Q&A: What will be the day 1 experience for Dedicated Servers?

Satisfactory Clips Archive
4 Sept 202402:24

Summary

TLDRThe video script discusses the day one experience for dedicated server users, emphasizing that servers will update alongside the game release. The developer clarifies that dedicated servers do not lag in updates due to oversight but rather due to distribution processes on platforms like Steam and Epic. Extensive work has been done to improve dedicated server performance, and the team is confident in a positive user experience. Documentation for the HTTP service API is planned but not yet confirmed. The script also addresses third-party service providers, stating that they receive updates simultaneously with users and should promptly update their servers.

Takeaways

  • đŸ”„ Dedicated servers will be 'on fire' and launch with the game, indicating an exciting and robust launch.
  • 📄 There is a plan for documentation for the HTTP service API, although it hasn't been double-checked recently.
  • 🎼 Dedicated servers will update with the game, aligning with the usual update process.
  • 🕒 There might be a delay in dedicated servers appearing in the client due to distribution methods on Steam and Epic.
  • đŸ› ïž The team has spent considerable time fixing issues with dedicated servers, aiming for a smooth experience.
  • đŸ“č Videos have been created to address issues and improvements related to dedicated servers.
  • 🔧 Further work on dedicated servers has been ongoing even after video creation.
  • đŸ’» A significant portion of game testing is conducted on dedicated servers, ensuring quality and performance.
  • 🌐 Dedicated servers will update simultaneously with the game, aiming for consistency.
  • đŸ€·â€â™‚ïž The update process for third-party dedicated server services is uncertain, as it depends on the service providers themselves.

Q & A

  • What is the day one experience expected for dedicated servers?

    -The dedicated servers will update with the game as it always does. The developer has spent a lot of time fixing issues and improving the experience, so they hope the day one experience will be good.

  • Will dedicated servers launch with the game?

    -Yes, dedicated servers will update at the same time as the game launch.

  • Is there documentation available for dedicated servers on day one?

    -The plan is to have documentation for the HTTP service API, but the speaker hasn't double-checked the latest status.

  • What is a common misconception about dedicated server updates?

    -A common misconception is that dedicated servers are not updated when the game updates. However, this is not true; it's related to how servers are distributed on platforms like Steam and Epic.

  • How do dedicated servers update, and why might they not appear immediately in the client?

    -Dedicated servers update through commands like 'steam command', but they might not immediately appear in the client due to distribution methods on platforms like Steam and Epic.

  • What has been done to improve dedicated servers since the last update?

    -The developer has worked on fixing issues and has created videos about dedicated servers. Even after these efforts, they have continued to work on improvements.

  • How much testing is done on dedicated servers?

    -A large chunk of the game testing is done purely on dedicated servers.

  • Will third-party services update their dedicated servers when the game updates to version 1.0?

    -The developer does not have control over third-party services. These services get access to the updates at the same time as the players, and it's up to them or the users to ensure the servers are updated.

  • What should users do if their dedicated server service provider does not update in time?

    -Users should reach out to their service provider and ask them to update the dedicated servers.

  • Are most service providers proactive about updating dedicated servers when a game updates?

    -Yes, most service providers are proactive and keep an eye on game updates to ensure their servers are up-to-date.

  • What is the general expectation for the dedicated server experience post-update?

    -The expectation is that the experience will be good, as significant efforts have been made to address issues and improve the dedicated server functionality.

Outlines

00:00

đŸ”„ Day One Experience for Dedicated Servers

The speaker discusses the day one experience for dedicated servers, which will be updated alongside the game release. They mention that there might be documentation specifically for the HTTP service API, although they haven't double-checked. The speaker assures that they have spent considerable time fixing issues with dedicated servers and that they update with the game. They also address the common misconception that dedicated servers are not updated, explaining the distribution process on platforms like Steam and Epic. The speaker expresses hope for a good experience and mentions that third-party service providers will have to update their servers independently once the game is released.

Mindmap

Keywords

💡Dedicated Servers

Dedicated servers refer to a type of server that is rented or leased to host a specific application or service, such as a game server. In the context of the video, the speaker discusses the day one experience for dedicated servers in relation to game updates, emphasizing that they will update with the game as usual. The speaker also addresses concerns about the timeliness of these updates, indicating that dedicated servers are updated simultaneously with the game release.

💡Game Update

A game update is a release of new content, features, or bug fixes for a video game. The script mentions that dedicated servers will update with the game, suggesting that the game will receive new updates that will also be reflected on the servers. This is important for maintaining a consistent and up-to-date gaming experience for players.

💡Documentation

Documentation in this context refers to the written materials, such as manuals or online help files, that provide information on how to use a product or service. The speaker mentions that there is a plan to have documentation for the HTTP service API, which is crucial for developers and users to understand and utilize the server's features effectively.

💡HTTP Service API

An HTTP Service API is an application programming interface that uses the Hypertext Transfer Protocol (HTTP) to make requests and receive responses. The speaker indicates that there is ongoing work on the documentation for this API, which is a key component for dedicated server functionality, allowing for interaction with the game's server through standard web protocols.

💡Steam

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management, multiplayer gaming, video streaming, and social networking services. In the script, the speaker discusses how updates to dedicated servers are distributed on Steam, which can sometimes cause a delay in the servers appearing in the client.

💡Epic Games

Epic Games is a video game and software development company known for its distribution platform, the Epic Games Store. Similar to Steam, it is mentioned in the context of server updates, where the speaker notes that updates to dedicated servers may not immediately appear due to distribution methods.

💡Third-Party Services

Third-party services are those provided by a party other than the main two involved in a transaction. The speaker addresses the question of whether third-party services will update their dedicated servers, stating that it is up to these services to update, as the game developers do not have control over them.

💡1.0 Release

The '1.0' release typically refers to the first major, stable release of a product, in this case, a game. The speaker is asked about the impact of this release on dedicated server updates, indicating that the game developers are not directly involved with third-party vendors but expect them to be attentive to such updates.

💡DMs (Direct Messages)

DMs, or direct messages, are private communications sent between users on a platform. The speaker mentions receiving questions via DMs about the update process for dedicated servers, highlighting the importance of communication channels for addressing user concerns.

💡Testing

Testing in the context of game development refers to the process of evaluating a game to ensure it meets the required quality standards. The speaker notes that a significant portion of the game's testing is conducted on dedicated servers, emphasizing the importance of these servers in ensuring a good gaming experience.

💡Vendor Supplier

A vendor supplier is a company that provides goods or services to other businesses. In the script, the speaker refers to dedicated server vendors who supply the servers used for hosting games. These vendors get access to the game updates at the same time as the general public, and it is their responsibility to ensure their servers are up to date.

Highlights

Dedicated servers will be on fire and launch with the game.

Documentation for the HTTP service API is planned but not yet confirmed.

Dedicated servers will update with the game as always.

Mention of frequent comments about dedicated servers not updating.

Explanation of server distribution issues on Steam and Epic.

The day one experience for dedicated servers is expected to be good.

Time spent fixing issues on dedicated servers and creating videos about it.

Dedicated servers are used extensively for testing the game.

Dedicated servers will update at the same time as the game release.

Third-party service providers may not update dedicated servers immediately.

Third-party vendors get access to updates at the same time as the public.

Users can update their own dedicated servers if they have access.

Service providers are typically proactive about updating dedicated servers.

Advice for users to reach out to their service providers for updates.

Assurance that most service providers will be attentive to game updates.

Transcripts

play00:00

what will be the day one experience for

play00:01

dedicated servers they will be on fire

play00:04

will they launch with the game and with

play00:06

documentation H they should uh

play00:10

documentation I actually haven't double

play00:11

checked the plan is to have

play00:12

documentation for specifically the like

play00:16

the

play00:17

HTTP service thing API mhm um I I think

play00:23

we've worked on that but I haven't

play00:24

double checked actually but so so day

play00:26

one experience for dedicated servers is

play00:27

that dedicated servers will update with

play00:29

the game as it always does uh one thing

play00:31

that a lot of people always comment on

play00:33

every single time we update the game is

play00:35

that like you forgot to update dedicated

play00:36

servers no we didn't we never have it's

play00:40

it's something with like how the servers

play00:42

are distributed on Steam and epic that

play00:45

that like makes it so that they don't

play00:47

immediately pop in the client if you use

play00:49

the command steam command or whatever

play00:52

you they update immediately um but the

play00:55

experience should be pretty good like we

play00:56

spent a lot of time fixing issues on

play00:58

dedicated servers

play01:00

um videos about it as well yes we did

play01:03

and even after that we've still worked

play01:05

on on more stuff with dedicated servers

play01:07

and when we're testing the game um like

play01:10

a large chunk of testing is purely on

play01:12

dedicated servers so we hope the

play01:15

experience is going to be pretty good on

play01:17

dedicated servers uh and yes they will

play01:19

update at the same time and everything

play01:22

so um hopefully everything will be Dandy

play01:26

uh I actually also want to ad HW

play01:28

something that a question I've got in

play01:29

DMS a couple time is as to like will my

play01:34

insert service here like will X service

play01:37

update their dedicated servers uh once

play01:40

1.0 comes out um we have no idea that's

play01:44

that's that's all third party we're not

play01:46

working with any vendors dedicated

play01:49

server uh vendor supplier thingies um

play01:52

they get access to it as the same time

play01:54

as you guys do um but like they should

play01:57

just just need to update and and Bob

play02:00

your uncle essentially so uh if you have

play02:03

access to that and you can update

play02:04

yourself then you can update yourself uh

play02:06

if your service provider needs to do it

play02:08

then reach out to them and ask them to

play02:10

most service providers are they have a

play02:13

tendency to to be on top of things when

play02:16

it comes to this stuff like they know

play02:17

that we're updating so I'm sure they'll

play02:20

have a Keen Eye For

play02:22

It uh good sh

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Étiquettes Connexes
Dedicated ServersGame UpdatesDocumentationSteam DistributionTestingThird-Party ServicesServer ManagementAPI ServicesGame LaunchTechnical Support
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