How to build Orochimaru from Naruto in Dungeons & Dragons

DnD Builds
16 Oct 202220:11

Summary

TLDRВ этом видео режиссер рассматривает создание персонажа из Naruto, Ороximaру, в Dungeons and Dragons. Он выбирает расу Юаня, класс монаха и волшебника-некроманта, чтобы передать его стремление к жизни и знаниям. Также охвачены характеристики, навыки, таланты и выбранные заклинания, включая некромантию и обучающие модули, чтобы передать его маниакальную стремление к знанию и бессмертию.

Takeaways

  • 🐍 В видео речь идет о создании персонажа Орочимару из Naruto в Dungeons and Dragons.
  • 🎮 Создание персонажа включает выбор расы Юань-Ти и класса монаха, что соответствует змеиному образу Орочимару.
  • 📚 Орочимару обладает умением изучать и запоминать множество джутсу (заклинаний), что отражается в его умении знать много заклинаний.
  • 🧙 В процессе развития персонажа предполагается многоклассовость, включая волшебника-некроманта, что соответствует его стремлению к бессмертию.
  • 💡 Интеллектуальные характеристики персонажа усилены для большей эффективности в изучении заклинаний.
  • 🔮 С помощью класса волшебника персонаж получает возможность восстанавливать использованные слоты заклинаний после короткого отдыха.
  • 🐉 Орочимару может призывать змей и создавать нежить, что отражает его способности в Naruto.
  • 🌐 В видео рассматриваются различные заклинания, включая те, что соответствуют техникам Орочимару из Naruto.
  • 📝 Создание персонажа подразумевает использование различных источников, включая Книгу игрока, Ташу и стрит-Хавен.
  • 🔗 Видео спонсируется Southern New Hampshire University, предлагающей курсы по созданию персонажей и игровой разработке.

Q & A

  • Какой университет спонсирует видео и предлагает курсы по созданию персонажей?

    -В видео упоминается Southern New Hampshire University, который предлагает курсы по созданию персонажей в игровом разработке или письменности.

  • Какой класс в Dungeons and Dragons (D&D) подходит для создания персонажа, вдохновленного Орочимаром из Naruto?

    -Для создания персонажа, вдохновленного Орочимаром, в D&D выбран класс Монах (Monk), а также класс Колдун (Wizard) с направлением Некромантия (School of Necromancy).

  • Какой расой является Орочимару в D&D, и какие особенности она предоставляет?

    -В D&D Орочимару выбрана раса Юань-Ти (Yuan-Ti), которая предоставляет темные зрение, иммунитет к яду и некоторые навыки, такие как 'Знак Змеи'.

  • Какой начальный класс был выбран для персонажа Орочимару и почему?

    -Начальным классом для персонажа Орочимару был выбран Монах, так как Орочимару изначально стремился стать ниндзя и монахи известны своим изяществом и умением использовать короткие мечи.

  • Какие умения и способности Монаха помогут персонажу Орочимару в D&D?

    -Монахи в D&D обладают умениями 'Бездотная защита', 'Борец', 'Движение без доспехов' и 'Отражение пуль', что соответствует характеру Орочимару и его способности в Naruto.

  • Какой подкласс Монаха был выбран для персонажа Орочимару и какие особенности он добавляет?

    -Для персонажа Орочимару был выбран подкласс 'Монах Долгого Пути' (Way of the Long Death), который соответствует его стремлению к изучению смысла и механизмов смерти.

  • Какие навыки и умения Колдуна помогут персонажу Орочимару в D&D?

    -Колдун в D&D имеет доступ к широкому спектру заклинаний, включая 'Восстановление чар' (Arcane Recovery) и 'Темные Жнцы' (Grim Harvest), что помогает персонажу Орочимару в его изучении и использовании джутсу.

  • Какие заклинания были выбраны для персонажа Орочимару и почему?

    -Выбраны заклинания, которые соответствуют способностям Орочимару из Naruto, такие как 'Анимировать мертвых' (Animate Dead), 'Удерживающий страх' (Hold Person), 'Отражение' (Mirror Image) и 'Суммонировать нежить' (Summon Undead).

  • Какой талант был выбран для персонажа Орочимару на 17-м уровне Колдуна и какие преимущества он дает?

    -На 17-м уровне Колдуна персонажу Орочимару выбран талант 'Верховный ритуал' (Ritualist), который позволяет ему изучать и использовать ритуалы из других списков заклинаний.

  • Какой финатный классический заклинания 9-го уровня был выбран для персонажа Орочимару и как он может быть использован?

    -Для персонажа Орочимару был выбран заклинание 'Магическая помощь' (Wish), которое позволяет ему использовать заклинание любого 8-го уровня или ниже, включая 'Превращение' (Polymorph) и 'Суммонировать животное' (Conjure Animals) для создания большого количества змей.

Outlines

00:00

🐍 Вступление в мир DND и создание персонажа Орочимару

В этом разделе видео скрипта представлены основы создания персонажа в стиле DND, вдохновленного Ороximaру из аниме Naruto. Создатель обсуждает свое увлечение персонажами и особенностями Ороximaру, таких как его увлечение продлением жизни и изучением всех возможных джутсу. Также упоминается спонсор - Южный Нью-Хэмпширский университет, предлагающий курсы по созданию персонажей и игровой разработке, которые могут быть полезны для геймеров и днджайм-мастеров. Создание персонажа начинается с выбора расы Юань-Ти и класса монаха, что соответствует характеру Ороximaру.

05:05

🎓 Развитие персонажа и его умения

В этом параграфе рассматривается дальнейшее развитие персонажа Ороximaру, включая его переход от класса монаха к классу волшебника с фокусом на некромантии. Обсуждаются умения, получаемые на разных уровнях: от использования ключевых точек и необоруженных атак до получения дополнительных хитов и умений, связанных с некромантией. Также упоминается возможность мультикласса и выбор дополнительных умений, таких как War Caster, для улучшения выживаемости персонажа.

10:07

📚 Создание волшебника-некроманта и его заклинания

В этом разделе подробно описывается процесс создания волшебника-некроманта и выбор заклинаний для персонажа Ороximaру. Включены в список такие заклинания, как 'Анимировать мертвых', 'Призыв нежить', 'Ужасная пушка' и другие, которые соответствуют способностям Ороximaру в аниме. Также рассматривается использование класса волшебника для изучения и запоминания большого количества заклинаний, что характерно для персонажа.

15:08

🐉 Выбор ключевых заклинаний и заклинаний для Ороximaру

В заключительном разделе скрипта рассматривается выбор ключевых заклинаний, которые Ороximaру будет использовать в игре. Включены в список такие заклинания, как 'Призыв мертвых', 'Оберег от боли', 'Знамя смерти' и другие, которые позволяют персонажу использовать различные техники и способности, знакомые из аниме. Также упоминается использование 9-го уровня заклинаний, таких как 'Истинная.polymorf' и 'Желание', для создания мощных и разнообразных заклинаний. Создатель заканчивает видео, обращаясь к зрителям с просьбой оставить комментарии о своих любимых аниме злодеях.

Mindmap

Keywords

💡Dungeons and Dragons

Dungeons and Dragons (DND) - это популярная фантастическая ролевая игра, в которой игроки создают персонажей и взаимодействуют с виртуальным миром, руководствуясь правилами игры. В контексте видео, DND используется для создания персонажа из аниме 'Наруто', демонстрируя, как можно смешивать элементы разных культурных произведений в рамках одной игры.

💡Orochimaru

Орокимару - это злодей из аниме-сериала 'Наруто', известный своим стремлением к бессмертию и изучению всех忍术 (Jutsu). В видео рассматривается, как можно создать персонажа в DND, вдохновленного этим злым персонажем, что демонстрирует способность DND адаптировать персонажей из других медиа.

💡Yuan-Ti

Юань-Ти (Yuan-Ti) - это раса в мире DND, известная своим змеиным обликом и способностью к излучению яда. В видео выбирается для персонажа раса Юань-Ти, чтобы передать его змеиный характер, что подчеркивает взаимосвязь между внешним видом и внутренними характеристиками персонажа.

💡Witherbloom Student

Студенты-ученики Witherbloom - это один из возможных фоновых классов в DND, предоставляющий знания в области некромантии и природы. В видео этот фон выбран для персонажа, чтобы подчеркнуть его учебный период и первоначальное стремление к знанию.

💡Monk

Монах (Monk) - это класс персонажа в DND, специализирующийся на боевых искусствах и манипуляции энергией. В видео выбирается как стартовый класс для персонажа, что соответствует его ниндзя-происхождению и подчеркивает его физические способности.

💡Necromancy

Некромантия - это магия, связанная с жизнью и смертью, использованием нежить и другими темными силами. В видео персонаж ориентирован на некромантию, что соответствует его стремлению к бессмертию и изучению тайн смерти.

💡Multiclassing

Мультиклассирование (Multiclassing) - это возможность в DND создавать персонажа, который обладает навыками и способностями более чем одного класса. В видео персонаж переходит от монаха к волшебнику, чтобы расширить его знания и навыки, что показывает глубину и гибкость системы DND.

💡Wizard

Волшебник (Wizard) - это класс персонажа в DND, известный своим знанием и использованием магических заклинаний. В видео выбирается волшебник на уровне мультикласса для развития знаний персонажа в области магии, что соответствует его стремлению к всеобъемлющему изучению忍术.

💡Feat

Фит (Feat) - это специальная способность или навык, который персонаж может получить в DND, что добавляет дополнительные возможности. В видео персонаж получает фит 'Военный колдун' (War Caster), что подчеркивает его умение использовать магию в бою, несмотря на ограничения.

💡Ritualist

Ритуалист (Ritualist) - это фит в DND, который позволяет персонажу изучать и использовать ритуалы, которые являются особым типом заклинаний. В видео этот фит используется для расширения знаний персонажа за пределы его обычного репертуара, что демонстрирует глубокую магическую практику персонажа.

Highlights

Introduction to building a DND character based on Orochimaru from Naruto.

Engaging with viewers by asking for their favorite anime villain.

Sponsorship mention of Southern New Hampshire University offering courses in game development and fiction writing.

Discussion on the depth of character creation in DND, comparing to game characters.

Exploring Orochimaru's character traits and how they translate into DND mechanics.

Choosing the Yuan-Ti Pureblood race for Orochimaru due to his snake-like nature.

Selecting the Witherbloom Student background to reflect Orochimaru's necromancy studies.

Allocating ability scores to match Orochimaru's intelligence and physical traits.

Starting class choice of Monk to represent Orochimaru's ninja abilities.

Explanation of Monk class features like Unarmored Defense and Martial Arts.

Multiclassing into Wizard at level 4 to expand Orochimaru's magical abilities.

Wizard class features that allow for extensive spell learning and casting.

Choosing the School of Necromancy for the Wizard subclass to align with Orochimaru's life extension obsession.

Detailing the benefits of the Long Death Monk subclass for Orochimaru's character.

Discussing the feat War Caster for maintaining spell concentration despite physical limitations.

Highlighting key spells that Orochimaru would have, such as Tongue of the Dead and Sword Burst.

Mention of the Ritualist feat to learn ritual spells from the Druid spell list.

Providing a comprehensive list of spells that Orochimaru can cast, including ninth level spells.

Invitation for viewers to support the channel and access the full character sheet on Patreon.

Closing thoughts on the build and a prompt for viewers to share their thoughts and favorite anime villains.

Transcripts

play00:00

welcome to DND build where we have an outlet  to make all sorts of ridiculous Dungeons and  

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Dragons characters and stop driving the people  in our lives insane with them today we're going  

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to be jumping into the villainous side of Naruto  with Orochimaru and speaking of anime villains  

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let me know what your favorite anime villain is  in the comments down below and I'll let you know  

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my favorite at the end of this video but when  it comes to Orochimaru he is definitely one of  

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the more interestingly designed characters of  Naruto and I've always been very drawn to him  

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as a character and on the subject of creating  characters and especially focusing on within  

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games I know of a way you can dive into it even  deeper because this video is sponsored by Southern  

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New Hampshire University they wanted to support  creators like me to help spread the word that  

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they have courses about creating characters at  least in game development or in fiction writing  

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I know plenty of dungeon Masters and players  that essentially wrote their entire characters  

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backstory and went way more in depth than  they ever needed to and Southern New Hampshire  

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University does have degrees and class is all  about fiction writing and if you want to go on  

play01:02

more of the game related aspect they have degrees  and courses on game development and programming  

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or if you're a little more artistically inclined  they also have programs for graphic design media  

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arts and additional game art and development  courses whether you just want to check out a  

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couple classes or if you want a full-blown degree  they offer either of them and you can do online  

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or in person and this is actually a way that you  can help support this Channel and all of the d d  

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related content that I make because just for  going and checking it out and requesting some  

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more information on any classes you might be  interested in or a degree that you're thinking  

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about snhu will support this channel even more  all you have to do is check out the link in the  

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description and request some more information  who knows you may even find yourself diving into  

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a subject you never even considered with over  200 programs and degrees I'm sure you'll find  

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something you'll be interested in or maybe you'll  just be making all sorts of ridiculous characters  

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like I always do so let's go ahead and dive into  building orochimaro in Dungeon and Dragons who is  

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completely obsessed with extending his life and  learning every Jutsu he possibly can but first  

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things first we gotta pick a race considering  his snake-like nature there's absolutely no way  

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we're gonna be able to avoid going with a Yuan T  pure blood these are much more Snake related for  

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the most part they get features like dark vision  and poison immunity they're granted some innate  

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spell casting like poison spray animal friendship  and then at third level they get suggestion and  

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then lastly they get magic resistance which is  going to be very helpful for resisting somebody  

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else's Jutsu because this gives you advantage on  saving throws against spells and other magical  

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effects when it comes to choosing a background  I want to kind of go through orochimaru's life  

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a bit so we're going to start at the beginning  and his General learnings about necromancy and  

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trying to elongate his life wanting to learn  about these things and his General curiosity  

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led me to the background witherbloom student this  is from The strix Haven books it gives you skill  

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proficiencies in nature and survival as well  as tool proficiency season an herbalism kit and  

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while weatherbloom students really like to read  up on the intricacies of necromancy life and death  

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they're granted some additional spell casting so  if we get access to any spells throughout this  

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build we're automatically granted some additional  spells to be able to learn and we'll definitely  

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keep those in mind when we're choosing some spells  later in this build but before we dive into any  

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spells let's sort out some stats and a starting  class we'll be using standard point buy from the  

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player's handbook and we'll be using the rules  from Tasha's which allow us to reallocate some  

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racial stats to whatever ability score we want  usually you're on T's get 1.2 intelligence and  

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two points into Charisma but we're gonna throw  that out the window and use them in other places  

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so when it comes to strength we're just going to  dump it because orochimaro doesn't really focus  

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on pure strength he's much more Nimble so we're  going to take dexterity and bump that to 14. then  

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our constitution working a bump to 14 he isn't  exactly easy to kill so we need some help to round  

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them out then our intelligence we're gonna bump  all the way up to 15 and then get another plus  

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one from our race facial modifier he is known for  being incredibly smart and he likes to study and  

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learn as many Jutsu as possible so having a high  intelligence score really helps with that then our  

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wisdom we're gonna bump to 12 and then take the  two points that would have gone into Charisma and  

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put it in here boosting it up to 14. this doesn't  leave us with any additional points so we're just  

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gonna dump Charisma when it comes to choosing a  starting class we're going to lean a bit more into  

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ninja stuff right from the get-go as Orochimaru  is just getting his feet wet becoming a ninja  

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before he really gets that hunger for learning  as many Jutsu as possible so for our starting  

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class we're going to be diving into monk when you  decide to become a monk you get access to simple  

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weapons and short swords which is going to be very  important because we do see Orochimaru using short  

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swords you also get saving throws and strength  and dexterity and you can choose two skills we'll  

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grab stealth because you're obviously a ninja  and then we'll also grab acrobatics because  

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if anybody wants to Grapple you you're kind of  snake-like and this allows you to Slither out  

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of anybody's grasp then at first level of Monk  we get unarmored defense along your armor class  

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to be 10 plus your dexterity modifier plus your  wisdom modifier also at first level we get martial  

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arts allowing you to attack with unarmed attacks  and using your dexterity modifier for the attacks  

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and damage rolls your current damage dice for  these unarmed attacks are 1d4 but they do go  

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up if you level up in Monk and then finally if  you use your attack action to attack with any  

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sort of normal monk related attack you can make  one additional unarmed strike as a bonus action  

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then its second level of Monk you get access to  key allowing you to utilize some of that chakra  

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within you at this level you only have two key  points to use but you can use them for things like  

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fluria blows allowing you to take two attacks as  your bonus action instead of one patient defense  

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allowing you to spend one key point to use the  Dodge action as a bonus action or a step of the  

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wind allowing you to use the disengage or Dash  action as a bonus action additionally at second  

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level you get unarmored movement boosting your  overall speed by 10 feet then a third level of  

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monkey get deflect missiles allowing you to take  any projectiles coming at you and just completely  

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redirect them your key points get upgraded from  just two points to to three points and you get  

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to choose a monastic tradition or as it's also  known a monk subclass this is where orochimaru's  

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obsession with life and death is gonna start  coming into play so we're going to take the monk  

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subclass long death monks who take this subclass  are completely obsessed with the meaning and  

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mechanics of dying and that just seems so fitting  for Orochimaru that there's no way I could avoid  

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taking this subclass when you choose this subclass  you get a special feature called Touch of death so  

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whenever you reduce a creature within five feet  of you to zero hit points you gain temporary hit  

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points equal to your wisdom modifier plus your  monk level which isn't a ton but it still can  

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be helpful with five temporary hit points coming  to you anytime that you knock somebody out then  

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at fourth level we're actually gonna jump right  over to a multi-class right away because this is  

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probably the point where Orochimaru starts getting  obsessed with learning every Jutsu imaginable  

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and there's one particular class in Dungeons and  Dragons that can learn more Jutsu or in this case  

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spells than any other class and that's obviously  a wizard at first level of wizard get get some  

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spell casting and wizards get a hell of a lot of  spell casting they practically have an unlimited  

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amount of spells they can copy into their book  so if you wind up stealing some Ninja Scrolls at  

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certain points you can totally just copy those  into your Spellbook just expanding your Jutsu  

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knowledge but even at first level of wizard you  do start off with a spell book that contains all  

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of your spells and it's currently filled with  six spells in your Spellbook and by default  

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you're automatically getting two wizard spells  every time that you level up in Wizard but if  

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you find additional wizard Scrolls to acquire or  steal you can add those to your Spellbook as well  

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it does cost some resources but you already have  provision to installed so you could just as easily  

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steal those resources if you need to and speaking  of that spell casting you also get Arcane recovery  

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so once per day when you finish a short rest you  can recover some of the casting energy or your  

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chakra or in this case spell slots so that way you  can cast more due to or spells throughout the day  

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only trick is that the spell slots recovered can  have a combined level that's equal to less than  

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half of your wizard level and you still can never  recover any spell Slots of 6 level or higher but  

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that's not an issue for you yet because you only  have two spell slots at first level right now and  

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on top of that you do have three can trips you  learn as well but instead of jumping into all the  

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can trips and spells level by level since you do  learn so many of them I'm Gonna Save all of them  

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for the next part of this video so that way we  can really power through them but for now let's  

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just dive into everything you get from being a  wizard because that second level of wizard you  

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get to choose an Arcane tradition or a wizard  subclass and like we've mentioned tons of times  

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already Orochimaru is obsessed with the idea  of death so it should be absolutely no surprise  

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we're choosing the wizard School of necromancy as  a wizard Necromancer it costs you less resources  

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to copy any necromancy spell into your Spellbook  and you get the feature Grim Harvest so whenever  

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you use a spell of first level or higher to kill  another creature you regain hit points equal to  

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twice that spells level and if you happen to  be within five feet of it you also trigger the  

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feature from your monk long death where you gain  temporary hit points as well and just to add a  

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little bonus to the fact that you're a necromancer  if you do cast a spell that belongs to the school  

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of necromancy you actually get three times the  Spells level as hit points instead only trick  

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is that you don't gain this benefit from killing  any constructs or Undead because they don't have  

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any Life Energy within them then at third level of  wizard your spell casting gets upgraded so you get  

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some additional second level spell slots and then  at fourth level of wizard you get an ability score  

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Improvement and we would focus on orochimaru's  pursuit of knowledge and wanting to learn as  

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many Jutsu as possible but I want to give him a  little bit of extra security because there is a  

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situation where he suddenly can't use his arms  anymore and without his arms it's pretty hard  

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to use due to unless we pick up a feat so instead  of that ability score Improvement we're going to  

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pick up the feat War Caster this feat gives you  advantage on Constitution saving throws that you  

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make to maintain concentration on spells whenever  you take damage and if a creature is trying to run  

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away from you and you get the opportunity for  an opportunity attack you can use your reaction  

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to actually cast a spell at the creature rather  than and making any opportunity attack which can  

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be pretty powerful and the most important part  which is part of why I chose this feat is that  

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you can perform somatic components of spells even  when your hands are actually occupied which there  

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happens to be some details on but I'm going to use  this as an idea to be able to still use Jutsu even  

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if you can't use your arms because usually I'd  treat the somatic component of a spell as hand  

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signs you also get to learn another can trip  at this level and then a fifth level of wizard  

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your spell casting gets upgraded again so you  can access third level spell slots minute 6th  

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level of wizard you learned another feature from  being a necromancer you get Undead thralls so now  

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you automatically get access to the spell animate  dead and when you cast it you can actually Target  

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one additional corpse or pile of bones to create  a zombie or skeleton and then additionally with  

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this feature whenever you create any Undead using  a necromancery spell that Undead gets additional  

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benefits like the undead creatures hit point  maximum getting increased by an amount equal to  

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your wizard level and you can add your proficiency  bonus to the weapon damage roles of any of those  

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Undead weapon attacks then its seventh level  of wizard you get access to fourth level spell  

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slots and then an eighth level of wizard you  get another ability score Improvement and  

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this time we're actually going to use it because  Orochimaru is all about the pursuit of knowledge  

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and learning as many Jutsu as possible and while  you can actually put in tons and tons of spells  

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into your Spellbook you can only have so many  of them actually memorized at a time and that's  

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totally dependent on your wizard level plus your  intelligence modifier so we're going to go ahead  

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and boost our intelligence by two points making  it so that your jutsus are more powerful and you  

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can automatically memorize more jutsus than it  9th level of wizard you get access to 5th level  

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spell slots and then at 10th level of wizard you  get another feature from being a necromancer in  

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order to undeath giving you resistance to necrotic  damage and your hit point maximum can't be reduced  

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just because you've spent so much time studying  how necromancy works then at 11th level of wizard  

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you get access at six level spell slots and then  at 12th level of wizard you get another ability  

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score Improvement so we're gonna go ahead and  max out our intelligence finally and then at  

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13th level of wizard you get access to his seventh  level spell slot and then at 14th level of wizard  

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you get another feature from being a necromancer  granting you command Undead so now you can use  

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magic to bring other Undead under your control  so you don't even need to cast a spell if you  

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come across some sort of Undead creature you can  just dominate its mind the creature has to make a  

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Charisma saving throw which usually most Undead  creatures aren't so great at except for maybe  

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vampires if they fail against your wizard spell  save DC it becomes friendly to you and obeys your  

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command until you use this feature again the  other downside here is that if the target has  

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an intelligence of 8 or higher it has advantage  on the saving throw and if it fails the saving  

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throw and has an intelligence of 12 or higher  it can actually repeat the saving throw at the  

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end of every hour then at 15th level of wizard  you get access to 8th level spell slots and then  

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at 16th level of wizard you get another ability  score Improvement and for our last ability score  

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Improvement we're actually gonna grab a feat we've  said time and time again that orochimaro wants to  

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learn as many Jutsu as humanly possible so just  to make sure we add to that we're gonna grab  

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the feet ritualist this will allow us to learn  ritual spells from another spell list and you  

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can continuously add rituals and the only limit is  that you have to stick to the same spell list and  

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the spell list we're going to dive into is Druid  this will give us some very different spells to  

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choose from and I'll make sure to note a couple  of them in our spells breakdown and then at 17th  

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level of wizard which is actually the max level of  this build you get access to a ninth level spell  

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slot which is the highest level spell slot you can  get access to and since we made it through how you  

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level up the wizard let's dive into all those can  trips and spells you would have learned along the  

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way as I mentioned Wizards learn tons of spells  and they can memorize an amount equal to their  

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intelligence modifier plus their wizard level  meaning that Orochimaru can have 22 different  

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Jutsu memorized at any given point and with being  able to have access to pretty much every spell  

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imaginable not to mention the additional spells  you get from your background being a witherbloom  

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student there would be an absolutely insane amount  of spells to get through and considering that  

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Orochimaru doesn't even need to memorize all the  spells because Wizards get a feature called ritual  

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casting so if any spell can be cast as a ritual  they can just cast it as a ritual without having  

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it memorized so I'm going to run through all of  the key spells that he would have ready to go  

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especially the ones that we actually see in Naruto  but when it comes to his full-blown list of spells  

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I'll make sure that it's completely filled out  on the character sheet that's available for all  

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of my builds over on patreon where awesome people  like this and especially biscuit gaming Salvador  

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and kilon have access to all of that including  the full spell list that I will go ahead and  

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fill out for everything that seems appropriate  for Orochimaru and then there's the especially  

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awesome dungeon master level patrons deaf and  happy Benjamin Tristan Bennett game stake and  

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heyo they get additional perks including having  DND sessions hosted by me then I stream right  

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here on YouTube as well as over on Twitch and  then finally above all else there's my god tier  

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level Patron kilo kilo who just contributes such  an insane amount to this Channel and everything  

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that I do in so many ways and I cannot thank him  enough although I try and make sure I come up with  

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additional ways to thank him whenever possible  but now let's jump into those key spells that  

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we would see Orochimaru cast in Naruto starting  with the can trips we definitely gotta grab told  

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the dead because that feels very orochimaru-like  and then for his more physical attacks we have  

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sword burst and booming blade then jumping over to  the level one spells we're gonna grab cause fear  

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and charm person because even though you don't  have the Charisma to back up any intimidation or  

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persuasion checks Orochimaru does have a lot of  people on his side so we're gonna grab a charm  

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person for that and a lot of people are scared of  them so we're gonna grab cause fear for the other  

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side then the last level one spell I would really  focus on is disguise self because he uses that  

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pretty regularly jumping over to level two spells  if you want to bind somebody with a snake you grab  

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hold person if you want to distract somebody into  attacking some clones of yours you grab Mirror  

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Image if you need to pull off a sound related  Jutsu grab shatter and then just to make sure you  

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can pull off some snake hands we're also gonna  grab alt herself when it come comes to level 3  

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spells you already get anime dead just from being  a necromancer and you can even add to that with  

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summon Undead just to make sure you can summon as  many dead Hokage as you possibly can then to make  

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sure you can remove some seals or curses you're  gonna grab remove curse and dispel magic but if  

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you need to create some sort of seal we're also  going to grab Glyph of warding then when it comes  

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to level 4 spells there's actually two spells  I was tempted to grab because there is some in  

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construct for rashamon but I have a different way  to pull off that summoning and I was also tempted  

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to dive into the Unearthed Arcana with Spirit  of death but that is Unearthed Arcana and I try  

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to stick to only official Source books so we're  gonna skip fourth level spells all together when  

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it comes to level five spells you can upgrade  your whole person for hold monster and then to  

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get that rashaman summoning we're gonna grab wall  of force then to make sure you have some ability  

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to transfer your soul into somebody else's body at  level six we're gonna grab magic jar which allows  

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you to pull your own soul out and put somebody  else a soul in a jar then to pull off the four  

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black snakes technique we're gonna grab Circle of  Death then on to level seven spells if you really  

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want to destroy somebody so quickly grab finger of  death if you need to send somebody to a completely  

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different dimension with a Fu and Jutsu trap grab  plane shift and then finally to pull off the long  

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sword of the sky technique the best way to do that  is with the spell Morton kanan's sword then you're  

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obviously insanely afraid of dying so to make sure  you have a backup copy of your body ready to go  

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the first level 8 spell I would grab is clone  follow that up with an upgrade to your rashamon  

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summoning with Mighty Fortress and then if you  want to pull off an underworld transfer grab  

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Demi plane and you might notice that we've been  ignoring some of the giant snakes summoning and  

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it's really hard to summon a giant eight-headed  snake thing unless you're part of a full-blown  

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cult trying to summon Tiamat so there's a better  way to pull it off with illusory Dragon because  

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then you can make it look how you want it to look  then finally jumping into the ninth level's Bells  

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which is the highest level spell casting you can  get in Dungeon to dragons there's two spells we  

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really want to grab and that's true polymorph to  turn a random object into a living creature which  

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can be up to a challenge rating nine granted  this is a little Overkill but we're gonna  

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summon an M fish Biana which is a huge snake  so you have your general Snake Summoning which  

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is obviously something we could not avoid going  with Orochimaru then just to completely cover all  

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of your bases we're also going to grab the spell  wish because if you take this spell just by what  

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it says and not trying to go crazy overboard and  roping in your DM to some crazy plan you can also  

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use this just to cast any spell of eighth level  or lower it doesn't have to be from the Wizard's  

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spell list it can literally be any spell from  any spell list especially using something like  

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conjure animals to just summon a crapload of  snakes at somebody but that's one of the more  

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simple things you could do the possibilities are  pretty much endless with this spell so this will  

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cover the rest of our bases when it comes to  summoning snakes or trapping people or doing  

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whatever the heck you want to to do but just to  not waste a ninth level spell on some of the more  

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simple stuff we do have that ritualist feat that  we picked up and from the Druid spell list there  

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is a spell called meld into stone and it's very  simple but it's something that I didn't want to  

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forget about you can also grab pretty much every  other ritual you can possibly imagine from the  

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Druid spell list using that feat but that's just  one I wanted to make sure I focused on I'll make  

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sure to throw even more spells on the character  sheet available over on patreon link down below  

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but let me know what you think about this build in  the comments down below and asked at the beginning  

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who your favorite anime villain is whether your  favorite is Frieza from Dragon Ball Z Garo from  

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one punch man all for one from my hero or that  total creeper from hunter hunter or anything  

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that I'm forgetting about I'm curious to know but  personally even though he's not necessarily my  

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favorite he just one that I could not get out of  my head no matter how hard I've tried I cannot get  

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over the absolute evil of shao Tucker it just  destroys my soul if you want more DND related  

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content make sure to subscribe drive and if you  made it all the way to the end of this video let  

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me know by hitting that like button and I'll be  here helping you roll at least three Nat twenties  

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in your next DND session especially if you're  planning to play as a rochimaru from Naruto

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Dungeons and DragonsNarutoЗлодеиОрокимаруСпонсорствоУниверситетКласс_CREATORИгры_ролейЗаклинанияСоздание персонажей
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