I Played Black Ops 6 Zombies.. This is What You Need to Know

Ch0pper
8 Aug 202423:22

Summary

TLDRThe video script offers an in-depth preview of 'Black Ops 6 Zombies' gameplay, highlighting features like the return of gobblegum, new movement mechanics, and an evolved progression system with classic Prestige. The presenter shares impressions from hands-on experience at Treyarch Studios, detailing weapon systems, armor upgrades, and the new 'augments' that enhance perks and field upgrades. Additionally, the script discusses changes to Easter egg quests, the introduction of 'Vermin' enemies, and quality of life improvements that cater to both new and veteran players.

Takeaways

  • ๐ŸŽฎ The script is a first-hand account of playing 'Black Ops 6 Zombies' early at Treyarch Studios, highlighting the game's new features and systems.
  • ๐Ÿ—บ๏ธ 'Terminus' is the map played during the session, set after the events of 'Cold War', with Dr. Peek and new character Maya Aguinaldo as central figures.
  • ๐Ÿ”ซ The loadout weapon system from 'Cold War' returns, with a 'Zombie Build' feature inspired by 'Black Ops 3', allowing players to customize weapons specifically for the mode.
  • ๐Ÿ›ก๏ธ The armor system is back but has been altered to require manual plating, with armor vests as wall buys and a simplified scrap system.
  • ๐Ÿ’ฃ 'Pack-A-Punch' mechanics are similar to 'Cold War', but without the alternate ammo types, which have been moved to the Arsenal.
  • ๐Ÿงช A new 'Augments' system replaces the 'Ethereum Crystals' from 'Cold War', offering buffs or conditions to perks and field upgrades that can be unlocked by playing the game.
  • ๐Ÿฌ Gobblegums are back, with a new system that allows players to hold up to three at once and earn them by simply playing the game, rather than spinning for them.
  • ๐ŸŒŸ 'Shadow Rift' is a new alternate ammo type effective against certain enemies, and a new field upgrade 'Dark Flare' offers versatile offensive capabilities.
  • ๐Ÿš€ The new 'Omni' movement system in 'Black Ops 6' is well-received and enhances the gameplay experience in 'Zombies', despite initial concerns.
  • ๐Ÿฅš Changes to the Easter egg quest design include a 'Standard Mode' with no hints and a later 'Guided Mode' for those who prefer step-by-step instructions.
  • ๐Ÿ† Completing the main Easter egg in 'Standard Mode' before 'Guided Mode' release grants exclusive rewards, encouraging players to tackle the challenge without assistance.

Q & A

  • What is the game being discussed in the video script?

    -The game being discussed is Black Ops 6 zombies.

  • What is the name of the map featured in the gameplay footage?

    -The map featured in the gameplay footage is called Terminus.

  • Who are the main characters present in the Terminus map?

    -The main characters present in the Terminus map are Dr. Peek, Maya Aguinaldo, Strauss, and Raptor 1.

  • What is the significance of Project Janis in the context of the game?

    -Project Janis was the big reveal at the end of Cold War Zombies, and it is known that Richtofen was the director. Dr. Peek has a conflict with Richtofen, which sets up the premise for the game.

  • How does the loadout weapon system work in Black Ops 6 zombies?

    -The loadout weapon system in Black Ops 6 zombies allows players to spawn in with any weapon they want from the Arsenal, and it includes a rarity system similar to that of Black Ops Cold War.

  • What is the new feature called 'zombie build' in the context of weapon customization?

    -The 'zombie build' is a feature that allows players to tailor and customize their weapons specifically for the zombie mode, which automatically updates whenever the weapon is acquired in-game.

  • How has the armor system been altered from Black Ops Cold War?

    -The armor system now requires players to manually plate, and armor vests are wall buys that cost Essence instead of scrap. This change removes the need to visit Arsenal stations for armor upgrades.

  • What is the new system for perks and field upgrades called, and how does it work?

    -The new system for perks and field upgrades is called 'augments.' It allows players to apply minor and major augments to each perk and field upgrade, providing additional benefits or changes to their effects.

  • What is the significance of the 'gobblegum' system in Black Ops 6 zombies?

    -Gobblegums return in Black Ops 6 zombies, offering various perks and abilities to players. They can be earned by simply playing the game, and the system has been updated to allow players to hold up to three different gobblegums at once.

  • What is the new movement system introduced in Black Ops 6 called, and how does it affect gameplay?

    -The new movement system introduced in Black Ops 6 is called 'omni movement.' It allows players to quickly check corners or behind them without losing momentum, adding a new layer of fluidity and strategy to gameplay.

  • How are Easter eggs and their design changing in Black Ops 6 zombies?

    -Easter eggs in Black Ops 6 zombies are getting a standard mode without hints for a period of time, followed by a guided mode that walks players through the main Easter egg step by step. Completing the Easter egg in standard mode before guided mode releases grants exclusive rewards.

  • What is the new perk introduced in Black Ops 6 zombies called, and what does it do?

    -The new perk introduced is called 'melee macchiato.' It increases the damage of all melee attacks, providing an advantage in close combat situations.

  • What is the new wonder weapon featured in the script, and what are its functions?

    -The new wonder weapon featured is called 'The Beam Smasher.' It fires powerful electric bolts, can slow down zombies and make them more vulnerable to damage, and provides a shockwave blast upon reloading when empty.

  • What is the new mechanic called 'Vermin' in the context of enemy types?

    -The 'Vermin' mechanic involves small creatures that emerge from killed zombies. If not killed quickly, they can evolve into powerful flying parasites that can attack from range.

  • How has the self-revive system been changed in Black Ops 6 zombies?

    -The self-revive system now has a hard cap of three self-revives per game, including solo and Co-op, which emphasizes the importance of high rounds and makes them more impressive.

  • What is the 'save and quit' function, and how does it work in Black Ops 6 zombies?

    -The 'save and quit' function allows players to save their game progress in a zombies match and quit, returning later to continue from the saved point. It is the first time such a feature has been introduced in the zombies mode.

  • What are some of the quality of life changes in Black Ops 6 zombies?

    -Some quality of life changes include individual scrap drops and armor in Co-op, a limit on the number of self-revives, and a save and quit function for maintaining high round games.

  • How does the progression system work in Black Ops 6 zombies, and what has changed from previous games?

    -The progression system in Black Ops 6 zombies features cross-progression, where playing multiplayer or zombies contributes to the player's rank. The classic Prestige system is also returning, offering a blend of the old and new progression systems.

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Related Tags
Black Ops 6Zombies ModeGameplay PreviewTreyarch StudiosEaster EggsAugments SystemGobblegum ReturnWonder WeaponsQuality of LifePrestige System