The Gaussian Integral

RandomMathsInc
26 Aug 201710:09

Summary

TLDR本视频讲解了如何计算从负无穷到正无穷的e的负x平方次方的积分。通常,求解定积分需要先找到原函数,但本题的原函数较为复杂,涉及误差函数。视频中通过绘制函数图像,发现其与正态分布曲线相似。通过将积分问题转化为求体积问题,并利用具有径向对称性的空心圆柱体来近似计算体积,最终得出积分结果为根号下π。这个过程展示了高斯积分的概念,它在数学和物理学中非常重要,特别是在处理正态分布时。

Takeaways

  • 🤔 计算 e^(-x²) 在从负无穷到正无穷的积分是一个复杂的问题,使用常规的不定积分方法难以解决。
  • 📉 e^(-x²) 的图像与正态分布曲线相似,实际上它就是正态分布的曲线。
  • 🔢 直接求不定积分会得到一个非初等函数——误差函数(error function),不易处理。
  • 🔄 可以通过转换为极坐标,简化积分问题,将 e^(-x²-y²) 转换为一个关于 r 的函数。
  • 📏 通过几何方法,积分相当于计算一个 3D 钟形曲线下的体积,这个体积具有辐射对称性。
  • 🛠️ 通过分解该体积为无数个半径从零到无穷的同心圆柱体,将体积转化为对每个小圆柱体的积分。
  • ✂️ 这些圆柱体的体积可以通过高度(函数值)、周长(2πr)和厚度(dr)的乘积来计算。
  • ♾️ 最终积分从 0 到无穷,通过简单的代换(u = r²)可以将积分简化并求出答案。
  • ✔️ 最后得到的积分结果是 π,因此原始的积分结果为 √π。
  • 📚 这个积分被称为高斯积分(Gaussian integral),在数学和物理中广泛出现,尤其是在正态分布的归一化过程中。

Q & A

  • 视频中提到的积分是什么类型的积分?

    -视频中提到的积分是定积分,具体是计算函数e^(-x^2)从负无穷到正无穷的积分。

  • 为什么直接计算不定积分不是解决这个问题的好方法?

    -直接计算不定积分不是好方法,因为对于这个函数,不定积分相当复杂,涉及到非初等函数——误差函数,这使得计算过程变得困难。

  • 视频中提到了误差函数,它是什么?

    -误差函数是一个非初等函数,它不能简单地用基本的数学运算来描述,通常在数学中用来表示某些积分的解。

  • 视频中提到了正态分布曲线,它与我们要积分的函数有什么关系?

    -我们要积分的函数e^(-x^2)的图形实际上就是正态分布曲线,这是高斯分布的一个特例。

  • 视频中提到了将积分问题转化为体积问题,这是如何实现的?

    -通过将函数e^(-x^2 - y^2)转化为依赖于R(点到z轴的距离)的形式,并利用具有径向对称性的空心圆柱体来近似计算体积,从而将积分问题转化为体积问题。

  • 视频中提到的'I'代表什么?

    -'I'代表的是积分∫e^(-x^2)dx从0到∞的结果,它是我们要求解的原始积分问题的答案。

  • 视频中提到的'I^2'是什么意思?

    -'I^2'指的是'I'的平方,也就是积分∫e^(-x^2)dx从0到∞的结果的平方,这与我们要求解的原始积分问题相关。

  • 视频中是如何通过积分来计算体积的?

    -通过将体积分解为无限多个无限细的空心圆柱体,然后对每个圆柱体的体积进行积分,最后求和得到总体积。

  • 视频中提到的高斯积分有什么特殊的意义?

    -高斯积分在数学和物理学中有广泛的应用,特别是在处理正态分布和其归一化方程时非常重要。

  • 视频中最后得出的积分结果是什么?

    -视频中最后得出的积分结果是√π,即∫e^(-x^2)dx从-∞到∞的积分等于√π。

  • 视频中提到的积分方法为什么有效?

    -视频中提到的积分方法有效,因为它利用了函数的径向对称性和体积分解的思想,通过将复杂的积分问题转化为更简单的体积计算问题。

Outlines

00:00

🧮 高斯积分的介绍与挑战

第一段介绍了从负无穷到正无穷的 e 的负 x 平方次幂的积分。通常情况下,计算定积分的方法是找到其不定积分,但对于这个特定问题,不定积分非常复杂,并且涉及到误差函数。误差函数是一种非初等函数,无法通过基本的数学操作来表示。因此,视频提出了一种更有效的方法来解决该问题。接着,视频讨论了如何利用类似的积分来帮助求解原问题,并解释了 e 的负 x 平方次幂的函数图像与正态分布曲线的相似性。最后,通过分析类似积分的形式,提出了一个新的思路,即将积分拆分为两个相同的部分,从而简化问题。

05:01

🔍 利用柱形积分法求体积

第二段讲解了如何利用柱形积分法来求解复杂的三重积分问题。首先,通过将 e 的负 (x² + y²) 次幂转换为 e 的负 r² 次幂,利用极坐标形式简化了问题的表达式。接着,视频引入了“径向对称性”的概念,说明如何通过旋转图像来保持函数的形状不变。这种对称性使得我们可以使用“中空圆柱体”的方式来计算体积。通过将目标体积划分为无数个细小的圆柱体,并且利用极限的思想,将这些圆柱体的体积相加,最终得到一个积分表达式。

10:03

📏 高斯积分求解及其应用

第三段进一步详细解释了如何通过柱形积分法求出 e 的负 r² 次幂在整个三维空间内的体积。首先,将柱体切割成“纸条”以便更好地理解体积计算过程。然后,通过计算每个圆柱体的体积,构建一个积分表达式。最后,利用代换法(u = r²)简化积分并求解出最终结果,即 π。通过取平方根,得出初始积分的最终答案 √π。这个积分被称为高斯积分,并广泛应用于数学和物理中,特别是在正态分布的归一化过程中。

Mindmap

Keywords

💡积分

积分是数学中的一个重要概念,用于计算函数在某区间上的面积或体积。在视频中,积分被用来计算函数e的负x平方从负无穷到正无穷的定积分,这是高斯积分的一个例子。

💡不定积分

不定积分是求函数的原函数的过程,通常表示为∫f(x)dx。视频中提到,对于给定的函数e的负x平方,其不定积分相当复杂,因此不推荐使用这种方法来求解定积分。

💡误差函数

误差函数是一个非初等函数,不能简单用基本的数学运算来描述。在视频中,提到如果使用Wolfram Alpha求解e的负x平方的不定积分,会得到以误差函数表示的答案。

💡正态分布曲线

正态分布曲线是统计学中描述数据分布的一种曲线,其形状类似于钟形。视频中指出,所讨论的函数e的负x平方的图像实际上就是正态分布曲线。

💡高斯积分

高斯积分是数学中一个重要的积分,形式为∫e的负x平方dx,从负无穷到正无穷。视频中详细解释了如何计算这个积分,并指出其结果为根号π。

💡定积分

定积分是计算函数在某区间上的积分值,与不定积分不同,定积分有具体的积分上下限。视频中的积分就是定积分的一个例子,计算了函数e的负x平方在负无穷到正无穷区间的积分。

💡对称性

对称性是数学和物理中描述对象在变换下保持不变的性质。视频中提到,通过将函数e的负x平方加上y平方转换为以R为变量的形式,可以发现其具有径向对称性,这有助于简化积分的计算。

💡体积

体积是几何学中描述三维空间对象所占空间大小的量度。在视频中,通过将积分问题转化为求体积问题,使用无限多个薄圆柱体来近似计算函数下的体积。

💡微分

微分是数学中描述函数在某一点处变化快慢的量。在视频中,提到了使用微分来表示积分中变量的微小变化,例如dr表示半径的微小变化。

💡圆周率π

圆周率π是数学中的一个常数,表示圆的周长与直径的比值。视频中最终计算出的高斯积分结果为根号π,显示了π在数学分析中的普遍性和重要性。

💡极坐标

极坐标是一种二维坐标系统,使用距离和角度来表示点的位置。视频中提到将x平方加y平方替换为R平方,实际上是将问题从直角坐标系转换到了极坐标系,以利用其对称性简化积分计算。

Highlights

求解负无穷到正无穷的e的负x平方次方的积分。

通常求解定积分需要先求不定积分,但此方法对这个问题可能不适用。

e的负x平方次方的不定积分相当复杂,涉及误差函数。

误差函数是数学中的非初等函数,无法用基本数学运算描述。

通过图形分析,该函数的图形类似于正态分布曲线。

利用误差函数的对称性,将问题转化为求解两个相似积分的乘积。

通过变量替换,将积分问题简化为求解e的负x平方次方的积分。

将积分问题转化为求解三维空间下曲线下的体积问题。

利用径向对称性,将体积问题分解为多个同心圆环的体积和。

通过无限细分圆环的方法,将体积问题转化为积分问题。

利用变量替换,将积分问题进一步简化为可解的形式。

最终积分结果为π,即e的负x平方次方积分的平方。

此积分问题被称为高斯积分,在数学和物理学中有广泛应用。

高斯积分在正态分布的归一化方程中非常重要。

通过本视频,观众可以了解高斯积分的求解方法及其在数学和物理学中的应用。

Transcripts

play00:00

what's the integral of e to the minus x

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squared when evaluated from minus

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infinity to infinity if you want you can

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pause this video here and get out a

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piece of paper and try to actually

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evaluate the integral but if you don't

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want to then just carry on watching the

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video now normally when you finding

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definite integrals when you have an

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integration which has got a range you

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have to integrate over what you usually

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do is you'll just find the indefinite

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integral of that function and then plug

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the numbers in as appropriate then

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subtract them with each other however

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for this particular problem trying to

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find the indefinite integral of this

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function and then hence the definite

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integral is probably not the best way

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for you to go about trying to solve the

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problem because the indefinite integral

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for this problem is actually rather

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complicated now if you try asking

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Wolfram Alpha what the indefinite

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integral of e to the power of minus x

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squared equals to it will give you some

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answers in terms of what we call the

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error function now this error function

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as we call in mathematics is a non

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elementary function meaning that it

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can't be described simply in terms of

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mathematical operations that you're

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probably already familiar with now the

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error function can be found however it's

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just so complicated that we're probably

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better off trying to solve this problem

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using a different method so before we

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even try to go in and evaluate the

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interval let's actually look at what the

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function looks like when it's plotted

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out on a graph now the plotted graph

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might ring a bell for some of you

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because it does look like the normal

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distribution curve in fact the graph

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doesn't just look like the normal

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distribution curve it is actually the

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normal distribution curve but enough

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about the normal distribution how do we

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evaluate this integral well in order to

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help us find what I is we're gonna be

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looking at a very similar integral now

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how are these two integrals actually

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similar to each other

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well let's carefully look at this

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particular integral here now look at

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this particular function e to the power

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of minus x squared plus y squared you

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can rewrite this top it as e to the

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power of minus x squared minus y squared

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and because of indices rule you can

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actually split this into

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e to power minus x squared times e to

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the power of minus y squared now let's

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look at the first integral which is with

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respect to Y and because it's with

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respect to Y this bit be e to the power

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of minus x squared bin is not actually

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going to affect the int go in any way

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because it's with respect to X and so we

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might as well just take this bit as a

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constant and take it outside the

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integral and then we're left with this

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definite integral which can be evaluated

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somehow and get out an answer as a

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number as a constant and then if we put

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the other integral back in we can also

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try to evaluate this integral because

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this bit here is actually just a

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constant we can move this bit outside

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and then all we're left with is this

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integral and so what we have earlier now

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just reduces to two integrals

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multiplying with each other the first

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integral will just equal to I as we

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defined earlier

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and the second integral in fact also

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equals to I because it's actually just

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the same integral but instead of writing

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it in terms of X we're writing

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everything in terms of Y instead and so

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now what we have is that this integral

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equals to I squared or whatever the

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answer to the int were interested in

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that first squared and so in order to

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find the answer to the integral that

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we're interested in all you have to do

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is just try to find the answer to this

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integral and then square root it but

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what's the integral of this function it

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looks much more complicated why am i

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bringing this up well first let's

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actually try to see how the function

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looks like if I plot it out you'll get a

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3d curve basically a three-d bell-shaped

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curve and what we're doing in this

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particular integral is we're trying to

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find the volume underneath the curve

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here similar how to when you have a

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single integral you're trying to find

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the area under the curve a double

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integral means you're trying to find the

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volume under the curve but the way that

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we're gonna be finding the volume under

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this particular curve is rather

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interesting so stay tuned first let's

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look back at the function again e to the

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power of minus X square plus y squared

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but what is x squared plus y squared if

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draw up the equation x squared plus y

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squared equals 2r squared on an XY plane

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you'll see that what you get is you'll

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get an equation for a circle with a

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radius ah every point on this curve will

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all be a distance R away from the origin

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so now let's go back to the function

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that we have earlier I'll replace x

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squared plus y squared with R squared

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and now we have a function that looks

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much more interesting instead of having

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a function which just depends on x and y

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we now have a function which instead

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depends on R which is just the distance

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that the point is away from the z axis

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and with the equation in this form we

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can see that this graph actually has got

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some sort of a radial symmetry you can

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rotate this graph however about the z

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axis and it will still look the same and

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this particular property you will help

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us a lot when trying to find the volume

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under this graph so how can we actually

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find the volume under this particular

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graph well what we can do is we can try

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to break this volume down into much

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simpler shapes which we can actually

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work with and we should try to pick

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shapes which also have this sort of

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radio symmetry similar to the graph that

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we already have so let's pick cylinders

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or more specifically hollow cylinders or

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just tubes so all we can try to do is we

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can try to fit these tubes underneath

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the graph within the volume that we're

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interested in and then we can try to

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find the volume of these individual

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tubes sum them all up and then be able

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to get the volume that we're interested

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in but using tubes which are too thick

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we'll leave these particular volumes

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uncovered so what we need to do in order

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to get a proper accurate answer is to

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use tubes with really really thin walls

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and we need lots of these in fact for us

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to be able to find this particular

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volume accurately we need an infinite

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number of choose whose thickness is

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infinitesimally small so now let's say

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underneath the graph we have an infinite

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number

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of concentric tubes each with radii

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varying from zero all the way to

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infinity

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so now we can do is we can try to find

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the volume of these individual tubes and

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then hence be able to find the volume of

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the entire thing so let's just take out

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an individual tube and try to find its

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volume but let's make things a bit

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simpler rather than thinking of this as

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a tube let's get a scissor and cut this

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up like this so now rather than having a

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tube we have to deal with all we have is

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just some sort of a strip of paper which

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we have to find the volume or the height

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of these tubes is simple it's just

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whatever the function equals do so

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basically in this case it would just be

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e to the power of minus R squared now

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the length of this volume well because

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this volume before used to be a cylinder

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the length of this volume would just be

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whatever the circumference of that

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particular cylinder is so for this case

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it'll just be 2 PI R now about the

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thickness of this particular volume well

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let's go back to the picture of the tube

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in beginning the thickness of the two

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were just equal to whatever this length

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is minus whatever this length is this

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length would just be R whereas this

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length would just be R plus a little bit

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more which I'll call D R and so the

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thickness would just simply be d r a

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really really small distance and so we

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multiply all of these three things

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together we'll get that the volume of

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each of these tubes equals 2 e to the

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power of minus R squared times 2 PI R

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times d R and since we have an infinite

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number of choose with varying radii from

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0 all the way to infinity we need to

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perform an infinite sum of these tubes

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or perform an integral for this

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particular volume going from 0 all the

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way to infinity and so now trying to

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find the volume under this graph is just

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as simple as trying to evaluate this

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integral which is very doable if you

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know bit of substitution we can let u

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equal to R squared so that D u equal

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- to our dr stop - things as appropriate

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cancel a few things out then get an

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integral which can be evaluated and then

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find the answer to this integral and if

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we do all this process we'll get the

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answer out of Pi and so now we have the

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answer to the volume underneath this

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graph which means we have the answer to

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this integral and because this integral

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equals to I squared we can finally find

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what I equals U which is just the square

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root of pi meaning that we have the

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final answer to the very problem that I

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proposed at the very beginning like

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quite a bit ago the integral of e to the

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minus x squared from minus infinity to

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infinity will equal to the square root

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of pi now the integral here that we've

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just solved does have a special name and

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it's called the Gaussian integral and

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this Gaussian integral can be seen quite

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a lot - all across mathematics and

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physics as you've seen earlier we'll

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come across this Gaussian integral and

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we're working with normal distributions

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and being able to evaluate this Gaussian

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integral is important when we're trying

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to normalize the equation for the normal

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distribution but anyways is all I have

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time for thank you very much watching

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this video and I'll see you again very

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soon

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goodbye

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