Sword of Convallaria - Tarot Residual 2 Lvl 55 Guide and Tips

aMagicJo
18 Aug 202419:06

Summary

TLDRこのビデオでは、レベル55のトレジット残留ステージの攻略法を紹介します。レベル40から始め、装備やテロットの囁きをアップグレードし、ステージをクリアするための戦略を解説します。主要なユニットとして、魔法攻撃力の高いポアイスプリーストやデバッファのアビス、タンクのサプレッション、そしてヒールとサポートのエンジェルを紹介。戦術は敵の動きを遅延させる、バーナーグレネードを使ったダメージ、そしてターゲットの選定とスキルの使い方です。最後には、スキル、装備、戦術の詳細ページへのリンクを提供し、ビデオの誤りを指摘してくれた視聴者にも感謝の言葉を述べています。

Takeaways

  • 🎮 スクリプトは、レベル55のゲームステージ「Terror Residual」のクリア方法について説明しています。
  • 🔄 プレイヤーはレベル40から始め、装備や「terot whisper」をアップグレードすることを推奨しています。
  • 🛡️ ステージには「destroyer」という敵が存在し、魔法攻撃が有効です。
  • 🧙‍♂️ 魔法攻撃ユニット「POA I pr」を紹介し、そのレベルやスキル「ice cone」の使用方法について解説しています。
  • 🛑 「abuse」というユニットをデバッファとして使用し、敵にデバフを与える戦術を説明しています。
  • 💪 「supression」というタンクユニットを紹介し、魔法攻撃からの防御や敵の攻撃を吸収する役割を説明しています。
  • 🔥 「night and Gale」ユニットはダメージデーラーとして、ステージでHPパーセントダメージを与える戦術に役立ちます。
  • 🏥 「Angel」ユニットはメインヒーラーとして、ユニットの回復と安全を確保する役割を持っています。
  • 🗺️ 戦術では、敵の動きを遅延させる方法や、ステージを11ターン以内にクリアする戦略が重要です。
  • 👀 「Wing Guardian」という敵は敵を倒すごとに攻撃範囲が広がるため、注意が必要です。
  • 🔄 ステージクリアに必要なスキルや装備、戦術の詳細は、ビデオの最後にリンクされたページで確認できます。
  • 🙏 ビデオの最後には、過去のビデオの誤りを指摘してくれた視聴者への感謝の言葉が含まれています。

Q & A

  • ビデオで紹介されたステージのレベルは何ですか?

    -ビデオで紹介されたステージはレベル55です。

  • レベル40から始めると推奨される理由は何ですか?

    -レベル40から始めると、装備をアップグレードし、テロットの囁きを進めることができます。これにより、ステージをクリアするのに役立ちます。

  • ポアアイスプリのレベルはどのくらいですか?

    -ビデオで説明されている時点でポアアイスプリはレベル47ですが、ステージをクリアした時にはレベル44でした。

  • ポアアイスプリが重要な理由は何ですか?

    -ポアアイスプリは、ステージ上の破壊者に対して魔法ダメージを与えられる唯一の魔術師として重要です。また、ボスは魔法攻撃に対して弱いため、魔法攻撃ユニットが有効です。

  • 装備アイテム「フェアディック・オブ・ジャスティス」は何のために使われますか?

    -フェアディック・オブ・ジャスティスは、クリティカルヒットチャンスを増加させるために使用され、これによりダメージを増やすことができます。

  • ステージで使用されるスキル「アイスコン」の効果は何ですか?

    -アイスコンは敵の移動をブロックするために使用され、敵のターンを遅らせる効果があります。

  • 「サプレッション」ユニットがステージに必要な理由は何ですか?

    -サプレッションは、ガーディアンから受ける魔法ダメージをタンクするため、ステージに必要です。

  • 「ナイト・ゲイル」はどのような役割を果たしますか?

    -ナイト・ゲイルはダメージデーラーとして、燃焼グレネードを使用して敵にHPパーセンテージダメージを与えるサポート役割を果たします。

  • 「アンジェル」ユニットがステージに追加された理由は何ですか?

    -アンジェルはメインヒーラーとして追加され、ユニットが死亡しないよう回復とサポートを行います。

  • ビデオの最後に作成されるページには何が含まれますか?

    -ビデオの最後に作成されるページには、使用されたスキル、装備、戦術に関する情報が含まれます。

Outlines

00:00

🎮 ゲーム攻略の紹介

この段落では、ゲームの攻略方法が紹介されています。レベル55のTet residualをクリアするための戦略を共有し、レベル40から始めることを推奨しています。また、ユニットのアップグレードやテロットの囁きも提案されています。現在のユニットと過去に録画したビデオの内容に基づいて、攻略を説明しています。

05:01

🧙‍♂️ 魔法攻撃ユニットの活用

この段落では、特定の敵に対抗するために魔法攻撃ユニットの使用が強調されています。敵の特性に応じて、魔法攻撃が有効であるため、特定のユニットを選び出し、そのスキルと装備を紹介しています。また、ステージのボスが魔法攻撃に対して弱いため、魔法攻撃ユニットの使用が推奨されています。

10:10

🛡 ターンの遅延と敵の攻撃力の低下

この段落では、敵の動きを遅延させ、攻撃力を低下させる戦略が説明されています。特定のスキルを使用して敵の移動をブロックし、ターンを遅らせる方法が提案されています。さらに、敵の攻撃力を減少させるためのデバッファの使用や、ユニット間の相補性についても触れられています。

15:10

🔥 ダメージの最大化と戦術の応用

最後の段落では、戦術の応用とダメージの最大化が強調されています。ユニットの配置やスキルの使用を通じて、敵を効率的に倒す方法が紹介されています。また、敵の特性やスキルの相性が考慮され、戦術の柔軟な変更が提案されています。最後に、ビデオの見どころやコメント欄への感謝の言葉が含まれています。

Mindmap

Keywords

💡テトリスイール

「テトリスイール」とは、ビデオの主題であるゲーム内でのステージ名です。このステージをクリアするための戦略やキャラクターの配置がビデオの中心的なテーマとなっており、スクリプト中で繰り返し言及されています。例えば、ステージの難易度やキャラクターのレベル推奨など、プレイヤーがこのステージを攻略するための重要な情報を提供しています。

💡レベル

「レベル」は、ゲーム内でのキャラクターやステージの強さの指標を意味します。ビデオでは、キャラクターのレベルが彼らの能力やステージの攻略難易度に直接関係していると説明されています。例えば、ステージの推奨開始レベルは40で、キャラクターのアップグレードもレベルに依存していると述べられています。

💡装備

「装備」は、キャラクターが戦闘で使用するアイテムや防具を指します。ビデオでは、装備の選択がキャラクターの戦闘能力に大きな影響を与えると強調されています。例えば、フェアディックのジャスティスの杖や、冷却粉などの装備品が、キャラクターのスキルや攻撃力を向上させるために使用されています。

💡スキル

「スキル」は、キャラクターが戦闘で使用できる特別な能力です。ビデオでは、スキルの種類と効果がキャラクターの役割や戦術に大きく影響すると説明されています。例えば、アイスコンやヒプノシス、ダークリ플のようなスキルが、敵を遅延させたり、ダメージを与えるために使用されています。

💡ターゲット

「ターゲット」は、戦闘中キャラクターが攻撃またはスキルを使用する対象を指します。ビデオでは、ターゲットの選択が戦術の成功に重要な役割を果たしていると示されています。例えば、紫色のアイスプリ司祭が「ディスティロイヤー」を攻撃して、ステージを早期にクリアする戦略として位置づけられています。

💡バトル

「バトル」は、ビデオの主題であるゲーム内の戦闘シーンを指します。ビデオでは、バトルの戦略やキャラクターの配置が詳細に説明されており、プレイヤーがステージをクリアするための重要な要素です。例えば、戦闘の進行中、キャラクターがどのように敵を攻撃し、スキルを組み合わせるかが具体的に紹介されています。

💡ヒール

「ヒール」は、キャラクターが他のキャラクターに回復効果を与えるスキルまたはアクションを指します。ビデオでは、ヒールの重要性が戦闘中キャラクターの生存率に直接関係すると強調されています。例えば、エンジェルの「ライトオブヒーリング」のようなスキルが、戦闘中キャラクターを回復させるために使用されています。

💡デバッファ

「デバッファ」は、キャラクターが敵に与える状態異常や能力低下の効果を意味します。ビデオでは、デバッファが戦闘で敵の力を弱め、プレイヤーの勝利を促進する戦略として位置づけられています。例えば、アビスの「ヒプノシス」スキルが敵をデバッファして、より多くのダメージを与える戦略に使用されています。

💡AOEダメージ

「AOEダメージ」とは、戦闘中一つの攻撃で複数の敵にダメージを与えることを指します。ビデオでは、AOEダメージが戦術の効率を高めるために使用されると説明されています。例えば、バーレルを使ったAOEダメージが、敵のグループを一度に攻撃する戦略として紹介されています。

💡ターン

「ターン」は、ゲームの戦闘システムにおけるキャラクターの行動のサイクルを指します。ビデオでは、ターンの管理が戦術の成功に重要な役割を果たしていると示されています。例えば、キャラクターがターンを利用して攻撃やスキルを使用し、戦闘の進行を制御しています。

Highlights

分享了Tret residual level 55的攻略

推荐起始等级为40级,可以升级装备和terot whisper

介绍了使用POA I pr单位的原因,特别是对抗destroyer

解释了使用ice cone技能的重要性,以及如何利用它来控制敌人移动

提到了使用abuse单位作为debuffer和魔法攻击者

强调了在11回合内完成关卡的重要性

介绍了surpression单位的作用,特别是对抗守护者

讨论了teret单位的装备选择和技能配置

解释了trade技能如何帮助单位承受伤害

介绍了night and Gale单位的双重角色,包括伤害输出和支持

讨论了使用burning grenade技能的优势

提到了Angel单位作为主要治疗者的重要性

强调了战斗中敌人的移动和攻击模式

解释了如何利用敌人的攻击模式来布置战术

讨论了如何有效地使用Nightingale的burning grenade技能

提到了如何管理敌人的Wing It Guardian的攻击范围

强调了在战斗中使用manifer commands和summon explosive barrel的重要性

感谢观众指出之前视频中的错误,并承诺改进

Transcripts

play00:02

hi everyone back again with me a magic

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Joe and in this video I would like to

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share the clear for the tret residual to

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level 55 as I promised you guys I'm just

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going to post all the Tet residual from

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1 2 three at level 55 to complete all

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the series on my channel and here it is

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but before we start I just want to let

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you know that um the recommendation for

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this St uh for this stage is level 40

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like starting level 40 you could upgrade

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your equipment and also terot whisper

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and then just um try to finish this

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stage but I just want to mention

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something I have recorded this video

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like long long time ago and I just have

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the time to explain it to you guys with

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the recent unit that I have at the

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moment um like Sunday um this week and

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yeah without any further Ado let's start

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to

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it and the first unit that I want to

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bring on this stage is POA I pr at

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current level he is level 47 but when I

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cleared the stage um he was level 44 and

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also um the reason why I bring pple ice

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fre is because the win thing that they

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have on the stage is a destroyer so pole

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iceb is the only Mages I guess for now

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that has a watcher a braw that can deal

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a magic damage to the enemies that's why

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I just want to kill that thing um as

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soon as possible and also because on the

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trial uh Terror residual too the boss is

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Defender and it's so weak against magic

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attack so that's why I use the magic

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attacker on this stage and for the

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equipment and just I'm just going to put

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like um the best thing that I have here

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with the fair dick of justice for the CR

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iCal hit chance and the skill I'm using

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is ice cone and also um IC L and you

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also want some uh force field just to um

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pre to be preventive for the AOE damage

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but it's not

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necessary and the ice con is really um

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useful here because you want to block

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the the movement for uh from your enemy

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because by uh by making the Frozen tiles

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you could reduce the movement and it

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will just delay the enemy to come to

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your um unit and also it will waste uh

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their turns a little bit I'll explain it

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later and yeah I think that's pretty

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much it a purple ice pH for the damage

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dealer to the boss and also for the wing

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Guardian

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thing and for the second damage healer I

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will have abuse on this stage the same

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with the pple I sprays now she's level

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47 but it was level

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44 when I finished the stage and also I

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just uh put anything that I have left

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for abis so yeah and also the faic is

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for the critical hit chance and also

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give some M attack for her and the abys

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here is um acting for the debuffer so I

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could deal more damage because we need

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to clear the stage between um 11 round

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so yeah and the skill that I have is um

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hypnosis um to um debuff the units

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erosion to give some debuff to the uh to

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the enemies as well and also damage and

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some dark Ripple and also protection of

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Darkness um it doesn't have to be abuse

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but if you have any good debuffer and

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also magical attacker you should use um

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them to clear this

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stage and on this stage we also need

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some tanks and that's why surpression

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comes into play um yeah he was level 45

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back then as well and the main reason

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why I bring supression here is because

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um he could Tang the magic damage as

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well from the guardian so I just put um

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The Good the better uh weapon that I

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have

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and also cooling powder for the anti

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anti-healing kind of thing and also for

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the teret I just going to bring the

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hermit to have extra damage reduction on

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him and for the skills I prefer to have

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resolve because I don't want him to die

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in one hit if that makes sense because

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the um the boss is really really strong

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and also the defa guard that's the

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default the skill that you need to have

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on him like this is the very important

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skill for him and also flud to give um

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some extra energy every turn and yeah

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that's pretty much it and also the trade

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here because you want him to take the

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damage so every time any enemies attack

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your units and he will do the assis

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cover and then will do damage on that

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unit as long as um the damage taken from

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the front and the side not the back so

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this is really useful for this trct is

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amazing also with the combo of the Guard

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it's going to give you some um beefy

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buff for the physical defense and also

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magical defense up and also recovers 40

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uh HP and um dispel uh 3D Buffs at the

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um before it heals up and also it could

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increase the traits effect by 200% so

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that is really

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good and for another unit that I'm bring

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to this stage it's night and Gale she's

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pretty much as a damage dealer and as a

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support so what I want her to do is to

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deal more damage using the burning

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grenade because on this stage HP

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percentage damage is really useful and

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also give some painkiller to the

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suppression because suppression going to

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take a lot of damage that's why you need

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more damage reduction and also

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regeneration that he could have every

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turn and for for the um equipment I'm

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just going to put like anything that I

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have on her and the fancy hat that's the

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better gear that I have on her and also

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guidance of the world so sometimes you

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might need with Nightingale sometimes

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energy could be a problem for her that's

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why you need to be careful and um to

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decide to stand by or just do some

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action on the turn because if it's not

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worth it to do any heal or any damage

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you better stand by and give her two

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more

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energy and yeah I think that's

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her and it might be a bit weird

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composition but I decided to bring

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another healer to this stage just in

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case because I don't want my unit to die

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and Angel has been a really good unit

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for that so I brought her to the stage

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uh pretty much um she's here as a main

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healer so so um while the night and Gill

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just do some damage and also uh

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supporting the suppression she is here

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to heal up um our units and make them

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safe so yeah pretty much the equipment

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is a standard just a a cube and a uni

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coat and also some um Empress because as

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you know it gives her better am attack

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and also I don't have um the Hy PRD is

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with the high am attack so I just going

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to use that and for the skill as usual

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vilant and also light of healing um

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healing spell is uh

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really optional on this one if you like

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you could bring the mde command as well

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for better damage reduction but this is

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what I have on her and I think I rarely

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use the single Target

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healing now let's talk about the Battle

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so this is the position that I have I'm

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just going to start it a little bit

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yep as you can see um the pble priest

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and the Healer the angel is going to be

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up front suppression and n and G can be

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um at the back with the abies as well

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and the point here is just to um delay

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um the enemy as much as possible

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especially for that all guard over there

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because they're going to do a lot of

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damage that's why I put the pple priest

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over there to block their movement

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and it might take turns until they can

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reach my

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units I'm going to use ice G on this one

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and give some ey style over there and it

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will block the movement by the enemies

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and also the guard uh on their side is

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going to charge with my uh to my purple

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ice priest um that's why I don't want to

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move suppression like two talls up front

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because if I if I did that then the

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suppression going to have the damage

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from the

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guard going to give some damage to

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him and there you go the night kill

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comes into the play and make all the

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tiles are

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burn so what you want to do is trying to

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kill this guy first

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and just damage them as

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possible there's the painkiller for

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damage reduction and also an attack from

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ningal some debuff

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from we know

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who and there you go you want to

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positioning the enemies just like that

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and put a barrel on The Middle of them

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and then start to light the barrel and

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then it will kill them

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all and now we're going to slowly move

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to the front because every time you kill

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the guard that's where the all the units

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over there is going to move uh towards

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you keep some healing up

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I use the energy weight because I don't

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have energy to do some skill on that

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thing and the string is going to move

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forward suppression is going to block

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another

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painkiller the burning grenade

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again if you're wondering why my um

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night Andale could throw the BR grenade

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again it's because every time you have a

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dying unit on your team it's going to

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reduce the uh cool down all the cool

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down of her skill by one turn so that's

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really good the combo between um

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suppression and also nting over

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there oh yeah and I just want to mention

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thing that that eyeball kind of thing it

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they it deals physical damage not a

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magical damage so yeah you might

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probably have um some idea after you

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watching this

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video that's another Barrel to do some

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percentage damage on the

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enemy the F guard healing

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[Music]

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up another first s from n girl

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another unit just

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die and the thing that you want to know

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about the enemies here that Wing It

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Guardian thing every time you kill an

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enemy it will increase the range of its

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range I just knew it when I did my level

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61 which I have clear as well but for

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now I just want to let you know that

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every time you kill any unit uh any

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enemy unit it will increase the range by

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one so to remove them you might want to

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damage that thing maybe using some

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thunder struck or like Ragnarok like

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long range skill so it will have no

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range and it will not do damage to your

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units that's what I just knew

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just put some debuff on that another

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[Music]

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barel and I think every three turns that

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Guardian is going back to

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the um that boss is going back to the

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guardian to do some Shield kind of thing

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and it will give it some damage

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reduction if the if it Dodge that so you

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need to count like how many turn that he

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has already um to just manage if you

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need to move forward or just stay behind

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so um yeah so your unit wouldn't take

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any attack from the

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[Music]

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guardian another AOE damage over

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there that's the result it's just popped

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up and we'll

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trigger um we'll trigger nting Guild

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passive

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again n the alert kind of

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you can just cancel it by doing damage

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like

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that give some healing

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sub energy

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wave the great thing about n uh nil

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burning grenade is it makes like three

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uh times three um the tiles going to be

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burn so every time the um the enemy just

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move on those tiles it's just going to

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give like huge HP percentage damage so

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you just want to utilize that to damage

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your enemy using

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Nill another erosion

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here some melins to reduce the speed and

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also big damage

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light of

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healings at this point because it's

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round nine already I just need to speed

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this up by just dealing damage on the

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enemies otherwise we couldn't clear it

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um we couldn't clear it before round 11

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[Music]

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ends that hypnosis over there is purely

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a mistake

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[Music]

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another burning grenade because I have

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black and also I have a dying unit

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that's why it's like no cool

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down and the way I Target the the way

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that I use abys to damage the wing

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Guardian it's because um if I use abys

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to damage the eyeball thing it's going

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to reduce the damage from abys so it's

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not be it's not going to be effective as

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um doing some damage to another

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Destroyer unit because it will not have

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the damage reduction um advantage or

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disadvantage from the

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ball Marge command and kill those thing

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as I said before I use the purple ice

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fre because of um a big amount of magic

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damage that he could use uh he could

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deals because um that thing is the

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destroyer and my paple ice spre is a

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mage but it has water roll so it will do

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extra damage on that

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[Music]

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thing just doing some back

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attack and that's

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it thank you for making it this far and

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as usual I'm just going to post a page

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where you can see the skill the

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equipment and also the tactics that I

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use to clear this St

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and for the tactics I forgot to mention

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again um I've been using the manifer

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commands summon explosive barrel and

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also like of canola for the damage and

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also the cool down reduction for my

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units and special thanks for all those

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people who has been noticing my mistakes

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on my previous video especially for the

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tower I really am sorry for doing that I

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know that is a mistake that I couldn't

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make it again in the future but I'm

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willing to do better and thank you for

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you guys that you spend your time and

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also effort to um to let me know from um

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my video to the comment section below

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and for you who not noticing some

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mistakes on my video as well or maybe

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want to give some thoughts just feel

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free to put all of those on the comment

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section below and that's it for this

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video

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I hope you have a good day see you on

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the next video and bye now

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レベル55攻略法魔法攻撃デバッファユニット編成戦術分析ゲームクリアヒーロースキル戦術
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