TREYARCH BROKE BO6 ZOMBIES WITH SEASON 1 UPDATE: EVERYTHING SECRETLY CHANGED...
Summary
TLDRSeason 1 of Black Ops 6 Zombies brings numerous changes, including a revamped Gobble Gum store with purchasable packs, improved UI, and a major shift in movement mechanics—no more simultaneous sprint and reload. Weapon updates see the XM4 buffed, Mustang & Sally nerfed against the Patient 13 boss, and early rounds with the ASG shotgun now more challenging. Speedrun tricks have been patched, particularly the Liberty Falls canister glitch, while Terminus speedrun tactics remain intact. Additionally, field upgrades like Dark Flare have been buffed, but Ether Shroud and Energy Mine now recharge slower. New features include a directed mode for Easter Egg quests and better drop rates for Elite and Special zombies.
Takeaways
- 😀 New Gobble Gum store introduced in Season 1, allowing players to purchase packs of Ultra-Rarity Gobble Gums like Perkaholic for COD points.
- 😀 Players can now purchase as many Gobble Gums as desired, with a separate section in the store, although the earning rate remains unchanged.
- 😀 Major change: Sprinting and reloading at the same time has been removed, slowing down gameplay significantly.
- 😀 The XM4 assault rifle has received a huge headshot damage buff, now making it one of the strongest weapons in the game.
- 😀 Mustang & Sally pistols have been nerfed, especially in the Patient 13 boss fight, reducing their effectiveness in that context.
- 😀 ASG shotgun feels weaker in the early rounds but is closer to its previous strength once fully upgraded.
- 😀 Liberty Fools speedrun glitch for canister duplication has been patched, making speedruns longer as players now must complete both canister steps.
- 😀 Directed Mode introduced to guide players through the main Easter egg quests with capped rounds (up to round 15) and specific conditions.
- 😀 Elites and Specials are now more likely to drop Mutant Injections and Gold Keys, addressing the previous scarcity of streaks.
- 😀 The basketball Easter egg on Terminus now rewards 4,000 points upon completion, making it more lucrative, especially with double points drops.
- 😀 Field upgrades like Dark Flare and Ether Shroud have been altered, with Dark Flare buffed for horde clearing, while Ether Shroud and Energy Mine charge rates are significantly slower.
Q & A
What new feature has been added in the Gobble Gum store for Season 1?
-Season 1 introduces a dedicated section for Gobble Gums in the store, featuring a main pack of 12 ultra-rare Gobble Gums, including Perkaholic, for 1,100 COD points. Smaller packs refresh every 24 hours, allowing players to purchase as many as they want. This is an optional feature, with the earn rate for Gobble Gums remaining the same.
How has the ability to sprint and reload been affected in Season 1?
-In Season 1, the ability to sprint and reload simultaneously has been removed, slowing down movement significantly. Players now experience a noticeable pause between sprinting and reloading, making gameplay feel slower, even with Stamina Up equipped. Treyarch has acknowledged this change as unintentional and is investigating it.
What changes have been made to the XM4 assault rifle in Season 1?
-The XM4 assault rifle received a significant buff, with its headshot damage increasing from 214 to 321, making it one of the most powerful weapons in the game. This change was discovered after the patch, and the XM4 is currently considered one of the strongest weapons in *Black Ops 6 Zombies*.
Which weapons have been nerfed in Season 1, particularly in the Patient 13 boss fight?
-The Mustang and Sally pistols have been nerfed, especially in the Patient 13 boss fight. While these weapons remain strong, they now deal less damage against the main boss. Additionally, the ASG shotgun's effectiveness has been reduced during the early rounds of the game, though it becomes stronger when fully upgraded.
What changes have been made to speedrun tactics in *Black Ops 6 Zombies*?
-Season 1 has patched some speedrun tricks. Specifically, the Liberty Falls canister duplication skip has been removed, meaning players now must complete both canister steps during the Easter egg. However, other skips, like using guns during the valve step, remain intact. The Terminus Easter egg remains mostly unaffected, with some minor changes to the boss fight.
What new update has been added for Elite and Special zombies regarding drops?
-Since the Season 1 patch, Elite and Special zombies have been reported to drop mutant injections and gold keys more frequently than before. This makes these enemies more rewarding to defeat, contributing to the game's progression.
What changes have been made to grenade crafting in Season 1?
-In Season 1, players can no longer carry multiple tactical or lethal grenades purchased from the crafting table. If players try to buy additional grenades, the game will take their salvage but not provide the item, which is a bug or unintentional change.
What are the new rewards for completing the basketball Easter egg on Terminus?
-The basketball Easter egg on Terminus now rewards players with 4,000 points upon completion, up from 2,000. This makes the Easter egg a more lucrative activity, especially when combined with a double points drop.
How does Directed Mode work in Season 1, and what benefits does it offer?
-Directed Mode in Season 1 provides step-by-step guidance for Easter egg quests on both maps. It features capped rounds, with the rounds never going above round 15. Players can stay on specific rounds indefinitely, allowing them to farm for camo challenges and other tasks more easily. Players can save and quit the game, returning to the exact same conditions upon resuming.
What impact does the change to field upgrades, specifically Dark Flare, have on gameplay?
-Dark Flare has been massively buffed in Season 1, now capable of killing full hordes even in later rounds (round 30+). However, other field upgrades like Ether Shroud and Energy Mine have been nerfed, with longer recharge times, which could impact how players approach certain strategies in the game.
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