Existing and Emerging Technology in Teaching and Learning | Prof. Linglingay McDermott

TVUP
3 Jul 201712:00

Summary

TLDRThe session explores existing and emerging technologies for teaching and learning, categorizing tools into discussion, whiteboard, infographic, video, programming, assessment, social media, authoring, collaboration, and virtual worlds. It emphasizes the importance of selecting appropriate tools based on specific educational activities, categorized into assimilative, adaptive, communicative, productive, and experiential types. The discussion highlights various web-based, free resources that facilitate interactive and engaging learning experiences, encouraging educators to leverage technology effectively in their teaching practices.

Takeaways

  • 😀 The session discusses existing and emerging technologies in teaching and learning.
  • 😀 Tools are categorized into activity tools, video tools, assessment tools, gamification, social media tools, authoring tools, collaboration tools, and virtual worlds.
  • 😀 Criteria for selecting tools include web-based accessibility, no installation required, and being free to use.
  • 😀 Discussion tools include Collaborize Classroom and Google Hangouts for managing forums and chats.
  • 😀 Infographic tools like Canva and Piktochart help students summarize content visually.
  • 😀 Video tools, including YouTube Editor and Powtoon, enhance engagement through visual demonstrations.
  • 😀 Programming tools such as Code Academy and Scratch cater to the growing demand for programming skills.
  • 😀 Assessment tools like ClassTools and Quiz Revolution allow the creation and use of quizzes and assessments.
  • 😀 Social media platforms can be utilized for blogging and collaboration among learners.
  • 😀 A framework is presented to choose appropriate tools based on activity types: assimilative, adaptive, communicative, productive, and experiential.

Q & A

  • What are the categories of existing and emerging technologies discussed in the session?

    -The technologies are divided into several categories: activity tools, video tools, assessment tools, gamification, social media tools, authoring tools, collaboration tools, and virtual worlds.

  • What criteria were used to select the tools mentioned in the discussion?

    -The tools selected are web-based, do not require download or installation, and are free to use.

  • Can you name some discussion tools recommended in the session?

    -Recommended discussion tools include Collaborize Classroom, Google Hangouts, and discussion board tools available in learning management systems.

  • What is the purpose of using whiteboard tools in education?

    -Whiteboard tools are used for collaboration and brainstorming, allowing participants to write or draw ideas together in real-time.

  • What are some tools mentioned for creating infographics?

    -Tools for creating infographics include Canva, Piktochart, and Ben Gage, the latter of which provides analytics on infographic views.

  • Why are videos considered important in teaching and learning?

    -Videos are engaging and provide visual cues that facilitate thinking and problem-solving, making them effective for demonstrations.

  • What is the significance of programming tools in education?

    -Programming tools are gaining popularity because programming skills are increasingly important for learners, with tools like Codecademy and Scratch available for teaching coding concepts.

  • How can assessment tools enhance learning?

    -Assessment tools allow educators to create custom assessments like quizzes and crossword puzzles, helping to evaluate student understanding and progress.

  • What role does gamification play in the learning process?

    -Gamification encourages student engagement through game-like elements, such as using Kahoot for interactive quizzes and providing badges for achievements.

  • What is the Littlejohn design matrix used for?

    -The Littlejohn design matrix is a framework that helps educators choose the appropriate tools based on the type of learning activities, such as assimilative, adaptive, communicative, productive, and experiential activities.

Outlines

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Mindmap

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Keywords

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関連タグ
Teaching ToolsEmerging TechLearning StrategiesEducation TechnologyAssessment ToolsInteractive LearningGamificationCollaboration ToolsVideo ResourcesDigital Learning
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