Step 1: Converting .dat to .obj files and importing into wings3d

S.J. Gordts
17 Dec 201301:45

Summary

TLDRIn this episode of 'Waste 3D,' viewers are guided through the process of creating a spaceship model named 'Bomba Purple Light' using Wings 3D. The tutorial begins by importing a base model from a game, which is then converted into a format compatible with Wings 3D using a batch file and a Python script. The result is a correctly scaled 'Mamba' model that serves as the foundation for further modifications in the 3D modeling software.

Takeaways

  • 🚀 The tutorial is focused on creating a spaceship model called 'Bomba' in the game Waste 3D.
  • 🌐 The base model for the spaceship is imported from the game itself into Wings 3D software.
  • 🔧 A batch file is used to convert the DAT file format into a format that Wings 3D can understand.
  • 💻 The batch file execution requires a Python script and the game's model file.
  • 📁 Running the batch file results in the creation of two new files: an object file and a material file.
  • 📂 These new files are then imported into Wings 3D for further modeling and editing.
  • 🎚️ The advantage of this process is that the spaceship's size is already correct after importing.
  • 🛠️ The base model serves as the starting point for further customization and detailing in Wings 3D.
  • 🔄 The process involves a combination of scripting and 3D modeling software to achieve the desired spaceship model.
  • 🎨 The final model can be further refined and textured within Wings 3D to match the desired in-game appearance.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is creating a ship model named 'bomba' in the game Waste 3D using Wings 3D software.

  • What is the purpose of the batch file mentioned in the script?

    -The batch file is used to transform the DAT file format into a format that Wings 3D can understand.

  • What are the two new files generated after running the batch file?

    -Running the batch file generates an object file and a material file.

  • How does the video demonstrate importing the model into Wings 3D?

    -The video demonstrates importing the model into Wings 3D by pressing 'File', then 'Import', and selecting the object file from the folder.

  • What is the advantage of importing the model in this way according to the script?

    -The advantage is that the size of the 'Mamba' ship model is correct after importing, which is important for accurate modeling.

  • What is the base model used for creating the 'bomba' ship?

    -The base model used is the one that comes with the game.

  • What tools are needed to follow the tutorial in the script?

    -To follow the tutorial, one needs the game's base model, a couple of batch files, Python scripts, and Wings 3D software.

  • Why is Python mentioned in the script?

    -Python is mentioned because it is used in the script to convert the DAT file into a format compatible with Wings 3D.

  • What does the script imply about the process of creating the 'bomba' ship model?

    -The script implies that the process involves converting file formats, importing them into Wings 3D, and then using the base model as a starting point for further work.

  • What is the significance of the name 'Mamba' mentioned in the script?

    -The name 'Mamba' is used to refer to the ship model that is being worked on in the video, indicating that it might be a specific type or name within the game's context.

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Etiquetas Relacionadas
3D ModelingWings 3DShip DesignGame AssetsPython ScriptingBatch FileModel ImportingDigital ArtTutorialAsset Conversion
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