How to use Logic Pro X's Drum Machine Designer
Summary
TLDRIn this tutorial, Mr. Calderon from Splice delves into the revamped Drum Machine Designer in Logic Pro 10.5. He guides viewers through creating custom drum kits by dragging and dropping samples from Splice, utilizing the intuitive interface and sequencer. The video also covers adding effects and third-party plugins, micro-editing tools for sound shaping, and saving custom kits for easy access. Calderon concludes by demonstrating how to incorporate these kits into music production, showcasing the tool's fun and powerful capabilities.
Takeaways
- đ¶ Mr. Calderon introduces the new features of Drum Machine Designer in Logic Pro 10.5, highlighting its revamped capabilities.
- đ Dragging and dropping samples from Splice is a key workflow in creating custom drum kits within the Drum Machine Designer.
- đ ïž The Quick Sampler engine is the primary engine for the Drum Machine Designer, allowing for extensive sound editing and tweaking.
- đ The script demonstrates how to add effects and stock or third-party plug-ins to the drum pads for enhanced sound design.
- đ” Mr. Calderon shows how to assemble a drum kit by dragging samples directly into the drum pads.
- đ The browser within Logic Pro can be used to select and drag samples to the drum pads for kit creation.
- đ Micro editing tools are available for detailed sound shaping, accessible through the track header and the drum machine designer interface.
- đ The ability to add plug-ins directly to individual drum sounds for further sound development is a notable feature.
- đ€ Live samples can be recorded directly into a pad, offering a dynamic approach to creating custom drum sounds.
- đŸ Saving custom drum kits is made easy through the library, allowing for quick access and use in future projects.
- đ The sequencer in Drum Machine Designer is intuitive and allows for pattern creation and editing, demonstrated with a baseline example.
Q & A
Who is the presenter of the tutorial discussing the new drum machine designer?
-The presenter of the tutorial is Mr. Calderon, representing Splice.
What software update is Mr. Calderon discussing in the tutorial?
-Mr. Calderon is discussing the latest version of Logic 10.5 update.
What are the main features of the Drum Machine Designer in Logic 10.5 that Mr. Calderon covers?
-The main features covered include dragging and dropping samples from Splice, creating custom drum kits, saving the kits, exploring the intuitive interface, and using the sequencer.
How can samples be added to the Drum Machine Designer in Logic 10.5?
-Samples can be added by dragging and dropping them into the pads, using the browser to select samples from the desktop, or by dragging samples directly to the track header.
What is the 'Quick Sampler' and how is it used in the Drum Machine Designer?
-The 'Quick Sampler' is the primary engine of the Drum Machine Designer, used for adding samples to the pads and for micro-editing tools to shape the sound.
Can effects and plug-ins be added to the Drum Machine Designer, and if so, how?
-Yes, effects and both stock and third-party plug-ins can be added by clicking on the '+' button to create a new instrument and then selecting the desired effect or plug-in from the track header.
How can a live sample be recorded directly into a pad in the Drum Machine Designer?
-A live sample can be recorded by selecting the '+' to create a new track, choosing 'Quick Sampler', going to the 'Recorder' option, selecting the input source, and then recording the sample by lowering the meter threshold.
What is the process for saving a customized drum kit in the Drum Machine Designer?
-To save a customized drum kit, one needs to go to the library by pressing 'Y', double-click on the instrument slot for Drum Machine, go into the bank, and select 'Save' to name and save the kit.
How can a saved drum kit be accessed and used in a new track?
-A saved drum kit can be accessed by going to the 'User Patch' under the library, selecting the saved instrument, and then creating a new software instrument track with the Drum Machine Designer.
What is the purpose of the sequencer in the Drum Machine Designer and how is it used?
-The sequencer in the Drum Machine Designer is used for creating and editing drum patterns. It can be opened by control-clicking in the workspace and selecting 'Create Pattern Region', and patterns can be edited by tapping in the sequencer grid.
How does Mr. Calderon suggest incorporating custom drum kits into music production?
-Mr. Calderon suggests using the custom drum kits by creating pattern regions in the sequencer and combining them with other elements like basslines to develop a full music production.
Outlines
đ¶ Introduction to Drum Machine Designer in Logic Pro 10.5
In this introductory paragraph, Mr. Calderon, representing Splice, sets the stage for a discussion on the revamped Drum Machine Designer feature in Logic Pro 10.5. He outlines the agenda, which includes exploring the process of dragging and dropping samples from Splice to create custom drum kits, saving these kits, and understanding the interface and sequencer. He also promises to demonstrate how to incorporate these custom kits into music production, hinting at the versatility and power of the tool.
đ§ Building Custom Drum Kits with Drum Machine Designer
This paragraph delves into the technical aspects of constructing custom drum kits using Drum Machine Designer. Mr. Calderon explains how to assign the software instrument, use the Quick Sampler engine for dragging in samples, and add effects and plug-ins to these sample pads. He also discusses micro-editing tools for sound shaping and the ability to add third-party plug-ins for further sound development. The paragraph includes a step-by-step guide on initiating a kit, selecting samples, and using the track header for more in-depth editing and sound enhancement.
đ€ Live Sample Recording and Saving Custom Kits
In this segment, Mr. Calderon introduces the capability of recording live samples directly into a pad, which is particularly useful for beatboxers and those looking to incorporate live instrumentation. He demonstrates the recording process, including setting the input, adjusting the meter threshold, and editing the captured sample. Following this, he guides viewers on how to save their customized kits for easy access in Drum Machine Designer, detailing the steps to navigate the library, save the kit, and later retrieve it for use in new tracks.
đ Advanced Techniques and Final Thoughts on Drum Machine Designer
The final paragraph wraps up the tutorial with advanced techniques such as creating pattern regions and using the sequencer to develop drum patterns. Mr. Calderon shows how to create and manipulate drum patterns, adjust the number of steps in the sequencer, and integrate these patterns with a baseline. He also emphasizes the vast potential of Drum Machine Designer, acknowledging that the tutorial has only scratched the surface of its capabilities. The paragraph concludes with a call to stay tuned for more Logic Pro 10.5 features, a subscription reminder, and thanks to Splice and the audience.
Mindmap
Keywords
đĄDrum Machine Designer
đĄSplice
đĄQuick Sampler
đĄSamples
đĄPads
đĄChannel Strip
đĄEffects
đĄSequencer
đĄLive Sample Recording
đĄUser Patch
Highlights
Introduction to the new drum machine designer in Logic Pro 10.5.
Discussion of workflow around the revamped drum machine designer.
How to drag and drop samples from Splice into the drum machine designer.
Creating custom drum kits and saving them in the new interface.
Exploration of the intuitive interface and sequencer of the drum machine designer.
Demonstration of incorporating custom drum kits into music production.
Using the quick sampler engine for adding samples and effects.
Adding stock and third-party plug-ins to the drum machine designer.
Building a drum kit by dragging samples into pads.
Using the browser to select and drag samples for the drum kit.
Pro tip for initiating a kit using the track header.
Micro editing tools available for sound shaping in quick sampling.
Accessing channel strip and audio effects for individual drum sounds.
Ability to add plug-ins directly to individual drum sounds.
Recording live samples directly into a pad for beatboxing or live instrumentation.
Saving custom drum kits for easy access in the library.
Using saved custom drum kits in new tracks and projects.
Creating pattern regions and using the sequencer for drum programming.
Incorporating the sequencer for creating drum patterns with different sounds.
Final thoughts and thanks to Splice for the tutorial.
Transcripts
what's up everyone my name is mr
calderon and on behalf of splice
i'll be discussing my workflow around
the new drum machine designer
it was recently revamped in the latest
version of logic 10.5 update
in drum machine designer we're going to
go over dragging and dropping samples
from splice creating your own custom
drum kits
and then learning how to save it also
we'll explore its intuitive interface
along with this cool sequencer last but
not least i'll demonstrate to you
how i incorporate my own custom drum
kits for my production
all right with all that being said let's
get to it software instrument that i'm
about to create
and to the left we have our channel
strip corresponding to the track
we're gonna go to the instrument slot
and assign drum machine designer
now the drum machine designer as you can
see here the window
looks exactly like his previous
iteration but under the hood
you have quick sampler which is his
primary engine
aside from dragging and dropping samples
into these pads
which serve as placeholders you can also
add effects
and stock plug-ins as well as
third-party plug-ins
if you wanted to trigger instruments
from within these pads which is really
cool
so let's get started let's show you how
to start building a drum kit
i'm going to go ahead and drag over our
splice app here
and i'm just going to go ahead and drag
in
a couple of samples just to show you how
easy it is to start assembling
your kit now that's one way to
[Music]
initiate a kit the other way i'm going
to tap on the letter f
and that's going to open our browser
here in the top
right corner and from the browser i have
a few samples on the desktop i'm going
to go ahead and actually choose
a couple of these here
all right that's good enough i'm going
to drag
to a pad and drop and there you have it
go ahead and tap on f to hide the
browser and
i'm going to close the strum machine
window
and i want to show you another way this
is sort of like the pro tip way
and i'm going to tap on f again and i'll
choose couple more
batch here out of the list
i'm gonna go over and drag it over to
the track header
and what happens is a window appears
indicating what type of track do i want
to create i'm going to choose drum
machine designer
this is another way of initiating
a kit in a drum machine
now that i have all these
kits here as i mentioned before you have
the quick sampler engine in drum machine
for example we have this kick that's
selected
and right underneath we have this sub
window where we have these
micro editing tools that are part of
quick sampling now if i wanted to dive a
little deeper
in shaping this kick i can go ahead
refer to my track
header where i have the drum machine
designer set up and as i uh mentioned
earlier
these pads represent subtracts
so every instrument that's on a pad is
an individual subtract
and we see that represented here on this
list by the track header
i'm going to select the kick and then
i'm going to double click
on the instrument slot and here is
the quick sampler window with far more
editing tools to shape
and tweak your sound the other aspect of
it which i mentioned before
is the ability to actually add a plug-in
so for example if i click on this plus i
create a new instrument
and i'm going to refer to the track
header here instrument 15
just like instrument 15 that we have
here in the channel strip
i'm going to go to the instrument slot
and add
drum synth so
i can go ahead and shape and develop
my kicks right from here or snares or
percussions hats and cymbals
that's pretty cool you can also do that
with a third-party plug-in as well
one more thing that i wanted to show you
that if we go to any instrument doesn't
matter which one it is let's
choose the snare i can refer to
the track here on the track header and
the reason why i'm going there is to be
able to access the channel strip
and i'm going to go to the audio effects
slot and i'll add
let's say space designer reverb here and
let's trigger that sound
there you go so that's our snare with
the reverb
all right as i mentioned before you also
have the capability of
recording a live sample directly into a
pad
if you're a beat boxer and you have
ideas to perform with live
instrumentation
you can record it and capture it with
your mic right into a pad so i'm going
to go ahead and actually select this
plus
and it's going to create a new track and
that's track
16 or instrument 16 i'm going to go
ahead and select it here
and go to the instrument slot and choose
quick sampler
in our window pane underneath here we're
going to go to recorder
and we're going to choose the input as
input 1 that's where my mic
is plugged into and we're going to lower
this
meter threshold here to trigger the
recording and i'm gonna go ahead and
start recording some things
so let's uh audition those sounds
i think i like the middle one so i'm
going to grab this anchor and trim
the starting point and i'm going to go
to the anchor on the bottom
right cut the end point
of the sample let's hear what that
sounds like i can also
pinch out with my fingers on the
trackpad
to zoom in and let's hear what that
sounds like
all right sounds good okay so now let's
talk about how to
save your kit that you've customized
and you want to get it all accessible
from drum machine designer so we're
going to go over
to the library if we
tap on the letter y the library opens up
and we're going to go ahead and double
click on the instrument slot
for drum machine once we do that
it's going to take us into the bank
for drum machine designer and on the
bottom right we're going to select save
and we're going to name it
house kit let me actually minimize this
and then we're going to save it all
right so now
let's go ahead and delete all the tracks
here
then we're going to choose a software
instrument
now we're going to go over and look for
the instrument that we saved in drum
machine designer i'm going to go ahead
and
select that again for the track
i'm gonna select the letter v to hide
this window because we don't need that
open right now
go over here to the user patch under
library
and there it is so let's go ahead and
open up a new track
command option or alt n
create a new software instrument let's
go to this
instrument slot choose drum machine
designer
go to my library on the left
choose the user patch splice synth wave
the custom patch that i created and i
have some regions here
[Music]
baseline
okay so i'm gonna grab the new
instrument
with the drum machine and i'm going to
control click in my workspace here
and create pattern region that opens up
my sequencer
once i have it open i can also tap on e
to hide it
e to display it again so here my drums
on the left on the upper right hand
corner you have your steps
and that can be changed i'm just going
to leave it 16 for now
for the sake of showing you guys how to
get started so with that baseline i kind
of hear four on the floor
let me go ahead and tap in my patterns
here
i'm going to solo it
[Music]
all right so notice how it ended i'm
going to highlight
my region command minus
tap on the letter u to create a cycle
let's play that back
[Music]
all right so let's hear that with the
base
[Music]
i'm gonna hold down option and drag
and i create another pattern here and
within the pattern
we're looking at it down here i'm going
to
use close hats let's see what that
sounds like
[Music]
i hope everyone enjoyed this topic as
you can see from the tutorial
we barely tap the surface to such a fun
and powerful tool
in drum machine design stay tuned to
splash channel
for videos related to logic pro 10.5
latest features
also make sure to subscribe i want to
take the opportunity to thank splice
for having me i'm mr calderon thank you
all for watching
until next time
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