This Aim Discovery Changed the Way I Flick (Top 0.1% Player)
Summary
TLDRIn this video, the speaker discusses advanced flick techniques in FPS games, drawing from personal experience and observations of professional players. They dissect the flick into two components: the initial flick and micro-corrections, addressing common issues like hovering and the importance of under-flicking. The speaker shares insights from training, comparing the fast and explosive flicks of static clicking with the softer, more efficient corrections in evasive target switching. They conclude by advocating for a balanced approach, adapting flick technique based on in-game scenarios, which led to personal success and new records.
Takeaways
- 🎯 The video discusses the evolution of the speaker's understanding of flicks in aiming games, emphasizing both aim training and in-game application.
- 🤔 The speaker clarifies the common misconception of flicks as being only about hitting perfect headshots and introduces the concept of flick technique involving initial flick and micro correction.
- 🚀 The initial flick is described as a fast movement covering most of the distance to the target, while micro correction is a fine-tuning process to adjust for any inaccuracies.
- 📉 The script highlights the problem of 'hovering' for new and intermediate players, which involves dragging the mouse rather than flicking, often due to a lack of confidence or comfort.
- 🔥 To improve, players are encouraged to be more explosive with their initial flicks and to push themselves out of their comfort zone.
- 🎮 The video references popular aim training scenarios in games like CS:GO and how they relate to the development of flick technique.
- 📈 The speaker shares personal experiences and goals in aim training, such as breaking score barriers in specific scenarios, to illustrate the pursuit of improvement.
- 🤓 The importance of analyzing top players' techniques is underscored, with the speaker studying both static clicking and evasive target switching to refine their own approach.
- 🔄 The script contrasts two flick techniques: fast initial flicks with hard stops and slower, softer landings with more efficient corrections.
- 🏆 The culmination of the speaker's training and technique analysis led to achieving a top score, demonstrating the effectiveness of a blended approach to flicking.
Q & A
What is the main focus of the video?
-The video focuses on the speaker's approach to flicks in aiming practice, specifically discussing how they see and train for flicks in terms of aim training and in-game application.
Why did the speaker feel the need to discuss their flick technique?
-The speaker felt the need to discuss their flick technique due to a comment on their tweet from a Valon range session, where someone mentioned that their technique seemed to differ from common static flicking tasks in aim trainers.
What are the two separate motions that a flick technique can be divided into?
-A flick technique can be divided into two separate motions: the initial flick, which covers most of the distance between the crosshair and the target, and the micro correction, which serves to correct any potential mistakes from the initial flick.
What is the common problem that new players face when practicing flicks?
-New players often hover the mouse while performing initial clicks, dragging the mouse towards the targets rather than flicking between them, which can be due to a lack of confidence or an attempt to be perfect with their aim.
What is the first step to fix the problem of hovering the mouse during flicks?
-The first step to fix the problem of hovering the mouse is to be more explosive at the beginning of the initial flick, pushing oneself out of the comfort zone and avoiding the hover.
Why should players prioritize under flicking over over flicking?
-Players should prioritize under flicking because it minimizes unnecessary distance added to the flick, making the aim more efficient and accurate.
What is the key to effective micro corrections after a fast flick?
-The key to effective micro corrections is to ensure that the corrections are not rushed and are adjusted accurately, allowing for more precise aim.
How did the speaker optimize their flick technique after observing evasive target switching players?
-The speaker optimized their flick technique by adopting slower flicks with softer landings, which allowed for more efficient tracking and micro corrections, minimizing shakiness and tension.
What was the speaker's goal within aim training two years ago?
-The speaker's goal was to hit a top one score on the popular scenario called six ultimate and to be the first to break the 200k points barrier in that scenario.
How did the speaker's approach to flicking change after analyzing different aiming scenarios?
-After analyzing different aiming scenarios, the speaker's approach to flicking changed to a balance between fast initial flicks for distance reduction and softer landings for efficient micro corrections, depending on the in-game situation or task.
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