My UPDATED Honest Review - Is Throne Worth Playing?

Kanon
20 Sept 202420:31

Summary

TLDRThis video provides an updated review of Throne and Liberty, a medieval-themed MMO with a focus on both PVP and PVE content. The game has significantly evolved over the past 10 months, with improvements to its combat system, class dynamics, and balance between casual and hardcore players. While pay-to-win elements exist, free-to-play players can still be competitive. The endgame offers a mix of daily contracts, dungeons, world bosses, and challenge dungeons, providing a dynamic gameplay loop. The video emphasizes the game's progress and addresses common misconceptions based on earlier versions.

Takeaways

  • 🎮 Throne and Liberty is an upcoming MMO RPG with both PvP and PvE content, set in an open-world fantasy medieval setting.
  • 🆕 The game has undergone significant changes in the last 10 months, making prior impressions and experiences outdated.
  • ⚔️ The combat system focuses on tab targeting with optional action combat, and has been revamped twice since release, now offering faster and more dynamic gameplay.
  • 🔄 Throne originally focused heavily on PvP, but now includes a strong emphasis on PvE content, making it more accessible to non-hardcore players and smaller guilds.
  • 🎯 Gear plays a crucial role in defining your class and playstyle, with no single best-in-slot options. Builds must be carefully crafted, and each has strengths and weaknesses.
  • ⛏️ Endgame content revolves around daily quests (contracts), instance dungeons, open-world dungeons, and challenge dungeons, providing a PvE-focused gameplay loop.
  • 🗡️ PvP events include World Bosses, Dominion Wars, and GvG content, with key weekly events such as Arc Bosses and castle sieges for guild-based rewards.
  • 💸 The game does include pay-to-win elements, where players can buy currency and gear, but free-to-play players can still compete effectively, especially due to the counterplay system between builds.
  • 🔧 NCSoft has made efforts to reduce the predatory pay-to-win aspects, but the game still allows significant power boosts through purchases, though these are somewhat gated.
  • 📅 Content such as contracts, dungeons, and World Boss events can be stacked to avoid the fear of missing out (FOMO), giving players flexibility in how they engage with the game.

Q & A

  • What is Throne and Liberty, and what type of game is it?

    -Throne and Liberty is an open-world fantasy MMO with a medieval theme, focusing on both PvP and PvE content. It uses a weapon-based class system with tab-targeting combat at its core but offers optional action combat.

  • How has Throne and Liberty evolved since its launch in December 2023?

    -The game has undergone significant changes, particularly in addressing player feedback. The PvP-only focus has shifted, adding a larger emphasis on PvE content, smaller guilds, and non-hardcore player experiences.

  • What is the core combat experience in Throne and Liberty, and how has it changed?

    -Combat in Throne and Liberty evolves with your character's build and power. It starts slower but becomes faster and more dynamic. Recently, NCsoft revamped the combat system to add more movement, utility, damage, and AoE across all weapons.

  • What are skill specializations, and how do they affect the gameplay?

    -Skill specializations were introduced with the latest expansion and function similarly to Lost Ark's tripod system. They allow players to enhance and customize their skills, offering more dynamic combat by improving movement, utility, and damage.

  • How does the game balance between PvP and PvE content?

    -While PvP remains a core part of the game, PvE content has expanded. Players can now engage in non-PvP activities, including PvE-only boss fights and daily quests, making the game more accessible to PvE-focused players.

  • What is the game's gear system, and how does it affect combat?

    -Throne and Liberty has a gear-centric system where your equipment determines your playstyle, strengths, and weaknesses. There is no 'best-in-slot' gear, but rather a rock-paper-scissors system that balances power across different builds.

  • What is the endgame loop in Throne and Liberty?

    -The endgame loop consists of daily contracts (quests), instance dungeons, and open-world dungeons. Players grind mobs using tokens from these activities. Additionally, challenge dungeons offer uncapped content with increasing difficulty and leaderboards.

  • How has PvP evolved in Throne and Liberty since its launch?

    -PvP now focuses on scheduled events like arc bosses, inter-server PvP, guild-versus-guild (GvG) content, and castle sieges. PvP battles are capped to prevent zerging and allow smaller guilds to participate competitively.

  • What is the state of the game's monetization system? Is it pay-to-win?

    -Yes, the game has pay-to-win elements. Players can buy in-game currency to upgrade their gear. However, NCsoft has reduced pay-to-win systems since launch, allowing free-to-play players to compete reasonably well if they join strong guilds.

  • What life-skilling systems are present in the game?

    -Throne and Liberty has introduced life-skilling features such as fishing and cooking. These activities provide buffs and materials but are considered side content for now. Both systems have vertical progression with specialized gear.

Outlines

00:00

Introduction and Background on Throne Liberty

05:00

Combat System Revamp and Skill Specializations

10:03

Open World Dungeon and Endgame Content

15:05

PVP and Guild-Based Content

20:06

Life Skills and Pay-to-Win Mechanics

Mindmap

Keywords

💡Throne and Liberty

Throne and Liberty is a major MMORPG (Massively Multiplayer Online Role-Playing Game) that's the focus of the video. The game has been evolving over the past 10 months and has seen significant changes since its release. The video provides an updated review, discussing its features, gameplay, and overall progress.

💡PVP and PVE

PVP (Player vs. Player) and PVE (Player vs. Environment) are central aspects of Throne and Liberty's gameplay. PVP involves direct competition between players, while PVE focuses on players fighting against computer-controlled enemies. The game offers a mix of both, and the balance between PVP and PVE has been adjusted since its release to cater to different types of players.

💡Weapon-Based Class System

The weapon-based class system in Throne and Liberty allows players to choose any two out of seven weapons, giving them flexibility in defining their character's playstyle. This feature sets it apart from other MMORPGs and is crucial in shaping a player’s experience, as the chosen weapons influence the combat style and role in the game.

💡Tab Targeting and Action Combat

Tab targeting and action combat refer to the combat mechanics in Throne and Liberty. Tab targeting is a system where players select enemies using a tab key or clicking, while action combat involves aiming and attacking in real-time. Throne and Liberty primarily uses tab targeting but also offers optional action combat, allowing players to experience combat in a way that suits their preferences.

💡Endgame Loop

The endgame loop in Throne and Liberty refers to the repetitive, daily or weekly activities players engage in once they reach the endgame content. This includes contracts (daily quests), instance dungeons, open-world dungeon grinding, and challenge dungeons. The endgame loop is designed to provide ongoing challenges and rewards, ensuring that players remain engaged even after reaching high levels.

💡Guilds and Alliances

Guilds and alliances are in-game communities or groups of players who team up for shared goals, such as participating in castle sieges or large-scale battles. In Throne and Liberty, guild-oriented activities were initially a major part of the game, but changes have been made to accommodate smaller or non-hardcore guilds, allowing them to participate in events more meaningfully.

💡Castle Siege

Castle Siege is a pinnacle form of PVP content in Throne and Liberty, where alliances fight to occupy a castle. The defending alliance tries to protect the castle against others, and whoever wins gains significant in-game rewards. Castle Sieges happen every two weeks and are open to all guilds, serving as a highlight of the game's large-scale PVP experiences.

💡Arc Bosses

Arc Bosses are extremely powerful world bosses in Throne and Liberty that spawn once a week. They drop some of the most prestigious and powerful weapons in the game. Arc Boss battles are a significant part of the endgame content and often lead to intense competition between guilds, especially in the PVP-enabled versions of these battles.

💡Pay-to-Win

Pay-to-Win refers to the ability to gain advantages in the game through real-world purchases. In Throne and Liberty, players can purchase the tradable in-game currency, allowing them to buy gear and upgrades, which is why the game is considered pay-to-win. However, the video suggests that while pay-to-win elements exist, free-to-play players can still be competitive if they invest time and effort.

💡Skill Specialization System

The skill specialization system, introduced in the latest Tandria expansion, allows players to enhance and modify their skills in Throne and Liberty. This system works similarly to tripods in Lost Ark and adds more depth to combat by offering more movement, utility, damage, and AOE options for various weapons, making combat more dynamic and faster-paced.

Highlights

Throne and Liberty has undergone major changes in the 10 months since its release, significantly improving the overall gameplay experience.

The game features both PVP and PVE content, with tab targeting combat at its core and optional action combat for players who prefer it.

Players can choose any two out of seven weapons, which creates a unique weapon-based class system, allowing for diverse combat styles.

Throne and Liberty had a lackluster launch in Korea, failing to make it into the top 10 rankings, mainly due to NCSoft’s bad monetization strategies and player discontent.

NCSoft has been on a redemption arc since the game's launch, listening to player feedback and avoiding predatory monetization practices.

The game was initially designed as a PVP-focused experience, but recent updates have added a strong emphasis on PVE content, allowing for solo and casual play.

Zerging, a major issue in the original version, has been reduced and now mostly occurs during specific PVP events, like open-world bosses.

NCSoft has revamped the combat system twice, with the most recent update introducing skill specializations that enhance movement, utility, and AOE damage.

The game’s targeting system remains a pain point for some players, though combat itself improves significantly as players progress and gear up.

Throne and Liberty offers a dynamic build system where gear choices directly impact class strengths and weaknesses, following a rock-paper-scissors style of counters.

Despite pay-to-win elements, free-to-play players can still compete effectively, thanks to a system that emphasizes counter builds and strategic play.

The main endgame loop revolves around daily contracts, dungeons, and open-world dungeon farming, offering both solo and group content.

Challenge dungeons, which function like Mythic+ dungeons in other games, provide uncapped PVE content with leaderboards and rankings for competitive players.

World bosses, especially Arc bosses, provide significant rewards and are a central point for both PVE and PVP competition between guilds and alliances.

Life-skilling, including fishing and cooking, has been added as side content, providing buffs and progression for players who enjoy crafting and gathering.

The game is pay-to-win, but it's less aggressive than other NCSoft titles, and whales cannot become unbeatable raid bosses due to the counter-system in builds.

Castle sieges remain the pinnacle PVP content, allowing guilds to fight for control of castles and reap major rewards in a large-scale open-world battle.

Transcripts

play00:00

so Throne Liberty is the next major MMO

play00:03

RPG set to release and it's just around

play00:06

the corner if you're an MMO Andy let's

play00:08

be real here you're probably going to

play00:10

try it especially since it's free in

play00:13

this video I'm going to be giving you

play00:14

guys an updated review of the game

play00:16

because the game has really transformed

play00:19

in the past 10 months that it's been out

play00:21

don't forget to like And subscribe if

play00:23

you do find the video helpful I'm

play00:25

getting super close to my first major

play00:27

goal of 100,000 subs and I would appre

play00:30

appreciate your guys' support on this

play00:31

also I am streaming on Twitch almost

play00:33

every single day I'm going to be going

play00:35

pretty hard into the launch so come

play00:37

follow me on that platform and let's

play00:39

begin the

play00:43

video regardless of what you've seen or

play00:46

heard from Throne so far know this this

play00:48

game has undergone insane amounts of

play00:50

change in the 10 months it's been out

play00:52

and chances are whatever it is that you

play00:55

heard or saw is likely outdated yes even

play00:58

if you have personally played in the

play01:00

last beta test as far as my experience

play01:03

goes I've been playing and covering this

play01:04

game since before it even launched

play01:06

almost a year ago and I've pretty much

play01:08

accomplished everything there is to

play01:10

accomplish in the game including leading

play01:13

an alliance to win the first and biggest

play01:16

castle Siege ever I'm proudly sporting

play01:18

my prestigious first Legion title with

play01:21

that out the way let's dive into this so

play01:23

you know exactly what to expect with the

play01:25

latest version of throne and Liberty so

play01:27

what is throne and Liberty the tldr it's

play01:31

an open world fantasy medieval themed

play01:33

MMO that focuses around both PVP and PVE

play01:37

content with tab targeting combat at its

play01:39

core but with optional action combat

play01:42

Throne is a weapon-based class system

play01:44

where you can choose any two out of

play01:46

seven weapons noft released throne in

play01:49

December 2023 and since then the game

play01:52

has undergone a multitude of changes and

play01:55

has transformed significantly since its

play01:58

start for the better award wor thron had

play02:00

a pretty lackluster launch in Korea and

play02:02

never even maintained a top 10 ranking

play02:05

despite it being NC's new flagship game

play02:08

before meing on it though keep in mind

play02:10

that all KR rankings you see are based

play02:13

off of PC buang numbers and considering

play02:16

I [ __ ] you not over half of the

play02:18

population were and almost still are

play02:21

foreigners the ranking for throne

play02:24

specifically is not really reflected

play02:26

accurately compared to all the other KR

play02:29

games in the ranking that consist of

play02:31

probably at least 99% Korean players

play02:34

regardless it still wasn't super popular

play02:37

in Korea that is a fact and this was

play02:39

largely in part due to the strike people

play02:41

were on when it came to NC soft games

play02:44

because quite frankly they were just

play02:46

sick of their [ __ ] period bad

play02:48

monetization and predatory tactics a lot

play02:51

of creating content creators just bashed

play02:53

NCA before and after the launch saying

play02:56

well the same thing people in the west

play02:58

are saying this for fored NC soft into a

play03:01

more apologetic we need to win you back

play03:03

type of vibe and it's been like this

play03:05

since the start of the game 9 months

play03:08

later they still maintain this position

play03:10

and in my personal opinion they've done

play03:13

a relatively good job not Crossing that

play03:16

line they previously had in games and

play03:19

most importantly listening to feedback

play03:21

in making relatively quick adjustments

play03:23

based off of it the narrative was it's

play03:26

only a matter of time before NC soft

play03:29

makes that move but to give credit where

play03:32

credit is due they haven't made that

play03:34

move yet but we'll see tldr noft has

play03:38

been on their Redemption Arc probably

play03:40

because their stock price is at an

play03:42

all-time low Switching gears now

play03:44

originally thrown was essentially a PVP

play03:46

only game that really locked you into

play03:49

Guild oriented activities while the

play03:51

premier content is still PVP NC soft has

play03:54

added a huge emphasis on PVE content and

play03:58

creating better experiences for players

play04:00

in smaller non-hardcore guilds we'll be

play04:03

talking about the endgame Loop here in a

play04:05

bit but you can expect a lot more time

play04:07

being spent on PVE and yes you can be a

play04:11

PVE only Andy now zerging was also a

play04:14

huge issue as the original version did

play04:16

not really allow smaller or casual

play04:19

guilds to get things done this also has

play04:22

changed and now zerging only takes place

play04:25

during PVP open world bosses which there

play04:28

are non-pvp World boss options for and

play04:30

Siege and tax Golem for the most part

play04:34

which takes place once every 2 weeks

play04:37

okay let's talk about the combat one of

play04:39

the biggest points of criticism with

play04:40

Throne revolved around its combat first

play04:43

and foremost Throne is a game where your

play04:45

combat experience will grow and evolve

play04:48

with your character build and power the

play04:50

combat that you'll experience early on

play04:52

will continue to enhance to and through

play04:55

the end game it will for sure be

play04:57

significantly slower early on compared

play05:00

to the endgame recently NC soft has yet

play05:03

again revamped its combat system now a

play05:05

second time for those of you who have

play05:08

played in the most recent beta test

play05:10

unfortunately you did not have access to

play05:12

this updated combat skill specialization

play05:15

is a system recently added to the latest

play05:18

tandria expansion that effectively works

play05:20

like tripods in Lost Arc and is

play05:23

available starting at around level 20

play05:26

these skill specializations can

play05:28

completely transform your skill and have

play05:31

created a much more Dynamic faster paced

play05:34

combat experience by offering more

play05:35

movement utility damage and AOE across

play05:39

all weapons in addition to this NC soft

play05:43

also added the option to remove camera

play05:45

smoothing and reduce the inertia while

play05:47

moving providing a much more responsive

play05:50

less clunky experience overall though

play05:53

there are still a few abilities that can

play05:55

feel a bit heavy and clunky especially

play05:58

early on but for the most part for a tab

play06:01

targeting game I feel like the combat is

play06:04

pretty solid personally I think it's a

play06:06

lot of fun especially when your build

play06:07

comes online the bigger issue in my

play06:10

opinion is the targeting while you do

play06:12

have a lot of options with Target pry I

play06:15

still feel like the targeting can feel a

play06:17

bit off sometimes definitely something

play06:20

NC needs to clean up on it's often said

play06:22

that the combat gets better the longer

play06:24

you play this is largely in part due to

play06:27

the itemization in throne

play06:30

this here is probably the biggest reason

play06:32

why Throne is honestly one of my

play06:34

favorite MMOs personally in Throne you

play06:37

have a lot of gear options your gear

play06:39

will determine you how you play your

play06:41

class how your class feels what you're

play06:43

weak to what you're strong to no single

play06:46

class will be exactly the same and you

play06:48

will always catch yourself asking what

play06:51

is this dudes build when coming across a

play06:53

Juiced character in Throne there is a

play06:56

massive emphasis on your gear and there

play06:58

is no best in slot combination it's very

play07:01

much a rock paper scissors pick your

play07:04

poison type of system whether you're

play07:06

maximizing damage or defenses you can't

play07:08

have it all and your build will always

play07:11

Excel and lack in some regard for

play07:13

example maybe you have Juiced damage and

play07:16

you're strong against melee and range

play07:18

attacks but it's at the cost of being

play07:20

slow and weak to Magic on the point of

play07:23

weaknesses due to the nature of the pick

play07:25

your poison element in the build you

play07:28

will never be a walking raid boss no

play07:30

matter how many dollars you put into the

play07:32

game you'll always have a counter and

play07:35

the dollar bill will not be able to

play07:37

Shield you from everything yes if you're

play07:40

a whale that has spent $50,000 into this

play07:43

game and this random freet toop playay

play07:45

Andy comes and he just happens to be the

play07:47

build that counters you because you're

play07:49

weak to Magic and he staff you will get

play07:51

[ __ ] on kek W the downside to all this

play07:54

though is if you're someone that doesn't

play07:56

take interest in builds you will have to

play07:59

do a little bit of due diligence to find

play08:01

a build from a reputable person because

play08:04

it is extremely costly especially if

play08:06

you're free to play to mess up your

play08:08

build or choose the wrong one in order

play08:11

to get a build to come online you'll

play08:13

need to invest a significant amount of

play08:15

time and resources to do so so what do

play08:18

you do in throne in Liberty content is

play08:21

King tell me about the content in Loop

play08:24

okay so as mentioned before Throne has

play08:26

really come a long way and has undergone

play08:29

a significant amount of changes since

play08:31

it's launch it's actually kind of funny

play08:33

to me watching other content creators

play08:34

trying to tell you about what you do in

play08:36

Throne or what kind of game Throne is

play08:39

but they're clearly just echoing what

play08:41

they've heard from an older version of

play08:43

Throne clearly not having played it

play08:45

themselves contrary to what they're

play08:47

saying Throne is no longer a large scale

play08:50

PVP only game let me break it down for

play08:53

you when you reach the end game you'll

play08:55

have a few main things you'll do on Loop

play08:58

Plus at least one major war pretty much

play09:01

every day first you have your contracts

play09:03

which are your daily quests you'll have

play09:05

10 of these a day taking you anywhere

play09:08

from 10 to 20 minutes then you have your

play09:10

instance dungeons that you'll do about

play09:12

three times a day depending on the

play09:14

dungeons you're running this will take

play09:16

you around 10 to 30 minutes depending on

play09:18

your group and experience however it can

play09:20

also take hours if your group is less

play09:22

geared and less experience completing

play09:25

contracts and dungeons will not only

play09:27

give you gear upgrade mats and

play09:28

experience with dungeons giving you

play09:31

actual best and Slot gear pieces as well

play09:33

but it'll also give you open world

play09:35

dungeon tokens known as Abyssal contract

play09:38

tokens in game these open world dungeon

play09:42

tokens are consumed when killing mobs in

play09:44

the open world dungeons which is the

play09:46

next endgame activity you'll do open

play09:49

world dungeons are your BOS content

play09:52

where you just go in Far mobs every time

play09:55

you kill a mob you consume your tokens

play09:57

and when you reach zero you're pretty

play09:59

much done so yes tldr it's BDO grinding

play10:03

but limited I do want to add here that

play10:05

they have improved the open world

play10:07

dungeon grinds significantly if you've

play10:09

done it before you get a lot of loot

play10:11

when you go and you have an option to

play10:13

grind both Solo or in a party healers

play10:15

and tanks also don't get the shaft

play10:17

because loot is equalized for the most

play10:19

part so DPS doesn't get significantly

play10:22

more while healers get screwed over like

play10:25

they do in many games the only

play10:27

difference between solo and party grind

play10:29

is that party grind will be

play10:30

significantly faster and solo grinding

play10:32

will obviously require a lot more gear

play10:35

also I should mention that PVP is

play10:37

enabled at night in game which lasts for

play10:39

about 20 minutes when it comes to

play10:42

contracts Dungeons and open world

play10:44

dungeons all of these have Caps or

play10:46

limits to how many you can do per day

play10:49

however you can stack these things and

play10:51

do them all at once without any

play10:53

diminishing returns for example you get

play10:55

10 contracts per day but can stack at

play10:58

least 6 so you can just knock out all 60

play11:01

with no loss once every 6 days if you

play11:04

wish to do so this stacking system

play11:06

prevents fomo and allows players to just

play11:09

chill take a break or just do other

play11:11

things these three things are your main

play11:14

quote unquote homework content when it

play11:17

comes to [ __ ] you need to get done to

play11:19

progress your character in addition to

play11:21

this you have one form of uncapped

play11:23

content which are called challenge

play11:26

dungeons these challenge dungeons are

play11:28

the Mythic plus dungeons of Throne in

play11:30

Liberty they are the same endgame

play11:32

dungeons only they have tiers and

play11:35

increase in difficulty the higher you go

play11:37

modifiers are added and increased while

play11:40

boss patterns change these challenge

play11:42

dungeons provide runes upon completion

play11:44

runes being another form of vertical

play11:47

power that you can equip onto your

play11:49

weapons on a final note there are also

play11:51

leader boards in rankings for these

play11:53

challenge dungeons giving endgame

play11:55

incentive to PVE Andes to summarize you

play11:58

pretty much have contracts and dungeons

play12:00

which will give you open world dungeon

play12:02

tokens then you burn those tokens in the

play12:04

open world dungeon then when you finish

play12:07

that you have the challenge dungeons

play12:08

that you can do with no limit this is

play12:11

your main endgame loop it's a PVE Loop

play12:14

now some of you may be wondering I heard

play12:16

there were events every hour what about

play12:19

those these events consist of dominion

play12:21

Wars which are randomized faction

play12:23

vaction V faction Wars with an objective

play12:25

PVE objective based events and World

play12:28

bosses the Dominion Wars and PVE events

play12:31

don't really have that much that they

play12:33

provide anymore and are relatively

play12:35

lackluster unless ncsoft plans to have

play12:38

them provide mats linked to the new

play12:40

artifact system that will be coming out

play12:42

later I'm hoping they are because the

play12:44

Dominion Wars itself are quite fun

play12:46

considering it's a PVP mode where you

play12:48

get randomly placed on one of three

play12:50

colored factions and you just kill each

play12:52

other with an objective World bosses

play12:54

have PVP and non-pvp versions you get

play12:57

multiple bosses that spawn at once and

play12:59

usually the PVP versions will Garner big

play13:01

Wars between the top guilds and

play13:03

alliances competing on the server since

play13:06

these bosses drop important gear so

play13:08

where does the PVP come in outside of

play13:10

the world bosses what about the daily

play13:12

major war content well you have Arc

play13:15

bosses which are Juiced World bosses

play13:17

that spawn once a week these guys drop

play13:19

the absolute strongest weapons that are

play13:22

extremely expensive and very prestigious

play13:24

Korea is about to get their third Arc

play13:26

boss but on global you'll have two in

play13:28

the beginning both on separate days

play13:31

these World bosses do have a PVE and PVP

play13:35

version of them PVE meaning piece no PVP

play13:38

allowed then you have your gvg stuff

play13:41

without going too much into detail here

play13:43

there is a variety of different types of

play13:45

gvg content for example Rift stones and

play13:48

moonstones are a 1V one gvg where you

play13:51

fight for a territory that allows your

play13:53

guild exclusive access to that

play13:56

respective World boss and or bonus sheet

play13:58

step hats every day you also have cross

play14:01

server gvg content otherwise known as

play14:04

interserver events each one of these

play14:06

things take place one to two times a

play14:08

week spreading out the content so that

play14:11

pretty much every day there's one major

play14:13

PVP event not only are these events the

play14:16

main Premier content of throne and

play14:18

Liberty but they also give you

play14:20

significant rewards I mean exclusive

play14:22

boss farming goes without saying but you

play14:24

can also get a hefty amount of solent

play14:27

and Lucent the Cur CES of thrown Liberty

play14:30

these events do have a cap on how many

play14:32

players can attend preventing zergs and

play14:35

allowing for fair gvg fights aside from

play14:39

all this we of course have the Pinnacle

play14:41

content of Throne which is the castle

play14:43

Siege pretty straightforward here the

play14:45

occupying Alliance will try and defend

play14:47

their Castle against everyone else

play14:49

whoever wins the castle Siege will be

play14:51

rewarded a significant amount of solent

play14:53

and Lucent this content is completely

play14:56

open world and any Guild is allowed to

play14:58

participate there's more to the siege

play15:00

than the attempt to take the throne

play15:02

however you also have pillage points

play15:05

scattered throughout the castle these

play15:07

pillage points allow any Guild occupying

play15:09

them to steal from the total solent and

play15:11

Lucent purse these points allow smaller

play15:14

guilds and alliances to also have

play15:16

purpose in The Siege even if they can't

play15:19

compete for the throne once The Siege is

play15:22

over the final bit of content is Golem

play15:24

tax delivery which also rewards players

play15:27

solent and Lucent this content will have

play15:29

the occupying Guild attempt to transport

play15:32

a Golem to their Castle while other

play15:35

guilds attempt to stop them and steal

play15:37

these events take place once every other

play15:40

week finally the last thing on the list

play15:43

is life Skilling these are new systems

play15:45

that have been recently implemented

play15:47

mainly coming in the form of fishing and

play15:49

cooking the system itself is pretty Bare

play15:51

Bones and straightforward but it has

play15:53

been continuing to improve cooking

play15:56

dishes provide some really important

play15:57

Buffs you want to run and you have the

play16:00

option to buy sell and craft these

play16:02

recipes for yourself fishing is also a

play16:05

pretty nice laidback feature allowing

play16:07

you to fish out some pretty nice rewards

play16:09

including mats for cooking both these

play16:11

life skills do have gear and vertical

play16:14

progression to them but they are 100%

play16:16

side content for now first I want to

play16:19

start this section by saying that I do

play16:21

plan on making a more in-depth breakdown

play16:23

of the pay towin in a separate video so

play16:25

you can fully understand how it works

play16:27

but to keep this video from being 17,000

play16:30

hours long I'm going to keep this

play16:32

relatively short or try to in general is

play16:36

it pay to win the answer is yes it's for

play16:38

sure pay to win how is it pay to win

play16:41

well you can purchase the tradable

play16:43

currency in MMO terms you can buy and

play16:46

spend gold to buy gear and upgrade your

play16:49

[ __ ] it's about as systematically pay to

play16:51

win as it can be if you're tolerant to a

play16:54

certain level of pay towin then you're

play16:57

probably asking how pay win is it in my

play17:00

personal opinion I'd say it's a bit less

play17:02

pay to win than BDO and lost Arc but

play17:06

it's pretty close it's hard to compare

play17:08

because in some ways it's more and in

play17:10

some ways it's less ncys soft has a

play17:13

strong reputation of adding egregious

play17:16

pay to win later into their games to the

play17:19

point where they just die but 10 months

play17:21

into Throne they have actually reduced

play17:23

and alleviated the Pay to Win systems

play17:26

for the most part here's a bulletin

play17:28

breakdown of the pay to win you can

play17:31

realistically compete as a free-to-play

play17:33

player and be very close and overall

play17:35

power you can realistically reach Max

play17:38

gear score as a free-to-play player you

play17:40

can [ __ ] on whales as a free-to-play

play17:43

player remember as mentioned before

play17:45

every class has a counter pick your

play17:47

poison rock paper scissors system whales

play17:50

cannot be mmax gear slow day one they

play17:54

are gated on their upgrades keeping the

play17:56

Gap in power especially early on

play17:59

manageable when upgrading you need

play18:01

multiple mats but each upgrade will

play18:03

require a mat that is not swipeable you

play18:06

can get the most powerful Ark boss

play18:07

weapons as a free-to-play player you

play18:10

just need to join the right Guild we the

play18:12

players control how we get these weapons

play18:15

considering all Arc boss weapons go to

play18:18

the player guilds first you can whale

play18:21

for the most powerful Arc boss weapons

play18:23

as well but it will be a while before

play18:26

you can do so because they are rarely

play18:28

sold or on and you're waiting for guilds

play18:30

to sell them most guilds will keep them

play18:33

within their Guild because your guild is

play18:35

significantly stronger the more you have

play18:38

allowing you to effectively Farm more

play18:41

which is why most people actually say

play18:43

Ark boss weapons are more Guild to win

play18:45

than pay to win the cost to swipe for

play18:48

Capp gear is cheap compared to other

play18:51

Korean pay to win games by Capp I mean

play18:54

Max Max Max gear like you can't get any

play18:58

more power pre- to Landry it costs

play19:00

around $500 is USD in Korea to min max

play19:06

if you're going to just swipe for all of

play19:08

it not including Ark boss weapons Arc

play19:11

boss weapons go for anywhere from $350

play19:14

to 1,200 USD in Korea there is a big

play19:19

fluctuation because there aren't that

play19:21

many that get listed overall if it's

play19:23

consistent with Korea it should cost you

play19:25

anywhere roughly from 1K USD to to 4K

play19:29

USD to get a fully maxed out full power

play19:32

character with double Ark boss weapons

play19:35

on global assuming you're doing the very

play19:38

bare minimum and you're pretty much

play19:39

buying everything to add some

play19:42

perspective here this is the equivalent

play19:43

of Max quality gear s38 weapon 1010

play19:46

Stone and lost dark you can't go any

play19:49

more vertical and that about wraps up

play19:50

this game review I really wanted to get

play19:52

an updated review on this game for you

play19:55

guys because the game really has changed

play19:57

quite a bit since its start and even

play19:59

since the beta test as well I know a lot

play20:01

of you guys are thinking about putting

play20:02

in a considerable amount of time and and

play20:05

even money for some riew into this game

play20:08

and hopefully this game review will help

play20:10

you with that decision let me know what

play20:12

you guys think in the comment section

play20:14

below don't forget to like And subscribe

play20:15

and come follow me on Twitch I'll be

play20:17

streaming a lot of Throne Liberty in the

play20:19

coming days I'll see you guys in the

play20:20

next video

Rate This

5.0 / 5 (0 votes)

関連タグ
MMOThrone LibertyPvPPvECombatGear SystemFree-to-PlayGuild WarsGame ReviewKorean MMO
英語で要約が必要ですか?