EP 22 - Forging a New Future in Gaming & Blockchain | Eljaboom x GameOn Forge

The Room Of Eljaboom - TROE
30 Jul 202438:13

Summary

TLDRIn this insightful discussion, the host and guest delve into the world of game publishing in Web3, focusing on the importance of genuine user engagement for the success of games. They discuss the challenges of distinguishing between casual and esports players and the unique approach of Game on Forge, a platform that aims to drive real users to games, ensuring a sustainable ecosystem. The guest shares his experience in the industry, the evolution of user-generated content, and the critical role of community and streamers in the adoption of blockchain-based games.

Takeaways

  • 🎮 The speaker discusses the process of game distribution and testing by companies like Ubisoft and Gameloft, emphasizing the importance of tester feedback and market reactions in determining a game's success.
  • 📢 The concept of using streamers to gauge market response is highlighted, suggesting that streamers play a crucial role in testing how the audience will react to a game before it is widely released.
  • 💰 The speaker mentions a strategy of giving away $100 in every episode to engage viewers, requiring them to comment, like, and share their Twitter accounts to participate in the weekly draw.
  • 🤝 The guest, Muaz, is introduced as a hardworking individual with years of experience in the industry, supporting various projects and launchpads.
  • 🏝 Muaz shares his background, growing up in a decentralized environment in the Maldives, which influenced his understanding of blockchain technology.
  • 🕹 Muaz's journey into the gaming industry began with a lifelong passion for gaming, leading to the creation of an online gaming clan and eventually becoming a game tester.
  • 💼 Muaz's professional background includes hospitality and revenue management, working for Hilton properties, before transitioning into the gaming and blockchain industry.
  • 🔄 The speaker talks about the cyclical nature of the cryptocurrency market, noting patterns in new account creations on Twitter and market corrections that precede bull cycles.
  • 🤔 Muaz expresses uncertainty about Solana's potential for an ETF but suggests that it could perform better than one, highlighting the platform's focus on consumer experience.
  • 🔑 The importance of consumer adoption over builder presence in the blockchain space is underscored, with Muaz advocating for the significance of user-generated content and community engagement.
  • 🎉 The project 'Game on Forge' is introduced as a game publisher aiming to bridge the gap between web2 and web3 gaming by driving genuine users to web3 games, thereby enhancing their survival and success in the market.

Q & A

  • What is the primary role of Gameloft or Ubisoft in the context of the script?

    -Gameloft or Ubisoft are mentioned as examples of traditional game publishers who distribute games to testers. They evaluate the games, and if found valuable, they further distribute them to streamers to gauge market reaction before finalizing deals with game studios for marketing and onboarding users.

  • How does the speaker describe the process of testing a game in the traditional gaming industry?

    -The speaker describes a process where games are first given to testers who evaluate the game. Based on the testers' feedback, the game is then sent to streamers to see how the market reacts. The results of these tests inform the game publishers' decisions on how to proceed with marketing and user onboarding.

  • What is the significance of the $100 giveaway mentioned in the script?

    -The $100 giveaway is a promotional strategy used to engage the audience. Viewers are encouraged to comment their favorite part of the episode along with their Twitter account, like the content, and the winner is picked weekly, which helps increase viewer interaction and promotion of the content.

  • What does the speaker mean by 'B traditional users'?

    -The term 'B traditional users' seems to be a typo or misspoken phrase in the script. It likely refers to 'both traditional users' or users from traditional platforms who are being onboarded or introduced to new games or services.

  • What is the guest's background in the gaming industry?

    -The guest has a background in hospitality and revenue management, having worked for Hilton properties. However, he has been a lifelong gamer and started playing online games in 2002. He began game testing and was involved in the gaming ecosystem, particularly when the game World at Arms became famous in Asia and Australia.

  • How did the guest's interest in blockchain technology begin?

    -The guest's interest in blockchain began when he was managing a gaming clan and needed a solution to pay his clan members. A Cretian person introduced him to crypto as an alternative to traditional banking methods like telegraphic transfers.

  • What was the guest's first experience with cryptocurrency?

    -The guest's first experience with cryptocurrency was in 2016 when he tried to use it as a transaction method to pay his gaming clan members. He faced challenges, including getting the transaction stuck and needing to learn about public and private keys from a Discord community.

  • What is the guest's perspective on the importance of consumer engagement in the gaming industry?

    -The guest believes that consumer engagement is crucial for the success of games. He emphasizes that games need genuine players who will not only extract value but also contribute to the ecosystem by spending time and potentially money, which drives the game's value and attracts investment.

  • What is the concept of 'Game on Forge' as described in the script?

    -Game on Forge is described as a game publisher that aims to onboard games before they seek venture capital or public exposure. It focuses on driving genuine users to games, ensuring that the games have a consumer base that can sustain them in the market.

  • What is the guest's view on the importance of daily active users for a game's success?

    -The guest stresses that having a high number of daily active users is essential for a game's success. He suggests that games with only 500 to 5,000 daily active users are unlikely to succeed, as they need more engagement to drive value and attract investment.

  • What is the guest's advice for gamers looking to invest in web3 games?

    -The guest advises gamers to look for games with high engagement and a significant number of daily active users. He suggests that games that can retain users and offer value, such as through in-game purchases or other incentives, are more likely to be successful and worthy of investment.

Outlines

00:00

🕹️ Streamer Collaboration and Game Testing Insights

The paragraph discusses the process of game distribution and testing in the industry, where companies like Ubisoft or Gameloft send games to testers. After evaluation, games are given to streamers to gauge market reaction. The speaker introduces a weekly giveaway for viewers, mentioning the importance of community engagement through comments and likes. A guest, known for his work in the blockchain industry, is introduced, sharing his background and experience in gaming and blockchain, highlighting the importance of understanding both centralized and decentralized systems.

05:01

💼 Transition from Hospitality to Cryptocurrency

This section delves into the guest's journey from working in hospitality and gaming to becoming involved in cryptocurrency. Initially, he viewed crypto as a transaction method similar to PayPal, but after a negative experience with a transaction getting stuck, he was introduced to the concept of public and private keys in crypto transactions. The guest did not invest in crypto until 2018 when he was drawn to the decentralization potential of the ICP coin. His experience with the volatility and uncertainty of the crypto market is highlighted, as well as his observation of market cycles and the influx of new investors.

10:04

🏆 The Importance of Consumer Adoption in Blockchain Gaming

The speaker emphasizes the importance of consumer adoption for the success of blockchain gaming. He contrasts the consumer-focused approach of Solana with the builder-centric ecosystem of Ethereum, expressing a personal preference for platforms that attract end-users. The discussion also touches on the potential impact of ETFs on the crypto market and the speaker's skepticism about the long-term value of certain blockchain projects that fail to retain user engagement.

15:05

🌐 Navigating the Web 3 Gaming Ecosystem

This paragraph explores the challenges and strategies within the web 3 gaming ecosystem. The speaker discusses his experience with user acquisition and the high costs associated with traditional marketing methods. He shares insights from case studies that demonstrate the potential for cost-effective user onboarding in web 3 gaming. The conversation also addresses the issue of project saturation in the web 3 space and the need for genuine consumer engagement beyond mere speculation and extraction of value.

20:07

🎮 Game on Forge: A New Approach to Game Publishing in Web 3

The speaker introduces Game on Forge, a game publisher aiming to bridge the gap between web 2 and web 3 gaming. Game on Forge focuses on onboarding genuine players before a game seeks venture capital or public exposure. The model involves leveraging a network of streamers and clans to test games and gauge market interest, providing valuable consumer data to game developers. The goal is to create a sustainable gaming ecosystem that is not solely reliant on speculative investments but on actual consumer engagement.

25:07

🔄 The Challenge of Retaining Users in Web 3 Games

This section discusses the difficulty of retaining users in web 3 games and the importance of creating value beyond initial hype. The speaker criticizes practices that encourage users to extract value without contributing to the ecosystem, such as airdrop hunting and bot farming. He argues for the need to focus on user experience and community building to ensure long-term success in the gaming industry.

30:09

🎲 The Future of Game on Forge and Its Role in the Gaming Industry

The speaker outlines the future plans for Game on Forge, which include creating their own games and operating within studios. The goal is to develop a game launcher similar to Steam, offering a platform for indie game studios to launch their games to an audience of genuine players. The intention is to avoid token incorporation and instead focus on driving user engagement and creating a sustainable gaming environment.

35:10

📅 Upcoming Token Generation Event and Advice for Gamers and Investors

In the final paragraph, the speaker mentions an upcoming token generation event, although the exact date has not been announced. He advises gamers and investors to look for games with high daily active users and strong community engagement, as these metrics indicate a more promising and sustainable investment. The speaker emphasizes the importance of learning and personal due diligence in making informed decisions in the gaming and crypto space.

Mindmap

Keywords

💡Streamers

Streamers in the context of this video refer to individuals who live broadcast their gameplay on platforms like Twitch or YouTube. They are influential in the gaming community and can significantly impact how a game is received by the market. In the script, the speaker mentions that after games are tested by testers, they are sent to streamers to gauge market reaction, highlighting the role of streamers in the game distribution and marketing process.

💡Gameloft

Gameloft is a leading mobile game developer and publisher mentioned in the script as an example of a company that distributes games to testers. It is used to illustrate the traditional process of game testing and quality assurance in the gaming industry before the game is released to a broader audience, including streamers and eventually the market.

💡Ubisoft

Ubisoft is a major video game publisher that, like Gameloft, is mentioned to represent the traditional gaming industry's approach to game distribution and testing. The script uses Ubisoft as an example to explain the process where games are tested for quality and market viability before being released to the public, emphasizing the importance of pre-release testing in the gaming industry.

💡OBT (Open Beta Test)

Open Beta Test (OBT) is a phase in the game development process where the game is made available to the public for testing purposes. In the script, it is implied that after the initial testing phase, games may go through an OBT to further refine the game based on a larger group of users' feedback before the official release.

💡Blockchain

Blockchain is a decentralized technology that underpins cryptocurrencies and allows for secure, transparent transactions. In the video, the speaker discusses the potential of blockchain in gaming, particularly in how it can facilitate transactions and create new ways for gamers to engage with games, such as earning revenue through gameplay.

💡Crypto

Crypto, short for cryptocurrency, is a digital or virtual currency that uses cryptography for security. The speaker in the script shares their personal journey with crypto, starting as a means of transaction for gaming purposes and evolving into an investment avenue. The term is central to understanding the video's theme of the intersection between gaming and cryptocurrency.

💡Web 3.0

Web 3.0 refers to the next generation of the internet, often associated with decentralized technologies like blockchain and AI. In the script, the speaker discusses their experiences in both Web 2.0 and Web 3.0, highlighting the importance of meeting people in real life as well as virtually, and how Web 3.0 technologies are being integrated into gaming and other industries.

💡Launchpads

In the context of the video, launchpads are platforms that help new cryptocurrency projects to conduct initial coin offerings (ICOs) or token sales. The speaker mentions their involvement with launchpads, indicating their role in the cryptocurrency space and the process of bringing new projects to market.

💡Decentralization

Decentralization is the concept of distributing authority and power away from a central location or entity. The speaker discusses the potential for their home country to be decentralized, using this concept to explain the appeal of blockchain technology, which inherently offers a decentralized approach to transactions and data management.

💡Gaming Ecosystem

The gaming ecosystem encompasses all the elements involved in the creation, distribution, and consumption of games. The speaker talks about being a part of the gaming ecosystem, from testing to marketing, and the importance of understanding the consumer side of gaming, which is integral to the success of games in the market.

💡UGC (User Generated Content)

User Generated Content refers to content created by users, such as game mods, streams, or social media posts about games. In the script, the speaker distinguishes between traditional UGC in games like Minecraft and the new form of UGC in crypto gaming, where users can create content that adds value to the gaming ecosystem.

💡Esports

Esports is the world of competitive, organized video gaming. The speaker mentions Esports to differentiate between casual gamers and those who are highly competitive, indicating that their project is more focused on the broader gaming community rather than just the Esports segment.

💡Game Publisher

A game publisher is a company that prepares and distributes video games. In the script, the speaker discusses their project as a game publisher, which aims to create their own games and also work with indie game studios to help them launch their games to an audience, emphasizing the importance of genuine users in the success of a game.

Highlights

Streamers are utilized to test games and gauge market reactions, similar to the traditional distribution process by Gameloft or Ubisoft.

Game developers receive feedback from testers and streamers to refine the game before wider distribution.

The importance of genuine user engagement over social media following for venture capital appeal is emphasized.

The speaker's background in hospitality and gaming, including managing luxury properties and being a lifelong gamer, is discussed.

The founder's introduction to cryptocurrency through the need for an efficient payment system for gamers is highlighted.

The challenges of PayPal's high fees and lack of support for digital items led to the exploration of Bitcoin as an alternative.

The speaker's first investment in crypto was in ICP, motivated by its promise of real decentralization.

Observations on the cyclical nature of the crypto market, with new accounts on Twitter indicating the start of a new cycle.

The decoupling of Bitcoin's performance from the stock market is noted as a new trend.

The potential of Solana as a consumer-focused blockchain is compared to Ethereum's builder-centric approach.

The speaker's preference for blockchains with a strong consumer base over those focused solely on investment is expressed.

The issue of project saturation in the web3 space, with more projects than consumers, is a concern raised.

The inefficacy of airdrops in attracting genuine users, as opposed to airdrop hunters, is critiqued.

Game on Forge's role as a game publisher aiming to bring genuine players to web3 games is explained.

The plan to create a game launcher similar to Steam, incorporating indie games without token incorporation, is outlined.

The importance of daily active users in the success of a game and the value of traffic in driving game value is discussed.

The project's aim to facilitate genuine user engagement with games, rather than merely promoting downloads, is highlighted.

The upcoming Token Generation Event (TGE) is announced for later in the year, with the specific date to be communicated.

Transcripts

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what we do is we ask our streamers like

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consider it like you give a game to

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Gameloft or Ubisoft so what does Ubisoft

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or Gameloft do they basically distribute

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the games to the testers who are testing

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the games and after the testers tested

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the game and see how the game is

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valuable or if it's good then the OBT or

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gameel will send the game to streamers

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to test how the market reacts to it once

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that happens they will go back to the

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game studio and say okay this is the

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deal we have for you we will onboard

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user we will do the marketing for you

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for next 2 or 3 weeks or even 2 or 3

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months so that's where we come in be

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basically on B traditional users I'm

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giving away $100 in every episode all

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you need to do is to comment your

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favorite part of the episode along with

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your Twitter account hit the like button

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and the winner will be picked up every

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single

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week I feel like Mr Boom so so today um

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we have a guest and he's a special guy

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and he's a hard worker in my own opinion

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and he's been in this industry for a

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couple of years supporting many projects

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and

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launchpads uh so let's start M how are

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you hey El it's good to be here um doing

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really good uh today after a long trip

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but doing really good you always travel

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now I mean you travel in web 3 and web

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two I I traveled in web web 3 and web

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two because uh sometimes it's good to

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meet some people real life when you are

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dealing with them and sometimes it's uh

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good to meet with them virtually true so

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before we start who's muaz tell us more

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about you your background how old are

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you what did you study to for the

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audience to know more about you yes sure

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I have actually I grew up in m one I

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would say when we are talking about

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decentralization if a country could be

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decentralized that would be I would say

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one of those countries that could be

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perfectly decentralized when it comes to

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small Islands scattered around Indian

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Ocean that's where I grew up so it was

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very easy for me to understand when it

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comes to blockchain how a blockchain or

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a technology could be which which

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country which country you got or which

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island M mives ah so you're movian I'm

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maldivian Mal Malian from you you have

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India you have Sri Lanka and then almost

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everybody go to m for holidays all the

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Arabic all the Europeans all the

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Americans ah so you hold the passport

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yeah I hold a passport my parents are

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from M yeah oh that's amazing actually

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you're the first person I know that he's

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holding this passport I know people to

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traveling there but not someone citizens

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of that Island yeah it's not not not

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that often you see the Malian people

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outside living outside the country very

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very less percent probably like less

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than 2% and I would say I don't know

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even that many people who are in crypto

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in blockchain because a lot of people

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say that moives is the democra democra

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is there and it's a very independent

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country but it is very well controlled

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by IMF and the world economic forum and

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the World Bank so tell us Ma how old are

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you tell us how what did you study

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before you jump to crypto right away

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because you're rushing into crypto part

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let's know the whip two part unless you

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don't have one we can go crypto right

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away yeah sure so actually I am not

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actually too much hard on the crypto

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side I more look for the consumer side

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because that's what I studied I am right

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now 38 and I studied hospitality and

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revenue uh studied with Hilton work for

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Hilton properties marot and JZ and when

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I left mulis I was managing the $150

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million hon property from J hotels in

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mulis which is like 150 luxury vill but

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also I would say this bad habit of when

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parents tell you hey Mo stop talking

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stop playing games get out go study and

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still that part stick around with me

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like being a gamer lifelong gamer with

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friends and all these things so I was

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always playing games and 2002 I started

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playing online games before it was more

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about consoles more about you know

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Nintendos Sega PlayStation and moving

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forward but when it comes to computers

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and online gaming started a clan in

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2010 and started moving forward with

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that and then started basically being a

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game tester in the gameel ecosystem that

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was the time when the world talk world

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at Arms became famous in the Asia and

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Australia that's how I started

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connecting with these people in 20 2016

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actually when I mov out from Mage to

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Croatia a friend of mine told me when

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you have a clan that's around few

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hundred people that you are managing you

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have to pay them because you have

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streamers who hire people to play with

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them now when you are best in Croatia

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and you are from a country where people

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are from for example Asian countries

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like Indians malians Sri Lankans and

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Philippines people you are in your clan

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when you want to pay with them you are

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not going to go to do a TT on the bank

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telegraphic transfer now you need a

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solution that's when a cretian person

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told me about crypto that was back in

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2016

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2016 where you explored the something

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called crypto and when when you say

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crypto it was like the first thing was

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altcoins or was Bitcoin no for me it was

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I I was to be honest with you when I get

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into first crypto for me it was like

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okay PayPal is there it doesn't accept

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in motives so okay this is a sort of way

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to send money like a transaction process

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and I remember that when I get go fast

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and send the money buy Bitcoin and send

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the money and it got stuck and I wasn't

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aable to get it and you got nervous I

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got nervous and I had to ask from so

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many people and I found my way into a

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Discord where I remember the name I'm

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still connected to the guy called ainash

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Indian guy he told me okay crypto is

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like this you need to send it to

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somebody you have to give that person

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ask that person's public key but never

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give you a private key and all these

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things so it was fascinating as a gamer

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as a person who had been moding the

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games and all these things to explore

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that thing but never invested in crypto

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until 2018 something called ICP came in

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oh never invested so ethereum I saw it I

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saw the I saw the the time when this uh

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what is this is a TOA from one coin mhm

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the hype of one coin the better between

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xrp did you participate in one coin no

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good I you you remember the in the

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discords they have they they were

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battling against like ethereum xrp and

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Bitcoin what's the real on chain and all

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these things on chain building but for

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me there's always this question about

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nod about being held by centralization

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and all these things uh then ICP came in

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the fundamentals were there when it

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comes to real decentralization so that's

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how I actually started investing I

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remember I was investing around ,000 in

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ICP and somehow I was still not too much

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uh into crypto so the first thing you

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get is you feel like you get scammed or

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your money is being taken because you

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don't get any update from them you don't

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know what happening the delay of icos

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and all these things and that's how my

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whole journey with crypto started so

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when you joined to crypto you joined as

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a retailer who invest in projects

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basically right uh actually to to use

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crypto is basically a source or let's

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say uh um a source to send money or

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transact money for me as a Bitcoin

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and when I get into crypto I would say

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other altcoins yes to use the altcoin as

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uh as a way to build and as a solution

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to uh invest an alternative from the

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traditional World okay now so you've

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been from to 2016 so you've seen the

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last bull cycle yeah did you did you

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manage from the last bull cycle I mean

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what did you learn from the last bull

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cycle since you're coming we're coming

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to the new bu maybe the B cycle as well

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uh to be honest uh what I believe is

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like what I have seen and experience is

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like every single cycle we have these

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tourist coming in and majority of the

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time the beginning of the B cycle we

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start seeing the the the new accounts on

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Twitter for example every single time

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the numbers getting increased with new

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profiles on Twitter that's the first

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thing on social but the fundamentally

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behind the scene what happens is every

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single cycle there is this short small

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Corrections that every like recent days

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also like B B coin was retracing from a

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good Pump It retraced 20% or 25% and

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every single time if you go back to the

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history what I have seen and experience

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there was this retracement and but every

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single thing comes with a news there

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have to be a reason a perfectly timing

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reason but this time what I see

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different a little bit is this time

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Bitcoin is somehow be correlation or

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decoupling with the stock market because

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stock market is already making the new

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all time highs while Bitcoin is still

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not making alltime highs so I I I

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foresee a very new thing and if EF of

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the E ethereum comes in it will be a

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Char on top for making this four Clic

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thing Clic thing that we are talking

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about for do you think Solana will go as

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well ETF uh Solana I am quite not sure

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yet at the moment but Solana could do

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much better than ETF look I'm not a big

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fan of Solana personally but when when

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you when you talk about the gain

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personal I mean they manag to come back

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let's give them that big time definitely

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big time because the thing is how I see

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Solana is ethereum is more for people

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building for Builders Solana is more for

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consumers that's how I see Solana but

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who is going to win when it comes to

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these things I'm more for Consumer part

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and than the ethereum so let's say if

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you have three blockchains and you have

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500 projects developed on three

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blockchain and each each uh product they

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have one user that means each blockchain

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have one user 500 users but in fact if

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that one user stop using that 500 uh

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product in each blockchain now the

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product basically the blockchain is not

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generating Revenue now if that 500 is

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using Solana for example the direct

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consumer for product on Solana for

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example it can be Solana mobile phone

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that they're having or the applications

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it's one blockchain that actually have

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their own network of thing so so in my

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personal my personal opinion the

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consumer part will win so that's why I

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say I'm saying yes if it's an investment

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part I will be holding I will hold

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Solana so that that's the solution but

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when it comes to solution I would say

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ethereum is more advanced in solution

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because we have more Builders over there

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ethereum is more stable more

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secure uh yes I mean I cannot say it's

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uh not a consumer base it used to be a

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consumer base before all the other chain

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comes out I mean we've seen all the

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memes happening on ethereum back in

play11:01

until today I mean but of course Tana is

play11:04

faster easier cheaper it became like the

play11:06

cheap chain for shitcoins right and the

play11:10

bay is trying to come what do you think

play11:12

of bay uh the the b b yeah to be honest

play11:16

I personally believe B is going to be

play11:18

heavily focused on the institutional

play11:21

investors so if you are building a

play11:23

product that want that you want onside

play11:25

the investor mindset you want to attract

play11:27

the retail investors you you need to

play11:30

explore yourself find yourself in the

play11:31

best because there will be more favoring

play11:33

on the coinbase side let's pull back

play11:36

again to M now you joined I know you

play11:39

have a big Journey with launchpads I

play11:42

don't know if you want to mention the

play11:43

name of the Launchpad and what you were

play11:45

doing tell us more about this I want

play11:46

people to know who's who's the guy in

play11:49

front of this camera right sure I

play11:51

actually uh started when I moved even to

play11:54

Europe I was still working for

play11:55

Hospitality studied like renu and

play11:57

digital marketing uh found founded my

play11:59

own marketing company in 2017 called

play12:01

alphac creators.com when I separated

play12:04

myself from the marketing company I'm

play12:06

still good with the the current founder

play12:08

which is my one of my best friends we

play12:10

started together the company he is

play12:11

totally anti crypto and if you remember

play12:14

in 2021 the Luna PR when it comes to

play12:17

marketing they have a quite higher uh

play12:20

Gap in the user acquisition while on the

play12:23

other side in web 2 we are making in few

play12:25

cense on the user acquisition for

play12:27

Hospitality products for appliations for

play12:30

games so when I found myself in 2020

play12:33

working for the arenia ecosystem which

play12:35

is p ecosystem Evolution land and all

play12:37

these things in the community side and

play12:39

then later in 2020 beginning of 2021 I

play12:43

started basically working for the one of

play12:45

the biggest launch pads uh CD as the

play12:48

first business development manager we

play12:50

say hi to uh cdy Team I like them

play12:52

personally yeah I I love the team like

play12:55

uh jeem is a really cool guy I started

play12:57

with the team I think I was among

play12:59

first thousand people to join the

play13:01

community on telegram at the time they

play13:03

had like few hundred followers on

play13:05

Twitter almost nothing we started the

play13:07

whole strategizing the air drop thing of

play13:10

course J was there leading the whole

play13:11

thing it was myself Yasin a lot of

play13:14

people were there and some of them are

play13:16

still there with the team and almost

play13:18

nearly two years but I separated myself

play13:21

from cdy and started Consulting some of

play13:23

the projects in go to market strategy

play13:25

making applying the web two kind of

play13:28

marketing to onboard users like spara uh

play13:31

the chies as well as recently on the BD

play13:34

Consulting for GT protocol so before I

play13:37

started with the whole thing and then

play13:38

what I noticed is we can keep on

play13:41

launching tokens on one side when it

play13:43

comes to gaming but on the other side

play13:45

what will happen if they keep launching

play13:47

tokens on blockchain when it's gaming

play13:49

and if there are no consumers consumers

play13:52

I mean which is the problem in the last

play13:54

bull market and it seems no one is

play13:56

learning from it and they're doing the

play13:58

same sh again uh but that's why

play14:01

there are some people like you trying to

play14:03

trying it's always experiment to make it

play14:07

better than what we've seen from the

play14:09

show of the last B market to to be

play14:12

honest yes before we I started with the

play14:14

experiment of game and Forge I actually

play14:16

have done the experiment in 2023 last

play14:18

year basically almost 6 months did the

play14:21

case studies for using some of the web 3

play14:23

games on boarding users that costed

play14:26

average 0.5

play14:29

to 0.10 cents that is basically yes 15

play14:33

to 30 times cheaper than the current

play14:35

market what we are doing so there are

play14:37

like certain games that we did the we

play14:39

did the cas studies and we have the cas

play14:41

studies with us that we have used our

play14:43

own streamers because at the end of

play14:45

today like I always I say if there are

play14:48

like thousand applications built on

play14:49

ethereum and we have 100 million users

play14:52

who are in blockchain who are basically

play14:54

hungry for decentralized money then it

play14:56

means at the end of the day ethereum

play14:58

will survive because all those 100

play15:00

applications are taking the transaction

play15:02

fees from every single user that

play15:05

actually generates Revenue so end game

play15:07

is they are making Revenue in these

play15:09

products in these from these users that

play15:11

actually allow them to successfully go

play15:13

on with what they doing for example if

play15:15

you look at the D5 Sama last time how

play15:17

many uh D5 projects or dexes were built

play15:20

on binance Smart chain how but how many

play15:22

succeeded only pancakes swap the rest of

play15:25

the dexes that were built I if I'm not

play15:27

wrong there were around 20 de

play15:29

there there were there were so many

play15:31

dexes I agree again I have to be in

play15:35

my point of view and the way I saw it I

play15:39

mean panc swap got the support from

play15:40

binance and that leaded to many others

play15:44

to suffer because at the end in every

play15:47

chain like if you say ethereum there was

play15:49

also tons of dexes right but at the end

play15:53

Unis swap managed to be the one yeah BNB

play15:56

we had so many coming at the same time

play15:59

and then binance decided to support

play16:03

pancake swap which ended up being fully

play16:08

under binance so I think binance bought

play16:10

it back in the days still when when one

play16:13

thing starts Happening Now what happened

play16:15

is all the all the all the users who are

play16:18

in the ecosystem will move in because

play16:20

it's actually we are duplicating we are

play16:22

cloning the users it's the same user who

play16:24

is using the pancake swap us was using

play16:26

the bakery swap was using the appap SW

play16:29

so basically cloning the users in

play16:31

marketing we call it but once the users

play16:33

find the Final Destination then we won't

play16:36

be able to use the Clone copies because

play16:38

the original will start working on the

play16:40

product that is basically more favorable

play16:42

and that's what happening right now

play16:44

theet that's the same as everything was

play16:46

the same as meme tokens the same as defi

play16:49

protocols we the problem in the web 3 we

play16:53

have more projects than the consumers

play16:55

themselves yes like we've seen this

play16:58

group of people

play16:59

launching I don't know 1 2 3 4 5 6 7 8

play17:03

meme tokens back to back and it's almost

play17:05

the same people I don't want to mention

play17:07

these projects which one of them went to

play17:08

400 million and then suddenly to 23

play17:11

million and uh they keep launching at

play17:15

the end it's the same consumers huh we

play17:16

don't have new people coming inside it's

play17:19

it's a recent repeat thing that's

play17:20

happening with the same clone copies of

play17:22

the consumers and when it comes to

play17:24

gaming this will not work because the

play17:27

gamers first of all we are talking about

play17:29

the consumer based actually only extract

play17:32

the value from the ecosystem I'm not

play17:34

saying anything bad about the airdrop

play17:35

hunters or anything but the reality is

play17:38

even if I'm hunting the air drop for

play17:39

example from a project that is let's say

play17:43

uh XYZ project that means I'm getting

play17:45

involved and extracting the value I'm

play17:47

not adding the value and the only thing

play17:50

I do is I provide the traffic for a

play17:51

short time period and then whenever I

play17:54

get the reward I'm out so I'm extracting

play17:57

the value but in return I'm not going

play17:59

I'm going back and adding the value and

play18:01

not only that you're encouraging Bots

play18:04

you're encouraging people that they have

play18:05

muscles and let's say third world

play18:07

countries who can have like I don't know

play18:10

100 phone or whatsoever and they're

play18:12

farming and again it's not even players

play18:16

that they're coming and leaving it's

play18:18

like all this uh

play18:20

uh play to earn I don't know what you

play18:23

call it the one happening in ton which

play18:26

is so many games and you see here 15 50

play18:29

million players 200 million player like

play18:32

all big numbers man above 100 million

play18:35

and at the end and you find 2 million

play18:37

followers on Twitter you blah blah blah

play18:39

and then their market cap when they

play18:41

launch it's less than a meme token on

play18:44

ethereum that has 12,000 holders yes the

play18:49

reason the reason is again the same

play18:50

thing we are using the Rin and repeat

play18:52

the cloned users and each for example M

play18:56

I don't know El how many wallets you

play18:57

have I have around 12 bullets 12 and out

play19:00

of 12 yes out of 12 bullets yeah I have

play19:03

only 12 bullets basically I go and test

play19:05

G so no man I have I have tons amount of

play19:08

wallets because I'm afraid I used to

play19:10

meant uh nfts and I used to uh play any

play19:14

new thing I cannot take a risk and just

play19:16

put a connected wallet with something

play19:18

else it's going to be drained yeah so

play19:21

that's why like every single wallet is

play19:22

considered as a new user and like you

play19:24

mentioned I don't want to even talk

play19:25

about the buts now for example nothing

play19:28

against uh what happened in ton for

play19:30

example when it comes to ton there are

play19:33

projects that have tapping there are

play19:35

like simple tapping there are project

play19:36

that actually have tapping plus

play19:38

storyline that's a little bit I'm a bit

play19:40

a bit Fair favor of and there are

play19:42

projects that actually ask users to

play19:45

concentrate and do certain things like

play19:47

margin two things that actually takes

play19:49

the human being's concentration that

play19:51

actually will work but Ela you know when

play19:54

you are tapping something without

play19:56

consuming your brain power you're just

play19:59

that kind of users will not be used for

play20:01

any other kind of marketing when it

play20:02

comes to redirecting users to something

play20:04

else or moving users to another another

play20:06

product it will not be able to helpful

play20:08

to do any kind of thing with these kind

play20:10

of users so that's why I'm not too much

play20:12

in favor of those but again at the end

play20:14

of the day we need consumers and that's

play20:17

basically uh what I have seen like

play20:19

raising 30 $20 million and uh doing a

play20:22

huge airdrop showing the numbers in the

play20:24

downloads for example if you are

play20:26

building a game publisher along with a

play20:28

game game launcher if you ask a lot of

play20:30

people to download your PC game launcher

play20:32

because you're are going to give a huge

play20:34

airdrop now the piece of software that

play20:36

you built for 1.2 million to $1.5

play20:38

million will be downloaded by for

play20:41

example somebody who have a laptop and

play20:44

the software will never be used but your

play20:46

downloads will Skyrocket now once the

play20:49

token launch and TG happens either the

play20:51

market tanks or because of the tge your

play20:55

number of active users will start

play20:57

dropping because now the new users are

play20:59

not coming in and that's where this gets

play21:01

stocked and that's what we are trying to

play21:03

do G before you come to

play21:07

here what is game on for okay game on

play21:11

Forge is basically I would say a game

play21:13

publisher so that's what but just just

play21:15

but just to clarify game on Forge it's

play21:19

he's a part of the project and that's

play21:21

the part he need to explain so we start

play21:24

what is Game of Forge it's a game

play21:25

publisher simply put a game publisher

play21:28

tell us more so yeah so basically right

play21:32

now what happens in web3 is web3 games

play21:35

they develop they go on Twitter uh

play21:38

getting engagements and all these things

play21:39

they go to the venture capital and if

play21:41

they have good support and good backing

play21:43

Venture Capital start supporting them

play21:45

and then aely launch pad will start

play21:47

supporting them whyer retail starts

play21:50

getting hyped because okay vure Capital

play21:52

XYZ is there launch pad XYZ is there

play21:56

exchange XYZ is there so we should

play21:57

support nobody is looking at the back

play22:00

what about the consumers what kind of

play22:02

consumers are there so now what gam

play22:04

Forge is doing is we will basically

play22:06

onboard the game without before even

play22:08

they start going to the Venture Capital

play22:10

side before they even start going to

play22:12

their two exposure what we do is we ask

play22:15

our streamers like consider it like you

play22:17

give a game to Gameloft or Ubisoft so

play22:19

what does Ubisoft or Gameloft do they

play22:21

basically distribute the games to the

play22:23

testers who are testing the games and

play22:26

after testers tested the game and see

play22:28

how the the game is valuable or if it's

play22:30

good then theof or gameel will send the

play22:33

game to streamers to test how the market

play22:36

reacts to it once that happens they will

play22:38

go back to the game studio and say okay

play22:40

this is the deal we have for you we will

play22:42

onboard users we will do the marketing

play22:45

for you for next 2 or 3 weeks or even 2

play22:48

or 3 months so that's where we come in

play22:50

be basically on board traditional users

play22:53

now after 3 weeks or 1 month or 2 month

play22:55

we give the time frame now when they

play22:57

want to go to the venture capital

play22:58

whether they go to any mo car or any The

play23:00

Venture Capital they're not going with

play23:02

numbers on their Twitter following or

play23:04

engagements for example they can buy for

play23:06

$1 20 you we already talk about it how

play23:09

many people are B in the all these

play23:10

things they are going with numbers that

play23:12

they have who are expected to play or

play23:15

play in the game consumers we are

play23:17

talking about when when you're talking

play23:18

about this

play23:20

part which I need to

play23:22

differentiate gamers are two type casual

play23:25

gamers which is the majority and esport

play23:28

players sure so which one you're focused

play23:31

on and why to be honest for me and

play23:35

myself as been a gamer and running my

play23:37

own Clan I would segregate Gamers to

play23:40

three parts in web3 aler you might have

play23:43

heard about ugc user generated content

play23:46

mhm actually Among The Gamers for

play23:48

example Minecraft back in the days when

play23:50

the ugc happened did that happened on

play23:52

Twitter or social media right now what

play23:55

we see on crypto ugc using the cheat GPT

play23:58

they write a thread about the game

play24:00

that's the ugc but the real ugc is you

play24:03

create a world in Minecraft so you are

play24:05

talking about Trend sets or moders so

play24:08

you have moders then you have this two

play24:11

two different kind of ESP sporters and

play24:13

the cash Gamers we basically have

play24:15

streamers and then we have high

play24:17

competitive Gamers and moders so

play24:19

basically I have a network of 20 250

play24:22

streamers that was expected audience of

play24:24

around 60 million users that we have

play24:26

already onboarded we are already

play24:28

speaking with three Clans we have on

play24:29

boarded that's basically one clan is

play24:31

owned by myself this is Sinister people

play24:33

can Google Sinister which is quite known

play24:36

in Asia especially in India and mes and

play24:38

Philippines 4,500 daily active Gamers we

play24:41

have in Clash of Clan League of Legends

play24:43

and pubg and uh those are basically

play24:46

competitive Gamers who are playing on a

play24:48

weekly basis scams and all these things

play24:50

on the different games and then we have

play24:52

the streamers which is translators and

play24:54

then you have these UTC players which

play24:56

are the moders and moders are actually

play24:58

people who create the worlds within the

play25:00

game if you have a ugc platform a real U

play25:03

ugc platform in web 3 they will be like

play25:05

people who are moderating who are

play25:07

carving who are basically altering the

play25:10

whole landscape of this game ecosystem

play25:12

and asking basically bringing Their

play25:13

audience and these people they have like

play25:16

each on each and everybody of them they

play25:17

have like 2,000 people in their Discord

play25:20

like they all Community own Community

play25:22

what type of Gamers game on FR are

play25:26

looking at I mean or D driving from Web

play25:29

Two to web 3 Esports or which one of the

play25:32

three categories basically we basically

play25:34

Focus all of them we bring uh not

play25:37

actually Esports we are not going

play25:38

jumping into Esports first because

play25:39

esport is a very kind very very close

play25:42

Community they basically Drive their own

play25:45

high competitive people but there are

play25:46

like hyper casual gamers which is the

play25:48

casual gamers and then you have these

play25:50

moders who are bringing and the

play25:52

streamers and among the streamers they

play25:54

have these people who are actually

play25:55

streaming but also Esports players so we

play25:58

are bringing mostly casual gamers that

play26:00

is basically bringing the

play26:02

microtransactions to the ecosystem but

play26:04

when you say casual um let me say it

play26:07

this way I think correct me if I'm wrong

play26:11

I can make like a new name and call it

play26:13

for an example uh Pro casual because

play26:17

casual is someone who's just holding the

play26:18

phone playing a game while being in at

play26:21

the airport at the meeting but if I'm

play26:24

playing casual and I'm watching someone

play26:25

on Twitch it's or or a streaming

play26:28

platform it's no longer casual because I

play26:31

care about some techniques of the game I

play26:34

care about the game to watch more I care

play26:37

about the community playing the game I

play26:39

want to see if there are tricks I want

play26:41

to see if there is a way I can make

play26:42

money playing this game so it's no

play26:45

longer purely casual correct me if I'm

play26:48

wrong uh to be honest I personally don't

play26:52

think of uh Gamers like for example we

play26:55

started in gameon Forge now a separate

play26:57

Channel in the Discord bringing these

play27:00

game as for example initially have

play27:01

started from my own Clan and they see

play27:04

that there are we three games they can

play27:06

earn money and all these things but they

play27:08

are not into this kind of making money

play27:10

but that's something they have been

play27:12

doing for example almost all of them

play27:14

they have pubg profiles with around $10

play27:16

to $15,000 in it and what they do is El

play27:20

they sell the profiles when they want to

play27:22

make money so trading is not something

play27:24

new to these people so trading

play27:26

techniques is something that has been

play27:28

existing in The Gamers life for a very

play27:30

long time but if you also El I I used to

play27:33

sell I used to sell many accounts in CS

play27:36

I I don't have to tell you and I'm do

play27:38

you know anything about any game named

play27:40

anopia Universe no oh I'm very uh

play27:44

traditional guy I played World of

play27:47

Warcraft for many years and then I went

play27:50

to csgo for a couple of years and then I

play27:53

stopped then the you know how the

play27:55

basically extraction of Mining and then

play27:56

selling the the stuffs I don't have to

play27:59

tell you and then you have of course of

play28:02

course then you have entropia Universe

play28:04

which is also a traditional game you can

play28:05

put the real money and you can actually

play28:07

withdraw the real money in your bank

play28:09

account but there's no blockchain so the

play28:11

money takes around one to two normally

play28:13

when I was doing it it was I was back in

play28:15

mives it takes two to 3 weeks to come uh

play28:18

money to come into Malian bank account

play28:20

oh that's that's too long yes I mean I

play28:22

used to get ripped off uh because we the

play28:25

way we were doing it was only PayPal

play28:26

right and and PayPal rips you off I mean

play28:29

the commission they get is crazy this is

play28:32

number one number two you get scammed

play28:34

like like you do a lot of services

play28:37

with people as soon as they pay you and

play28:40

you give them the digital item they can

play28:43

go and claim to PayPal that they want to

play28:47

take their money back yes and uh the

play28:50

problem in PayPal they don't support at

play28:53

least back in the days I think till now

play28:55

I'm not sure they don't support digital

play28:58

items so they only support things that

play28:59

has it like uh uh track shipment Etc but

play29:03

digital items they don't support and and

play29:05

and and these scammers were just

play29:07

reporting to PayPal so when they do the

play29:09

transaction with you they do they use

play29:11

VPN and once they send the money and

play29:13

they get digital item they claim that

play29:15

they got hacked and guess what used to

play29:18

refund them their money back and they

play29:19

take the item yeah that's and the legit

play29:22

people who pay we lose a lot in the

play29:23

transaction fees and that's how I came

play29:26

to know Bitcoin where people came and

play29:28

and they used to pay us Bitcoin but

play29:30

again we used to change Bitcoin to

play29:33

PayPal so this the problem wasn't solved

play29:36

yeah this again the same thing and also

play29:38

E online was the same thing but entrop

play29:39

Universe actually was not using PayPal

play29:41

that do they used the bank transfer and

play29:44

if you go Google it actually entropia

play29:46

Universe was the game that sold the

play29:48

highest digital asset not many crypto

play29:51

Twitter accounts or exes we talking

play29:53

about it they sold a digital asset for

play29:55

$6 million in 2010 they sold the planet

play29:59

wow in the game and in crypto we are

play30:02

talking about selling nfts and you see

play30:04

so many people played this scam because

play30:06

this easy on boarding thing like not

play30:09

asking people to connect the wallets or

play30:11

doing stuff people actually put the

play30:12

money until 2019 when the covid Time

play30:15

even they actually made alltime high in

play30:17

their their daily active users and even

play30:20

some of the newspapers in Sweden they

play30:21

try to Target them as Casino or gambling

play30:25

they changed back in 2019 or 20 I was

play30:28

still playing and they actually changed

play30:30

the age category from age 13 to age 17

play30:34

to avoid this kind of targeting from the

play30:36

government and and the News agencies the

play30:39

media agencies and this is a let me ask

play30:42

you m just go back to to the project or

play30:45

to your project so your project is a

play30:47

game publisher yeah means you produce

play30:50

games we will in the in the future the

play30:53

whole idea is we will but we will

play30:56

produce in a sense operating with in the

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studios so consider it in the

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runway just one second because you got

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me a bit confused at the beginning or

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the name is game publisher yeah but then

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you said you drive users from web 2 to

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web 3 through streamers Etc yes so then

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now you my head up so I don't

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know what you do are you a game

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publisher or if there is an existing

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game in web 3 that they are looking for

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genuine players to play their games you

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are the connector so can we say it's

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simple so we don't confuse each other

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okay in simple words we are a game

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publisher and even the game Publishers

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they have their own games so we are

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basically going to be creating our own

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games in the future because we will be

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having our own game launcher like for

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example take a look at epic epic

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actually brings their own network of

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users if they are publishing a game

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that's one of the reason I am looking

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all the time when Ubisoft is investing

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into three game my question is okay if

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Ubisoft is putting $100,000 or a million

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doll in web3 game why are they not

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leveraging their network of users into

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web3 game why are they not bringing the

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web3 game to those users what are they

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afraid of or are they here to put some

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money or back in some three games and

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for a quick flip that we all see what's

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happening for example uh all these

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things but again going going back to

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what I was saying for example if you

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look at the epic games they have they

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are game publisher but also they have

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cooperated or collaborated games their

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own games because they also they have

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their own game launcher like which is PC

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game launcher epic game launcher so we

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will be basically creating our own game

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launcher similar to steam and we will

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incorporate with indie game studios to

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come and launch their games without

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having a token so no token Incorporated

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but launch the games in an audience

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where they will be able to get the users

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and all these stuffs okay let's say

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there is an existing game already Yes

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can they come to you yes but they need

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to be in your publishing page or they

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can use the service of

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driving genuine players to their

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platform they can use the service to

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drive the users to our platform we can

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basically provide them streamers make

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the packages and drive them the network

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and all these things but you're focused

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as I understand in games so like let's

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say tomorrow there is a wallet they need

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a user there is a DI protocol this is

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not your part to be honest we tried with

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one of the web3 projects because before

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like I said EXP experimenting in 2023

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for case studies I have used my network

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of streamers for one web 3 native

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product and web three games games were

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really good but the native product I

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have the results what happened within 48

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Hours it dried around 177,000 users to

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the telegram wow yes wow and

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unfortunately they are not meaning if

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the if your wallet is basically asking

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people to go and collect the metamask or

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create the wallet and Seed presses it

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didn't work really well well but the

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people stayed in telegram they joined

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the telegram and they stayed in telegram

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but it does not go in farther than

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that now you have something also which

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is very unique uh I see many you do uh a

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weekly Twitter space or X space and you

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always have many projects coming with

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you so how did you connect usually it's

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not easy to to grab all these projects

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to come but they come with you on a

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weekly basis how did you build the

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connection addtion with these people uh

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so that's something I had been building

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since last 4 years working in web 3 n

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working and having friends probably

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that's the one of the my big biggest

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wealth that the people I have networked

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with I have uh connected with over the

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last four years so almost all the

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projects who are coming there because

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either I know them or they were

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introduced me to buy somebody who is

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basically there so I keep on growing

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those Network and I also don't invite

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them like um where they we only get the

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benefit but also inviting them in the

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sense that everybody benefits from this

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Co marketing thing um so now I want to

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ask you uh when is your tge we are

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planning to do tge in actually this year

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I would say but the final date we have

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not yet communicated publicly but we

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will do it in the next few weeks to

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announce the date you mean yes perfect

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so um it's a platform where it's a game

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publisher and you also help driving

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casual players to existing games in web

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3 in order to make them survive in a

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bare Market where they can have users to

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play and they can actually have a chance

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to make it pass just to be a web 3 game

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to be a game without calling it web 3 or

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web 2 just to be a game

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exactly mu thank you very much for being

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in in in this we spent almost 40 minutes

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I think it passed very fast and uh

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you're a very genuine guy I like you

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personally I wish you best of success in

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your project please guys uh we're going

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to put all their social media you have

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your own time to do your own uh

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diligence nothing here is being said as

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Financial advice as you see we bring

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genuine people we speak with them they

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show to you if they know what they are

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saying or it's just a company just hired

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some XY guy with a Excel sheet of Q&A

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nothing has been prepared as you always

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know mu any last thing you want to say

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uh for me I would say is uh for the for

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the gamers outside in web 3 who are

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investing and looking into the gamers I

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consider myself as a gamer before I

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started web3 fulltime in 2020 but right

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now the time I contribute the game is 1

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to 1 and a half hours that's not enough

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to succeed if anybody is telling you it

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will be successful enough to succeed the

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game with 500 to 5,000 daily active

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users we all know the answer so if you

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love a game outside look for the game

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that actually have Gamers who put more

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time because traffic drives value into

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the game that attracts IPS and these IPS

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are the things that actually bring

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majority of Revenue if you look at

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fortnite if you look at pubg if you look

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at any game outside these are things

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that adds value and brings a higher

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retention of users and other kind of

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users to the ecosystem so if you're

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looking for investing into the Gams and

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all these things look for these metrics

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and definitely we all are in crypto we

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all are in this for good for us for all

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of us to bring uh stability and all

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these things for the ecosystem for a

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better future thank you thank you alj

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thank you very much and and guys they

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they do a weekly every Saturday they do

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a Twitter space with other projects

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talking about different topics you have

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enough time to go and lesson and learn

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more understand more uh learning cost

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you nothing but it gives you a lot to

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your personal M thank you very much and

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wish you the best of success thank you

play38:00

very much Al it was a pleasure and thank

play38:01

you very much for having again thank

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it's not just a room it's a room of

play38:05

Al go

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