Animasi Transisi Halaman Story Telling Wick Editor

AMFLearning
16 Sept 202411:11

Summary

TLDRThis video tutorial from the IMF learning channel guides viewers on creating transitions between pages in a multimedia project. It demonstrates how to name pages, adjust cursor visibility, and utilize buttons for navigation. The tutorial covers adding frames, scripting actions like 'go to next frame', and customizing page elements with different colors and shapes. It emphasizes the importance of saving work frequently and concludes with a reminder to check and apply 'stop' actions to prevent unwanted looping, ensuring a smooth user experience.

Takeaways

  • 😀 The video is a tutorial on creating a transition page in an e-storytelling project using an unspecified editor.
  • 🖥️ The process begins by creating a new page and setting the dimensions to 1080 pixels, followed by a white background.
  • ✅ The tutorial demonstrates how to maintain the cursor's visibility, which is important for user interaction.
  • 📖 It suggests creating a story where the page transitions to another, using a white box as a button to navigate.
  • 🔗 The 'go to' action is used to transition between frames, with a focus on the timeline and the 'go to next frame' feature.
  • 🎨 The video instructs on changing the color of the page to differentiate between different sections or 'pages' within the story.
  • 🔲 It shows how to add a 'stop' script to each frame to prevent unwanted movement or looping of the animation.
  • 🔄 The tutorial includes a step to fix errors such as buttons not functioning properly by ensuring the correct frame numbers are linked.
  • 🔄 It also covers how to adjust the size of elements like lines or boxes to improve the visual appeal and usability of the interface.
  • 🔙 The video concludes with a reminder to save work frequently and a suggestion to experiment with different page designs and button locations for storytelling.

Q & A

  • What is the main topic of the IMF learning video?

    -The main topic of the IMF learning video is creating transitions between pages in a project, possibly for an e-storytelling application.

  • How does the video suggest starting the project?

    -The video suggests starting the project by creating a new page and naming it, then setting the dimensions to 1080 and choosing a white background.

  • What is the purpose of creating a white box in the video?

    -The white box is suggested to be turned into a button, which can be used to navigate to different pages within the project.

  • How does the video instruct to change the cursor appearance?

    -The video instructs to maintain the cursor by making changes to its appearance to ensure it looks appropriate for the project.

  • What is the significance of the 'Go to next frame' action in the video?

    -The 'Go to next frame' action is used to move the story or page to the next frame or page in the sequence.

  • Why is it important to set a frame number in the 'Go to next frame' action?

    -Setting a frame number is important to ensure the transition happens to the correct frame or page, as intended in the project's storyline.

  • What is the role of the 'Stop' action in the video?

    -The 'Stop' action is used to prevent the frames from moving or repeating, allowing the viewer to focus on the current frame's content.

  • How does the video suggest modifying the appearance of pages?

    -The video suggests modifying the appearance of pages by changing their colors and shapes to differentiate them and to fit the story's theme.

  • What is the purpose of adding a 'Go to' script in the video?

    -The 'Go to' script is added to control the navigation between different frames or pages, allowing for a smooth and directed user experience.

  • Why is it necessary to save the project frequently as mentioned in the video?

    -Saving the project frequently ensures that all progress is preserved and prevents data loss in case of any interruptions or errors.

  • How does the video handle errors or issues in the transitions?

    -The video suggests checking the frame numbers and actions to ensure they are correctly set, and using 'Go and stop' actions to troubleshoot and fix issues in the transitions.

Outlines

00:00

🎥 Creating Interactive Story Pages

This paragraph introduces a tutorial on creating interactive pages for e-learning, specifically for a storytelling context. The process begins with transitioning to a new page and setting up a white page as a button. The focus is on enhancing the cursor's visibility and creating a narrative flow that allows users to navigate between different pages. The tutorial demonstrates how to use a 'go to next frame' action to move the story forward and emphasizes the importance of saving work frequently using 'control S'. It also covers the creation of a second page with different shapes and colors to differentiate it from the first, and the addition of a 'go to next frame' script to direct the flow of the story.

05:01

🔄 Navigating Frame-by-Frame Animation

The second paragraph delves into the intricacies of frame-by-frame animation, emphasizing the need for precise scripting to control the movement of frames. It discusses the use of 'stop' actions to prevent unwanted frame movement and the importance of consistency in script placement. The tutorial shows how to apply 'stop' actions to specific frames to ensure that the animation only moves when intended. It also highlights the need to focus on the target frame for accurate navigation and the process of creating buttons that lead to different parts of the story. The paragraph concludes with a demonstration of how to adjust the size of elements and how to correct errors in frame navigation.

10:02

🛠️ Troubleshooting and Finalizing Animation

The final paragraph addresses common issues that may arise during the animation process, such as problems with the 'Go Next Frame' function. It suggests solutions like using 'go and stop' actions to ensure smooth transitions. The paragraph also includes a demonstration of how to play and test the animation to verify its functionality. It emphasizes the importance of checking each frame for errors and making necessary adjustments to the script. The tutorial concludes with a reminder to always save work and a farewell message, encouraging viewers to look forward to the next video.

Mindmap

Keywords

💡Transisi

Transisi refers to the transition or movement from one state, scene, or frame to another. In the context of the video, it is a key concept for creating dynamic and interactive content. The script discusses creating transitions between different frames or pages in a digital storytelling context, which is essential for engaging the audience and moving the narrative forward. For example, the script mentions 'kita akan membuat transisi halaman,' which translates to 'we will create page transitions,' indicating the importance of smooth transitions in the storytelling process.

💡Editor

An editor, in this context, refers to a software tool used for creating and modifying digital content, such as animations or interactive stories. The video script mentions using an editor to add transitions, buttons, and other interactive elements to enhance the user experience. The editor allows for precise control over the content, as seen when the script describes adding a 'stop' action to prevent unwanted movement or repetition of frames.

💡Button

A button in digital media is an interactive element that users can click to perform an action, such as navigating to another page or triggering an event. The script discusses creating buttons that, when clicked, cause the story to move to the next frame or page. This is a fundamental concept in interactive storytelling, as it allows the audience to participate in the narrative by making choices that affect the story's progression.

💡Frame

In digital storytelling and animation, a frame represents a single, static image that, when played in sequence with other frames, creates the illusion of motion or change. The video script frequently mentions frames, emphasizing the importance of managing frame transitions to control the flow of the story. For instance, the script describes setting a 'go to next frame' action to move the narrative from one scene to the next.

💡Script

A script in this context refers to the set of instructions or code that defines the behavior of interactive elements within the digital content. The script mentions adding scripts to buttons to control actions such as navigating to the next frame or stopping the animation. These scripts are crucial for creating a responsive and engaging user experience.

💡Mouse Click

Mouse Click is an action performed by the user, which in digital media can trigger various events or actions within the content. The video script describes setting up buttons that respond to mouse clicks, which is a common method of interaction in web and application design. This allows for a more dynamic and user-driven narrative, as seen when the script mentions 'Mouse klik' to trigger a transition to the next frame.

💡Stop

The term 'stop' in the script refers to the action of halting or pausing a particular element or the entire animation. It is used to control the timing and flow of the story, ensuring that transitions and actions occur at the desired moments. For example, the script mentions adding a 'stop' action to a frame to prevent it from moving or repeating unexpectedly.

💡Color

Color is a visual element used in the video to distinguish different frames or to draw attention to specific parts of the content. The script mentions changing colors to differentiate between frames or to create visual cues for the user. This is an important aspect of design, as it helps in guiding the user's focus and enhancing the overall aesthetic of the digital content.

💡Timeline

A timeline in digital media is a sequence of events or actions that occur over time. In the script, the timeline is mentioned in relation to the 'go to next frame' action, which helps in organizing the order of frames and the transitions between them. Managing the timeline is essential for creating a coherent and logical flow of events in the story.

💡Interactive Storytelling

Interactive storytelling is a form of narrative where the audience can influence the plot through their actions, such as clicking buttons or making choices. The video script is focused on creating an interactive story by using digital tools to add elements like buttons and frame transitions. This approach allows for a more engaging and immersive experience, as seen in the script's discussion of creating transitions and adding interactive elements to the digital content.

Highlights

Introduction to creating transitions in an e-learning platform using IMF learning by doing.

Creating a transition page and naming it for clarity in navigation.

Setting up the initial page layout with a white background for visual simplicity.

Adding a new page and navigating between pages using the timeline feature.

Maintaining the cursor for a better user experience during transitions.

Transforming a white box into a clickable button for interactive learning.

Using the 'go to next frame' action to move between frames seamlessly.

Filling in the frame numbers to control the transition sequence.

Saving the project frequently to prevent data loss using control S.

Adding a second page to create a different shape and color for variety.

Changing the color of elements to create a visual distinction between pages.

Creating a circular button and adding a script for 'go to next' functionality.

Adding a script to return to the initial frame for a looped learning experience.

Ensuring that each frame has a 'stop' script to prevent unwanted movement.

Running a test to ensure the transitions work as intended without errors.

Focusing on the correct frame target to avoid navigation mistakes.

Customizing page elements to fit the story, such as a rabbit and turtle race.

Creating additional buttons for different page transitions or locations.

Adjusting the size of elements like lines to ensure they are not too small or large.

Adding a 'go to' script with frame numbers to control the flow of the learning experience.

Ensuring that all actions like 'go and stop' are correctly implemented for smooth transitions.

Finalizing the video with a thank you note and a closing prayer.

Transcripts

play00:00

Assalamualaikum warahmatullahi

play00:03

wabarakatuh Selamat datang di channel

play00:05

IMF learning

play00:07

IMF

play00:09

learning by

play00:14

doing ya kali ini kita akan

play00:17

membuat transisi

play00:22

halaman kita buat namanya kemudian kita

play00:25

buat

play00:28

1080 kemudian anya putih ya kita bisa

play00:33

beri nama ya ini juga bisa diterapkan

play00:37

pada pembelajaran untuk e storyting ya

play00:42

kita bisa buat ini halaman

play00:45

1 dan kita

play00:50

klik bisa

play00:56

du t

play01:04

hal dan halaman 5

play01:13

Oke kemudian kita akan

play01:22

buatnya misalnya kita ingin

play01:25

mempertahankanc kursor dulu supaya

play01:27

kelihatan

play01:30

Oke dan kita bisa membuat sebuah cerita

play01:36

bahwa set itu kita ubah dulu ke War pu

play01:45

Oke Supaya jalan ceritanya atau halaman

play01:50

sat ini bisa pindah ke halaman yang lain

play01:54

maka teman-teman bisa membuat kotak

play01:57

putih ini

play01:58

menjadi button Oke kemudian klik mouse

play02:03

klicknya dan kita go

play02:07

to karena kita tidak hafal maka kita

play02:10

bisa timeline yang go to next frame

play02:17

oke go to next frame Nah di sini kita

play02:20

bisa isi angkanya atau frame-nya sesuai

play02:25

tempat kita akan

play02:28

berpindah misalnya kita buat ini jangka

play02:32

pendek ya kita masukkan saja kalau

play02:35

targetnya adalah frame keduaa

play02:40

oke

play02:42

tadiegeser Ya ini diklik lagi ya untuk

play02:45

munculkanpnya nah seperti ini kita buat

play02:48

dua di sini maka kita

play02:52

closean tersimpan dan jangan lupa juga

play02:55

ya ketika menggunakan editor selalu

play02:57

conttrol S supaya filenya ini akan

play03:01

tersimpan di

play03:03

laptop kalian

play03:05

semuanya dan kita tambahkan halaman

play03:08

kedua karena kita ingin bentuk yang lain

play03:12

maka kita bisa

play03:14

membuat kondisi

play03:17

kita tekan C untuk merubah

play03:20

warnanya

play03:26

hijauing sajaian

play03:30

ya seolah-olah ini e halaman berbeda ya

play03:34

bisa buat seperti iniian

play03:46

Oke ini sudah halaman du ini halaman 1

play03:50

ya kita akan buat lagi ya Misalnya

play03:54

bundar sebelum itu kita buat sini

play04:00

tekan C kita rubah lagi

play04:03

warnanya War hitam

play04:06

kudian kita buat lagi kita tekan R

play04:14

oke nah kita tekan C kita Klik di sini

play04:19

make

play04:20

button Mouse klik kita tambahkan

play04:22

scripnya go to next

play04:30

ini kan masuk pada halaman ketiga ya Nah

play04:33

di halaman ketiga ini belum ada maka

play04:35

kita tambahkan di sini kita buat itu

play04:39

e kita tekan

play04:42

O ya

play04:46

lingkaranian kita rubah warnanya menjadi

play04:51

hitam sini

play04:53

kita tekan lagi kita

play04:56

klik ter kita buat ini button kita Mouse

play05:00

klik lagi kan kita lakukan go to

play05:05

eh Rev

play05:10

frame Kembali ke

play05:13

awal titik koma ya jangan lupa dikasih

play05:16

titik

play05:19

Kom

play05:22

titik kita

play05:25

pastikana sama titik koma

play05:29

Oke kita akan

play05:33

jalankan Nah kalau seperti ini berarti

play05:37

ada satu script yang harus diterapkan

play05:40

pada setiap frame supaya frame ini tidak

play05:44

bergerak ya kita berikan di sini

play05:49

stop seperti ini ya bukan pada buttonnya

play05:53

ya pada halamannya ya diklik halamannya

play05:57

Tan

play05:58

eh

play06:00

defaultnya dan

play06:04

stopian kita juga hal yang sama di sini

play06:07

Klik di sini kita stop

play06:13

oke kemudian kita simpan ya Nah kita

play06:17

akan prakkkan lagi nah secara tidak

play06:20

langsung maka akan berhenti ya tidak

play06:23

Berg kita Klik di sini akan masuk pada

play06:26

frame

play06:27

kedua sini

play06:31

oke oke nah di sini ada yang salah

play06:38

ya tombol ini tidak terjadi maka kita

play06:42

harus rubah

play06:44

ya kita rubah saja ke next

play06:49

frame dan yang penting adalah angka di

play06:52

sini mengarahkan kepada Frame ya kita

play06:56

terus kita

play06:58

simpan lagi

play07:01

kita play kita jalankan Oke Betul jadi

play07:06

kita harus fokus pada frame yang akan

play07:09

dituju Klik di sini di sini di sini Oke

play07:14

jadi teman-teman bisa rubah e halaman

play07:18

ini ya Halaman ini dan halaman ini

play07:21

sesuai dengan cerita yang seperti cerita

play07:25

kelinci dan kura-kura berlari ataupun

play07:28

cerita-cerita Riat yang lainnya ini

play07:30

adalah contoh supaya teman-teman bisa

play07:34

membuat e transisi halaman jadi

play07:37

teman-teman juga bisa buat e tombol yang

play07:40

lain atau lokasi ke halaman yang lainnya

play07:43

Nah kita akan mencobanya di sini ya kita

play07:45

akan buat untuk yang lainnya lagi ini

play07:50

buat sederhana saja ya oke di sini akan

play07:53

ada dua ee Posisi di mana akan berlari

play07:57

kepada halaman yang ke 5

play08:01

atau ya ISC kalau misalnya garisnya

play08:04

terlalu kecil terlalu besar ya kita bisa

play08:07

besarkan di sini kita beri angka 10 Oke

play08:11

dia akan berubah seperti ini Kian kita

play08:15

berikan Kotak di sini untuk kembali ke

play08:17

satu nah kita akan prakikkkan ya kita

play08:20

akan make button e Mouse Click kemudian

play08:25

go to next frame di kembali ke satu

play08:31

kemudian akan pindah ke sini ini akan

play08:34

pindah

play08:36

ke mous

play08:39

clicku

play08:42

next

play08:43

rame

play08:46

5 titik koma Kian kalau yang besar ini

play08:50

eh make button juga kita akan go to

play08:55

nextame

play08:57

eh dua misalnya ya

play09:01

Oke kita

play09:02

nah ketika ini ada yang salah ya yang

play09:06

salah apa di sini

play09:09

oke di sini belum kita berikan stop

play09:14

yaan kita juga berikan Stop di

play09:21

sini ya supaya berhenti tidak mengulang

play09:26

ya kita Klik di sini maka Kara sat di

play09:30

sini kita masuk ke kotak putih Frame 2

play09:34

ya Frame 3 ya di sini ada frame 4 kalau

play09:37

misalnya kita ingin ke frame yang

play09:38

lainnya kita bisa Klik di sini ya ini

play09:41

frame kelima kesatu kembali lagi kembali

play09:46

kembali terus kemudian ke sini Nah di

play09:52

sini ada kesalahan jadi kita harus cek

play09:56

di sini ya

play10:02

harusnya di frame

play10:14

kedua Nah kalau misalnya kita ada

play10:17

masalah e di Go Next frame kita bisa

play10:20

coba go and

play10:28

stop

play10:33

dua ya kita bisa coba go and stop 2

play10:36

kalau misalnya Go Next frame-nya tidak

play10:38

berjalan sesuai Oke kita play di sini

play10:43

kita klik sini ya berhasil ya

play10:48

oke Ini kelima kesatu kedua

play10:53

ketiga du

play10:56

Oke seperti itu e teknik transisi di

play10:59

editor Terima kasih sudah menonton video

play11:02

ini nantikan video yang lain lagi kami

play11:05

akhiri wasalamualaikum warahmatullahi

play11:09

wabarakatuh

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