How to Get Your Dualsense Features Working on Death Stranding: Director's Cut on PC!
Summary
TLDRIn this tutorial, the speaker guides viewers on how to properly set up haptic feedback and adaptive triggers for the Steam version of 'Death Stranding' using a DualSense controller. They emphasize the importance of a wired connection, enabling the wireless controller speaker for haptic feedback, and disabling Steam input for optimal settings. The speaker also hints at the immersive experience of playing the game with these features enabled, especially during the opening area and body transportation sequences.
Takeaways
- 🎮 Ensure your DualSense controller is wired using a USB-C cable to your PC.
- 🔊 Go to Settings > Display and Sound > Sound to enable the 'Wireless Controller Speaker' for haptic feedback, which utilizes audio through the rumble motors.
- 📍 Rename the controller to 'DualSense' for easy identification in settings.
- 🛠 In Steam, go to the game's properties, under the Controller tab, and disable Steam Input to avoid using emulated controller settings.
- 🚫 Disabling Steam Input is crucial as it prevents the game from using default settings that won't work well with the DualSense controller.
- 💡 After setting up, launch the game to experience haptic feedback, though it won't be visible in the Steam interface.
- 🔊 Re-enabling the 'Wireless Speaker' allows for BB's voice output through the DualSense controller, simulating the PS5 experience.
- 🎶 The haptic feedback and adaptive triggers are dependent on the audio channel being correctly enabled and used.
- 🕹 Adaptive triggers will only start working later in the game, specifically after the opening area and cutscenes.
- 🔍 Collect items in the opening area to reach around 80 kilograms to unlock the adaptive trigger pull feature.
- 🏋️♂️ Experience the adaptive triggers most notably when transporting a body in the game, which should trigger the feature if not already active.
Q & A
What is the main issue the video script addresses?
-The video script addresses the issue of getting haptic feedback and adaptive triggers to work properly on the Steam version of a game, specifically 'Death Stranding'.
What is the first step to ensure haptic feedback works on the DualSense controller?
-The first step is to make sure the DualSense controller is wired with a USB-C cable.
Where should one go to enable haptic feedback in Windows settings?
-One should go to Settings, then Display and Sound, and finally to the Sound Control Panel to enable the wireless controller speaker for haptic feedback.
Why is it necessary to enable the wireless controller speaker in the Sound Control Panel?
-The wireless controller speaker is necessary for haptic feedback because it uses the audio going through the rumble motors.
What should be done in Steam to ensure proper controller settings for 'Death Stranding'?
-In Steam, one should go to the game's properties, then Controller, and disable Steam Input to avoid using emulated controller settings that won't work properly with the game.
What is the purpose of disabling Steam Input for 'Death Stranding'?
-Disabling Steam Input prevents the use of default emulated controller settings that do not support the game's specific haptic feedback and adaptive triggers.
What is the alternative option mentioned in the script for using the DualSense controller?
-The alternative option is to re-enable the wireless speaker on the DualSense controller, which allows for BB's voice output and a gaming experience similar to playing on a PS5.
When do the adaptive triggers start working in 'Death Stranding'?
-The adaptive triggers start working later in the game, after the opening area and cutscenes, specifically when the player begins to collect items and their weight approaches 80 kilograms.
How can one tell if the adaptive triggers are working properly in the game?
-One can tell if the adaptive triggers are working by feeling the trigger pull resistance when carrying a body to be incinerated in the game.
What is the script's final recommendation for users experiencing issues with haptic feedback or adaptive triggers?
-The script recommends ensuring no other conflicting software like DS4Windows is open, and suggests that the user should feel the adaptive triggers by the time they are carrying a body in the game.
What does the script suggest at the end for users who find the information helpful?
-The script suggests that users who find the information helpful should like the video and subscribe to the channel for more content.
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