NEW Zelda Echoes of Wisdom Details, Including HERO MODE!
Summary
TLDR在Pax West上,《Echoes of Wisdom》的演示吸引了众多玩家。视频讨论了游戏的可玩性,确认了Link角色的可操作性,并介绍了游戏控制方式,如ZL键用于目标锁定,R键用于旋转攻击。游戏故事涉及一个冒充海拉鲁国王的冒名顶替者,以及Impa角色的介绍。此外,游戏将提供“英雄模式”,从游戏开始即可选择,特点是双倍伤害、无心形掉落,以及某些配件效果失效。视频还提到了游戏地图的新功能,以及在演示中未发现明显的帧率下降,预示着游戏的流畅体验。
Takeaways
- 🎮 在Pax West上展示了《Echoes of Wisdom》的试玩版本,但视频制作者未能获得足够多的游戏画面。
- 🔗 视频制作者提到了Andress Restart的视频,强调了其在制作本视频时的参考价值。
- 👑 游戏开始时玩家可以扮演林克,并且游戏中有剑术技能的提示。
- 🎮 游戏控制方面,ZL键用于目标锁定,R键用于旋转攻击,可以加速移动。
- 🗺️ 游戏地图允许玩家放置多达30个标记,与《塞尔达传说:荒野之息》类似。
- 📖 游戏剧情中,因帕(Impa)解释了塞尔达(Zelda)被监禁的原因,以及出现了一个冒充海拉尔国王的冒牌货。
- 👻 游戏中的冒牌国王计划执行塞尔达,这在塞尔达系列中是一个较为黑暗的元素。
- 🧚♀️ 因帕(Impa)还提到,她无法看到或听到特里(Tear),这可能与塞尔达与三角力量的联系有关。
- 💪 游戏提供“英雄模式”作为难度选项,玩家可以从游戏一开始就选择这个模式。
- 📊 游戏在试玩中表现出良好的帧率稳定性,没有明显的帧率下降。
- 🏆 视频制作者认为《Echoes of Wisdom》有可能成为年度游戏的竞争者。
Q & A
在Pax West的演示中,游戏《Echoes of Wisdom》有哪些新发现?
-演示中发现《Echoes of Wisdom》有英雄模式,并且玩家可以从游戏开始就选择这个模式。此外,游戏的控制方式也得到了确认,包括ZL用于目标锁定,R键用于旋转攻击等。
《Echoes of Wisdom》中英雄模式的特点是什么?
-英雄模式中,玩家会受到双倍伤害,没有心形碎片掉落,并且一些配饰可能不会起作用。
在《Echoes of Wisdom》中,玩家是否可以扮演林克?
-是的,玩家在游戏开始时可以扮演林克,并且会有一个菜单项提示如何使用剑。
游戏《Echoes of Wisdom》的故事中提到了哪些关键元素?
-故事中提到了一个冒充海拉尔国王的冒名顶替者,他企图执行包括塞尔达在内的人物。此外,英帕(Impa)提到她无法看到或听到特里(Tear),这为游戏的背景和理论提供了线索。
《Echoes of Wisdom》的地图功能有哪些更新?
-玩家可以在地图上放置多达30个图钉,这是对《塞尔达传说:荒野之息》中功能的延续。
在《Echoes of Wisdom》的演示中,有关于游戏性能的报道吗?
-演示中没有明显的帧率下降,这与《林克的觉醒》重制版中的情况相比是一个积极的改进。
视频作者提到了哪些其他内容创作者对《Echoes of Wisdom》的分析?
-视频作者提到了Andress Research和Bot Talk Games,他们对游戏进行了分析并提供了一些游戏演示的片段。
视频作者对《Echoes of Wisdom》的总体评价是什么?
-视频作者认为《Echoes of Wisdom》可能是年度游戏的有力竞争者,并且对游戏的演示和预告片给出了积极的评价。
视频作者提到了哪些即将发布的媒体预览?
-媒体预览预计将在9月的第二周发布,这些预览将提供比演示更深入的游戏体验。
视频作者在视频中提到了个人生活中的哪个事件?
-视频作者提到了他儿子的九岁生日,并且他穿着超级马里奥的T恤来庆祝。
Outlines
🎮 游戏《智慧之回声》PAX West演示及英雄模式介绍
本段讲述了《智慧之回声》在PAX West的演示情况,以及对游戏内容的初步探索。提到了游戏演示的局限性,以及对游戏内容创作者的依赖。视频中提到了对Andress Restart视频的引用,并强调了英雄模式的引入,这是游戏中的一个新特性。同时,还提到了游戏开始时玩家可以扮演林克,以及游戏控制方式的一些细节,如ZL用于目标锁定,R键用于旋转攻击等。此外,还探讨了游戏故事的一些元素,包括与ImPa的对话,揭示了游戏中的冒牌国王以及其对塞尔达的威胁,这为游戏增添了一些黑暗元素。
🔍 《智慧之回声》难度设置与游戏细节揭秘
这段内容主要讨论了《智慧之回声》的难度设置,特别是英雄模式的引入,玩家可以在游戏一开始就选择这一模式。提到了英雄模式下的特点,如双倍伤害、没有心之容器掉落以及一些配件可能无法使用。此外,还提到了游戏地图的新功能,允许玩家在地图上放置多达30个标记。讨论了游戏的帧率问题,指出在演示中没有明显的帧率下降,这与《林克的觉醒》的重制版相比是一个进步。最后,提到了游戏可能获得的正面评价和媒体预览,以及对游戏未来表现的乐观预期。
🎉 庆祝与期待:《智慧之回声》的期待与PAX West的遗憾
在这段内容中,视频制作者表达了对《智慧之回声》的期待,并分享了个人生活中的一些趣事,比如庆祝儿子的生日。同时,表达了对未能亲自参加PAX West的遗憾,并计划将来每年都要参加。视频制作者对观众表示感谢,并承诺会带来更多关于《智慧之回声》的内容。最后,以一段音乐结束了视频。
Mindmap
Keywords
💡Pax West
💡Echoes of Wisdom
💡Demo
💡Playable Link
💡ESRB
💡Hero Mode
💡ZL and R Trigger
💡Imposter King
💡Frame Rate Drops
💡Nintendo
💡Game of the Year
Highlights
在PAX West上进行了游戏演示,但未能获得足够多的游戏画面。
视频制作者感谢Andress Restart的视频,因为其中包含了一些有用的信息。
游戏中包含英雄模式,并且可以从游戏开始时就选择。
游戏开始时玩家可以扮演林克,并且有剑术技能。
ZL键用于锁定目标,R键用于旋转攻击,可以割草并加速移动。
游戏的视角可以通过右摇杆轻微移动,增加了探索的灵活性。
游戏故事中提到了假冒的海拉鲁国王,他想要处决塞尔达。
英帕(Impa)角色在游戏中解释了假冒国王的情况,以及塞尔达为何被囚禁。
游戏中只有塞尔达能看到特里(Tear),这可能与三角力量有关。
英雄模式下,玩家会受到双倍伤害,没有心之容器掉落,一些配饰将不起作用。
玩家可以在地图上放置多达30个标记,方便探索和导航。
游戏地图的设计在演示中得到了展示,虽然不是完全清晰,但比之前的预告片更加详细。
在游戏演示中,玩家没有遇到明显的帧率下降问题。
游戏《Echoes of Wisdom》可能会成为年度游戏的有力竞争者。
媒体预览将在9月的第二周发布,届时会有更深入的游戏体验和反馈。
视频制作者因个人原因未能参加PAX West,但计划将来每年都参加。
视频制作者庆祝了儿子的九岁生日,并在视频中提到了这一点。
Transcripts
well folks it's about time we talk about
Echoes of wisdom from over the weekend
after all there has been a demo going on
at paxwest and well I was waiting to
make this video so I could get some more
footage of the game it looks like I'm
just not going to be able to get my
hands on as much footage as I was hoping
so we're going to have to rely on a lot
of people a lot of content creators
uploads anyways of the footage any
footage that you do see in here that we
use from the demo we will link to those
sources down below I also want to make
sure that for part of this video that I
give credit to Andress restart cuz I did
actually watch his video he put out
today before making this one and while
we have some additional tidbits in here
and information a lot of the stuff said
in here will feel a little bit
repetitive if you've seen his video but
again we have some new information as
well including some really exciting
stuff on hero mode that's right hero
mode is in the game and we got to talk
about that we even have a screenshot of
it for you guys pretty exciting stuff uh
but I I just want to make sure that I
give proper credit to everything
involved in this both the research that
Andre restar did since I saw his video
first combined with you know people like
bot talk games are going to end up using
a smidge of his footage and others as
well again everything will be linked
down below but I want to go ahead and
Dive Right In and we're first going to
get get into um this whole thing about a
playable link we've been wondering how
link is going to be playable Zelda has a
sword ability right we learned that in
the last trailer so with Zelda having
assort ability what does this mean for
the rest of the game well how about the
fact that link is supposed to be
playable according to the ESRB well
Botox games did this thing he wasn't
supposed to do and I've done this at
demo events as well he went to the menu
and decided to create a new game uh and
created a new game it actually did start
the game at the very beginning showing
that these demos might have actually
just been literally the entire game with
a save file loaded anyways uh when he
started that new game of course the rep
there was going to shut him down and get
him back to the normal demo and all that
but for a brief moment we saw that you
actually start the game as link so you
do start the game as link you do get to
play them we see uh a little menu item
pop up telling you how to use the sword
so like yeah we get to start the game
playing as link so absolutely link is
playable at the beginning of the game we
don't know if he's going to be playable
any other part of the game but we do
know he's playable at the very beginning
so that's kind of cool just to have that
confirmed rather than just an assumption
I credit the botox games for being that
risky one knowing that hey you know what
I'm going to try to do something that
probably don't want me to do I did that
by the way with what was it Pokemon
let's go Pikachu Eevee back in the day I
went to the menu and then I just started
messing around with stuff and the rep
started freaking out so can't imagine
how the rep was acting uh for Bo in that
situation anyways that's pretty cool now
I want to get to the next segment here
and this is really just about the
controls uh look how does this game
control we have an idea now you can use
ZL is your Z targeting not really a
surprise that that is z targeting but
it's just good to confirm that we do
have Z targeting in the game your R
trigger the R button is a spin move you
can actually use to cut grass it also
makes you move a little bit faster it's
sort of like the old roll ability we
have seen in Prior Zelda games and that
means like even when you're swimming
yeah it does help you move a little bit
faster and yes you can move the camera
with the right stick slightly to see
more in front of you which is kind of
interesting I don't know that I'm going
to use it that much uh but I might use
it here and there it seems like
something that I would use kind of
sparingly but it's just nice to have it
there as an option uh now one thing
that's really cool here is we got into
the story a little bit uh and we get
most of the story elements from impa
because at one point in the demo you
meet impa and you talk to impa impa
explains that Zelda uh that there is an
impostor who has appeared to be as the
king of Hyrule uh since the original
King fell into the rift who is issuing
commands uh which is why Zelda was in
jail and that's you know why Zelda has
wanted posters all over that we've seen
in Prior footage and official art
uh and what's really interesting is the
impostor King according to impa is
talking about execution you know
executing Zelda Etc which is a pretty
dark thing to have in a Zelda game let
on a Zelda game that has this kind of
art style like we've seen some pretty
dark stuff in Twilight Princess Majora's
Mask but to have that sort of stuff be
in this style of art like with the art
Direction shows that the art Direction
doesn't seem to be playing any role in
the story they want to tell if they want
to have this dark ominous person
controlling all the soldiers uh and and
being like hey you know we we want to
execute Zelda and others well they're
just going to do it so that that's
actually pretty interesting impa also
indicates that she can't see or hear
from try and that that's actually
probably true for everyone else in
Hyrule uh this leaves a lot of theories
open up for try and I'm not going to
dive too deep into theories we're just
getting into uh fact-based information
in this video but you can go watch
Andress resarch video if you want he has
some pretty good theories about uh why
people can't see try and a little bit of
background on TR because TR does at one
point explain that other people like try
like you know other fairies like try
have uh dealt with riffs in the past
suggesting that there's a whole group of
these uh fairies out there but for some
reason only Zelda can see try uh does
that have something to do with the
connection to the Triforce or something
else who the hell knows but uh you know
and resar dies a little bit into that if
you want to go check out his video link
down in the description to that uh but I
just thought it was kind of kind of
interesting to uh to note there since it
is Story related now this is where we
can get into the difficulty setting so
man nintend deals has been crushing it
over on Twitter and he provided an
actual screenshot of the difficulty
setting that you can access from the
menu including hero mode hero mode is
available from the very start of the
game by the way you don't have to beat
it uh and we learned that information
from stealth 40K over on Twitter link to
uh his tweet about it down below but but
you get double damage no heart drops and
some accessories won't work now we don't
know what these accessories do so you
know like some of the abilities and
tears of the kingdom and breath of the
wild we would get from accessories well
apparently that stuff uh some of that
stuff won't work here whether it's like
electrical damage or fire damage
reduction or whatever you know being
cold or hot maybe some of that stuff
doesn't work we we'll have to wait and
see uh gosh knows that when I start up
the game well you guys know we're going
straight to Hero mode right like if we
have hero mode available from the
beginning you guys know we live stream
this bad boy day one we're going to
right into hero mode we're just going to
set it to the top difficulty and go from
there because it's going to be harder
but you know what it's going to be fun
hey I got to prove myself on hero mode
right it's actually kind of crazy we
didn't get it in tears of the Kingdom
but still really glad to see hero mod is
back maybe the most exciting thing we
learned from the demo uh pretty awesome
stuff now we have a couple other nuggets
I want to get into here uh one of them
is uh this interesting thing we learned
from nintend deal you can place up to 30
pins on the map now this is a
continuation of stuff we could do in
breath of the wild tears of the Kingdom
uh this seems pretty standard fair at
this point I feel like Nintendo is just
going to let us do this pin thing for a
long time we also get a nice look at the
map several different videos and
different screenshots out there give us
a a whole like really nice look at the
map itself it's not like the unveiled
map of course it's just kind of that
blurrier image we had from a trailer
earlier just now not blurry so that's
kind of cool and then uh this is one
thing people were concerned about fre
frame rate drops because in links
Awakening there actually is a number of
times when the frame rates dropped the
links Awakening remake which is the
engine and graphical style being used
for this game and people are pretty much
happy to report that at least in
gameplay uh nobody has had any
discernable frame rate drops now it is
noticeable of course this is just a
little slice of the game and you know
that's not going to determine the entire
game but I I do think that we're going
to see pretty much no frame rate drops
in game playay now that doesn't mean we
won't see see like frame rate drops with
when there's screen transitions or cut
scene transitions or something like that
maybe there's a drop here or there uh
but it does appear that while you're
actively in gameplay no one seems to be
able to trigger any sort of noticeable
frame rate drop it doesn't mean doesn't
exist obviously you got to have the
tools to measure that but I I think
that's pretty good uh that's really all
I want to see is just no noticeable
frame rate drops in links Awakening
there seem to be a few hiccups at times
and at least so far again it's just a
demo guys this is a representative of
the final game necessarily uh but no one
seems to be noticing frame rate drops
that's really good uh that's what you
want to hear you want to hear nothing
but positive things about the game and
that seems to be all we're getting right
now it's nothing but positives I put out
over the weekend after seeing some of
the footage seeing the new trailer that
I thought that this is a game of the
year contending game and I sort of Stand
by that I we'll see when I play the game
if my opinion changes but I truly do
think Eko of wisdom could be nominated
for game of the year is it going to win
well you know it's got to be things like
Wukong and and Final Fantasy rebirth and
others that potentially might still make
the the game of the year list especially
at Jeff Key's game awards but I do think
it's going to be a highly reviewed game
I do think it's going to sell well I
think fans seem to be happy with it I
mean look they just got their go handson
and we're hearing nothing negative
that's maybe like the big thing a bunch
of fans have gone Hands-On in person
with this game and nothing negative has
come out and then obviously we have
media previews coming in the media
previews it sounds like they got to play
an even deeper demo than this one not
just like a 15minute limited time demo
they got to go even deeper and those
previews seem to be dropping I know I
said next week turns out they're
probably dropping the second week so uh
the second week of September seems to be
when they're dropping I I actually know
the exact day but I haven't been given
you know like explicit permission to
reveal what that day is so unless
somebody who's doing the previews is
going to say it publicly I can't reveal
that exact day to you but I can tell you
it's in the second week of uh early in
the second week of September so we're
not going to expect to see actual
previews of echo of wisdom this week but
that's okay because uh that just helps
build some anticipation uh for what
we're about to see and have direct feed
footage and all of that of a much longer
demo session for previews coming up in
the second week of September anyways
guys I want to thank you so much for
being here I hope you really enjoy this
everyone look I know that you know you
see me here on camera for the first time
wearing my my Super Mario shirt we
celebrated my son's ninth birthday today
happy uh couple day late birthday to my
son uh he's he's just a a bundle of joy
right now he's he's uh actually at a
farm right now jumping on Hay Bales
while I make this while I make this
video so I want to thank you guys for
being here it's been uh a real fun time
talk about echo of wisdom we have so
much more echo of wisdom coverage to
come I'm so excited uh and I'm really
sorry guys that I didn't get to go to
paxwest myself uh believe me when I
found out the demos were there my gosh I
looked at my bank account and I just I I
I literally just shook my my head oh man
I just I can't go I can't go so uh we're
going to have to figure this out for
next year I'm going to start planning to
go to Pax West every single year from
now on because Nintendo just keeps
bringing demos this is two years in a
row by the way that you know Pax West or
at least related the Pax West Nintendo
live last year had major Nintendo demos
so yeah we're look it's in Nintendo
headquarters backyard so we're just
going to plan to go to Pax West now
every single year for the foreseeable
future so there we go thank you guys so
much for tuning in I am n robojet from
Nintendo and I'll catch you guys in the
next video
[Music]
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