The GREEDIEST change in FGO history

Plushie Mistress
4 Aug 202405:18

Summary

TLDRIn this reaction stream, Plushy expresses frustration over new gameplay changes in a game, particularly the addition of append skills four and five, which require more SSR copies and Bond 15 to fully max out a servant's pen skills. This affects completionists and Buster looping strategies, making the game more expensive without providing easier ways to acquire coins. Plushy criticizes the 'greedy' changes and lack of compensation, highlighting the negative impact on player experience.

Takeaways

  • 😠 The speaker, Plushy, is very upset with the newest gameplay changes in a game, particularly the addition of append skills Pend 4 and Pend 5.
  • 💰 Completionists are affected as they now need eight copies of an SSR to fully max out a Servant's pen skills, which requires a high level of investment.
  • 🆕 Append skill 5 allows players to decrease skill cooldowns by one for each match, which can significantly impact gameplay strategies.
  • 🔄 The scaling of Append 5 works differently at various levels, with more skills being affected as the level increases.
  • 🎯 Append 5 is crucial for Buster looping, as it enables the use of skills multiple times, enhancing farming effectiveness.
  • 🚫 Without Append 5, some Buster looping units cannot reach their full potential, creating a divide among players.
  • 💸 The cost for two Append skills is high, requiring 240 coins, and the need for an MP5 character at Bond 15 adds to the expense.
  • 📉 The speaker can no longer rate Buster Loopers based on having enough coins to unlock their full potential due to the new requirements.
  • 😡 The game has become more expensive without any implemented fixes or updates to make acquiring servant coins easier.
  • 🤔 The speaker is personally affected, as they are stuck at Bond 15 with their Coen Dark and unable to max it out due to the lack of a rate-up.
  • 😤 The changes are seen as greedy and not well thought out, lacking compensation for the increased costs and effort required by players.

Q & A

  • What is the main issue discussed in the transcript regarding the game's anniversary update?

    -The main issue discussed is the introduction of two new append skills, Pend Four and Pend Five, which require serving coins to unlock, significantly increasing the cost for completionists and affecting gameplay strategies, particularly for Buster looping units.

  • How does the introduction of Pend Five affect the gameplay?

    -Pend Five allows players to decrease skill cooldowns by one for each match, enabling the use of skills multiple times and enhancing the farming effectiveness and potential of Buster looping units.

  • What is the cost implication of unlocking Pend Five for a player?

    -Unlocking Pend Five requires 240 serving coins, which is a considerable amount and makes the game more expensive for players who wish to maximize their characters' potential.

  • Why are completionists particularly upset with the new changes?

    -Completionists are upset because they now need eight copies of an SSR at Bond 15 to fully max out a Servant's pen skills, which is a very resource-intensive and 'whale' behavior not accessible to all players.

  • How does the new append skill system affect the evaluation of Buster looping units?

    -The evaluation of Buster looping units now has to consider whether a player has the necessary append skills, specifically Pend Five, to unlock their full potential in farming, which was not a factor before the update.

  • What is the impact of the new changes on players who are not willing to spend heavily on the game?

    -Players who are not willing to spend heavily may find it difficult to keep up with the new requirements for maximizing their characters, leading to a potential imbalance in gameplay and a less enjoyable experience.

  • What is the specific example given in the transcript to illustrate the impact of Pend Five on gameplay?

    -The example given is of a character starting the game with Pend Five unlocked, which allows the skill cooldown to decrease automatically when activated, affecting the strategy for Buster looping, such as with Arade, Brunadol, and Oberon.

  • How does the new append skill system scale with levels?

    -At level one, Pend Five can be applied to any one skill activated first. At levels six to nine, it can be applied to two different skills, and at level ten, it can be applied to all three skills, but not multiple times on the same skill.

  • What is the player's current situation with their Servant, Coen, and why are they stuck?

    -The player is stuck because they have Coen at Bond 6 and need two more copies to max out the Servant, but they have already used their Grand SSRs without getting Coen, and there is no rate-up for Coen, making it difficult to acquire the necessary copies.

  • What is the player's concern about the game's evocation shop?

    -The player is concerned that the evocation shop has not been updated with more coins to compensate for the increased cost of unlocking append skills, making it harder for players to acquire the necessary resources.

  • What is the player's overall sentiment towards the game changes discussed in the transcript?

    -The player's sentiment is negative, describing the changes as 'egregious' and 'greedy', and expressing frustration with the lack of consideration for players' welfare and the absence of fixes or updates to make acquiring servant coins easier.

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Etiquetas Relacionadas
GamingAppend SkillsBuster LoopingFarming EfficiencyGameplay ChangesServant CoinsMaximizationCompletionistsFate/Grand OrderCommunity Reaction
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