Using VR, AR and MR in Instruction

Faculty Academic Center of Excellence at Towson
13 Oct 201703:15

Summary

TLDRThis video introduces the exciting possibilities of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in education. VR transports students to simulated environments, allowing exploration of places like Mars or the human body from the classroom. AR blends the real world with digital enhancements, improving engagement through interactive apps. MR merges both VR and AR, creating immersive educational experiences. With just a smartphone, a headset, and an app, educators can revolutionize how students learn and perceive the world. The video encourages viewers to explore these technologies for more interactive learning experiences.

Takeaways

  • 🌍 Students can now explore new worlds and experiences through revolutionary technologies like Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR).
  • 👓 Virtual Reality (VR) immerses users in a completely computer-generated environment, allowing exploration of places and scenarios without leaving the classroom.
  • đŸ“± To experience VR, all you need is a smartphone, a VR headset (e.g., Google Cardboard, Oculus Rift), and a VR app, many of which are free or affordable.
  • 🧠 VR can be applied to various fields, from exploring the human body to traveling the world virtually.
  • 🌐 Augmented Reality (AR) merges the digital and real world by overlaying digital content on physical objects or locations, enhancing engagement.
  • đŸ“Č AR can be accessed using smart devices like smartphones or tablets, but requires specific apps to view augmented objects, with examples like Snapchat and PokĂ©mon Go.
  • 📚 AR has great potential in education, allowing for interactive assignments and enhancing learning experiences.
  • 🔄 Mixed Reality (MR) combines both VR and AR, allowing digital and physical objects to coexist and interact within the same environment.
  • 💡 MR is still emerging, with new headsets like Windows HoloLens and others available for developers, and the educational community is exploring its benefits.
  • 🎓 The immersive experiences from VR, AR, and MR may be virtual, but they can have real learning impacts, offering new ways to teach and understand the world.

Q & A

  • What is virtual reality (VR) as described in the script?

    -Virtual reality (VR) is a computer-generated simulation or replacement of one's environment that virtually places you in another world, time, or place. It allows users to explore environments like the surface of Mars or even the human body without leaving the classroom.

  • What basic items are needed to experience virtual reality?

    -To experience virtual reality, you need three basic items: a smartphone, a VR headset (such as Google Cardboard, Smartphone VR HMD, or Oculus Rift), and a VR app to take you to the virtual environment.

  • Can virtual reality apps be accessed for free?

    -Yes, there are quality virtual reality apps available for free, but there are also paid apps that offer more advanced features.

  • What is augmented reality (AR) and how does it differ from virtual reality?

    -Augmented reality (AR) is a combination of the real world and digital content. Unlike virtual reality, which replaces the entire environment, AR adds digital elements to the real-world environment. This is done using a smart device or tablet, and requires the use of an app.

  • Can you provide examples of popular augmented reality (AR) apps?

    -Popular examples of augmented reality (AR) apps include Snapchat FaceMash and Pokémon Go. These apps allow users to interact with digital content in the real world.

  • What is mixed reality (MR) and how does it enhance learning?

    -Mixed reality (MR) is a technology that combines elements of both AR and VR, allowing digital and physical objects to coexist and interact. This technology offers unique ways to deliver educational content and engage students in new immersive experiences.

  • What are some mixed reality headsets mentioned in the script?

    -Mixed reality headsets mentioned in the script include Windows HoloLens, Acer, and HP headsets. These devices are currently designed for developers and will be available in the market soon.

  • How does augmented reality (AR) enhance teaching and learning?

    -Augmented reality enhances teaching and learning by allowing educators to create interactive assignments and engaging experiences. It immerses students in a more dynamic learning environment by combining real-world and digital elements.

  • How do VR and AR technologies transform the way students see and understand the world?

    -VR and AR technologies allow students to explore environments and concepts in a more immersive and interactive way. This change in perspective leads to a deeper understanding of the world and can alter how students perceive and engage with learning material.

  • What message does the script convey about the potential of immersive learning technologies?

    -The script highlights that immersive learning technologies like VR, AR, and MR can revolutionize education by providing experiences that were once impossible, such as exploring distant planets or interacting with marine life, all within the classroom. These technologies change how students learn and understand the world, offering real learning results.

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Étiquettes Connexes
Virtual RealityAugmented RealityMixed RealityImmersive LearningEducation TechnologyInteractive TeachingClassroom ToolsStudent EngagementVR HeadsetsAR Apps
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