Leveling Explained By a PRO | Hearthstone Battlegrounds Guide
Summary
TLDRThis video script offers an in-depth guide on leveling strategies in Hearthstone Battlegrounds, focusing on optimizing the leveling curve to achieve a strong mid-game board state. It explains when to level to each Tavern tier, discusses the importance of not buying 'trash' units, and provides insights for adapting to different metas and hero powers. The guide also covers scenarios for leveling to Taverns 2 through 6, emphasizing the need for strategic planning and board evaluation to ensure consistent success in the game.
Takeaways
- 📚 The video is an in-depth guide on leveling strategies in Hearthstone Battlegrounds, focusing on when to level up to each Tavern tier.
- 🏆 The guide is meta-independent, meaning it is useful regardless of the current meta, and it also discusses variations and adjustments under specific meta conditions.
- 🏁 The importance of leveling curves is emphasized as they set up a strong board state for the mid-game, similar to a good foundation in building a house.
- 🔝 The video explains the difference between standard, gief, and Raam curves, and when to use each based on the shop contents and hero powers.
- 💰 Efficient gold usage is crucial; players should avoid buying 'trash' units and instead level up to improve their board state.
- 🛑 The 'three on three' strategy is mentioned as a way to avoid bad shops and get ahead of the curve, despite the risk of taking damage.
- 🚫 The video warns against leveling to Tavern 3 on Turn 4 unless there are no better options, as it can be a leak in gameplay.
- 🔄 The decision to level up to Tavern 4 or 5 is based on the current board state, the potential for improvement, and the risk of taking damage.
- 🛍️ Synergistic combos and strong pairs are highlighted as valuable when deciding whether to level up or buy units to strengthen the board.
- 🎯 The video stresses the importance of planning ahead and considering the next turn's options when deciding on leveling strategies.
- 📉 The guide also covers when to level up to Tavern 5 or 6, noting that it's not about the turn number but about having a clear purpose and viable options for improvement.
Q & A
What is the main topic of the video?
-The main topic of the video is the strategy and fundamentals of leveling up in Hearthstone Battlegrounds, focusing on when to level to each Tavern tier for optimal gameplay.
Why is leveling up in Hearthstone Battlegrounds considered an important fundamental?
-Leveling up is considered an important fundamental because it sets up the board state for the mid-game, which can greatly influence the outcome of the match.
What is the significance of the 'front Drake' in the early game?
-The 'front Drake' is significant because it can generate two possible strong dragons on turn three and six, which can make the mid-game cleaner and allow for more efficient spending on leveling rather than filling out the board.
What is the difference between a standard curve and a Gieff curve in leveling up?
-A standard curve involves leveling up on turn two, while a Gieff curve involves leveling up on turn three, often after buying a unit and a spell on turn two.
Why is it important to be flexible with leveling decisions based on the shop's contents?
-Being flexible with leveling decisions based on the shop's contents is important to avoid buying 'trash' units and to ensure efficient leveling that leads to a stronger board state in the mid-game.
What is the 'Raam curve' and which heroes is it suitable for?
-The 'Raam curve' is a leveling strategy where players level up to Tavern 2 on turn four, suitable for heroes with one gold hero powers, such as Kel'Thuzad, Rafaam, Galakrond, and Uther.
What does the video suggest about leveling up to Tavern 3?
-The video suggests that the standard play is to level up to Tavern 3 on turn five, but there are scenarios where leveling on turn three or six might be more beneficial, depending on the board state and the units available.
What is considered as 'not trash' when deciding which units to buy at Tavern 1?
-Units that form strong pairs, have synergistic combos, or provide significant board impact are considered as 'not trash' and are preferable buys at Tavern 1.
Why is it a mistake to level up to Tavern 3 on turn three if you're scared of the shop's contents?
-Leveling up to Tavern 3 on turn three is a mistake if done out of fear because it often results in buying less effective units and falling behind in the game, as opposed to taking a chance with potentially stronger three-drops.
What is the main consideration when deciding to level up to Tavern 5 or 6?
-The main consideration when deciding to level up to Tavern 5 or 6 is whether there are specific units or improvements that you need that are available at those tiers, and whether leveling up will provide a significant board upgrade or put you at risk of losing the game.
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