Game Theory: Welcome To Your NIGHTMARE! (Garten of Banban Chapter 6)

The Game Theorists
13 Jan 202418:06

Summary

TLDRIn this Game Theory episode, the host explores the enigmatic 'Garden of Ban Ban' game series, discussing its evolution from a simple search for a lost child to a complex narrative filled with dream sequences and mascot rebellions. The video delves into the symbolism of the game's dream sequences, suggesting they may hold clues to the game's central mystery. The host speculates that these surreal scenes could reveal the true nature of the game's characters and the tragic consequences of a relentless pursuit of freedom and family.

Takeaways

  • 🎮 The video discusses the 'Garden of Ban Ban' game series, focusing on its evolution and the latest installment, 'Garden of Ban Ban 6'.
  • 🔍 The game's narrative has become increasingly complex, with dream sequences and hidden meanings that suggest a deeper story.
  • 🤔 The character Stinger Flynn is central to the plot, with his quest for freedom and his relationship with other characters driving the narrative.
  • 🏖 The dream sequences depict a struggle for freedom and are symbolic of the characters' desires and the challenges they face.
  • 🚗 In the dreams, a car represents freedom, while a bus symbolizes authority and control, reflecting the characters' struggle against the system.
  • 💡 The theory suggests that the dream sequences may foreshadow future events in the game, hinting at a deeper connection between the characters' past and present.
  • 🧬 The game's lore includes experiments on mascots, with some being 'ready for presentation' to parents and children, indicating a darker undertone.
  • 👥 The characters' relationships are strained, with arguments and disagreements reflecting the tension in their pursuit of freedom.
  • 🎶 A song titled 'Rivals' is mentioned, which seems to reflect the deteriorating relationship between Stinger Flynn and Ban Ban.
  • 🕵️‍♂️ The script speculates on the identity of the player's character, suggesting they might be the 'perfect child' kept secret in the game's backstory.
  • 👪 At its core, the game is about family, love, and the tragedy of being separated from loved ones, despite its surreal and eccentric presentation.

Q & A

  • What is the main theme of the video script?

    -The main theme of the video script is an analysis of the 'Garden of Ban Ban' game series, focusing on its narrative structure, dream sequences, and the underlying themes of freedom and family.

  • What is the significance of the dream sequences in the game?

    -The dream sequences in the game are symbolic and foreshadowing, revealing the characters' desires for freedom and hinting at the game's larger narrative and potential outcomes.

  • What role does Stinger Flynn play in the game's storyline?

    -Stinger Flynn is a complex character who shows the audience different dream sequences, possibly indicating his own desire for freedom and his role in the game's overarching narrative.

  • What is the significance of the car and the bus in the dream sequences?

    -The car represents freedom, while the bus symbolizes authority and control, reflecting the characters' struggle against the system that confines them.

  • How does the relationship between Ban Ban and Stinger Flynn evolve throughout the series?

    -The relationship between Ban Ban and Stinger Flynn deteriorates over time, with arguments and disagreements becoming more frequent, indicating a potential betrayal or conflict.

  • What is the role of Captain Fiddles in the game's narrative?

    -Captain Fiddles is a character who was considered a success in the experiments and was presented to the children on bring a friend day, but his separation from the group is symbolic of the characters' struggle for freedom.

  • What is the significance of Zulus in the game?

    -Zulus is a character who represents the rejected mascots and is kept at a distance, reflecting the theme of being an outcast and the desire for acceptance and freedom.

  • What is the song 'Rivals' about and how does it relate to the game?

    -The song 'Rivals' is about the deteriorating relationship between Ban Ban and Stinger Flynn, highlighting the conflict and tension between the two characters.

  • What is the central mystery of the game that the dream sequences might reveal?

    -The central mystery that the dream sequences might reveal is the true nature of the characters' past, their relationships, and the events that led to the current situation in the game.

  • What is the ultimate message or theme of the 'Garden of Ban Ban' game series?

    -The ultimate theme of the game series is the exploration of family, love, and the tragedy that ensues when one is separated from their loved ones, told through a surreal and symbolic narrative.

  • How does the game use its characters and narrative to convey deeper themes?

    -The game uses its eccentric characters and complex narrative to convey deeper themes of freedom, control, and the consequences of relentless pursuit, while also exploring the human condition.

Outlines

00:00

🎮 Introduction and Nostalgia

The video opens with the host addressing the audience, introducing the topic of the video: Garden of Ban Ban. The host nostalgically references the classic intro music, noting that this is their final round as host before handing over to Tom. The host humorously laments about the game's ubiquity and how it has become a significant trend on YouTube in 2023, comparing it to other trends like the Mario movie's Peaches song and the Grimace Shake.

05:01

📅 Garden of Ban Ban's Anniversary

As the one-year anniversary of the first Garden of Ban Ban game is marked, the host discusses the latest installment in the series, Garden of Ban Ban 6. This episode is noted for its relative tameness compared to previous ones. The plot of the series is described, including key events such as the eruption caused by a character named Bitter Giggle and the resulting chaos involving the 'naughty ones.'

10:01

🤯 The Game's Hidden Depths

The host acknowledges the game's seemingly random and bizarre elements but credits the Euphoric Brothers for their strategic decisions in both marketing and storytelling. This realization led the host to re-examine the game's content more seriously, especially the dream sequences that have been part of the game's narrative since chapter 3. These sequences are argued to have more significance than initially perceived.

15:02

🌴 The First Dream Sequence

In the first dream sequence, Stinger Flynn, a giant jellyfish character, takes the player to a deserted island and talks about his desire for freedom and normalcy. The host interprets this dream as a representation of Flynn's yearning for freedom, symbolized by the beach and a car, which traditionally represents personal freedom. Flynn's hyper-intelligence and longing for a normal life are highlighted.

🏜️ The Second Dream Sequence

The second dream sequence features multiple characters, including Ban Ban and Stinger Flynn, traversing a desert in search of the beach. The desert symbolizes the kindergarten facility's bleak and directionless nature. Stinger Flynn's leadership and eventual admission of being lost underscore the characters' shared but unclear goal of freedom. The dream illustrates Flynn's desperation and the group's deteriorating morale.

🚍 Symbolism and Character Roles

In a subsequent dream, the characters sit around a wrecked car, sharing food, indicating their desperation. Nabnab and Captain Fiddles' actions during these dreams, such as confronting dangers and protecting others, foreshadow their roles in the game's narrative. The dreams' events often parallel actual plot developments, emphasizing the symbolic and prophetic nature of these sequences.

🚌 Captivity and Control

The host explains how the dreams reflect the characters' struggles against their captors, with the car symbolizing freedom and the bus representing authority and control. Captain Fiddles' kidnapping by a bus symbolizes his forced participation in the scientists' experiments. This dream imagery highlights the characters' loss of freedom and their coercion into the facility's systems.

🧪 Experiments and Presentations

The host delves into the lore found in the game's case reports, revealing that many experiments were deemed not ready for presentation to parents and children. Captain Fiddles, however, was presented due to his exceptional performance. The dream sequences reflect this separation and the scientific control over the characters. Zulus, a deformed experiment, is noted for his distance and longing for acceptance.

😔 Stinger Flynn's Warning

Stinger Flynn consistently advises the player to abandon their quest, indicating that their actions are causing harm to others. The dreams show Stinger Flynn's internal conflict and the consequences of the player's relentless pursuit of their lost child. The relationship between Stinger Flynn and Ban Ban deteriorates as they argue and face hardships, mirroring the player's own struggle.

🎶 Rivals and Hidden Agendas

The host discusses a song titled 'Rivals,' commissioned for the dream car sequence, highlighting the strained relationship between Flynn and Ban Ban. The song's lyrics suggest a significant conflict, potentially involving a stolen life. The host speculates on various interpretations, including Flynn's role in Ban Ban's creation or a past traumatic event during 'bring a friend' day.

💡 The Dream Sequences' True Perspective

The host questions whose perspective the dreams are shown from, ruling out Jumbo Josh and Bambolina due to contextual clues. The host suggests that the dreams might be viewed from the perspective of a secret character, potentially the 'perfect child' hidden by the scientists. This character's involvement ties into the overarching theme of family and the consequences of separation.

👪 The Core Theme: Family

The host concludes by emphasizing the central theme of family within the game's narrative. The story revolves around the love and tragedy experienced by scientists and parents searching for their children. Despite the bizarre and often humorous exterior, the game tells a poignant story of separation and the relentless pursuit of reuniting with loved ones.

Mindmap

Keywords

💡Garden of Ban Ban

Garden of Ban Ban is a game series that serves as the central focus of the video. It is a fictional game world filled with bizarre characters and scenarios. The game's narrative is complex, involving mascots with mind control powers and dream sequences that hint at a deeper story. The video discusses the game's evolution, its themes, and the theories surrounding it.

💡Darkest Timeline

The term 'Darkest Timeline' is used in the script to humorously describe the strange and chaotic world of the Ban Ban game series. It suggests a dystopian or surreal reality that is far removed from normalcy, which is fitting for the game's absurd and over-the-top nature.

💡Euphoric Brothers

The Euphoric Brothers are the creators of the Ban Ban game series. They are mentioned in the script as being 'smart' for their marketing and storytelling decisions, indicating that despite the game's randomness, there is a calculated approach to its development and release.

💡Dream Sequences

Dream sequences in the video refer to the surreal and symbolic scenes within the game that provide insight into the characters' desires and the game's overarching narrative. They are described as 'insane fever dreams of storytelling' that may hold clues to the game's mysteries.

💡Stinger Flynn

Stinger Flynn is a character in the Ban Ban game series, depicted as a giant jellyfish with a mysterious role. He is associated with the dream sequences and is seen as a guide, showing the player visions that may influence their understanding of the game's story.

💡Freedom

The concept of 'freedom' is a recurring theme in the video, symbolizing the characters' desire to escape their controlled environment. It is represented through imagery such as a beach and a car, indicating a longing for autonomy and personal liberation.

💡Nabnbab

Nabnbab is another character from the Ban Ban series, portrayed as a bird. The script discusses his role in the dream sequences and his actions that reflect a protective nature, such as stepping in to safeguard other characters, which parallels events in the game's chapters.

💡Case Reports

Case reports in the script refer to the in-game documents that provide lore about the experiments conducted to create the living mascots. They are crucial for understanding the characters' backstories and the game's complex narrative.

💡Zulus

Zulus is a character mentioned in the script as a 'big worm' created in a failed experiment. The character represents a rejected mascot, adding to the game's themes of outcasts and the consequences of scientific experiments gone awry.

💡Bring a Friend Day

Bring a Friend Day is an event within the game's lore where the mascots are presented to parents and children. It is a significant plot point, as it is suggested to be the catalyst for the game's central disaster, with characters like Captain Fiddles being separated from the group.

💡Rivals

The term 'rivals' is used in the context of a song commissioned for the game, which highlights the deteriorating relationship between Stinger Flynn and Ban Ban. It signifies the conflict and tension between characters, adding depth to their interactions and the game's storyline.

Highlights

The video discusses the 'Garden of effing ban ban' game, exploring its dark themes and the impact of its rapid rise in popularity.

The game was labeled as one of YouTube's top 10 trends of 2023, highlighting its cultural significance.

The analysis delves into the game's narrative, focusing on the character of Stinger Flynn and his quest for freedom.

Dream sequences in the game are examined for their symbolic meaning and connection to the characters' desires and the game's overarching mystery.

The role of the character Nab-Nab is explored, suggesting his actions in the dream sequences foreshadow events in the game.

The game's creators, the Euphoria Brothers, are commended for their marketing and storytelling strategies, including the deliberate omission of the fifth installment.

The analysis suggests that the dream sequences may hold the key to understanding the game's central mystery.

The character Zulus is introduced as a rejected mascot with a desire for freedom, adding depth to the game's narrative.

The transcript discusses the game's metaphorical representation of freedom and control through the use of cars and buses.

The relationship between Stinger Flynn and Ban Ban is analyzed, revealing a deterioration over the course of the game.

The game's lore is examined, revealing the backstory of the characters and their connection to the game's central events.

The significance of the 'Bring a Friend Day' event is explored, suggesting it as a pivotal moment leading to the game's current state.

The theory proposes that Ban Ban may have been responsible for the catastrophic events at the kindergarten, challenging the player's perception of the character.

The perspective of the dream sequences is questioned, suggesting the player may be viewing events from the point of view of an unknown character.

The game's themes of family, love, and tragedy are highlighted, providing a deeper understanding of its narrative.

The video concludes with a reflection on the game's storytelling methods, acknowledging the complexity and depth of its narrative despite its eccentric presentation.

Transcripts

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yep friends you're not seeing things the

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first video I'm doing as my final round

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of host on this channel is on Garden of

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effing ban ban what sort of Darkest

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Timeline are we operating off of

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here no no no stop it if I have nine

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theories left before I hand things over

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to Tom we are bringing back the classic

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[Music]

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intro

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[Music]

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[Applause]

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[Music]

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[Applause]

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[Music]

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[Applause]

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[Music]

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[Applause]

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Ah that's the stuff hello Internet

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welcome to Game Theory where in just a

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couple of weeks I'm going to be

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unburdened of ban ban sorry Tom this

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one's your problem now yep I should have

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seen this coming so to be fair bandband

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is kind of all of our problem at this

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point it's kind of inescapable it

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exploded onto the scene in such a a big

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way last year that it was labeled as one

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of YouTube's top 10 trends of 2023 right

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alongside peaches from the Mario movie

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Zelda tears the kingdom and the Grimace

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Shake are you kidding God you just got

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the month wrong it's not okay this is

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from a different month okay the the

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answer for this round is garton of ban

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ban yet here we stand at the one-year

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anniversary of the first g a band band

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game with the latest installment just

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released so I guess we're just going to

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talk about it until poppy comes out

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which will probably be a lot better

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after what feels like an eternity for

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this franchise let me check my notes 4

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months the fifth installment of this

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game series dropped naturally titled

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Gard a band band 6 and relative to the

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rest of the series episode 6 is pretty

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tame episode 4 ended with a Jester named

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bitter giggle making Queen boun Celia

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laugh causing her giant kangaroo pouch

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to erupt into a sky beam which released

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the naughty ones episode 6 deals with

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the Fallout of all those words I just

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said where we have to face the leader of

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the naughty ones sir dadoo using his

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mind control powers to take over the

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other mascots of the kindergarten oh and

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we also get hit by a bus several times

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wasn't this a game about looking for our

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lost kid in a kindergarten whatever

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happened to that but here's the thing

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for as much as I joke about this game

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being LOL so Random the euphoric

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brothers are smart as we talked about in

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a previous Theory skipping the fifth

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installment was actually a big brain

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move on their part in both the marketing

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and storytelling departments and it

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showed me that there's actual thought

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and attention put into the way that this

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thing's being structured and it was that

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realization that got me to go back and

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read think all the insane things that

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this game throws at us and of all the

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ridiculous overthe toop what the heck

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were they thinking moments in this game

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none can compare to the dream sequences

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that we've been getting since chapter

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3 ch ch Charles

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Y what yeah these insane fever dreams of

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Storytelling talking about beaches and

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featuring cameos from other Indie

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franchises these seem to have more

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method to their Madness than any of us

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gave him credit for I mean when the

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euphoric brothers' main goal seems to be

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pumping out as many games as possible as

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quickly as possible it's weird for them

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to purposely spend a lot of time putting

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these things into the games just for the

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laws which means that they have to be

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important for some reason right so what

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are these dream sequences really why are

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we being shown them and can they

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potentially reveal the solution to the

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kindergarten largest mystery I believe

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the answer is yes and today I'm going to

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prove it to you so before we figure out

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what exactly is going on here we first

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need to remember what exactly these

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things are in every instance we're shown

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These Dreams by the giant jellyfish

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stinger Flynn this guy has been a bit of

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a question mark the entire series is he

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good is he bad it's not exactly clear

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when we first meet him in chapter 3 he

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basically tells us to give up on our

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quest to find our Lost Child cuz he's

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cooked up a scheme to get him and all

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the other children out of the facility

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safely he tells us he's going to show us

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something that's going to totally

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convince us to stop looking for our kid

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and instead he takes us into the first

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Dream sequence where we're on a deserted

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island alongside him talking about his

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lack of a tan I have never had actual

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Sun Ray touch my skin can you imagine

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that and I year for the day that they

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finally do he then goes on to complain

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about his hyper intelligence and talk

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about how he yearns to be just a normal

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jellyfish uh sorry what does any of this

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have to do with my missing kid before we

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leave though he does make one thing

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clear of

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course none of this is real but it all

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could be okay so let's interpret what's

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going on with this first Dream this

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place this beach it isn't real it's

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where he wishes to be and where he was

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destined to be when he was just a bunch

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of jellyfish DNA that right there might

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seem obvious but I don't know man I

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don't expect anyone to retain lore

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information about this game Leone

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symbolically dissect with the glowing

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orange monotone jellyfish is saying

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during his underground dream sequence

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monologue as a giant sock puppet Looms

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in the distance this is the first Dream

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and it's showing us what Freedom looks

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like to Flynn besides him saying that he

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wants to escape and then showing us the

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beach that he wants to be real we also

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see him standing next to a car the car

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has always been a representation of

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Freedom especially when you're talking

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about kids finally getting to drive

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yourself wherever you wanted whenever

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you wanted unrestrained by parents a car

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equals freedom and Stinger Flynn in his

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dream drove himself to this beach he

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wants to take control of his Destiny and

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find his personal freedom easy nothing

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too difficult to Pars in this one still

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not entirely sure how it applies to my

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missing kid but uh we'll move on in

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future dreams Stinger Flynn isn't the

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only one who's trying to escape for the

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second dream we've got ban ban opila

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bird nabnab and Captain fiddles all

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alongside him going through the desert

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looking for that proverbial Beach feels

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kind of like a metaphor for this whole

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kindergarten facility right a Barren

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Wasteland with no real sense of

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direction and most importantly no end in

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sight it's also worth noting in this one

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that Stinger Flynn is the only one to

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truly be aware of the freedom that could

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await them so singer when are we

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arriving at this place called Beach

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notice that band band uses quotations

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around the word Beach here because he

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doesn't understand it he doesn't know

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what Freedom truly is freedom isn't his

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goal but you know he's more than willing

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to go along for the ride instead Stinger

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Flynn is the driver he's the one leading

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leading the charge he's the one

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literally and figuratively driving them

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all towards Freedom there's a just one

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problem with that Stinger gets lost he

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doesn't actually have any idea where

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this beach is I believe we are lost

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we've been going in circles for hours

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despite wanting freedom and saying he

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has a plan to get everyone out of the

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facility Stinger Flynn is clueless he

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has no idea how to reach his end goal

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he's just stuck in the Purgatory

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alongside everyone else and this is

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where things Begin to Fall Apart Flynn

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crashes the car and as we see in the

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next stream SE the group end up sitting

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around the wreckage sharing whatever

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food they have left oh and Zulus is here

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now just looming out in the background

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he's just standing there menacingly in

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this scene we see how desperate the

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group is getting specifically Stinger

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Flynn we each have our plans and goals

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but at the end of the day it doesn't

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really matter he's basically ready to

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give up that is until a surprise guest

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shows up Cheo Cho Charles and while the

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Charles Cameo itself feels unbelievably

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random the actions that the other

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characters take they don't Stinger

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decides to capture a rescued bamb ban

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nabnab meanwhile confronts the train

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headon to protect everyone this is

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actually a series of events that we see

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repeat again in the dream sequence from

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chapter 6 we see the crew all waiting

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for a bus to take him to the beach only

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for Captain fiddles to be kidnapped by a

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different bus nabnab tries to go after

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him and is hit by a third bus leaving

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the rest of the gang stranded only for

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us to then be hit by a fourth bus what's

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important to note in this bizarre

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sequence is Nab naab's action in both

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dreams he runs in in and tries to

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protect the other mascots and what do we

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see at the end of chapter 6 ban ban in

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trouble at the hands of sir dadoo and

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nabnab stepping in to protect them all

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well I say he stepped in if I'm being

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thorough I would say that he was

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injected with the chemical gyum and yeed

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away at which point he transforms into a

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giant Dark Souls boss and tears the

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naughty ones away only to then lose and

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fall under the group mind control spell

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so really all of that is what we saw in

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the dream sequence coming true nabnab

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stepping into hell but ultimately

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getting hurt in the process and you see

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this is where the the pieces started to

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click into place for me if NAB naab's

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fate from the Dream came true what other

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Clues can we get from these things well

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throughout the game we've been

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collecting case reports full of lore

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lore that tells us about the experiments

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done to create these living mascots

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almost all of them end up with a very

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specific goal in mind is the subject

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ready for presentation this presentation

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isn't a presentation for stockholders or

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investors rather it's a presentation to

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parents and children the Fateful bring a

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friend day where the kindergarten ball

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pit collapses into the depths under the

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weight of the visitor most cases that we

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read about have been deemed not ready

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for presentation however there's one

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experiment that was considered enough of

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a success to present to the parents

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Captain fiddles the one who was stolen

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into the bus these dreams actually mean

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something according to his case update

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report while the captain's incapable of

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comprehensible speech he showed

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exceptional stamina he could perform

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simple mathematical operations but most

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importantly of all he imitated the

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behavior of a very obedient toddler he

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was the best that the scientists had to

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offer and so as we see in one of the

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secret VHS tapes Captain fiddles was

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presented to the children on bring a

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friend day which means that he had to be

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separated from the rest of the gang just

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like we're seeing in the dream think

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about all the imagery that we're seeing

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in this chapter 6 dream we see Captain

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fiddles get kidnapped by a boss if a car

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represents freedom in these dream

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sequences then a bus public

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transportation is a symbol of authority

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and control it's a representation of the

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kindergarten staff the scientists the

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system that these mascots find

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themselves trapped in when they couldn't

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find Freedom on their own when they got

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lost and crashed their car they instead

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had to begin playing along with the

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scientists and their experiments if they

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did as they were told maybe they would

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have a chance to escape to finally reach

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that freedom only for them to constantly

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be told that they weren't ready for

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presentation but Captain fiddles he was

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and so without warning he suddenly

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ripped away from the rest this also

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explains why we've only ever seen Zulus

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from a distance in our previous Theory I

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spoke about how two scientists working

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at the facility created this big worm

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Zulus in a failed attempt to use a real

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kid to create the perfect child a child

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that they would never be able to have

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naturally but when the experiment was

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over his face was deformed his body

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didn't come together correctly and so he

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was relegated to becoming one of the

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rejected mascots alongside sir dadoo and

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bitter giggle in fact that's exactly

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what we see in the teaser for ban ban

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chapter 7 a mural of Zulus alongside

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these weird hybrid reject characters

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these are the ones that are marked as

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permanently not ready for presentation

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the ones that we learn through a note in

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chapter 6 are planning a rebellion

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against the scientists but Zulus is in

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that first dream sequence with stinger

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Flynn apparently all he wants is freedom

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to be with other children to be accepted

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but he knows that he can't be he is the

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reject so he just keeps his distance

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watching and hoping that maybe he can

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follow him to freedom but never really

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feeling comfortable enough to really get

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to know anyone else so the big question

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now is why is Stinger Flyn showing us

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this and also why do we just get hit by

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a boss well remember in the game we're

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playing as a parent that's trying to

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recover our Lost Child and yet at every

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turn Stinger Flynn is quick to remind us

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that we're making a bad decision that we

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should probably go home I wanted to let

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you know that this is all happening

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because of you I would be free of my

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shackles and everyone you hurt would not

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have been hurt because of your foolish

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decisions we are even less likely now to

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ever get back to the children our

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stubbornness our ceaseless quest to find

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our child it's hurting everyone around

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us and in Stinger's mind will ultimately

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be feudal it's the exact same thing that

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we're seeing in the dream sequences

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Stinger Flynn has a goal of freedom that

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he's relentlessly pursuing and it looks

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like he's hurting his friends band

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band's in trouble they're getting

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kidnapped they're getting hit by buses

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it's also clear that trying to recover

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the kidnapped Captain fiddles

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immediately gets nabnab injured

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apparently those who try to recover

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others in this world are ultimately

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struck down basically we're on a

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collision course with ourselves we're

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destroying everyone and everything

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around us in this Relentless pursuit of

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this one thing hence why this bus hits

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us at the end of the dream the dream

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also shows us the evolution of ban ban

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and Stinger Flynn's relationship

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throughout the series it's clear that

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band band and Stinger aren't exactly

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friends in fact during chapter 3 Stinger

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Flynn gets mad at us for even working

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with band ban to find our missing kid

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but as Flynn keeps showing us more and

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more of these visions of past events

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it's clear that he and banban used to be

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friends at least friendly enough for

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Flynn to have brought band ban Along on

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his little Escape Plan in the first

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place but as things get worse and worse

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we see the deterioration of their

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relationship they are arguing non-stop

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you had one job and you messed that up

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somehow if jumu Josh was here he would

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have loved those vegetables I am pretty

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content that he's not greasing us with

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his irritating presence why do we hate

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him so much it gets so bad that ban ban

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decides that he doesn't even want the

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freedom that Flynn is offering anymore

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what are we even doing all of this I

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don't want to go to the beach anymore I

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just want to go back and a really nail

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home this connection the euphoric

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Brothers had a song commission

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specifically for the dream car sequence

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a song titled rivals in that song's

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music video created by the nerdcore

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channel rocket music the titular Rivals

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are none other than Flynn and ban ban a

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song that ban band seems to really like

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that's what I'm talking about the lyrics

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of the song seem to be pointing at the

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moment that their relationship truly

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began to fall apart in it we have lyrics

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like don't tell me I got time for an eye

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for an eye don't take another life from

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me considering the song is from the

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perspective of band band it would seem

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that Stinger Flynn took a life from him

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but what life is that what could that be

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meaning well it's important to remember

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that most of the monsters in this game

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are a mix of human genome and Jenum for

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ban ban we know his human genome came

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from Dr uthman Adam the head re Searcher

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at band band's kindergarten this is also

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the scientist who alongside Dr wly Mason

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tried to create the child that they

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would never be able to have only for it

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to turn into a monster meanwhile Stinger

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Flynn we still don't know much about

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honestly we don't know who his human

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genome donor was we don't know what they

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did what we do know is that according to

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this little kid drawing found in Chapter

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2 Stinger helped to save kids from a

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rampaging band band on the loose during

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bring your friend day so really this

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line about stolen lives can boil down to

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one of three things one Stinger Flynn

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was the human who put uthman Adam's

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genome into ban band in the first place

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stealing his human life and he's mad

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about it option two is that Stinger

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stole or harmed the child that uthman

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created and then there's option number

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three on bring a friend day we know ban

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ban went on a rampage we also see hints

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of this in chapter 5's preview images

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maybe Stinger by saving that group of

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kids for his own unclear and suspicious

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motivations literally took those lives

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away from ban ban regardless the reason

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I suspect that the next few chapters are

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going to give us some more dream

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sequences that will start depicting

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these events leading to the realization

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that ban ban the mascot that we thought

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we could trust was the one that caused

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the ball pit to collapse and bring a

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friend day that he was the one that

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caused our child to disappear and sent

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us into the abyss trying to find them

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but you know what that's not the only

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mystery that we have left during the

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dream cut scenes whose perspective are

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we playing through naturally you might

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assume that we're still in the

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perspective of the parent that we're

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playing as throughout the rest of the

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game or maybe we're not any character at

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all that were just some random floating

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camera observing the these things

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happening but that doesn't make a whole

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lot of sense within the scenes

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themselves first off band ban Stinger

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Flynn and the rest of the gang they talk

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directly to our character hey you you're

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finally awake you sure are a sleepy

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fellow agree morning sleepy fellow we

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are a part of these dreams we're

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watching this from the perspective of

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someone in the gang so then who are we

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my first thought was that perhaps we're

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jumbo Josh but I was able to rule that

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one out pretty quickly thanks to this

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line from the campfire dream man if J

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Josh was here here he would have loved

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those vegetables the next possibility

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was bambolina but that one was also

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quickly shot down finally you're waking

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up I was getting really bored and that

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fellow over there isn't much of a talker

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if bambolina was really part of stinger

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Flynn's Escape crew then she would

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obviously know that nabnab is not a

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talker b b wouldn't be needing to give

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her this sort of information which means

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that whoever we are or someone new or

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someone who doesn't know this group all

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that well and that's shockingly rare to

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come by I mean almost all the characters

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that we've met so far have known each

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other or at least have known about each

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other in some form toadster in chapter 4

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even has a poster of every character

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including the chapter 7 character

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singian who we still haven't met in the

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games yet everyone knows everyone except

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for maybe one there is one character

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that has been kept a secret this whole

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time the one we also suspect was that

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bring a friend day with ban ban the

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perfect child this child was purposely

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kept hidden not just from the

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experiments but from everyone quote from

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one of the lore documents we have to

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turn it back around if we want our

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little secret down in the basement to

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stay a secret eventually the child was

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thrown into the mix with the other

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mascots because a follow-up note says

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not to mention how dangerous it is to

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keep them around all those other

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monstrosities this child has been with

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banban and his crew for a while which is

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why it makes sense for him to be

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traveling with the rest of the group in

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these dream sequences and this then

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seems to point to the Crux of this whole

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game franchise at its core it isn't

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about purple kangaroos or spider blobs

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or pancreases pink whatever the plural

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is it's about family the love of two

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scientists desperate for a child the

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love of of one parent searching for her

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lost kid and it's about the tragedy that

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comes when you're separated from those

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children Stinger Flynn potentially takes

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away band band's kid on bring a friend

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day sending him into a rampage this then

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prompts the overstuffed ball pit to

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collapse leading to the catastrophic

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situation in which our character finds

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herself so laugh all you want about the

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weird veiny mascots with dumb names and

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stiff animations at its core this is a

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human story told through weird esoteric

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dream sequences poorly written text

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documents and monotone monologues but if

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you manage to get through through all of

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that and the strange and often boring

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gameplay underneath you have something

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beautiful or you know maybe not

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beautiful but at the very least it's

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interesting or if not interesting at the

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very least you have yourself a theory a

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game theory thanks for

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[Music]

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[Applause]

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[Music]

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[Applause]

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[Music]

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watching

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for

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Etiquetas Relacionadas
Garden of Ban BanDream SequencesMascot LoreGame TheoryVideo Game AnalysisIndie GamesEuphoric BrothersFreedom QuestStorytellingGame Narrative
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