Pensamento Computacional - Material de apoio - Desafio Jovem Engenheiro

UNIVESP
18 Jul 202411:04

Summary

TLDRThe 'Desafio Jovem Engenheiro' project, now in its 12th edition, encourages young Brazilians to pursue engineering and exact sciences. Originating from a collaboration between CPqD and Vale in 2012, it has engaged nearly 3000 students, predominantly from public schools with limited resources. The project, which focuses on sustainable development goals, is conducted online and involves three competitive phases. Teams from across Brazil, including the Tararé region's 2021 champion, develop innovative solutions like recycling programs and computer labs for underprivileged communities. The initiative not only promotes problem-solving skills but also aims to address the significant gender disparity in engineering fields, with a notable success in attracting female participants to the final stages.

Takeaways

  • 🏆 The 'Desafio Jovem Engenheiro' (Young Engineer Challenge) is a project that encourages high school students to enter the field of engineering and exact sciences.
  • 📈 The challenge has been running since 2012 and has engaged nearly 3000 students, mostly from public schools with limited resources.
  • 🌐 The competition is conducted entirely online and involves teams from all over Brazil, showcasing a wide geographical participation.
  • 🔄 The challenge is divided into three phases, with increasing levels of difficulty, and all stages are elimination rounds.
  • 🏆 The winning team from the 2021 edition, from the Tararé region in Sorocaba, developed a recycling project that included a collection point and a computer room for the underprivileged.
  • 💻 The students created an app as part of their project, demonstrating the integration of technology in solving community problems.
  • 👥 The challenge is organized by professors from Unicamp, with challenges set in six different areas, all related to sustainable development goals.
  • 📚 The projects are developed autonomously by the students, with professors providing the challenge themes and guidance.
  • 🎓 The initiative aims to address the shortage of professionals in the fields of technology and computation in Brazil, especially encouraging more women to participate.
  • 👩‍💻 Women have been notably successful in the challenge, often making up the majority of the finalists and winning teams.
  • 💼 The challenge not only motivates students to engage with technology and engineering but also prepares them for the industry 4.0 and the job market.

Q & A

  • What is the 'Desafio Jovem Engenheiro' project about?

    -The 'Desafio Jovem Engenheiro' is a project that encourages young Brazilians to enter the field of engineering and exact sciences. It involves students participating in challenges that are designed to solve real-world problems using their engineering skills.

  • How did the Tararé team from Sorocaba region win the 2021 challenge?

    -The Tararé team developed a recycling project in their community, which included setting up a collection point for local people to bring materials for reuse. They also created a computer room for the underprivileged to use computers and developed an application to support the initiative.

  • What is the significance of the 'Desafio Jovem Engenheiro' in its 12th edition?

    -The project has been running since 2012 and has engaged nearly 3000 students, mostly from public schools and small cities with limited resources, providing them with an enriching experience and exposure to engineering and problem-solving.

  • How is the 'Desafio Jovem Engenheiro' structured?

    -The challenge is divided into three phases with increasing difficulty. The first phase has three challenges, the second has two, and there is a final challenge. All stages are eliminatory, and only the best teams progress to the next phase.

  • What role do the professors from Unicamp play in the 'Desafio Jovem Engenheiro'?

    -Professors from Unicamp, who are doctoral researchers, develop the challenges for the competition. They propose problems in different areas such as environmental, telecommunications, transportation, and computing, all aligned with sustainable development goals.

  • How does the 'Desafio Jovem Engenheiro' integrate computational thinking into its challenges?

    -The project incorporates computational thinking by encouraging students to use tools like Scratch and by focusing on current technology trends, such as producing podcasts and creating YouTube videos, to solve the proposed problems.

  • What is the impact of participating in the 'Desafio Jovem Engenheiro' on the students' future?

    -Participating in the challenge can motivate students to pursue higher education in engineering and exact sciences, fields that are currently underrepresented in Brazil. It also fosters a love for technology and problem-solving skills that are valuable in the job market.

  • How does the 'Desafio Jovem Engenheiro' address the gender imbalance in engineering?

    -The project has been successful in attracting female participants, with many all-female teams reaching the final stages of the competition. This suggests that the challenge is effective in encouraging more women to consider careers in engineering and technology.

  • What is the current focus of the 'Desafio Jovem Engenheiro' in terms of themes?

    -Since 2021, the project has been working with the United Nations' Sustainable Development Goals (SDGs), focusing on themes such as sustainable cities, and in the current year, it is exploring the concept of Industry 4.0.

  • How does the 'Desafio Jovem Engenheiro' motivate students to participate?

    -The challenge motivates students by offering a competitive platform where they can showcase their skills. Additionally, there are prizes for the top three teams, which further incentivizes participation.

  • What is the role of sponsors in the 'Desafio Jovem Engenheiro'?

    -Sponsors play a crucial role by providing prizes for the top-performing teams, which adds an extra layer of motivation for the students to excel in the competition.

Outlines

00:00

🏆 Winning the Young Engineer Challenge

This paragraph introduces the 'Young Engineer Challenge' and a specific winning project. The challenge is an annual event that began in 2012, aiming to encourage students to pursue careers in engineering and exact sciences. The winning project from Sorocaba, developed during the pandemic, focused on community recycling. The team established a collection point and created a computer lab for underprivileged individuals, as well as an app to facilitate the process. The challenge is conducted online and involves teams from across Brazil, with phases that are progressively more competitive, leading to a final challenge with about 10 to 20 teams. The challenges are designed by PhD-holding professors from Unicamp, and over the 12 years, nearly 3000 students from mostly public schools with limited resources have participated. The projects are linked to sustainability and the theme for 2021 was sustainable cities, aligning with the UN's SDGs. The paragraph also touches on the integration of computational thinking into the projects, with students using modern tools like Scratch and creating podcasts and YouTube videos.

05:01

📚 Autonomous Learning and the Impact of the Challenge

The second paragraph delves into the autonomous nature of the projects, which are student-led with the guidance of professors proposing challenges across six different areas, all linked to sustainable development goals. The students are tasked with finding solutions within a week, showcasing their ability to self-motivate and rapidly produce substantial work, such as developing an app or engaging with local authorities. The paragraph highlights the origin of the project as a joint initiative with CNPQ and Vale to address the shortage of professionals in the fields of technology and exact sciences in Brazil. It emphasizes the importance of the challenge in demonstrating the appeal of these fields to high school students and in providing them with a taste of problem-solving in technology. The paragraph also discusses the rapid timeline of the challenges, which requires students to construct comprehensive projects within a week, and the positive outcomes of this approach in terms of student engagement and learning.

10:03

🚀 Women in Engineering and the Job Market Demand

The final paragraph addresses the gender dynamics within the 'Young Engineer Challenge,' noting the significant presence and success of female participants. It contrasts the general male-dominated landscape of engineering courses with the challenge's record of predominantly female finalist teams and champions. The paragraph discusses the broader issue of gender disparity in technology and engineering fields and the efforts to attract more women to these areas. It points out the historical roots of computing being female-dominated and the current push to increase female participation. The paragraph concludes by emphasizing the job market's demand for women in computing and the importance of diversity in creating better computational systems, highlighting the challenge's role in encouraging more women to pursue higher education in these fields.

Mindmap

Keywords

💡Young Engineer Challenge

The 'Young Engineer Challenge' is a competition that encourages high school students to pursue careers in engineering and exact sciences. It is central to the video's theme, as it showcases the initiative and creativity of young people in solving real-world problems. The script mentions that the challenge has been running since 2012 and has involved approximately 3000 students, mainly from public schools with limited resources.

💡Sustainability

Sustainability is a key concept in the video, as it is the focus of the projects developed by the students. The script highlights a project that promotes recycling and the creation of a computer room for underprivileged communities, demonstrating how the challenge aligns with the United Nations' Sustainable Development Goals (SDGs), particularly sustainable cities.

💡Innovation

Innovation is evident in the various projects developed by the students, such as the creation of an app for waste collection and the use of modern technology to engage with the community. The video emphasizes the innovative solutions that the students come up with in a short amount of time, showcasing their ability to think creatively and practically.

💡Recycling

Recycling is a specific action mentioned in the script related to a project by a team from Sorocaba. They established a collection point for materials in their community, which is then repurposed. This concept is tied to the broader theme of sustainability and environmental conservation.

💡Computer Room

The 'Computer Room' is a part of the project developed by the winning team, which aimed to provide computers for underprivileged individuals in their community. This not only addresses the digital divide but also supports education and skill development, which is crucial for the theme of empowering youth through technology.

💡App Development

App development is a modern skill that the students in the script have utilized to create a solution for waste collection. It exemplifies how the challenge encourages students to apply current technology to solve community problems, integrating technical skills with social responsibility.

💡Online Platform

The 'Online Platform' is the method through which the challenge operates, as mentioned in the script. It allows teams from all over Brazil to participate, highlighting the digital inclusivity and accessibility of the competition, which is essential for engaging a diverse range of students.

💡PhD Professors

PhD professors play a significant role in the challenge by setting the problems for the students to solve. Their involvement ensures that the challenges are relevant and academically rigorous, connecting the students' work to real-world research and expertise.

💡Elimination Rounds

The 'Elimination Rounds' are part of the competition's structure, as described in the script. Teams must progress through several stages, starting with three challenges in the first phase, two in the second, and culminating in a final challenge. This competitive format adds an element of excitement and urgency to the students' projects.

💡Industry 4.0

Industry 4.0 is mentioned in the context of the current year's focus within the challenge. It refers to the fourth industrial revolution, characterized by a fusion of technologies that are blurring the lines between the physical, digital, and biological spheres. The script indicates that the students are being prepared to innovate and adapt to this new industrial era.

💡Gender Balance

The script discusses the gender balance in the challenge, noting that while engineering courses are predominantly male, the challenge has seen a significant number of female participants, particularly in the final stages. This highlights the video's theme of inclusivity and the importance of encouraging diversity in STEM fields.

Highlights

The 'Desafio Jovem Engenheiro' project encourages high school students to pursue engineering and exact sciences, addressing Brazil's shortage of professionals in these fields.

The project has been running for 12 years, involving around 3,000 students, mostly from public schools and small cities with limited resources.

Since 2021, the project has focused on the United Nations' Sustainable Development Goals (SDGs), starting with sustainable cities.

The 'Tararé' team from Sorocaba won the 2021 challenge by developing a recycling collection project in their community, including a collection point and a computer room for underprivileged people.

The project is entirely online, with teams from all over Brazil participating and being divided into three competitive phases.

The challenges are designed by PhD professors from Unicamp and cover various areas such as environmental, telecommunications, transportation, and computing, all linked to sustainable development goals.

The project motivates students to solve problems and develop solutions within a week, fostering their interest in technology and engineering.

Students are autonomous in conducting their projects, with professors only proposing the challenges, demonstrating the students' ability to self-manage and innovate.

The project has a significant impact on students' future careers, inspiring them to pursue higher education in technology and engineering fields.

There is a noticeable gender balance in the project, with many female participants and winners, contrasting the male-dominated engineering field.

The project has adapted to modern technology, with students creating podcasts, YouTube videos, and using tools like Scratch to showcase their computational thinking.

The 'Desafio Jovem Engenheiro' has successfully attracted and motivated female students, with female-led teams often reaching the finals and winning.

The project's connection to the SDGs ensures that the students' work has a broader social impact and aligns with global sustainability efforts.

The rapid development of solutions within a week demonstrates the students' ability to quickly adapt and innovate under time constraints.

The project has a competitive element, with sponsorships and prizes for the top three teams, further motivating the participants.

The initiative has a ripple effect, inspiring not only the participants but also their schools and local communities to value technology and sustainability.

The project's online format allows for nationwide participation and exposure, breaking geographical barriers in education.

The 'Desafio Jovem Engenheiro' is an example of successful public-private partnership between academia and organizations like CNPQ and Vale to foster youth development in STEM.

Transcripts

play00:00

Milton Tô aqui de cara com um slide

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sobre o projeto sobre o desafio do jovem

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Engenheiro e tô vendo que tem aqui um

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projeto que ele foi ganhador você

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explica um pouquinho pra gente isso aqui

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a gente tem uma equipe que é a de tararé

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região de Sorocaba foi a campeã do

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desafio de 2021 na época da pandemia

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eles desenvolveram um projeto que chama

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coleta no bem lá na comunidade deles

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para reciclar os materiais aí eles

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definiram um ponto de coleta que a

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população local levasse os materiais

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e seletivos né para reaproveitar e nesse

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espaço Eles criaram uma sala de

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computação pra população carente usar os

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computadores e e criaram um aplicativo

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também o desafio jovem engenheiro já

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está na 12ª edição começou em 2012 com o

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a o CPqD juntamente com a Vale criou um

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projeto

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para para e incentivar os estudantes a

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ingressarem na área de Engenharia e

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exatas o professor Marcos com a

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professora Marisa beu inscreveram o

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projeto do desafio jovem Engenheiro foi

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selecionado e eles ganharam uma verba

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para investir na primeira edição foi em

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2013 e a partir daí o professor Marcos e

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não parou mais né estamos todo ano

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criando a nova do desafio jovem

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Engenheiro E como que é o dia a dia

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tentando eh orientar esses jovens em

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cada pesquisa em cada projeto que eles

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vão fazer isso o desafio ele acontece

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acontece totalmente online via o

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classroom as equipes são de todo o

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Brasil temos da região norte região sul

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eles se inscrevem por um uma uma um

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arquivo lá aí a gente faz a divulgação

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pelas redes sociais

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e o desafio é dividido em três fases na

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primeira fase são três desafios na

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segunda são dois e e tem um Desafio

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Final todas as etapas são eh

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eliminatórias passa na primeira vai pra

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segunda e vai pro Desafio Final Desafio

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Final são em torno de 10 a 20 equipes

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todos os desafios são desenvolvidos por

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professores doutorados aqui da da

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Unicamp

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mesmo são bastante pessoas são muitas

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pessoas na verdade né isso nesses 12

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anos já são praticamente 3000 mil alunos

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que participaram do desafio são maioria

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escolas públicas escolas eh de cidades

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pequenas que não tem muitos recursos e

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para eles é é algo assim agregador esse

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projeto em si Ele tem ele tem ligação

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com a questão sustentável os outros

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projetos também vão por esse caminho ou

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pode ser eh um projeto de qualquer coisa

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digamos assim isso cada ano a gente eh

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Define um tema do projeto a partir de

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2021 a gente começou a trabalhar as as

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ods que é as da da da ONU Então esse

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daqui foi das cidades sustentáveis de

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2021 E você acha que tá preparada paraa

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indústria

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4.0 está inclusive nesse ano a gente

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trabalha um pouco nessa questão da

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indústria 4.0 a gente já tá quase na Já

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estamos na fase final eles já estão

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trabalhando essa semana no Desafio Final

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semana que vem eles entregam o O Desafio

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Final geralmente São dois vídeos e um

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trabalho escrito e olha são trabalhos

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excelentes a gente fica assim muito

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feliz com que eles entregam E como que

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os pensamentos eh computacional é

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inserido nesse projeto em todos os

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desafios praticamente a a gente usou

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ferramentas como Scratch agora a gente

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tá muito voltado à tecnologia atual por

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exemplo eles produzirem um podcast

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eh criarem vídeos publicarem no

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YouTube Então realmente a essa

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habilidade de resolução de problemas é

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inserida dentro desse projeto isso e

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eles ficam muito motivados a participar

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Até mesmo porque a gente sempre procura

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alguns patrocinadores e aí a gente

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consegue premiação pras três primeiras

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colocados né então eles ficam motivados

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E além disso é Traz essa vontade esse

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interesse entrar realmente num curso

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superior é porque aí a gente sabe que

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ainda no no Brasil Ainda tem muito

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déficit né de de Engenheiros pessoas

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atuando nessa área Professor agora eu

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queria que você me explicasse como que

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foi orientar Esse projeto aí do coleta

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do Bem na verdade a gente não orienta

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esses projetos eles são conduzidos

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autonomamente pelos alunos o que a gente

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faz é propor o desafio tá então o que o

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que cada Desafio o jov geniro faz é

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propor seis desafios são seis

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professores universitários aqui da

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Unicamp em seis áreas diferentes tem

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ambiental Telecom Transportes tá eh

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computação né E aí sempre associado a um

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uma objetivo de desenvolvimento

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sustentável né então num a gente escolhe

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um objetivo e cada professor bola um

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desafio PR os alunos e o que eles têm

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que fazer é durante uma semana uma

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solução para esse desafio e o que é

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fantástico porque a gente vê por exemplo

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esse grupo né quatro jovens uma cidade

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pequena cidade uma escola pública o que

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eles fizeram em uma semana é fenomenal

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tá então eles eh eles fizeram

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identificaram onde são os pontos de

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coleta da cidade eles falaram com o

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prefeito eles falaram com a câmara eles

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desenvolveram um app emem uma semana tá

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então

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quando a gente

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entende que você consegue motivar os

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jovens a a fazer coisas que são

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extremamente que tem muito aprendizado

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que tem muito conteúdo mas e eles fazem

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isso por livre espontânea vontade isso

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não é uma coisa obrigada que ele tem que

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ir pra escola ele se inscreveu porque

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ele quis e eles fizeram seis desafios né

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para el chegar aqui na final eles

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fizeram os outros cinco desafios para

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chegar na final né de forma autônoma e

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são fantásticos e qual o impacto de você

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entrar hoje num projeto como esse como

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que isso vai impactar na vi adulta enfim

play06:31

bom Como o próprio Milton falou né A

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Origem desse projeto foi uma chamada que

play06:35

foi feita junto com CNPQ com a vale né

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para incentivar jovens brasileiros a vir

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pra área de exatas o Brasil eh ele já

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tem uma formação muito pequena de

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pessoas em nível superior mas além de

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ser pequena Quando você vê a proporção

play06:49

de pessoas em engenharias e tecnologias

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comparada com área de humanas no Brasil

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essa proporção é muito maior para

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humanos né então quando você pega país

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do osde a a a média é um aluno em

play07:01

tecnologias exatas para cinco de humanas

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no Brasil é um aluno em tecnologias

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exata para 11 de humanas Então existe

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uma falta muito grande de profissionais

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na área de tecnologia na área de

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computação nem se fala o nosso objetivo

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desde o início desse projeto é mostrar

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pros jovens do nível médio que ensino

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que a área de tecnologia área exatas é

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interessante é divertida é motivadora né

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então oferecer para eles Desafios que

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eles têm que resolver né ao longo né

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desse desse processo e e eles ao longo

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desse processo desenvolv essafi Poxa eu

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quero continuar trabalhando com isso E e

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essa ideia de falar com professores de

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várias áreas diferentes é justamente

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para ele até terem uma noção Ah será que

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eu prefiro ambiental se fá que eu

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prefiro telecomunicações Será que eu

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prefiro computação porque eles vão ter

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trabalhar com um pouquinho de tudo para

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quem olha de Fora nem imagina o

play07:48

pensamento computacional inserido nesse

play07:50

projeto mas ele tá lá pensamento

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computacional né como a gente sempre

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falou é resolução de problemas a gente

play07:56

tá todos os desafios a gente propõe a

play07:58

resolver um problema né então resolv um

play08:01

problema né então por exemplo o desafio

play08:03

que eles estão fazendo agora nesse exato

play08:04

momento né É como eu motivo o jovens a

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gostar da área de tecnologia eles estão

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bolando vídeos para incentivar jovens a

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vir para área tecnologia eles TM que

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fazer isso em uma semana Ah então é é

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resolver problemas eu acho que o tempo

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determinado me assustou mais do que o

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projeto em si porque uma semana aparece

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pouquíssimo tempo para você construir

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algo tão amplo como eles construíram por

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exemplo é exatamente é é muito legal

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isso de você ver o quanto jovens

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motivados fazem coisas incríveis voltar

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lá para trás do desafio jovem Engenheiro

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né nos primeiros a gente costumava fazer

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como desafio para eles O Último Desafio

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Sabe aquela típica coisa de montagem de

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uma bolinha de G que vai passando e

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derruba isso derruba o o dominó e faz

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uma sequência a gente pedia para eles

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fazer isso em uma semana eles fazam cada

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tipo de desafio cada coisa que eles

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montavam em uma semana que era

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sensacional tá então o que a gente

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mostra com isso é provoque eles do jeito

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certo motive eles do jeito certo que

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você vai ver que tem muita coisa legal

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que pode sair dali aqui nessa nessa

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imagem eu vejo que tem três mulheres e

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dois homens ou seja as mulheres estão

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ali em maioria normalmente é assim

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dentro da da engenharia o gênero das

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mulheres ali fazendo engenharia bom de

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fato na universidade né de um modo geral

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os cursos de gên São predominantemente

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masculinos com algumas exceções né uns

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cursos de engenharia química de

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alimentos no Unicamp tem mais mulheres

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mas de um modo geral eles são

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predominantemente masculinos e

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computação também isso é uma preocupação

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a soci Bras de computação vive fazendo

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ações de como atrair mais mulheres

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Lembrando que a computação no início era

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de mulheres as primeiras programadoras

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eram mulheres né então Eh de fato é uma

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preocupação muito grande de como a gente

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traz as as mulheres para as engenharias

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e as tecnologias Mas uma coisa que nos

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eh surpre de positivamente a gente

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precisa estudar melhor entender o que tá

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acontecendo é que no desafio jovem

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Engenheiro as mulheres T muito destaque

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quando a gente pega a os 10 finalistas

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as equipes que vão pra final

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preponderantemente são equipes femininas

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tá aqui a gente tem a professora no meio

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tá que é que orientou mas tem duas

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meninas e dois meninos mas muitos grupos

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que terminaram como campeões no último

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tempo foram quatro mulheres tá então é

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algo que a gente fica muito feliz tá

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então o desafio jovem Engenheiro

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consegue atra as meninas e mais do que

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só atrair para participar do desafio

play10:32

elas são as melhores elas são as que

play10:33

sempre chegam na final e no mercado de

play10:35

trabalho o gênero influencia

play10:38

também olha eu posso falar Mais

play10:41

especificamente na computação no mercado

play10:43

de trabalho a computação quer muito que

play10:46

as mulheres venham tá existe uma demanda

play10:48

muito grande profissionais de todos os

play10:49

lados e a diversidade é muito importante

play10:51

quando a gente fala em bom sistemas

play10:53

computacionais tem um time diverso faz

play10:55

toda a diferença então que o mercado

play10:57

quer mulher quer a gente precisa atrair

play11:00

mais ela pros cursos de graduação e é

play11:02

isso que o desafio jovem engiro busca

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