The GREEDIEST change in FGO history
Summary
TLDRIn this reaction stream, Plushy expresses frustration over new gameplay changes in a game, particularly the addition of append skills four and five, which require more SSR copies and Bond 15 to fully max out a servant's pen skills. This affects completionists and Buster looping strategies, making the game more expensive without providing easier ways to acquire coins. Plushy criticizes the 'greedy' changes and lack of compensation, highlighting the negative impact on player experience.
Takeaways
- đ The speaker, Plushy, is very upset with the newest gameplay changes in a game, particularly the addition of append skills Pend 4 and Pend 5.
- đ° Completionists are affected as they now need eight copies of an SSR to fully max out a Servant's pen skills, which requires a high level of investment.
- đ Append skill 5 allows players to decrease skill cooldowns by one for each match, which can significantly impact gameplay strategies.
- đ The scaling of Append 5 works differently at various levels, with more skills being affected as the level increases.
- đŻ Append 5 is crucial for Buster looping, as it enables the use of skills multiple times, enhancing farming effectiveness.
- đ« Without Append 5, some Buster looping units cannot reach their full potential, creating a divide among players.
- đž The cost for two Append skills is high, requiring 240 coins, and the need for an MP5 character at Bond 15 adds to the expense.
- đ The speaker can no longer rate Buster Loopers based on having enough coins to unlock their full potential due to the new requirements.
- đĄ The game has become more expensive without any implemented fixes or updates to make acquiring servant coins easier.
- đ€ The speaker is personally affected, as they are stuck at Bond 15 with their Coen Dark and unable to max it out due to the lack of a rate-up.
- đ€ The changes are seen as greedy and not well thought out, lacking compensation for the increased costs and effort required by players.
Q & A
What is the main issue discussed in the transcript regarding the game's anniversary update?
-The main issue discussed is the introduction of two new append skills, Pend Four and Pend Five, which require serving coins to unlock, significantly increasing the cost for completionists and affecting gameplay strategies, particularly for Buster looping units.
How does the introduction of Pend Five affect the gameplay?
-Pend Five allows players to decrease skill cooldowns by one for each match, enabling the use of skills multiple times and enhancing the farming effectiveness and potential of Buster looping units.
What is the cost implication of unlocking Pend Five for a player?
-Unlocking Pend Five requires 240 serving coins, which is a considerable amount and makes the game more expensive for players who wish to maximize their characters' potential.
Why are completionists particularly upset with the new changes?
-Completionists are upset because they now need eight copies of an SSR at Bond 15 to fully max out a Servant's pen skills, which is a very resource-intensive and 'whale' behavior not accessible to all players.
How does the new append skill system affect the evaluation of Buster looping units?
-The evaluation of Buster looping units now has to consider whether a player has the necessary append skills, specifically Pend Five, to unlock their full potential in farming, which was not a factor before the update.
What is the impact of the new changes on players who are not willing to spend heavily on the game?
-Players who are not willing to spend heavily may find it difficult to keep up with the new requirements for maximizing their characters, leading to a potential imbalance in gameplay and a less enjoyable experience.
What is the specific example given in the transcript to illustrate the impact of Pend Five on gameplay?
-The example given is of a character starting the game with Pend Five unlocked, which allows the skill cooldown to decrease automatically when activated, affecting the strategy for Buster looping, such as with Arade, Brunadol, and Oberon.
How does the new append skill system scale with levels?
-At level one, Pend Five can be applied to any one skill activated first. At levels six to nine, it can be applied to two different skills, and at level ten, it can be applied to all three skills, but not multiple times on the same skill.
What is the player's current situation with their Servant, Coen, and why are they stuck?
-The player is stuck because they have Coen at Bond 6 and need two more copies to max out the Servant, but they have already used their Grand SSRs without getting Coen, and there is no rate-up for Coen, making it difficult to acquire the necessary copies.
What is the player's concern about the game's evocation shop?
-The player is concerned that the evocation shop has not been updated with more coins to compensate for the increased cost of unlocking append skills, making it harder for players to acquire the necessary resources.
What is the player's overall sentiment towards the game changes discussed in the transcript?
-The player's sentiment is negative, describing the changes as 'egregious' and 'greedy', and expressing frustration with the lack of consideration for players' welfare and the absence of fixes or updates to make acquiring servant coins easier.
Outlines
đ Discontent with New Gameplay Mechanics
Plushy expresses frustration with the latest updates to a game, specifically the addition of two new append skills, Pend Four and Pend Five, which require serving coins. This change affects completionists who now need eight copies of an SSR at Bond 15 to fully maximize their servants' pen skills. The most contentious issue is Append Five, which reduces skill cooldowns, impacting Buster looping strategies and the farming effectiveness of servants. The game has become significantly more expensive due to the increased number of coins and bonds required for these new skills, without any compensatory mechanisms or updates to acquire servant coins more easily.
đĄ Criticism of Evocation Shop and Lack of Compensation
Continuing the critique, the script addresses the lack of updates to the evocation shop, which does not provide additional coins to players. The speaker is usually not this negative about game changes but finds this particular update to be egregious, as it does not consider the welfare of the players and their in-game servants. The update is seen as greedy and lacking in consideration for the player base, especially those who invest time and resources into the game.
Mindmap
Keywords
đĄAppend Skills
đĄSSR
đĄBond 15
đĄServant
đĄSkill Cooldown
đĄBuster Looping
đĄPen Skills
đĄS-Turn Cooldown
đĄFarming Effectiveness
đĄCoins
đĄCompletionist
Highlights
Introduction of two new append skills, Pend Four and Pend Five, in the game.
New skills require serving coins, increasing the demand for in-game currency.
Completionists are upset due to the need for eight copies of an SSR to fully max out Pen Skills.
Append Five allows for skill cooldown reduction, impacting gameplay strategy.
Append Five's effect scales with its level, unlocking more skills as it levels up.
Buster looping relies heavily on skill cooldowns, which are now affected by Append Five.
Append Five enables using skills multiple times, changing the dynamics of Buster looping.
Farming effectiveness and solo servant performance are now influenced by Append Five.
Buster looping units may not reach full potential without Append Five.
The cost of acquiring two Append skills is 240 coins, making the game more expensive.
Players need more Bonds to unlock Append skills, particularly for MP5 characters.
The game's cost has increased without any implemented fixes or updates for easier coin acquisition.
The lack of updates to the evocation shop leaves welfare servants without additional coin sources.
The speaker is unable to max out their Coen Dark due to the new requirements and lack of rate-up.
The need to pull eight copies for a completionist approach is highlighted as a significant challenge.
The speaker expresses frustration with the game's changes, calling them 'egregious'.
Transcripts
hey everybody plushy here so if you have
tuned in to the uh reaction stream with
me and autoban and Rio for this year's
anniversary you could see that I'm very
upset with the newest gameplay changes
that added to the game basically they
added two more append skills a pend four
and a pend five which also of course
takes serving coins just like the first
three append skills so first and
foremost this makes completionists
obviously very upset because now I need
eight copies of an SSR and the SSR has
to be Bond 15 for me to fully max out a
Servants of pen skills but obviously
that is a very whale thing not everybody
wants to max out their servant but the
problem comes in when you look at append
five specifically so append five the way
it works is that it for each match will
allow you to decrease your skills cool
down by one so what do I mean by that so
for example as you can see here I start
out the game with this character and I
have my append five unlocked I click the
skill and look at the skill cool now it
actually goes down by One automatically
when I press it and the scaling for this
append skill works like this so at level
one you can do this for any one of your
skills the first one you
activate and level 6
to9 you can activate two different
skills and then have this effect happen
and of course at level 10 you can
activate all three of your skills and
have this
happen and you cannot have this happen
multiple times on the same skill so why
is this important this is important
because Buster looping very much rely on
a pen uh cool Downs so take for example
arade
brunadol to do double Coy and light
Buster looping with plug Oberon while
using black gril cuz her battery skill
is S turn cooldown so you can't use it
multiple times but now with this append
five skill you can use it multiple times
so a servant's farming Effectiveness
would be greatly affected whether you
have a pen five or not and of course
this will also affect solo servant
sometimes this allow you to refresh your
skills very quickly for the first round
um but the most important change that
this will affect is of course Buster
looping
units and the problem with that arises
because now there's going to be Buster
looping units that cannot unlock their
full looping potential if you don't have
a pen five and there's also Buster
Loopers that need a pen two as well so
now you would at the very least need two
append skills unlocked for a servant to
to unlock their full potential in terms
of farming at least for Buster Loopers a
lot of them at the very least because
with a shorter cooldown you are able to
use at the very least their damage
steroids twice earlier so their second
wave damage would be way higher than it
used to be for
example and do you know how many coins
you need for two aens well 240 and do
you know how many Bond you need for an
MP5 character for enough coins to do two
aend Bond
14 so you can no longer you know
whenever I rate a servant now for Buster
Loopers I can no longer rate them as if
you have enough coins to unlock their
full potential
anymore the game just got insanely
expensive and they did not Implement any
form of fixes or updates or any easier
way to Quire servant
coins so for example I'm very upset cuz
I'm stuck here with my co and dark at
MP6 you know Bond 15 I need two more
copies by the way you want to max out a
servant you need eight copies at Bond 15
to fully max out a servon which is
dumb and now because there's no Coy and
dark rate up and I used both of my gssrs
without getting Coy and dark
guess what I'm stuck here without able
to Max my Coen dark and if summer Coen
actually happens you know at Banner 2
I'm obviously going to be super happy if
I also want to play this completionist
game I need to pull eight
copies and I can only unlock all of my
pens when she's at Bond 15 which is
going to take more than a year so yes
this change was very greedy they did not
think of any way to compensate this and
also for people who like their welfare
servants guess what they did not update
their evocation shop with more coins so
you're just as well
congratulations I'm usually not that
negative about fgo changes but this is
egregious
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