MYTHIC SKINS? More EQUIPMENT Balance Changes? Supercell answers in Clash of Clans
Summary
TLDRIn the latest 'Inside the Builder Hut' episode, Supercell discusses various updates for Clash of Clans. They replaced the skin in the Gold Pass with a decoration, aiming for inclusivity, and tested cosmetic items as a fair monetization strategy. The community's mixed reactions to the Legendary scener's price highlight differing opinions on in-game purchases. Supercell is also considering adding Mythic hero skins and improving communication with players. They plan to keep events engaging without monetizing loot boxes and are making balance changes to equipment to maintain game challenge.
Takeaways
- 📝 The video discusses changes in Clash of Clans, including a Mythic hero skin, balance changes for equipment, and updates to the Gold Pass.
- 📱 The Gold Pass initially replaced a hero skin with a decoration, which was poorly communicated and led to player dissatisfaction.
- 💵 Supercell's reasoning for the Gold Pass change was to test cosmetics, as they believe this is the fairest way to monetize a game without affecting gameplay.
- 💲 The community's reaction to the Gold Pass change was negative, with many players surprised by the lack of a skin, highlighting a need for better communication from Supercell.
- 💵 Supercell is aware of the limited space for decorations in the game and is working on ways to showcase them better.
- 💲 The Legendary scene skin was criticized for its high price, which varies with taxes, but many players still purchased it despite the complaints.
- 💵 Supercell is focusing on cosmetics for monetization and may introduce more exclusive items like Mythic skins in the future.
- 💲 The community has mixed opinions on the treasure hunt event and the addition of random elements, but Supercell has no plans to monetize the loot boxes from events.
- 💵 Magic snacks were introduced to help with Clan Wars, but some players feel the 24-hour timer is too short and suggest a 48-hour timer instead.
- 💲 Balance changes for equipment were made to find a middle ground and prevent the game from becoming too easy, with no major changes planned for the near future.
Q & A
What was the change made to the Gold Pass at the beginning of the month?
-At the beginning of the month, Supercell removed the hero skin from the Gold Pass and replaced it with a decoration, citing that decorations can be used by everyone regardless of their Town Hall level, unlike hero skins which are Town Hall level dependent.
Why did Supercell give the reason for the Gold Pass change?
-Supercell's reasoning was that they were trying to test different cosmetic options, as they believe the fairest way to monetize a game is through cosmetics that do not affect gameplay.
What is the speaker's opinion on Supercell's communication with the community?
-The speaker believes that Supercell's communication with the community is poor, as they did not announce changes in advance and left players surprised and disappointed, especially regarding the Gold Pass skin removal.
What is the speaker's view on the use of cosmetics in monetization?
-The speaker agrees with Supercell's approach to monetize through cosmetics, as they do not impact gameplay and offer a win-win situation for players who want to customize their appearance without affecting others.
What is the speaker's opinion on the current placement of decorations in the game?
-The speaker thinks the current placement of decorations is limited and finds them less appealing compared to hero skins and sceneries.
What was the community's reaction to the Legendary scene skin's price?
-The community had mixed reactions, with many complaining about the high price, but the speaker noted that a significant number of people still purchased it.
What is the speaker's stance on the potential introduction of Mythic hero skins?
-The speaker is excited about the idea of Mythic hero skins, as they are a fan of collecting skins in games.
What does the speaker think about the current event, the treasure hunt?
-The speaker sees the treasure hunt event as a positive addition, bringing random elements to the game and noting that it seems to have increased player engagement.
What is the speaker's opinion on the Magic Snacks feature?
-The speaker likes the Magic Snacks feature but suggests that a 48-hour timer would be more appreciated than the current 24-hour timer for Clan Wars.
What was the community's feedback on the recent equipment balance changes?
-The community had conflicting opinions, with some wanting equipment nerfs and others suggesting buffs to defenses, but the speaker notes that the changes were not drastic and no further balance changes are planned for the near future.
What does the speaker hope to see in terms of game monetization in the future?
-The speaker hopes that Supercell will improve communication and consider changes to the game's progression monetization, potentially allowing for more exclusive cosmetic items.
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