6일만에 앱을 만들었다!
Summary
TLDRThis video offers a system to help makers overcome two common challenges: starting but not finishing projects, and lacking ideas to begin with. The creator shares a mindset shift—focusing on solving problems rather than searching for ideas—that has led to a surplus of project concepts. He emphasizes the importance of speedrunning through projects, tackling core features first, and avoiding perfectionism. The video also highlights strategies for maintaining motivation and momentum, ultimately encouraging makers to finish small projects and build confidence before moving on to bigger ones.
Takeaways
- 💡 Focusing on solving problems rather than waiting for ideas will lead to more inspiration and projects.
- 🛠️ Build quickly by prioritizing speed over perfection. Start with a rough, functioning prototype, then refine later.
- 👨👩👧👦 Work around your personal schedule, leveraging small blocks of time, such as early mornings or weekends, for progress.
- ⏳ The 'comfort of unfinished projects' is a trap. Starting is easy and exciting, but finishing requires pushing through boring, tedious tasks.
- 🚫 Stop worrying about critics and failure. The goal is to add value to the world and learn through the process, not to avoid judgment.
- 🎯 Aim for a minimum viable product (MVP) by cutting non-essential features and focusing on the core functionality.
- ⏳ Delaying gratification by not announcing projects too soon helps maintain momentum and focus on completing the work.
- ✅ Break projects into small, manageable tasks that can be completed in an hour or less, creating quick wins and keeping motivation high.
- 🔄 Feature-freeze your MVP and resist adding new ideas until after launch to avoid never-ending project extensions.
- 🏁 Finishing small projects builds confidence and skills, allowing for tackling larger, more complex tasks over time.
Q & A
What is the main focus of the video?
-The video focuses on helping makers who struggle to finish their projects or who are motivated to build something but lack ideas. The creator shares a system for going from idea to finished product efficiently.
What mindset change helped the creator come up with more ideas?
-The creator stopped focusing on finding 'precious' ideas and started looking for problems to solve. By shifting their focus to problems, they began noticing more opportunities and generating an overflow of ideas.
How does the creator's 'speedrunning' method help in completing projects?
-The creator speedruns their projects by focusing on the core features and completing them as quickly as possible. This allows them to build momentum, get a functional prototype early, and avoid perfectionism at the start.
What are the biggest challenges in finishing projects according to the creator?
-The two biggest challenges are the comfort of an unfinished project, which keeps it in a state of unlimited potential, and the uncomfortable tasks that come after completing the core features, such as adding necessary but unexciting details and facing external criticism.
How does the creator deal with self-doubt and external criticism?
-The creator finds comfort in an essay titled 'The Man in the Arena,' which emphasizes that credit goes to those who are actively creating and trying, not the critics on the sidelines. They focus on adding value and are less concerned about external judgment.
What is the importance of defining what 'finished' looks like before starting a project?
-Defining what 'finished' looks like is crucial because it prevents feature creep and helps set clear deadlines. By focusing on a minimum viable product (MVP), the creator avoids endlessly adding features and ensures the project is completed on time.
What is the role of momentum in the creator’s system for finishing projects?
-Momentum is key to the creator’s system. By quickly completing core features and moving forward, the creator builds motivation that helps push through the more boring or difficult parts of the project.
Why does the creator recommend practicing finishing small projects?
-The creator recommends starting with small projects to build confidence and experience in finishing. This increases the likelihood of completing larger and more complex projects in the future.
What is the significance of the app 'Push' that the creator developed?
-'Push' is a simple app that allows developers to send push notifications to themselves. It was developed in six days as a small, focused project to solve a specific problem the creator faced, and it became a success without much promotion.
How does the creator suggest dealing with distractions or side features during a project?
-The creator suggests writing down any new feature ideas that come up during development and saving them for later. This helps maintain focus on completing the core features of the MVP and ensures the project isn't endlessly extended.
Outlines
Esta sección está disponible solo para usuarios con suscripción. Por favor, mejora tu plan para acceder a esta parte.
Mejorar ahoraMindmap
Esta sección está disponible solo para usuarios con suscripción. Por favor, mejora tu plan para acceder a esta parte.
Mejorar ahoraKeywords
Esta sección está disponible solo para usuarios con suscripción. Por favor, mejora tu plan para acceder a esta parte.
Mejorar ahoraHighlights
Esta sección está disponible solo para usuarios con suscripción. Por favor, mejora tu plan para acceder a esta parte.
Mejorar ahoraTranscripts
Esta sección está disponible solo para usuarios con suscripción. Por favor, mejora tu plan para acceder a esta parte.
Mejorar ahoraVer Más Videos Relacionados
How to make Projects for Internship & Placement from Scratch | Atlassian, Juspay, BNY Mellon, TCS
4 Habits That Will Make You a Better Programmer
Why You’re Lost & Directionless (and how to fix it)
Encontrando Ideias para Micro-SaaS (e dicas de filtros)
Learn To Code Like a PRO and Not Waste Time
On PBL BS ScieEd 3A September 18, 2024
5.0 / 5 (0 votes)