Is Fortnite Actually Overrated?

Junior Studios
6 Jan 201904:07

Summary

TLDRThe video script discusses the popularity of Fortnite and the varying opinions on the game's overrated status. It touches on the issue of players, including children, spending excessive amounts on in-game purchases like skins. The conversation also delves into the controversy surrounding Fortnite's use of popular dances, with some arguing that the game developers should compensate the original creators. The script concludes with a comparison to the movie 'Battle Royale' and a reminder to stay engaged until the next discussion.

Takeaways

  • 🎮 The game 'Fortnite' has sold millions of copies and is very popular.
  • 💰 Some players spend a lot of money on skins, which can be controversial.
  • 🤔 There's a debate on whether Fortnite is overrated and if its popularity has declined.
  • 🇺🇸 The game remains popular in America despite any decline in interest elsewhere.
  • 💸 Discussion about the disparity between wealthy streamers and kids who can't afford in-game purchases.
  • 👨‍👩‍👧‍👦 Concerns raised about parents buying in-game items for their children.
  • 🕺 The issue of copyright and whether dancers should sue for their dance moves being used in games.
  • 🤷‍♂️ Opinion shared that suing for dance moves might not be a good idea, as it's hard to claim ownership over popular moves.
  • 🎬 Mention of 'The Floss' dance and its origin from a TV show, suggesting that game developers might be copying real-life dances.
  • 📚 Reference to a movie 'Battle Royale' which has similarities with Fortnite, hinting at potential inspirations for the game.
  • 🔚 The conversation concludes without reaching a consensus on the topics discussed.

Q & A

  • What is the main topic of discussion in the video transcript?

    -The main topic of discussion is the game 'Fortnite', its popularity, and the controversy surrounding in-game purchases and the use of dances by the game.

  • What is the opinion expressed about 'Fortnite' being overrated?

    -The transcript suggests that there is a debate about whether 'Fortnite' is overrated, with some people believing it is and others not caring about the opinion.

  • What is the issue with in-game purchases that is mentioned in the transcript?

    -The issue mentioned is that some people, including kids, are spending too much money on in-game purchases like skins in 'Fortnite'.

  • What are the concerns raised about the influence of YouTubers and streamers on in-game spending?

    -The concerns are that wealthy YouTubers and streamers may be encouraging kids, including those from less affluent backgrounds, to spend money on in-game items.

  • What is the controversy discussed regarding the use of dances in 'Fortnite'?

    -The controversy is about 'Fortnite' copying dances from real-life performers and whether these performers should have the right to sue for the use of their dances.

  • What is the stance on dancers planning to sue 'Fortnite' for using their dances?

    -The transcript suggests that suing might not be the right approach, as it could be seen as an overreach to claim ownership over a dance that has been popularized.

  • What is the reference to 'The Carlton' dance in the transcript?

    -The 'Carlton' is a dance move from the TV show 'The Fresh Prince of Bel-Air' performed by Alfonso Ribeiro, which is mentioned as one of the dances copied in 'Fortnite'.

  • What is the mention of 'the floss' in the context of the script?

    -The 'floss' is a dance move that became popular and was included in 'Fortnite', and the transcript discusses the debate over whether it was copied directly from its origin.

  • What is the comparison made between 'Fortnite' and 'Battle Royale' in the script?

    -The comparison suggests that 'Fortnite' may have taken inspiration from the concept of 'Battle Royale', which is a genre of games where players fight to be the last one standing.

  • What conclusion is drawn about the discussion on 'Fortnite' in the transcript?

    -The conclusion is that while there are various opinions and controversies surrounding 'Fortnite', the discussion ends without a definitive resolution.

Outlines

00:00

🎮 Fortnite's Popularity and In-Game Purchases

The paragraph discusses the widespread popularity of the game Fortnite, which has sold millions of copies. It touches on the controversial topic of in-game purchases, particularly the buying of skins, and the varying opinions on whether Fortnite is overrated. The conversation also delves into the disparity between wealthy streamers and less fortunate children who spend money on the game, raising questions about the ethics of in-game spending.

Mindmap

Keywords

💡Fortnite

Fortnite is a popular online video game known for its battle royale mode, where players fight against each other until one is left standing. In the video script, Fortnite is mentioned as a game that has sold millions of copies, indicating its widespread popularity and relevance to the discussion about in-game purchases and the game's cultural impact.

💡Skins

In the context of video games, 'skins' refer to cosmetic items that players can purchase to customize their characters' appearance. The script mentions that some people's first action in Fortnite is to buy skins, highlighting the monetization strategy of the game and how it attracts spending among its player base.

💡Overrated

The term 'overrated' is used to express the opinion that something is not as good as others believe it to be, despite its popularity. In the script, there is a debate about whether Fortnite is overrated, showing differing opinions on the game's quality and appeal.

💡Streamers

Streamers are individuals who broadcast their gameplay live on platforms such as Twitch or YouTube. The script mentions streamers in relation to their spending habits on games like Fortnite, suggesting that their actions may influence others, including younger or less affluent viewers.

💡In-game purchases

In-game purchases refer to the buying of virtual goods or services within a video game. The script discusses the issue of people spending 'too much money' on such purchases, raising questions about the ethics and impact of this practice.

💡Dancing lawsuits

The script touches on the topic of legal action being taken against game developers for the use of dance moves in Fortnite. This refers to real-world dancers or celebrities who claim that their dance moves have been copied without permission, leading to debates about intellectual property and cultural appropriation.

💡The Floss

The Floss is a popular dance move that became widely recognized after being included in Fortnite. The script mentions it alongside other dances, suggesting that the game's use of this dance has sparked controversy and discussions about the ownership of dance moves.

💡Battle Royale

Battle Royale is a genre of video games where a large number of players fight against each other until only one remains. The script refers to the genre, possibly to compare Fortnite with other games in the same category, such as the film 'Battle Royale' mentioned later.

💡Cultural appropriation

Cultural appropriation is the adoption of elements of one culture by members of another culture, often without understanding or respecting the original culture's traditions. The script implies this concept in the context of dance moves in Fortnite, suggesting that the game may be accused of using cultural elements without proper acknowledgment.

💡Ethics of monetization

The ethics of monetization in the script refers to the moral considerations surrounding how video games, like Fortnite, generate revenue, especially through in-game purchases. The discussion raises questions about the responsibility of game developers to their audience and the potential exploitation of players.

💡Game copying

The script suggests that Fortnite has been accused of copying elements from other games or media, such as dances or game mechanics. This raises discussions about originality in game design and the legal and ethical implications of borrowing from other sources.

Highlights

The game 'Fortnite' has sold probably over a million copies.

Discussion on whether 'Fortnite' is overrated.

Opinion on people spending money on skins as their first purchase in the game.

Debate on whether the game's popularity has died down.

Conflicting opinions on the game's popularity and its impact.

Question about the appropriateness of spending excessive amounts of money on the game.

Concerns raised about the disparity between wealthy YouTubers and poor kids spending money on the game.

Personal anecdotes about spending money on in-game purchases.

Opinion on dancers planning to sue 'Fortnite' for using their dances.

Discussion on the legality and ethics of copying dances from real-life performances.

Comparison between 'Fortnite' and the movie 'Battle Royale'.

The end of the conversation and a teaser for the next 'Talk to Talk'.

Highlight on the importance of walking the walk in the gaming community.

Discussion on the cultural impact of 'Fortnite' and its dances.

Opinion that suing over dance moves might not be a good idea.

Comparison of dance moves in 'Fortnite' to popular cultural expressions.

Final thoughts on the conversation and a call to action for the audience.

Transcripts

play00:00

fortnight and it's time to talk to talk

play00:06

[Music]

play00:13

[Applause]

play00:15

a game that is sold probably a million

play00:26

copies by this point are more than that

play00:35

so but it's Afridi

play00:38

is we gained via the people some people

play00:45

buy skins what their very first thing

play00:48

good thing that fortnight is overrated

play00:52

[Music]

play00:56

died down do you think its own do you

play01:01

think it's over

play01:02

no there's too much people we believe we

play01:06

have to we have conflicting our one

play01:09

census tied down and the other one died

play01:13

down it's kind of it's still American

play01:17

yeah

play01:20

okay all right okay we got we got it so

play01:24

we got conflicting or anything but I

play01:26

don't care okay the question I want to

play01:28

ask is what is your opinion on people

play01:31

spending money like too much money too

play01:34

much more money all to it have you seen

play01:37

that youtubers or rich there is their

play01:49

streamers and then there's kids who are

play01:51

poor kids

play01:52

I feel like Jason Steele parents good

play01:55

cards yeah I've done that once twice and

play02:00

maybe three times once twist but another

play02:04

question is do you think that what it

play02:08

was your opinion on uh dancers are

play02:10

planning on suing for tonight dropping

play02:12

their dances anything I feel like they

play02:14

should because they should you know you

play02:20

can take a few games are copying their

play02:23

dances yeah like they copy 30 cuz he

play02:38

copied this dance and check the footage

play02:40

and that's is copying one-for-one from

play02:43

the actual TV film but the floss the

play02:46

plus isn't meantime the kid and Alfonso

play02:50

Ribeiro with the the Carlton bands from

play02:52

French with the barrel yeah

play02:59

have you always dances slap paper on

play03:07

there and say it's fine now yeah you

play03:08

could dab and say that's my butt but

play03:11

that doesn't mean you can sue or nice

play03:13

for only having that yeah every single

play03:15

human being on earth is it was just

play03:27

popular yeah I don't I don't think that

play03:29

they I don't think it's a good idea for

play03:31

them to sue yeah it's just like a puppy

play03:37

yeah too soon for me for being yeah

play03:39

similar ways but is it really bad yeah I

play03:53

think there was a movie third book

play03:54

beforehand that was called battle royale

play03:56

that was kind of like so that's the end

play04:02

of this conversation and until next talk

play04:04

the talk keep on walking the walk

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Etiquetas Relacionadas
FortniteMonetizationGamingDance CopyrightStreamersSpendingLegal IssuesGamersInfluencersCultural Impact
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