NUKE THE SCREEN! Post Buff King's Guard Lance Build is INSANE! // The First Descendant
Summary
TLDRIn this video, Max discusses an in-depth weapon build guide for The King's Guard Lance in Dauntless, highlighting its unique abilities and synergies. He explains the weapon's Guardian ability, which allows players to deploy turrets that scale with damage buffs and fire rate. Max demonstrates how to maximize damage output with different elements like toxic and fire, and suggests optimal mods and synergies with various Behemoths. He also provides recommendations for substats and farming locations for the weapon's materials.
Takeaways
- 🛡️ The King's Guard Lance is a unique weapon with the ability to deploy Guardian lances on terrain, which deal periodic damage to nearby enemies and have their duration and range increased upon taking damage.
- 📈 The weapon's effectiveness can be significantly enhanced with higher ranks, improving its turrets' duration, damage range, and maximum damage range.
- 🔥 The turrets snapshot damage buffs at the time of deployment, meaning any damage buffs applied before placing a turret down will be maintained for its duration.
- ⚔️ The weapon's fire rate is crucial for scaling its damage, as the laser turrets fire as fast as the gun does, making it excellent for applying status effects that stack.
- 🌀 The King's Guard Lance synergizes well with different elements, with toxic and fire being particularly effective due to their stacking nature, unlike chill which is less favored.
- 🤖 Descendants like Sharon and Enzo have abilities that greatly enhance the weapon's performance, with Sharon able to increase damage by 150% and Enzo able to maintain turret buffs without recasting.
- 🔋 The weapon has high ammo consumption, so mods that increase ammo efficiency or convert general rounds to special rounds can be very beneficial.
- 💥 A lethal poison build is suggested for non-crit characters, using mods like Lethal Finish to increase critical hit rate and crit damage concentration.
- ❄️ For a cold damage build, mods like Snowflake Conductor are used to stack percentage increases in firearm damage, offering a self-buffing mechanism for the turrets.
- 🎯 Optimal substats for the weapon include crit damage, flat element damage, firearm attack, and rounds per magazine for a balanced and effective build.
Q & A
What is the unique ability of the King's Guard Lance?
-The King's Guard Lance comes with a unique ability called Guardian. When aiming, it activates preview mode, and when canceling the aim, it deactivates preview mode. When firing while aiming, it deploys up to three Guardian lances on the terrain, consuming a set amount of ammo upon deployment. These lances last for a set amount of time and deal damage periodically to nearby enemies. Each time a deployed Guardian Lance is hit, its duration and range are slightly increased.
How does the King's Guard Lance scale its damage?
-The King's Guard Lance scales its damage by increasing the maximum duration, damage range, and maximum damage range as you level it up. The turrets snapshot damage buffs, meaning they maintain whatever damage buffs you have at the time of casting them for their duration.
What are the three elements recommended for the King's Guard Lance build?
-The three elements recommended for the King's Guard Lance build are cold, fire, and toxic. Cold was initially considered because it could chill and freeze enemies, keeping them in the turret's circle for longer. However, it was found that the weapon deals enough damage that enemies die quickly, making chill less necessary. Fire and toxic were favored because they allow for stacking multiple damage-over-time (DoT) stacks on enemies.
Why is increasing fire rate beneficial for the King's Guard Lance?
-Increasing the fire rate on the King's Guard Lance is beneficial because the laser turrets fire as fast as the gun does. This means that the more shots you can get off, the more frequent the turrets will deal damage, thus increasing the overall damage output.
Which descendants are particularly synergistic with the King's Guard Lance?
-Sharon is particularly synergistic with the King's Guard Lance due to her ability to buff the turrets' damage by 150%. Other descendants that work well with the weapon include Enzo, who can maintain the turrets with his Supply firearm enhancer, and characters like Haley, Blair, Valby, Jaber, and Friina, who can provide additional buffs or benefits to the turrets.
What is the lethal poison build for the King's Guard Lance and how does it work?
-The lethal poison build combines poison and toxic enhancement with the mod 'Lethal Finish'. This build takes advantage of the 'Lethal Finish' mod, which increases critical hit rate by 60% when firing enhanced bullets after defeating an enemy. This allows the turrets to critically hit frequently, despite the weapon's low base critical hit chance.
How does the 'Lethal Finish' mod affect the King's Guard Lance's critical hit rate?
-The 'Lethal Finish' mod provides a flat 60% increase in critical hit rate when enhanced bullets are fired after defeating an enemy with the weapon. This significantly boosts the critical hit rate of the turrets, allowing them to critically hit almost every time, despite the weapon's base critical hit chance being low.
What are the recommended mods for the King's Guard Lance based on the script?
-The recommended mods for the King's Guard Lance include 'Action and Reaction', 'Rifle Reinforcement', 'Toxic Conductor', 'Lethal Finish', 'Insight Focus', and 'Chill Enhancement'. These mods are chosen to maximize damage output, critical hit rate, and the effectiveness of the turrets.
What are the ideal substats for the King's Guard Lance according to the script?
-The ideal substats for the King's Guard Lance are critical damage, flat element (toxic, fire, or chill), firearm attack, and rounds per magazine. These substats enhance the weapon's damage potential, especially when combined with critical hit characters or mods.
Where are the recommended farming locations for the King's Guard Lance's components?
-The recommended farming locations for the King's Guard Lance's components are: 081 from the Muskegg Swamp Outpost for the weapon itself, the Hagios Dune Base Vulgus Strategic Outpost for Synthetic Fiber, the 06:4 piece from the Outpost in Sterile Land for Nano Tubes, and the 057 from Hard Executioner for the Blueprint.
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