
character can be numbered as well so you
can put a character here which is eight
which is the character itself right
digital also character no other cool so
yeah that's it from this video
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