TUGAS Kewirausahaan-H Media Pembelajaran SMS (Smart Moeslim Spinner) #mediapembelajaran
Summary
TLDRIn this video, Nahdliyatul Rohmah introduces her educational project for a course on entrepreneurship at UIN Kyai Haji Abdurrahman Wahid Pekalongan. The project involves creating a learning media called SMS (Smart Muslim Spinner) for a school named MAN Nahdlatunnisa. The video demonstrates how the spinner, combined with QR-coded questions, engages students in interactive learning. Students answer questions related to Islamic teachings, and the use of the spinner encourages participation and fun, with students checking their answers via QR code. The project aims to integrate knowledge, ethics, and technology into Islamic education.
Takeaways
- 😀 The speaker introduces themselves as Nahdliyatul Rohmah, a student from UIN Kyai Haji Abdurrahman Wahid Pekalongan, specializing in Islamic Education.
- 😀 The video is a project for a course on entrepreneurship, focusing on creating an educational media tool that aligns with a school’s vision and mission.
- 😀 The school name chosen for the project is MAN Nahdlatunnisa, with the vision of creating well-rounded individuals with knowledge, piety, and good moral character based on Ahlussunnah Wal Jamaah.
- 😀 The speaker explains the importance of integrating technology into educational tools, creating a media named 'Smart Muslim Spinner' (SMS).
- 😀 The materials needed for making the educational spinner include cardboard, glue, scissors, rulers, pencils, markers, and origami paper.
- 😀 The spinner design is circular with a diameter of 22 cm, with a triangular base and various other components to assemble.
- 😀 The speaker demonstrates the step-by-step creation process of the spinner, which involves cutting, folding, and assembling different parts using tools like scissors and a skewer.
- 😀 A QR code is used on the questions for students to scan with a mobile phone app to verify answers, making the learning experience interactive and tech-integrated.
- 😀 The spinner is divided into sections labeled with Arabic letters (Alif, Ba, Ta, Tsa) to represent different questions or tasks for the students to answer.
- 😀 Students take turns spinning the Smart Muslim Spinner, answering questions from the envelope corresponding to the letter the spinner lands on, with their answers validated via the QR code.
- 😀 If students answer correctly, they earn points; if they answer incorrectly, they are given tasks like reading Asmaul Husna or daily prayers, creating an engaging way of learning through play.
Q & A
What is the purpose of the Smart Muslim Spinner (SMS) created in the video?
-The Smart Muslim Spinner (SMS) is an educational tool designed to help students learn Islamic subjects interactively by answering questions related to Islamic teachings. It integrates technology, specifically QR codes, to verify answers.
What materials are needed to create the Smart Muslim Spinner?
-The materials needed include cardboard, glue, a gun, scissors, a ruler, pens, and origami paper.
What is the vision of the school 'MAN Nahdlatunnisa' where the project was developed?
-The vision of MAN Nahdlatunnisa is to produce individuals who are knowledgeable, virtuous, and able to adapt to the modern world while adhering to Ahlussunnah Wal Jamaah principles.
How does the Smart Muslim Spinner work in the classroom?
-The Smart Muslim Spinner is spun by students, and the spinner lands on a specific letter (e.g., Alif, Ba, Ta). The student then selects a question corresponding to that letter and answers it. QR codes are used to verify the correctness of the answer.
What are some examples of questions asked in the Smart Muslim Spinner game?
-One example is a question about the Prophet Muhammad (PBUH) and his miracle of splitting the moon, where the student is asked to define the meaning of 'miracle'.
How are the answers to the questions verified in the game?
-The answers are verified by scanning the QR code on the question paper using a QR code scanner app on a mobile phone, which links to the correct answer.
What happens when a student answers a question correctly in the game?
-When a student answers correctly, they earn points. If they answer incorrectly, they may receive a penalty, such as being asked to recite a prayer or perform another task.
What role does technology play in the Smart Muslim Spinner project?
-Technology plays a key role by integrating QR codes into the game, allowing students to check answers through a mobile app, making the learning process more interactive and engaging.
What is the purpose of the different sections on the Smart Muslim Spinner (e.g., 'Alif', 'Ba', 'Ta')?
-Each section on the spinner corresponds to a set of questions. For example, the 'Alif' section may contain questions about the Arabic alphabet, while other sections are dedicated to different topics related to Islamic teachings.
How can the Smart Muslim Spinner be adapted to different classroom settings?
-The Smart Muslim Spinner can be adapted by varying the types of questions, choosing topics based on the curriculum, and modifying the rules, such as assigning different penalties or rewards for correct/incorrect answers.
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