Introductory fxDreema course. Video 5. The blocks (part 1)
Summary
TLDRThis video tutorial delves into the essential features of the Builder's block system, guiding viewers on how to select, move, and connect blocks within the design area. It introduces the concept of input and output dots, explaining how to establish connections between blocks to create a functional sequence. The video also touches on the unique ID numbers of blocks, their significance, and the various working tools available, such as adding titles, resizing, detaching, and deleting blocks. It serves as a foundational guide for users new to the Builder platform, setting the stage for more advanced topics in subsequent videos.
Takeaways
- 🔧 The video demonstrates how to use blocks in the Builder, focusing on the display menu's 'indicator rise' block.
- 🖱️ Blocks can be selected by hovering and left-clicking, then dragged into the design area to be incorporated into a project.
- ℹ️ An information icon provides details about a block's name, programmed actions, and outputs when clicked.
- 🔄 Blocks can be moved within the design area by dragging, indicated by a four-hour cross cursor.
- 🔗 Connections between blocks are made by linking output dots to input dots, creating a connection line that unites them.
- ❌ It's possible but not advisable to connect a block's output dot to its own input dot, as it causes an endless loop.
- 🔀 Multiple connecting lines can be created from one origin block to many destination blocks, and vice versa.
- 🆔 Each block has a unique ID number, which can be modified by typing a new one over the existing number.
- ✂️ The 'cut' tool allows moving a block to a new position or tab without changing its ID number.
- 📋 The 'copy' tool creates an exact copy of a block with a new, unique ID number when pasted in a new location.
- ❌ The 'delete' tool permanently removes a block, with no option to undo this action.
Q & A
What is the main focus of the video?
-The main focus of the video is to demonstrate how to use the key elements of the Builder, specifically its blocks, and how to incorporate them into a project.
How do you select a block in the Builder?
-You select a block in the Builder by hovering the mouse pointer over it and then left-clicking when the pointer turns into a hand icon.
What does the question mark icon in the display menu signify?
-The question mark icon in the display menu is an information icon. Clicking on it opens a window that provides details about the block, including its name, programmed function, and outputs.
How can you move a block within the design area?
-To move a block within the design area, you hover the pointer over the block until it turns into a four-pointed cross, then left-click and drag it to the desired location.
What are the white and orange dots on blocks used for?
-The white dot is the input half-dot, and the orange dot is the output half-dot. They are used to connect blocks to one another within the design area.
How do you create a connection between two blocks?
-You create a connection by dragging the output dot of one block to the input dot of another block, which creates a connecting line between them.
What happens if you connect a block's output dot to its own input dot?
-Connecting a block's output dot to its own input dot will cause the block to enter an endless execution loop, which will prevent it from functioning properly.
How can you remove a connecting line between blocks?
-To remove a connecting line, hover the pointer over the line until it visually increases in width, then right-click on it.
What is the significance of the ID number on each block?
-The ID number on each block is a unique identifier. Each new block added to the project receives a different ID number to ensure they never share the same one.
What tools are available when you right-click on a block?
-When you right-click on a block, you can access tools such as 'Add Title', 'Resize', 'Detach', 'Information', 'Cut', 'Copy', and 'Delete'.
What does the 'Resize' tool do?
-The 'Resize' tool reduces the size of the selected block, which can be useful when optimizing space in a crowded design area.
What is the purpose of the 'Detach' tool?
-The 'Detach' tool is used to disconnect a block from all its input and output connecting lines at once, rather than removing them individually.
How does the 'Cut' tool differ from the 'Copy' tool?
-The 'Cut' tool moves a block from its current position to a new one without creating a copy, whereas the 'Copy' tool creates an exact duplicate of the block and adds it to the project with a new ID number.
What is the consequence of using the 'Delete' tool on a block?
-Using the 'Delete' tool removes the block permanently. There is no undo option, so once a block is deleted, it cannot be recovered.
Outlines
🛠️ Block Selection and Connection Basics
This paragraph introduces the process of selecting and connecting blocks within the Builder's interface. Users can select blocks from the display menu, such as 'indicator rise,' by hovering and left-clicking. Blocks are moved to the design area by dragging. An information icon provides details about the block's functionality and outputs. Blocks can be rearranged within the design area by dragging, and they have input and output dots for connections. Connections are established by linking output dots of one block to the input dots of another. The paragraph also warns against creating endless loops by connecting a block's output to its own input and explains how to remove connections. It concludes with a mention of the unique ID number assigned to each block, which is crucial for their identification within a project.
🔧 Block Tools and Operations
The second paragraph delves into the various tools available for manipulating blocks in the Builder. These tools include 'add title' for renaming blocks, 'resize' for adjusting block size to optimize space, and 'nadech' for detaching all connections at once. The 'information' tool provides a review of block functionalities, while 'cut' allows for moving blocks to new positions or tabs without changing their ID. The 'copy' tool creates an exact duplicate of a block with a new ID, and 'delete' permanently removes a block without the possibility of recovery. The paragraph emphasizes the importance of these tools for efficient block management and project organization.
Mindmap
Keywords
💡Builder
💡Blocks
💡Display Menu
💡Indicator
💡Input and Output
💡Connections
💡Time Filter
💡ID Number
💡Tools Window
💡Endless Execution Loop
💡Execution Order
Highlights
Introduction to the main features of key elements in the Builder's blocks.
Demonstration of how to select and use blocks from the display menu.
Tutorial on connecting blocks using input and output dots.
Explanation of the information icon and its role in providing block details.
Guidance on moving blocks within the design area.
Description of block connections and how to create them.
Instructions on removing connecting lines between blocks.
Warning about creating endless execution loops by connecting a block's output to its input.
Capability to connect multiple blocks to a single origin block.
Importance of each block's unique ID number and its role in the project.
How to modify a block's ID number.
Introduction to the working tools available for blocks.
Explanation of the 'Add Title' tool for customizing block names.
Use of the 'Resize' tool to optimize space in the design area.
The 'Detach' tool for disconnecting all connections from a block at once.
The 'Information' tool to review block functionalities.
Utilizing the 'Cut' tool for moving blocks to new positions or tabs.
The 'Copy' tool to create and paste exact copies of blocks.
The 'Delete' tool for permanently removing a block from the project.
Note on the irreversible nature of the 'Delete' action in the Builder.
Transcripts
[Music]
in this video we'll see the main
features of the key element of the
Builder its blocks we already saw in a
previous video where we can find them
now it's time to use them let's select
one belonging to the display menu
conditions for indicators for example
now we hover the mouse pointer on
indicator rise the pointer is at hand
now this means you can select this block
by left clicking right when we do it we
can see it on the pointer and we can
then drag it into the design area this
is how we will incorporate new blocks to
our project if we move the pointer again
on the display menu we will also see a
question mark available on the left this
is an information icon a window pops up
when click on it here we will find the
blocks name what it's programmed to do
and its outputs
blocks can be moved from any current
position to any other one within the
design area by dragging them we just
need to move our pointer on the block
and it will become a four-hour cross now
we left-click and drag it wherever we
wish all blocks have one white input
half dot and at least one orange output
half dot some of them as is the case of
this example have a second yellow output
half dot dot areas to connect blocks to
other blocks let's see how on this
occasion we will select a new one from
the time filter display called
once a day
we can see the same input and output
health thoughts in it
connections are made by linking origin
block output dots to destination block
input dots in our example we'll do it
from once a day to indicator rise so we
move our pointer to the orange health
dot and left click on it it will become
a full dot now then we simply drag it to
the destination input dot the connection
line is created that will be uniting
both of them if we move any of the
blocks the connection is held
a connecting line can be removed by
moving our pointer on it until its width
is visually increased then we simply
right-click on it we can create and
remove as many connecting lines as
required by your project you will notice
that it is technically possible to
connect any blocks output dot to its own
input dot the connection line will be
created normally however that will cause
the block to enter into an endless
execution loop that will cause it not to
work properly if you do this
accidentally just remove it as explained
we can create an unlimited amount of
connecting lines from one origin block
too many destination blocks
[Music]
you
[Music]
as well as the opposite
the EA will execute all blocks in the
other established by those connecting
lines in our example this one will
always be the first then those below it
and finally this one an important block
feature is its ID number each one has a
unique identity number on its left every
new block added to the project will be
given a different one so that they will
never share the same ID number
we can modify it just by moving our
pointer there and typing the new one the
importance of this ID number will be
explained later in the course
now let's see what working tools are
available for blocks if we right click
on any of them we will see its tools
window in this video we will focus on
the most common only the others will
also be explained later in the course
the first one is added title
we can customize our blocks name by
selecting it this will position an
addition cursor with which we will type
the text we want once completed we will
click on done titles can be modified as
many times as required the next tool is
called resize
by selecting it our blog will be reduced
in size this can be useful when the
design area is full of blogs and we need
to optimize individual space if we hover
over it returns to its normal size for a
few seconds to recover it permanently we
need to select resize again and wait for
a few seconds before doing any other
action
[Music]
the next tool is called nadech
this is used when we want to disconnect
the block from all its input and output
connecting lines at once instead of
doing it one by one as explained before
there is no undo detach option when
selected we need to create all those
removed connections again if we did it
accidentally
the next tool is called information if
we selected the same blocks information
window explained before will pop up here
we can review its functionalities
whenever we want
[Music]
the next tool is called cut
we can use it when we want to move a
block from its current position to a new
one this is especially useful when we
need to do it from one tab to another
when we select this option we move to
the new tab and then right-click on the
position we want the block to be pasted
it's ID number will not be changed
the next tool is called copy
we will use it to create an exact copy
of this block and paste it in this tab
or in a different one this works like
the cut tool but we will have a new
block added to the project now so a new
different ID number will be assigned to
it finally the delete tool will remove
the block permanently please note that
there is no undo delete option in the
Builder once removed a block can never
be recovered in our next video we will
complete the description of blocks
[Music]
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