The Complete Story of Final Fantasy I (Pixel Remaster)

Birds of Play
7 Aug 202119:34

Summary

TLDREmbark on a nostalgic journey through the original 'Final Fantasy' saga, where four Warriors of Light emerge to restore balance in a world shrouded in darkness. From rescuing Princess Sarah to collecting elemental crystals and breaking a time loop, this summary revisits the epic quest that shaped the beloved series, highlighting the heroes' battles against Garland and the four Fiends of Chaos, ultimately leading to the restoration of light and peace.

Takeaways

  • 🎮 The script narrates the complete story of the original 'Final Fantasy' game, highlighting its significance in the gaming industry and its narrative approach.
  • 🌟 The game was initially released in 1987 on Nintendo Famicom and has since been remastered and released on various platforms, including PlayStation, Gameboy Advance, PSP, PC, and mobile.
  • 🌌 The story is set in a world shrouded in darkness, with a prophecy about four Warriors of Light who will bring light back to the world.
  • 🛡️ The Warriors of Light embark on a quest to rescue Princess Sarah from Garland, who seeks to overthrow the Kingdom of Cornelia.
  • 🔮 The prophecy foretells the need to gather the shards of light, represented by four crystals, to prevent darkness from consuming all.
  • 🏰 The Warriors of Light are aided by various characters throughout their journey, including a witch named Matoya and a pirate captain named Bikke.
  • 🗝️ The Warriors acquire a mystic key that opens locked doors and other items like a lute and a canoe, which aid them in their quest.
  • 🔥 The Warriors must defeat the four fiends of Chaos to restore the power of the elemental crystals and prevent the world from falling into eternal darkness.
  • 🔱 The game features a time loop plot twist, where the Warriors of Light must travel back in time to break the cycle of chaos caused by Garland.
  • ⚔️ The Warriors' final battle against Garland in his Chaos form is a culmination of their journey, ultimately severing the time loop and restoring peace.
  • 📖 The script concludes with a reflection on the Warriors' deeds being remembered in tales of fantasy, emphasizing the importance of using the world's forces as intended and the power of light within each individual's heart.

Q & A

  • What was innovative about Final Fantasy's story when it was first released in 1987?

    -Final Fantasy's story was innovative for its time because it represented an ambitious attempt to convey a dramatically compelling narrative through the medium of video games, which was still in its early stages.

  • On which platforms has the original Final Fantasy game been re-released?

    -The original Final Fantasy game has been re-released on several platforms including the original Playstation, Gameboy Advance, PSP, and it is also playable on PC and mobile devices.

  • What is the central theme of the prophecy in the game?

    -The central theme of the prophecy is that 'When darkness veils the world, four Warriors of Light shall come,' indicating the arrival of heroes who will fight against the darkness and restore light.

  • What is the primary quest given to the Warriors of Light by the King of Cornelia?

    -The primary quest given to the Warriors of Light by the King of Cornelia is to rescue his daughter Sarah, who is held captive in the Chaos Shrine by Garland.

  • What is the significance of the four crystals in the game's story?

    -The four crystals are significant as they once held a light that shone brilliantly and are essential for the Warriors of Light to complete their quest to restore light and defeat the forces of darkness.

  • How does the Warriors of Light obtain a ship to travel to Elfheim?

    -The Warriors of Light obtain a ship after defeating Bikke, the pirate captain, who then promises to reform and presents them with his ship as compensation for the trouble he caused.

  • What is the curse placed on the elven prince of Elfheim, and how is it lifted?

    -The elven prince of Elfheim is cursed to eternal slumber by Astos, the king of the dark elves. The curse is lifted when the Warriors of Light bring him the jolt tonic obtained from Matoya after they return her stolen crystal eye.

  • What is the purpose of the mystic key given to the Warriors of Light by the elven prince?

    -The mystic key is given to the Warriors of Light to open otherwise locked doors, which aids them in their journey and allows them to access new areas and treasures.

  • What is the significance of the four fiends of Chaos in the game's narrative?

    -The four fiends of Chaos are significant as they block the power of the four elemental crystals, causing darkness to spread. The Warriors of Light must defeat these fiends to restore the crystals and bring light back to the world.

  • How does the Warriors of Light break the time loop created by Garland?

    -The Warriors of Light break the time loop by traveling back in time to the past, where they defeat Garland, who has taken the form of Chaos, thus severing the cycle and ending the endless struggle that had been raging for two thousand years.

  • What is the final message conveyed at the end of the game's story?

    -The final message conveyed is that the true power lies within the heart of the player, as they are the warrior who crossed time and brought light to the world, and that the forces of the world must be used as they were intended, with the power of light never being used for dark purposes.

Outlines

00:00

🕹️ The Birth of a Classic: Final Fantasy's Origin Story

This paragraph introduces the seminal role-playing game, Final Fantasy, highlighting its groundbreaking narrative for the time of its release in 1987. The game's story, which may seem simplistic today, was ambitious for its medium. It has been re-released on various platforms, with the most recent being part of the Pixel Remaster series. The summary sets the stage for the Warriors of Light's journey, beginning with their arrival in the Kingdom of Cornelia and their quest to rescue Princess Sarah from Garland, the antagonist who seeks to usurp the throne. The Warriors are entrusted with a prophecy to gather the shards of light, represented by four crystals, to prevent eternal darkness.

05:00

🗺️ A Heroic Quest Unfolds: The Warriors of Light's Trials

The Warriors of Light embark on a quest to restore light to the world, beginning with their encounter with the witch Matoya and the pirate captain Bikke, who after being defeated, gifts them a ship. The heroes then assist various characters, including an elven prince cursed to sleep, a dwarven blacksmith seeking adamantite, and a scholar studying ancient languages. They face and overcome several challenges, including battling Astos, who had tricked a king and stolen a crown, and a vampire blocking their path. Each victory brings them closer to understanding the significance of the crystals they carry and their role in the prophecy.

10:04

🔥 Confronting Chaos: The Elemental Crystals and Fiends

The Warriors of Light delve deeper into their mission, learning from the Circle of Sages that the power of the elemental crystals is being blocked by the four fiends of Chaos. They must journey to the four altars to defeat these fiends and restore the crystals' power. The heroes encounter various trials, including proving their bravery to Bahamut, king of the dragons, and receiving a class change as a reward. They also free a faerie and receive oxyale, which allows them to breathe underwater and confront the fiend of Water, Kraken. Each elemental crystal is revitalized as the corresponding fiend is defeated, signaling progress towards breaking the cycle of darkness.

15:12

⏳ Time's Loop Broken: The Final Battle with Chaos

The Warriors of Light, having revived the elemental crystals, learn from the sages that the disturbances are rooted in a time loop created by Garland's wrath. To correct the timeline, they must travel back in time to the Chaos Shrine. There, they face Garland, who has been living an eternal life due to the time loop. After a climactic battle, the Warriors sever the time loop, restoring peace and allowing the forces of wind, water, earth, and fire to flow as intended. The narrative concludes with the Warriors returning to their time, their deeds remembered only in the tales of fantasy, emphasizing the importance of using the world's forces as intended and the enduring legacy of their heroism.

Mindmap

Keywords

💡Final Fantasy

Final Fantasy is a renowned series of role-playing video games that began with the game discussed in the script. It's known for its rich storytelling and has been influential in the gaming industry since its inception in 1987. In the video, Final Fantasy sets the stage for the series' emphasis on narrative and character development.

💡Warriors of Light

The Warriors of Light are the protagonists in the original Final Fantasy game. They are a group of four young travelers destined to save the world from darkness, as foretold by a prophecy. In the script, they are central to the story's progression and symbolize hope and heroism.

💡Crystals

Crystals in the script represent powerful artifacts that are crucial to the game's world and storyline. They are linked to the forces of nature and are essential for the Warriors of Light to restore balance and defeat the forces of chaos. The crystals are a recurring element in the Final Fantasy series, often symbolizing elemental powers or magical energy.

💡Prophecy

The prophecy mentioned in the script is a central plot device that sets the Warriors of Light on their quest. It foretells the coming of darkness and the rise of the Warriors of Light to combat it. Prophecies in narratives often serve to drive the plot and create a sense of destiny for the characters involved.

💡Garland

Garland is depicted as the primary antagonist in the original Final Fantasy game. He is a knight who betrays his kingdom and seeks to overthrow it by exploiting the power of chaos. In the script, Garland's actions and motivations are central to the conflict and the ultimate resolution of the Warriors of Light's quest.

💡Chaos Shrine

The Chaos Shrine is a significant location in the game, serving as the base of operations for Garland. It is where the Warriors of Light confront Garland and where the time loop plot device is revealed. The Chaos Shrine is a symbol of the chaos and darkness that the Warriors of Light must overcome.

💡Time Loop

The time loop is a narrative device used in the script to explain the recurring conflict between the Warriors of Light and Garland. It is a cycle of time that has been manipulated by the forces of chaos to maintain their power. The breaking of this loop is a key turning point in the story, signifying the end of the eternal struggle.

💡Elemental Crystals

The elemental crystals in the script are associated with the forces of earth, fire, water, and wind. They are the sources of power that the Warriors of Light must revive to restore balance to the world. Each crystal is connected to a fiend of chaos that the Warriors must defeat to revive the crystal's light.

💡Fiends of Chaos

The Fiends of Chaos are powerful antagonists that the Warriors of Light must defeat to restore the light to the elemental crystals. Each fiend represents a different element and is a manifestation of chaos. Defeating these fiends is a critical step in the Warriors' quest to save the world.

💡Excalibur

Excalibur is a legendary sword crafted from the rare metal adamantite in the script. It is a symbol of power and heroism, and it is used by the Warriors of Light in their final battle against Garland in the Chaos Shrine. The sword represents the culmination of their journey and the strength they have gained.

💡Lufenian

Lufenian refers to the ancient language and civilization that the Warriors of Light encounter in their quest. Understanding this language is crucial for the Warriors to communicate with the Lufenians and learn about their heritage and the origins of the airship. The Lufenian language and culture add depth to the game's world-building and narrative.

Highlights

Final Fantasy's pioneering narrative in 1987 for video games.

Release and re-releases of Final Fantasy on multiple platforms.

Introduction of the Pixel Remaster series.

The prophecy of the four Warriors of Light.

Rescue mission of Princess Sarah by the Warriors of Light.

The Warriors of Light's battle with Garland and the retrieval of the kingdom's peace.

The quest to gather the shards of light to prevent eternal darkness.

Assistance from the pirate Bikke and acquisition of a ship.

The curse on the elven prince and the role of Astos.

Defeat of Astos and the recovery of the crystal eye for Matoya.

The Warriors of Light's journey to awaken the sleeping prince with a jolt tonic.

The blacksmith's dream of crafting a magical sword with adamantite.

The discovery of the star ruby and its role in appeasing the immovable giant.

The Circle of sages and the revelation of the four fiends of Chaos.

The Warriors of Light's quest to the four altars to defeat the fiends.

The encounter with Bahamut and the class change for the Warriors of Light.

The acquisition of the Rosetta stone and the defeat of the fiends of earth and fire.

The time loop revelation and the mission to break it by traveling back in time.

The crafting of the legendary blade, Excalibur, before the final battle.

The final battle with Garland as Chaos and the severing of the time loop.

The Warriors of Light's legacy and the message of using the world's forces as intended.

Transcripts

play00:01

Welcome to the complete story of Final Fantasy, the game that started it all and set the stage

play00:09

for much of what the series would grow up to become, especially in terms of how it emphasises

play00:15

the story aspect of each game. To a modern audience, it might not seem like much, but

play00:22

back in 1987 Final Fantasy’s story represented an ambitious attempt to convey a dramatically

play00:29

compelling narrative via the fledgling medium of video games. Originally released on the

play00:35

Nintendo Famicom, the game has since then been remade and re-released on several platforms

play00:42

such as the original Playstation, Gameboy Advance and the PSP, in addition to being

play00:49

playable on PC and mobile. Now, the most recent iteration of this classic title comes as part

play00:56

of the Pixel Remaster series of remasters, and this dramatic retelling of the complete

play01:02

story of Final Fantasy will be based on that version of the game - in all its pixelated

play01:08

glory. Join me, fellow warriors of light as we revisit the story, the tale, the legend

play01:18

of Final Fantasy.

play01:21

The world lies shrouded in darkness. The winds die…

play01:26

The seas rage… The earth decays…

play01:31

But the people believe in a prophecy, patiently awaiting it’s fulfillment.

play01:36

“When darkness veils the world, four Warrios of Light of shall come.”

play01:42

After a long journey, four young travelers did at last appear…

play01:47

...and in the hand of each was clutched a crystal.

play01:52

Upon having arrived in the Kingdom of Cornelia the travellers seek an audience with the king.

play02:00

The king identifies them as the Warriors the prophecy has foretold, and begs their aid

play02:06

to rescue his daughter Sarah who is being held captive in the Chaos Shrine by Garland,

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a once loyal knight of his majesty’s and the finest swordsman in all the kingdom. In

play02:19

return the king promises to have the bridge to the north rebuilt so that the heroes of

play02:24

legend can continue on their journey. The warriors of light find Garland nestled within

play02:30

the Chaos Shrine, as he plots to overthrow the kingdom by exchanging the princess’s

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life for the crown. The warriors best Garland in battle and accompany the princess back

play02:42

to the castle so that she can show them her gratitude.

play02:47

Back in the throne room, the king proclaims that there can be no doubt regarding their

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identity and recites them the prophecy in its entirety as it was foretold by the sage

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Lukahn, telling them they must gather the shards of light or else darkness will consume

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all - and the four crystals will never shine again. The king tells them of a crystal to

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the north they must seek but before the warriors are able to leave the throne room, princess

play03:19

Sarah calls out to them and gifts them with a lute that has been entrusted to the princesses

play03:25

of Cornelia for many generations. Having spared no expense to aid the heroes, the bridge to

play03:33

the north has been completed post-haste, allowing the party to venture forth to fulfill their

play03:39

destiny.

play03:42

And so their quest began. As the four warriors of light, they felt overwhelmed

play03:48

by the great task destiny had placed before them.

play03:53

They did not even know the true significance of the four crystals they held in their hands…

play03:59

The crystals that once, long ago, held a light that shone so brilliantly.

play04:05

The time for their journey had come. The time to cast off the veil of darkness

play04:10

and bring the world once more into the light…

play04:15

Having set out on their long quest, the warriors encounter a witch named Matoya in a cave to

play04:21

the north. She complains about not being able to see without her crystal eye but having

play04:28

no knowledge of her stolen eye, the warriors of light head east to the town of Pravoka

play04:34

only to find it plagued by pirates. They confront Bikke, the pirate captain, who has his pirate

play04:42

crew attack them in the streets. After they make short work of the pirates and put the

play04:49

captain in his place, Bikke promises to turn over a new leaf and presents the warriors

play04:54

with his ship as compensation for all the trouble he caused.

play05:00

Having obtained a ship of their own, the warriors of light set out for Elfheim, where they learn

play05:06

that the elven prince has been cursed to eternal slumber by Astos, king of the dark elves.

play05:14

Later they discover that Astos is also guilty of tricking the king of the Western Keep,

play05:20

causing his castle to fall into ruin. However, the King claims that if they were to retrieve

play05:27

his crown from the Marsh Cave, he would be able to restore his castle to its former glory.

play05:35

The warriors journey to the cave and reclaim the stolen crown but upon returning it to

play05:41

the king, he lets out a sinister laugh and reveals himself to be none other than Astos

play05:49

himself, announcing that with the combined power of the crown and the crystal eye he

play05:54

already possess, he will be able to become the TRUE elf king! Thanks to the warriors,

play06:02

Astos’s ambitions amount to naught as they slay him and claim the crystal eye for their

play06:08

own, promptly returning it to Matoya who rewards them with a jolt tonic, a particularly prized

play06:15

potion of hers.

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Returning to Elfheim the warriors offer the tonic to the sleeping prince, undoing the

play06:24

curse and freeing him from his five year slumber. Recognizing them as the heroes of legend,

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the prince bestows upon them the mystic key, which has the power to open otherwise locked

play06:38

doors. Back in Cornelia Castle, the warriors use the mystic key to unlock the treasury

play06:46

and obtain nitro powder from a chest. Continuing their journey, the warriors visit Mount Duergar

play06:54

where they meet Smyth, a dwarven blacksmith who dreams of crafting a magical sword with

play07:01

a legendary metal known as adamantite - but alas, having no means to obtain such a rare

play07:09

metal his dream must remain as such. Deeper in the cave the warriors encounter another

play07:16

dwarf called Nerrick who uses the nitro powder to create a canal, allowing their ship passage

play07:23

out into the wider world.

play07:27

Just beyond the canal lies the desolate town of Melmond, which has been practically destroyed

play07:33

by vampires. In Melmond, the warriors learn of a wise man named Sadda who lives on the

play07:42

southern tip of the continent, and meet Dr. Unne, a scholar studying the ancient Lufenian

play07:49

language. In a cave near Melmond, the party encounters an immovable giant that blocks

play07:57

their way unless they appease him with a precious gem. Not having possession of such a stone

play08:06

the warriors make their way to the Cavern of Earth where they encounter the vampire

play08:11

responsible for the attack on Melmond, who claims that the earth shall rot and that the

play08:17

light warriors cannot alter destiny. Upon defeating the vampire the party finds a star

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ruby tucked away in a nearby chest, which they take back to the giant in exchange for

play08:29

passage through the cave. On the other side they find Sadda the wise who presents them

play08:36

with the earth rod and tells them to use it behind the vampire’s chamber in the Cavern

play08:43

of Earth. The earth rod reveals a passageway deeper down into the ground where they find

play08:50

Lich, the fiend of earth, who admits to feeding on the power of the earth. Once Lich is defeated,

play08:59

the once dimmed earth crystal is returned to its original brilliance.

play09:06

Their next adventure takes the heroes to Crescent Lake, where they find the Circle of sages.

play09:15

The sages reveal that the power of the four elemental crystals is being blocked by the

play09:20

four fiends of Chaos as they claim it for their own. In order to set things right, the

play09:29

warriors of light must journey to the four altars and defeat the fiends. Among the sages

play09:36

is Lukahn, who had prophesied about the events that are now unfolding, and another sage who

play09:43

presents the heroes with a canoe that allows them to traverse rivers on their way to Mt.

play09:49

Gulg, where the fiend of fire dwells. As they approach the fire crystal deep inside the

play09:57

volcano, they are attacked by Maralith, the fiend of fire, but once Maralith has been

play10:04

vanquished the fire crystal regains its precious luster, just as happened with earth crystal.

play10:12

Having heard of a valuable stone, the heroes head to the Cavern of Ice where they acquire

play10:18

the levistone, and upon bringin the stone to the Ryukahn desert to the south, the power

play10:24

of the stone raises an airship out from under the dunes, allowing them to reach the northern

play10:30

continent by air.

play10:34

Upon visiting the Cardia Islands that stretch out between the two great continents to the

play10:38

north, the warriors of light enter a den of dragons, where they meet Bahamut, the king

play10:44

of the Dragons. Bahamut bids them to prove their valour and bravery so the heroes set

play10:50

out for the Citadel of Trials to the east, where they meet a sage who permits them to

play10:56

undergo the trials. Upon completing the trials the party is awarded with a rat’s tail,

play11:03

which they present to Bahamut as proof of their courage. Bahamut recognizes their token

play11:10

and bestows upon them an honor befitting their valour by granting them a class change. The

play11:17

warrior becomes a knight, the thief a ninja, the monk a master, the red mage a red wizard,

play11:25

the white mage a white wizard and the black mage a black wizard.

play11:31

Having proven their worth, the warriors of light continue their quest. In Onrac, the

play11:38

heroes hear rumours of a caravan selling a curious item and upon investigating further

play11:44

the party finds a bottle containing a faerie. They purchase the bottle and free the faerie,

play11:53

returning her to her home in the town of Gaia. As a reward for their efforts, the faerie

play11:59

gives them some oxyale from the bottom of the spring where she lives. Using the oxyale,

play12:07

which allows them to breath underwater, the heroes are able to ride in a barrel down to

play12:12

the Sunken shrine, where they find the Rosetta stone and Kraken, the fiend of Water, which

play12:19

they cut down just like they had the fiends of earth and fire.

play12:24

Now in search of the last crystal, the warriors of light visit the town of Lufenia but are

play12:31

unable to understand their language. In order to mend this malady, they take the Rosetta

play12:37

stone to Dr. Unne in Melmond who uses it to decipher the Lufenian language. Then, on their

play12:45

second visit to Lufenia the party is able to understand their words thanks to a lesson

play12:51

from the good doctor. The Lufenians tell them that they are the descendants of a race that

play12:56

once lived among the clouds - the sky people - the airship the party has been using being

play13:04

an artefact built by their ancestors. One of the Lufians presents the party with a chime

play13:11

that grants them access to the Mirage Tower, and inside the tower they come upon a portal

play13:18

to the Flying fortress.

play13:20

They come upon an observation window that looks out upon the world from above. Looking

play13:26

out through the window, they see the four forces of fire, earth, water and wind appearing

play13:33

as mist and converging on a single point - namely the Chaos Shrine. On their way to the altar,

play13:42

the party happens upon a piece of adamantite before engaging Tiamat, the fiend of Wind.

play13:51

Having bested Tiamat, the last of the four crystals regains its splendour and the heroes

play13:57

return to the surface below.

play14:02

Having vanquished the four fiends and revivified the crystals, the warriors of light revisist

play14:08

the Circle of sages to tell them of their deeds. The sages congratulate the warriors

play14:14

but tell them that the root of all these disturbances is a time loop and that the answer to make

play14:22

things right lies two thousand years in the past. To uproot the problem the sages task

play14:29

the warriors with returning to the Chaos Shrine where they will be able to travel back in

play14:33

time and break the cycle.

play14:36

Before venturing back into the Chaos Shrine where it all began, the warriors pay a visit

play14:43

to Mount Duergar, where the master blacksmith uses the adamantite to craft a legendary blade

play14:50

- excalibur. Armed with a new weapon the warriors re enter the shrine and focus the light of

play14:57

their four shining crystals of earth, fire, water and wind, on the black crystal in the

play15:03

room where they had previously rescued princess Sarah. The flow of time surges and space begins

play15:12

to warp, taking them two thousand years into the past. Proceeding through the Chaos Shrine

play15:18

of antiquity, they come across a stone slab and upon playing the lute entrusted to them

play15:26

by princess Sarah, a secret passageway opens up, allowing them to venture deeper into the

play15:32

shrine. Along the way, they encounter each of the four fiends, Lich - the fiend of earth,

play15:42

Maralith - the fiend of fire, Kraken - the fiend of water, and Tiamat - the fiend of

play15:49

wind. Once their past incarnations are defeated and the warriors reach the heart of the shrine,

play15:56

they are greeted by Garland, the knight who they had defeated two thousand years in the

play16:02

future. Garland explains that after having been defeated the four great forces saved

play16:09

him by sending him back through time, which allowed him to send the four fiends into the

play16:15

future where they could once again use their powers to send him into the past - effectively

play16:22

creating a time loop that lets him live forever. Garland takes on the form of Chaos and challenges

play16:32

the warriors of light to one final battle. Once the warriors of light emerge victorious

play16:39

the time loop is severed at last.

play16:44

The endless struggle that raged over two thousand years had ended, and peace prevailed once

play16:51

more. The light of the four Crystals restored the

play16:55

forces of wind, water, earth and fire. It was a mere trick of fate that had given

play17:02

rise to the chain of Garland’s wrath. But magnified by the four forces meant to

play17:08

guide our world, that trick of fate also gave birth to the Fiends.

play17:14

Monsters had run rampant as the world sank into darkness…

play17:19

But all that is now past. With the four forces flowing as they were

play17:25

meant, the Warriors prepared to cross time and return to the world they knew - a world

play17:32

where Princess Sarah, Queen Jayne and even Garland himself await.

play17:37

When was this fateful day that sent time spiralling into a loop?

play17:43

None can say. It seemed the cycle into which time had fallen

play17:47

would last forever. But the bravery of four young travelers changed that. They took the

play17:54

forces that filled the world with darkness and used them to bathe the world in light.

play18:00

None will ever recall the struggle the four endured, for the breaking of the chain means

play18:07

that it never existed. But within the tales of fantasy that people

play18:12

tell, the memory of their deeds live on… Tales of dwarves and elves, of dragons and

play18:19

shining civilizations that reached for the heavens even as they fell.

play18:24

And now their return is upon us. With the memory of their struggle buried deep

play18:29

in their hearts, they will quietly watch over our world.

play18:34

Remember always that the forces of the world must be used as they were intended-that the

play18:39

power of light must never be used for dark, and that the true Crystals reside in your

play18:47

heart. For you are the warrior who crossed time.

play18:53

You are the bringer of light…

play18:58

And so the fantasy comes to a close. But it won't be the final one.

play19:06

Thanks for watching the complete story of Final Fantasy. If you liked the video, don’t

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forget to like the video and subscribe to the channel if you haven’t already! Also,

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if you stayed to the end of this one, don’t forget to watch some of our other Complete

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story videos, since you apparently liked this one enough to watch it all, and stay tuned

play19:29

as we release more. Until next time, caw-caw.

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Final FantasyWarriors of LightEpic QuestVideo GameClassic RPGCrystalsGarlandTime LoopFantasy AdventurePixel Remaster
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