Riot Canceled Their Own Smash Bros. Game

Necrit
13 Jul 202412:54

Summary

TLDRRiot Games recently canceled the development of 'Pool Party,' a platform fighter game set in the League of Legends universe, reflecting the company's strategic reassessment of the esports market and the genre's popularity. With esports profitability declining and the fighting game genre being volatile, Riot's decision to focus on other projects like '2x KO' and the rising success of 'Valorant' aligns with their trend of refining and evolving game genres. The cancellation highlights the challenges of creating a hit in the competitive party fighter space, where few games have achieved the viral success of 'Super Smash Bros.'

Takeaways

  • 📰 Riot Games recently canceled a game project, reflecting its current strategic decisions.
  • 🤝 The news was initially reported by Miky Clov from the Washington Post, indicating a credible source.
  • 🕹️ Riot was known for a long time primarily for League of Legends but has since expanded its game portfolio.
  • 📅 Riot announced several new titles during their anniversary, including Legends of Runeterra, Valorant, Project L, and Project F.
  • ⚔️ Riot's canceled game, codenamed 'Pool Party,' was a platform fighter similar to Super Smash Bros, involving 70-80 employees.
  • 🎮 Riot has found success by identifying market gaps and evolving game genres, with Valorant being a notable success.
  • 📉 The cancellation was partly due to a reassessment of the viability of the esports scene and the specific game's genre.
  • 🔄 Many employees from the canceled project were reassigned within Riot, though some were laid off.
  • ⚖️ The platform fighter genre has a challenging history with balancing and maintaining player interest, influencing Riot's decision.
  • 🎉 Riot's focus on broader, more casual audiences for their games has contributed to their success in various genres.

Q & A

  • What is the significance of the news about Riot Games cancelling a game?

    -The news is significant because it reflects on Riot's current strategy and decision-making process, showing their willingness to cancel projects that may not align with their long-term goals or market trends.

  • Who originally broke the news about Riot Games cancelling a project?

    -The news was originally broken out by Miky Clout, who is responsible for covering gaming news for the Washington Post, indicating a credible source.

  • What is Riot Games' history with game development prior to this cancellation?

    -Riot Games was known for focusing on 'League of Legends' for about 10 years. They later diversified with games like 'Teamfight Tactics', 'Legends of Runeterra', and projects like Project L and Project F, as well as Riot Forge for indie games.

  • What is the codename of the cancelled Riot Games project?

    -The cancelled project was codenamed 'Pool Party'.

  • How many employees were working on 'Pool Party' when it was cancelled?

    -Approximately 70 to 80 employees were working on 'Pool Party' when it was cancelled.

  • What genre was 'Pool Party' intended to be, and how does it relate to existing games?

    -'Pool Party' was intended to be a platform fighter game, similar to 'Super Smash Bros', set within the League of Legends universe.

  • Why did Riot Games consider developing a platform fighter game?

    -Riot Games saw an opportunity to build and support the game's esports scene, as they believed they could offer more to the competitive ecosystem than existing companies like Nintendo.

  • What factors might have contributed to the cancellation of 'Pool Party'?

    -Factors include a shift in the esports scene's profitability, difficulty in creating a successful platform fighter game, and a reassessment of consumer appetite for a 'Smash' competitor.

  • What happened to the 'Pool Party' team after the project was cancelled?

    -Approximately half of the team received offers to be reassigned within Riot Games, while others sought new positions or were potentially laid off.

  • What is the current status of Riot Games' other fighting game project, '2x KO'?

    -'2x KO' is still under development with a planned release in 2025, and the team is continuing their work on this title.

  • How does the cancellation of 'Pool Party' reflect on the broader trends in the gaming industry?

    -The cancellation reflects a cautious approach by Riot Games to the gaming market, where they are prioritizing projects with higher potential for success and avoiding genres that are difficult to break into or are experiencing a downturn.

Outlines

00:00

🕹️ Riot Cancels 'Pool Party': A Prototype Platform Fighter

Riot Games, known for their strategic approach to game development, recently canceled a project titled 'Pool Party', a platform fighter set in the League of Legends universe. The decision reflects Riot's current operational strategy, which involves closely monitoring market trends and evolving game genres. 'Pool Party' was expected to compete with popular titles like Super Smash Bros., offering a unique esports potential due to Riot's proactive approach to game scene development. However, the cancellation suggests a reassessment of the esports profitability and the difficulty of creating a successful platform fighter from scratch. Approximately 70 to 80 employees were involved in the project, and following its cancellation, many were reassigned within Riot, while others sought new opportunities.

05:01

🏆 The Competitive Landscape of Esports and Platform Fighters

The esports industry has seen a shift in profitability, affecting Riot Games' decision to cancel their platform fighter 'Pool Party'. The company recognized the challenges of entering the competitive esports scene with a new game, especially considering the budget cuts and financial constraints faced by major titles like League of Legends. The platform fighting genre, despite having a few successful examples like Smash Bros., has proven difficult for other companies to replicate, with many games in the genre failing to gain traction or being shut down. Riot's decision to cancel 'Pool Party' was also influenced by the genre's volatility and the internal desire to focus on a single fighting game at a time.

10:01

🔄 Shift in Development Focus: From Hardcore to Casual Gaming

The original vision for 'Pool Party' as a hardcore fighting game evolved over time to include more casual and party game elements, a change that led to internal frustrations among the development team. Riot Games' success has been built on serving a broader audience, not just the hardcore gaming community. This shift in development focus aimed to appeal to a wider player base, which may have contributed to the game's cancellation as it no longer aligned with the original vision. The post also notes that Riot is still committed to developing other fighting games, such as '2x KO', which is expected to release in 2025, indicating a continued interest in the genre despite the setbacks.

Mindmap

Keywords

💡Riot Games

Riot Games is a video game developer and publisher known for creating the popular game 'League of Legends'. In the context of the video, Riot Games is highlighted for its strategic approach to game development and market trends, as well as its decision to cancel a project that did not align with their vision or market potential.

💡Cancelled Game

The term 'Cancelled Game' refers to a video game project that was in development but was stopped before completion. In the video, it is used to describe Riot Games' decision to halt the development of a prototype platform fighter, which reflects the company's strategic evaluation of market opportunities and risks.

💡Esports

Esports is a form of competitive video gaming where players participate in organized, multiplayer video game competitions. The video discusses Riot Games' interest in developing games with potential for an Esports scene, highlighting how the company sees opportunities in genres with less competition, but also the challenges and shifts in the profitability of Esports.

💡Market Trends

Market trends refer to the general direction in which a market is developing. The video script mentions how Riot Games looks at the biggest trends in gaming to evolve them into something better, which is a key strategy in their game development and release process.

💡Prototype

A prototype in game development is an early sample or model of a game used for testing and demonstration purposes. The video script refers to 'Pool Party' as a prototype platform fighter, indicating it was in the early stages of development before being cancelled.

💡Platform Fighter

A platform fighter is a subgenre of fighting games that includes elements typical of platform games, such as jumping and climbing. The script mentions 'Pool Party' as a platform fighter in the vein of 'Super Smash Bros', set in the 'League of Legends' universe, indicating the game's intended style and setting.

💡Live Service

A live service game is a type of video game that is continually updated and maintained over time, often with additional content and services. The video discusses Riot Games' consideration of the live service model and its implications for game profitability and player engagement.

💡Competitive Ecosystem

The competitive ecosystem in gaming refers to the environment in which competitive gaming thrives, including the support and structure provided by game developers. The script notes Riot Games' interest in supporting a game's Esports scene, contrasting with Nintendo's hands-off approach to 'Smash' competitions.

💡Genre

In the context of video games, a genre refers to a category of games that share similar gameplay, themes, or mechanics. The video discusses Riot Games' strategy of entering and evolving various game genres, such as MMOs and fighting games, to capitalize on market opportunities.

💡Reassignment

Reassignment in a corporate context refers to the process of moving employees from one project or department to another. The video mentions that approximately half of the 'Pool Party' team was offered reassignment within Riot Games after the project's cancellation, showing the company's approach to reallocating resources.

💡Valerant

Valerant is a popular first-person shooter game developed by Riot Games. The script uses it as an example of Riot's success in taking the former glory of games like 'Counter-Strike' and giving them a new spin, demonstrating the company's ability to innovate within established game genres.

Highlights

Riot Games cancelled a prototype platform fighter game, codenamed 'Pool Party', reflecting on how Riot is currently functioning.

The news was broken out by Miky Clout, a credible source from the Washington Post, covering gaming news.

Riot Games has a history of creating successful games by polishing genres and seizing market opportunities.

Riot's strategy involves avoiding direct competition with established games like Hearthstone and focusing on evolving game genres.

TFT (Teamfight Tactics) has been a massive success, dominating its genre and deterring competition.

Valorant has become Riot's biggest success, overtaking League of Legends in growth in almost half of the world.

Riot is known for looking at gaming trends and evolving them into better experiences, as seen with their MMO and single-player games.

The cancellation of 'Pool Party' was influenced by a reassessment of consumer appetite for a Smash competitor.

Approximately 70 to 80 employees were working on 'Pool Party', a significant team size compared to Riot's workforce.

The original pitch for 'Pool Party' was as a platform fighter in the style of Super Smash Bros., set in the League of Legends universe.

Riot saw an opportunity to build and support an esports scene for 'Pool Party', unlike Nintendo's approach to Smash.

Esports profitability has declined, influencing Riot's decision to cancel 'Pool Party' and reassess their live service games.

The difficulty of creating a mega-hit in the platform fighter genre, with Smash Bros. being the only truly viral game, contributed to the cancellation.

Half of the 'Pool Party' team was offered reassignment within Riot, while others sought new positions.

The cancellation was also influenced by the perceived failure of 'Multiverses', a free-to-play fighting game by Warner Bros.

The shift from a hardcore fighting game to include casual elements in 'Pool Party' caused internal frustration among staff.

Riot's focus on serving the broader audience and the challenges of the fighting game genre influenced the decision to cancel 'Pool Party'.

The head organizer of the 'Big House' Smash Bros. tournament series announced an indefinite hiatus, reflecting broader challenges in the party fighter genre.

Transcripts

play00:00

you see sometimes you have to get out

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there to get some news but sometimes the

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news happen to find you and only a few

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days ago a really interesting piece of

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news surfaced about a game which Riot

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has worked on for a while and then they

play00:17

decided to cancel it and the reason why

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this is really interesting is because it

play00:21

reflects on how RI is functioning these

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days the news was originally Broken Out

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by miky clov who is responsible for

play00:29

covering some G news for Washington Post

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meaning that we are likely dealing with

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a credible source with the core of the

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news being a cancelled Riot game now

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before we dive into the specifics of

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that it would be a good idea to talk

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about how Riot is handling its titles at

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this point it's no secret that for about

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10 years Riot games was Meed to be riots

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game because for those initial 10 years

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they have only ever had League of

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Legends then they set separated TF from

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League of Legends to be its own game and

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then of course the anniversary happened

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where they announced Legends of Runa

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valent project L and project F which we

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haven't heard about in a while and then

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we got Riot Forge announced which

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started pumping out indie games and here

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we need to talk about why R announced

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the games they did simply said RI is

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really good at taking game genres and

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polishing the crap out of of them the

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moment they smell an opening in a market

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they are confident they can take a piece

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of that pie Legends of Runa got into a

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sketchy spot because they were planning

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to release the game just as Hearthstone

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was originally released but they didn't

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want to compete so they delayed it and

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then they were just fighting with Time

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Project L now known as 2x KO is trying

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to make a dent in the fighting scene

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where companies are notorious for

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refusing to evolve the game genre

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project f

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well we still have no idea what's

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happening there TFT was such a big

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success that they are so far ahead that

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not only did they dominate the entire

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game genre but other companies don't

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even try to compete with them and then

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most importantly there is valerent which

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is R's biggest success where they took

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the former glory of the original

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Counterstrike games and they gave them a

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new Spin and what's cool about this is

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that these days valerent may be

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considered Riot's biggest game it

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actually managed to overtake league in

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almost half of the world with its growth

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still being bigger than leagues and

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again all of this stems from Riot

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looking at the biggest Trends in gaming

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and trying to evolve them into something

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better that is also why R is trying to

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do something with the MMO they know the

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potential is there but they don't want

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to copy what already exists that's

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really why the entire project was reset

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and after they shut down RI Forge they

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immediately confirmed that they are

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making their own single player games

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because those are rising in popularity

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again and to top all of this off we know

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that R is constantly working on new

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games in the background because from the

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job listings we know that there are at

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least two separate R&D projects and

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yesterday we got the news that one such

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project was was cancelled so let's have

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a look at what it was as the post on

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reader graev says Riot games cancelled

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work on a prototype platform fighter

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Coden named pool party in late May

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according to current and former Riot

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games employees familiar with the

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decision approximately 70 to 80

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employees were working on the game when

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it was shattered so from this we learned

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that the code name for the game was pool

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party and that the theme was decently

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big

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having 70 to 80 employees working on a

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game is no joke when the big layoffs

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happened ride let go of 530 employees

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and at that time that was about 11% of

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their Workforce so here we are talking

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about the size of a team that could push

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out a big success just like valerant but

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then the post continues sources familiar

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with the project described the original

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pitch for pool party as a platform f

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fighter in the veins of Super Smash Bros

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Millie set in the League of Legends

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Universe Ride game Saw an opportunity to

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build and support the game's Esports

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scene unlike Nintendo which is

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notoriously hands-off and even hostile

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towards the smash competitive ecosystem

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this is honestly nuts but the more you

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dig into this the more it makes sense it

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makes sense for right to try and make a

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hit with this game genre because if they

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focus on Esports here they debble into

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something that has little to no

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competition but for that reason

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specifically it also makes sense why

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they cancelled it from all the recent

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news we know that Esports are simply not

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as profitable as they once used to be

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league is a good example of this we

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constantly hear about budget cuts and

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reconstructing and yes even the $500 AR

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skin was technically there to help with

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the costs that's why it is a essentially

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an Esports skin so depending on how long

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this game has been in the works it is

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possible that Riot saw a shift in the

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Esports scene and they realized they

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don't want to have another live service

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competitive PVP game on their hands and

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the other big reason why they likely

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cancel this game is because it's really

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hard to make a mega hit using this game

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genre if you look around the only truly

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viral game here is Smash Bros a lot of

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other companies tried but it's simply

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really hard to make this game good from

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scratch with really good balancing of

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the character roster with Hyper

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responsive gameplay and most importantly

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with a good character lineup although

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that specifically might be the reason

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why R considered this game in the first

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place it is possible they realized their

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character lineup is really good

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considering the fact that they would be

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using the League of Legends universe but

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alas this game genre simply doesn't have

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a great history I mean look at braw Hala

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multiverses Nickelodeon Allstars Rivals

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of ether and even my favorite which

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didn't make it that far the PlayStation

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Allstars Battle Royale which isn't a

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battle royale this game came out in 2012

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that name was way ahead of what the

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title would eventually become anyway

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while some of these became good games on

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their own a lot of these had to be

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eventually shut down and re worked

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because the interest in this genre as it

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is went down and that's why I believe R

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made a good decision in pulling the cord

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here which is also interesting because

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the fighting game genre is also

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extremely volatile so maybe R just

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wanted to focus on one fighting game at

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a time anyway the post then continues a

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source familiar with the Staffing

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decisions at Riot said that

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approximately half of the team had

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received an offer to be reassigned with

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within the studio While others were in

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the process of seeking new positions

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throughout the company's internal job

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board 10 people had not received an

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offer and were not in the process of

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applying internally presumably those

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workers were either laid off or left the

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company this honestly makes sense

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because of what I just mentioned if RI

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is trying to spin up two fighting games

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at the same time it makes sense for one

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of them to take a step back and for the

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other one to use the talent that was

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working there that's why a lot of the

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workforce was likely moved around the

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company and then we got a line that

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plays precisely into what we talked

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about with the other games pool party

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cancellation was precipated in part by a

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reassessment of consumer appetite for a

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smash competitor according to sources

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familiar with the Project's development

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Executives at Riot were spooked by what

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they perceived as the failure of

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multiverses a free-to-play fighting game

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starring characters from franchises

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owned by Warner Bros on hly I would be

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spooked too you see the reason why these

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party Fighters worked so well in the

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past is because they were mainly party

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Fighters their main demographic is kids

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sharing controllers around the same

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console so they can play together it was

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all within a friendly competition people

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played the older Smash games for fun

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with their friends to a big degree when

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Smash Bros ultimate came out that was

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the players who bought the game but

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there it started having a little bit of

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a downturn because the moment you

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introduced internet play and matchmaking

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and I know that ultimate wasn't the

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first one to do this well now the game

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is perceived to be a lot more

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competitive and I'm not saying that

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adding in matchmaking is a bad decision

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but it would be foolish to not accept

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that this also shifted a bit of the

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audience so the post then continues

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about this issue specifically originally

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envisioned as a hardcore fighting game

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the pitch for pool party changed over

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the course of the development shifting

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to include party game elements and

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Casual friendly mechanics the change in

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scope and vision frustrated some staff

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on the project the crazy thing here is

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that I believe R was on the right path

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again the original vision of Smash Bros

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was throwing around Pokeballs and

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smashing your friends with the Home Run

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bat no not one-on-one Fox battles on

play10:01

Final Destination the Casual audience

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which definitely makes over 99% of your

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player base here doesn't care about that

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it is a cool spectacle when pros play

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this game but casuals don't want to play

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that and it seems like some people at

play10:17

Riot realized this and they started

play10:20

making the right decisions but the devs

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who liked the hardcore fighting didn't

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like that which makes sense if you are

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passionate about the game genre but the

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success of Riot's games is serving the

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broader audience so the post then

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continues pool party Bears no relation

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to the other fighting game under

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development at Riot games the 2v2 team

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based fighter 2x KO the developer is

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still working on the letter title which

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is slatest to release in 2025 I mean we

play10:50

just learned about Braum coming to the

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game so the post then finishes

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coincidentally on Tuesday the head

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organizer of the big house Smash Bros

play11:00

tournament series announced that the

play11:02

event regarded by the fans as one of the

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Marquee annual events in the smash

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competitive scene was going on in

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definite Hiatus the organizer Robin harn

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cited a number of personal issues as

play11:13

well as broader logistical and Industry

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related challenges in his decision to

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put a pause on hosting the event and

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there you have it it seems like the

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party Fighter game genre is not having

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the best time and it seems like there

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were multiple reasons why Riot's version

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of such game was cancelled I mean

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looking around again it makes sense many

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different Studios tried to succeed on

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this battlefield and every single one of

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them failed or at least they failed to

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go viral because success can be also

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seen on a smaller scale I mean look at

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Rivals of ether they announced that they

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are working on a sequel simply titled

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Rivals 2 and as far as I know that game

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is being published by L Wick's

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publishing studio so that's a game that

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is still trying to break through but on

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the other side some other games failed

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even after attaching some big names to

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them and the crazy part about all of

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this is that when you take a step back

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and you look at the King of the Hill

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Super Smash Bros ultimate which is the

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latest installment in the series also

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became the highest selling fighting game

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of all times so you know what

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maybe R missed out on a really big game

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Связанные теги
Riot GamesCancelled GamePool PartyEsports SceneGaming TrendsIndie GamesGenre AnalysisCompetitive GamingMarket ShiftDevelopment Challenges
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