Throne And Liberty 1 Month Later... "What Changed?"
Summary
TLDRIn this video, the creator reflects on their month-long experience with 'Throne of Liberty,' highlighting over 200 hours of gameplay, including participation in guild events, world bosses, and PvP arenas. While the initial review was mostly accurate, they acknowledge some oversights regarding the game's character customization and farming mechanics. Despite enjoying the game, they express concerns about the lack of endgame content for smaller guilds, the emergence of mega alliances, and numerous combat design flaws. The video combines positive experiences with constructive criticism, urging developers to address these issues for future improvements.
Takeaways
- ๐ The creator has invested over 200 hours into 'Throne of Liberty' since its early access release, indicating strong engagement with the game.
- ๐ Initial review praised the game, but the creator acknowledged some oversights, including UI features and limitations of the character creator.
- ๐ Positive experiences include large-scale events like riding the giant Sky whale and participating in guild vs. guild battles, showcasing the game's community aspects.
- ๐ Despite enjoying the game, the creator highlighted numerous issues affecting gameplay, especially concerning combat mechanics.
- ๐ There is a lack of endgame content for smaller guilds, suggesting a need for new content that caters to groups of 20 to 40 players.
- ๐ The emergence of guild mega alliances is causing problems on servers, leading to chaotic gameplay and unclear target identification during conflicts.
- ๐ Botting is a growing concern, particularly among top guilds, and the creator urges developers to address this issue.
- ๐ Several combat mechanics are criticized, including limited group sizes for raids, short tab targeting range, and clunky movement controls.
- ๐ The gameโs PVP design is hampered by issues like the need for tagging enemies and unreliable crowd control, which negatively impacts competitive play.
- ๐ Overall, the creator expresses hope for future improvements and encourages feedback from the community to help enhance the game experience.
Q & A
How many hours has the speaker played Throne of Liberty since its Early Access release?
-The speaker has played over 200 hours in about one month since the game's Early Access release.
What are some activities the speaker participated in within the game?
-The speaker participated in multiple guild versus guild (gvg) riftstone events, arena matches, world boss fights, and farming in open world dungeons.
What criticisms did the speaker have about the character creation feature?
-The speaker noted that the character creator lacks a 'boob slider' for female characters, which was removed for a global audience, and described the available sliders as limited.
What positive experience did the speaker highlight involving a giant Sky whale?
-The speaker enjoyed riding the giant Sky whale with hundreds of other players, which was a unique spectacle, although many players fell to their deaths due to miscalculating a jump.
What is one major concern the speaker has regarding guild alliances in the game?
-The speaker is concerned about guild mega alliances forming, which are resulting in over 1,000 players on each side, making battles chaotic and confusing due to the lack of clarity about ally and enemy players.
What are some of the combat issues the speaker identified?
-The speaker highlighted multiple combat issues, including limited group sizes for raids, clunky movement mechanics, and a lack of adequate targeting and healing options.
What suggestion did the speaker make for improving content for smaller guilds?
-The speaker suggested that the game could introduce new content specifically catering to smaller guilds of 20 to 40 players, as current content is mostly designed for larger groups.
How does the speaker feel about the game's overall design despite its issues?
-The speaker enjoys the game overall and hopes it will improve, indicating a willingness to provide feedback to the developers.
What types of community content does the speaker encourage other creators to produce?
-The speaker encourages other content creators to make feedback videos addressing the game's shortcomings, hoping to raise awareness and prompt improvements from the developers.
What does the speaker think about the game's open world and large-scale events?
-The speaker appreciates the spectacle of large-scale events in the game, such as the guild versus guild battles and the world bosses, as they enhance the multiplayer experience.
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