How to Review Better than 99% Of People (7 Steps You Must Follow)

Coach Curtis
6 Aug 202416:20

Summary

TLDRIn this video, the speaker emphasizes the importance of reviewing as a skill that takes time to master in the context of League of Legends. They offer seven tips for improving the review process, including focusing on significant game events, using both micro and macro perspectives, setting a timer for reviews, using emotions as a guide, and understanding the game from opponents' viewpoints. The speaker stresses the need for consistency, sustainability, and simplicity in the review process to avoid burnout and maintain enjoyment in the game.

Takeaways

  • 📚 Reviewing is a skill that takes time to develop and is not something one masters overnight.
  • ✂️ Cut the fat: Focus on identifying the 20 percenters, which are the significant mistakes that have a major impact on the game.
  • 🔍 Identify the big fish: Look for the most impactful errors in your gameplay rather than getting lost in minor details.
  • 🔄 Start the review sequentially: Work from the beginning of the game to maintain context and avoid overemphasizing end-game details.
  • 🔍 Zoom in and out: Use both the micro (ability usage, mechanics) and macro (big picture, missed opportunities) lenses to analyze plays.
  • ⏱ Set a timer: Limit reviews to no more than 5 minutes to maintain consistency and sustainability in your learning process.
  • 🧐 Use emotions as a guide: If you felt confused, lost, or frustrated during the game, those emotions can help pinpoint areas for review.
  • 🚫 Forgo learnings: Don't worry about missing learnings; focus on taking away a few key points from each game to avoid information overload.
  • 🤔 Perspective shift: Gain value by asking what decisions your opponents were making and why, to improve your anticipation and reaction.
  • 🎯 Learning objectives: Set only one in-game learning objective at a time to avoid overwhelming your mental capacity during gameplay.
  • 🔚 Reviewing is a continuous journey: Be patient with your progress and understand that improvement comes with time and practice.

Q & A

  • What is the main focus of the video script?

    -The main focus of the video script is to provide tips and advice on improving the review process for players of the game League of Legends, emphasizing the importance of identifying key issues and developing a sustainable review strategy.

  • What does the term '20 percenters' refer to in the context of the video?

    -In the context of the video, '20 percenters' refers to the major mistakes or issues in a game that significantly impact the outcome, such as dying twice early in the game or losing important trades.

  • Why should players avoid focusing too much on the minutiae of late-game events during their review?

    -Players should avoid focusing too much on late-game events because it can lead to losing context of what is truly important. Major issues that occurred earlier in the game are often more impactful and should be the focus of the review.

  • What is the 'micro-macro framework' mentioned in the script?

    -The 'micro-macro framework' is a method of reviewing gameplay where players analyze situations both from a micro perspective (focusing on mechanics and execution) and a macro perspective (looking at the bigger picture and strategic decisions).

  • How long should a review session last according to the script?

    -According to the script, a review session should not exceed 5 minutes, especially for new reviewers, to maintain consistency, sustainability, and to avoid burnout.

  • Why is it suggested to use emotions as a guide during the review process?

    -Using emotions as a guide during the review process helps to identify moments in the game where something may have gone wrong. Emotions such as confusion, loss, anxiety, or frustration can signal areas that need improvement.

  • What is the importance of setting a single in-game learning objective?

    -Setting a single in-game learning objective helps to avoid overwhelming the player's mental capacity during gameplay. It allows for focused improvement on one aspect at a time without complicating the in-game experience.

  • How can understanding the opponent's perspective improve one's gameplay?

    -Understanding the opponent's perspective can improve one's gameplay by enhancing anticipation skills. By knowing why opponents make certain decisions, players can better prepare and adapt their strategies.

  • What is the main reason for not reviewing too many aspects of a game in one sitting?

    -Reviewing too many aspects of a game in one sitting can lead to information overload and a lack of retention. It's more effective to focus on a few key takeaways to ensure they are properly understood and can be applied in future games.

  • Why is it beneficial to review games sequentially from the start?

    -Reviewing games sequentially from the start helps maintain the context of the game and allows for a more systematic identification of issues. It prevents getting lost in details that may not be as impactful as earlier mistakes.

  • What does the script suggest about the review process for improving in League of Legends?

    -The script suggests that the review process is a skill that takes time to develop. It emphasizes the importance of focusing on major issues, using a micro-macro framework, setting realistic review time limits, and understanding the game from various perspectives.

Outlines

00:00

📚 Mastering the Art of Reviewing in Gaming

This paragraph emphasizes the importance of reviewing as a skill that takes time to develop. The speaker shares seven tips for improving the review process in gaming, starting with 'cut the fat' to focus on significant issues like early game deaths or being behind in gold. The advice includes identifying major problems early in the game, starting reviews sequentially, and avoiding getting lost in minor details. The speaker also introduces the concept of looking at games through both a micro (focusing on mechanics and execution) and macro (big picture strategy) lens, using a personal gameplay example to illustrate the micro-macro framework.

05:01

🔍 Balancing Micro and Macro Perspectives in Gameplay Analysis

The speaker discusses the importance of analyzing gameplay from both micro and macro perspectives, explaining that focusing on only one can lead to an incomplete understanding of the game. They provide an example of a chaotic play to demonstrate how to apply the micro-macro framework, suggesting that while the micro details are important, the macro view can offer insights into why certain plays were made and how to improve decision-making. The paragraph concludes with advice on keeping reviews concise, not exceeding 5 minutes, to maintain consistency and sustainability in the learning process.

10:02

⏱ The Sustainability of the Review Process

Here, the speaker argues for the necessity of a sustainable review process, warning against the pitfalls of over-analyzing games to the point of burnout. They stress the importance of consistency in improvement and suggest that reviews should be limited to a few key takeaways to avoid information overload. The speaker also encourages using emotions as a guide for identifying areas that need review and emphasizes the importance of not getting stuck on minor details, advocating for a streamlined approach to reviewing that focuses on major issues and sustainable learning.

15:03

🤔 Anticipating and Learning from Multiple Perspectives

The final paragraph focuses on the value of understanding the game from the perspectives of different players to improve anticipation and decision-making. The speaker provides an example of a failed play and how reviewing it from the viewpoints of both the aggressor and the victim can lead to a deeper understanding and better behavior in future games. They also discuss the concept of in-game learning objectives, cautioning against setting too many at once and suggesting that players focus on a single objective to avoid overwhelming themselves during gameplay.

Mindmap

Keywords

💡Reviewing

Reviewing in the context of the video refers to the process of analyzing one's gameplay in order to identify mistakes and areas for improvement. It is a skill that takes time to develop and is essential for players looking to enhance their performance in competitive gaming. The video emphasizes that reviewing is not an overnight process but one that requires years of practice to master, as it involves identifying key issues and learning from them.

💡20 percenters

The term '20 percenters' is used to describe significant mistakes or missed opportunities during gameplay that have a substantial impact on the game's outcome. In the video, the speaker advises focusing on these pivotal moments rather than getting lost in the minutiae of the game. An example given is being significantly behind in terms of gold or experience early in the game, which is a major issue that needs to be addressed during the review.

💡Macro and Micro

Macro and Micro are concepts used to describe two different levels of gameplay analysis. Macro refers to the broader strategic decisions and the overall game plan, while Micro pertains to the detailed mechanics and execution of individual actions. The video suggests that effective reviewing involves understanding plays through both lenses, as this comprehensive approach can lead to a deeper understanding of the game and better decision-making.

💡Consistency

Consistency is highlighted as a key to success in the video, emphasizing the importance of regularly reviewing games and applying lessons learned to future gameplay. It is noted that the process of reviewing should be sustainable and not overly time-consuming, as maintaining consistency over long periods is more beneficial than sporadic, intensive review sessions.

💡Sustainability

Sustainability in the context of the video refers to maintaining a review process that can be continued over time without leading to burnout or loss of interest. The speaker argues against lengthy review sessions, suggesting that keeping reviews short (no more than 5 minutes) is more likely to be sustainable and thus more effective in the long run.

💡Emotions

Emotions play a significant role in the reviewing process, as they can serve as indicators of where things went wrong during a game. The video suggests using feelings of confusion, loss, anxiety, anger, or frustration as guides to identify moments that require further analysis. This approach leverages the emotional response to gameplay as a tool for self-improvement.

💡Learning Objectives

Learning objectives are specific goals or focuses that a player sets for themselves to work on during gameplay. However, the video warns against setting too many in-game learning objectives, as this can overwhelm the player and detract from their performance. Instead, it recommends focusing on one learning objective at a time to maintain clarity and effectiveness.

💡Perspective Shift

Perspective shift involves understanding the game from the viewpoints of other players, which is crucial for anticipating their actions and making better strategic decisions. The video provides an example of analyzing a gank from both the aggressor's and the victim's perspectives to gain a deeper understanding of the situation and improve future gameplay.

💡Anticipation

Anticipation is the ability to predict and prepare for what opponents will do next. It is a critical skill in competitive gaming, allowing players to make proactive decisions rather than simply reacting to events as they unfold. The video stresses the importance of understanding the game through others' perspectives to improve one's level of anticipation.

💡Rep

In the context of the video, 'rep' likely refers to 'repetition' or 'reps' in terms of practicing specific mechanics or strategies in the game. The speaker mentions that getting in reps is very important, indicating that consistent practice is key to improvement. This aligns with the overall message of the video, which is that improvement comes from a combination of reviewing and practicing.

Highlights

The importance of reviewing as a skill that takes time to develop rather than an overnight process.

Cutting the fat by identifying the 20 percenters, which are the significant mistakes early in the game that affect the outcome.

The problem of dying twice in the first 12 minutes of the game as a major issue needing review.

Examples of 20 percenters such as bad trades, losing early game 2v2s, and enemy roaming influencing side lanes.

The advice to start the review sequentially from the beginning of the game to maintain context.

The concept of zooming in and out by using both micro and macro lenses to understand game situations.

The example of a chaotic play to illustrate the micro-macro framework for reviewing game decisions.

The recommendation to set a timer for reviews, suggesting no review should exceed 5 minutes for sustainability.

The argument against overcomplicating reviews and the importance of consistency and sustainability in improvement.

Using emotions as a guide for identifying areas in the game that need review, such as feeling confused or frustrated.

The idea of foregoing learnings from a review to maintain a sustainable and enjoyable gaming experience.

The perspective shift technique for improving threat assessment, skill shots, positioning, and trading by understanding opponents' decisions.

An example scenario of ganking to demonstrate the perspective shift and understanding opponents' motivations.

The concept of learning objectives and the suggestion to focus on one in-game learning objective at a time.

The warning against setting multiple in-game learning objectives to avoid overwhelming the mental stack during gameplay.

The conclusion emphasizing that reviewing is a skill that takes years to master and should not be overcomplicated.

Transcripts

play00:00

reviewing is a skill you don't just

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randomly overnight understand how to

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review and get it and then you're a

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master at it no it took me years it

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literally took me years to get good at

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reviewing hi everyone and welcome to

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another video today we're going to be

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covering reviewing specifically seven

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tips or pieces of advice I would give

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for improving your review process now

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number one cut the fat your job and our

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job is to identify 20 percenters in the

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post game we don't want to be getting

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into the minu show of mid to late game

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if there are still 20 percenters left on

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the table for example coming out of Lane

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25 CS behind in a reasonable matchup is

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a gigantic problem and is probably one

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of the core reasons why that game was

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difficult if you're dying twice in the

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first 12 minutes of the game that is a

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massive massive problem and that is

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probably one of the major things that we

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need to take away from the game before

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getting into the Min usure of the mid

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toay game examples of 20% is of things

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such as dying to gangs support rooms uh

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taking a really bad trade and going down

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multiple waves uh losing an early game

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2v2 Enemy later roaming and influencing

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your side Lanes a bad reset you know

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leading to multiple lost waves getting

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stuck in Lane with no mana and you maybe

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can't help at a neutral objectives these

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are giant problems these are the big 20

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percenters that are creating a partic

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creating your particular game set that

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you're in now identifying the big fish

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this is the skill this is typically what

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people kind of Overlook we have a

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tendency to kind of look at the thing

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that was the most kind of relevant um

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when coming into the review for example

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there's a a maybe like a burger flip

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Baron play at 37 minutes into the game

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and maybe you lose the game because your

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jungler misses spot and you go straight

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into the review and most people have the

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tendency to be like oh I should have

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kept that person out or I could have

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been positioning better here or maybe we

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should have done this Baron and we get

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into the minua all the details of this

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like 37 minute Baron play and it's like

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well look guys yeah sure maybe there are

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things to learn and take away from this

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but in reality is this really what is

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holding you back is this really what is

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worth directing your attention towards

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in the review when you come out of Lane

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30cs down with two deaths by 15 minutes

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I don't think so I I think that's that's

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that's the cherry on top we shouldn't be

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reviewing the game or overemphasizing

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those details when you're in a terrible

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position position from the get-go so one

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of my major pieces of advice to you guys

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is always start the review sequentially

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and work your way from the start onwards

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you don't really want to fall into the

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Trap of going from the end of the game

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back to the start because then you're

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going to really lose context of what is

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important and you're going to start

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you're going to start to find yourself

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getting into details that just have no

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bearing on why you're at the rank that

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you're at this is a skill it will take

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time to develop but it's more of a

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mindset more than anything and when

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you're looking for those big 20

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percenters this will really improve the

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quality of your reviews now moving into

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to zooming in and out most people tend

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to view the game through one of two

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lenses either through a micro lens or a

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macro lens a micro lens is typically

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maybe more so focusing on the ability

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usage the fighting the mechanics all of

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the actual execution of a situation

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itself whereas the macro lens is more

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the bigger picture for example why am I

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at this play what else could I have done

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kind of missed opportunities like

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opportunity costs should we be giving

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this neutral objective instead of

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fighting it right these are the sorts of

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kind of macro questions certain

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personality types are drawn towards we

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need to understand plays through both of

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these lenses not just the micr lens not

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just the macro lens both both of them so

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rather than talking about it let's go

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ahead and get into an example of

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utilizing the micro macro framework so

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here is a chaotic play from one of my

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recent Way games where I was trying to

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uh go into the top River to complement

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my udio on the grubs like an idiot I

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walk into this bush trying to get a Ward

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and FAS ofo I disengage with my EQ peel

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back narrowly escape with a good quality

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Flash and just the viive now typically

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you know this is where the micro macro

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framework comes into play so you always

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start with the micro what could I have

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done better with my ability use my

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positioning all that stuff to make this

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situation a lot better for myself so um

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from ability usage perspective I mean

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look reality I should have used e maybe

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ew in the bush I could have used qw in

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the bush I could have used QQ I could

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have taken

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precautions understanding that there is

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a a control ward in here to actually

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protect myself a lot better especially

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since the Vio is out of vision and the

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support is missing right so there are a

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lot of things I could have done in the

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way I navigated the situation just from

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a raw ability usage positioning raw

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fighting as aspect and that would have

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made my life a hell of a lot easier even

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going for in my opinion even going for

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the we probably wasn't even that

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effective I should have ww or even uh WQ

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to give my moves me to get out or ww for

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the shield which would have protected

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myself um a lot more reliably now from a

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macro perspective now if we'll kind of

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zoom out after we've looked at the micro

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I would say okay well is this a good

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grubs to fight well yeah I think it is

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but I think it's just mainly my

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positioning that doesn't make it great I

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I could have actually either hugged this

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wall moved over to the neutral objective

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made come into us I could have like I

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said before moved uh used my abilities

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from a distance to Scout and then maybe

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looked to get some Vision later on but I

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think fundamentally it's still a good

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grubs to uh to play for because my rud

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was strong we had move from top side

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I've got a lot of control from mid lane

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I think still F looking at it from a

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macro perspective the macro wasn't

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really the problem in my opinion it was

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more the micro so you're going to be in

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scenarios whereby a lot of people would

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only look at this through this micro

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lens and be like oh yep uh yep ability

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usage this and that and yeah cool there

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some great learning but they wouldn't

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even second guess the decision itself

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they wouldn't even zoom out and ask well

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why am I even here is this even a good

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place to be should I even be contesting

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this neutral objective we need to in

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order to be complete players we need to

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be able to look at these these scenarios

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sorry through both the micro and the

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macro lens set a timer guys no review

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should be going longer than 5 minutes

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especially if you are new to reviewing

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now you may ask well why why is this the

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case the key to having success in league

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is consistently consist consistency and

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sustainability if I told you to sit

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there and review each and every game for

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10 15 minutes what's the bet that you're

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going to give up after a few blocks or

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or a few days or even a week of games

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you're going to lose your mind at the

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end of the day League reviewing in

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league is not overly fun we play league

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because we just want to kill we

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want to get that dopamine we want to see

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the victory screen or whatever we don't

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really want to sit there pumping hours

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and hours hours into our reviews it's

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just not sustainable even if it were

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theoretically useful which is not to

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it's actually not which we'll get to in

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a

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moment realistically it's not it's just

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not sustainable so your process your

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review process should always be

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something that you believe to be TR that

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you believe to be sustainable for you

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and I've never seen anyone really in my

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opinion over my entire time uh coaching

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actually have a sustainable review

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process that actually lasts for a long

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period of time over 5 minutes now if you

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are if your reviews are taking more than

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5 minutes you're either likely reviewing

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too many things in which case some of

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that stuff's going to go way over your

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head anyway or you probably don't

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understand these things well enough to

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even get value from it in the post game

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you're going to be you know tweaking

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away over here thinking oh should I've

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done that should I've done that should

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I've done that if you're if you're

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having to go through hula hoops to to

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break down a play you're probably never

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going to understand it anyway you're

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probably missing information and and

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which case you probably need to get

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someone else to help look at it um get a

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friend um you know whatever uh because

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yeah you're probably not going to get

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that much value from it um and you'll

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find yourself getting stuck in the weeds

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a lot of people lose perspective they

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get so nitty-gritty like oh should I

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done this this that you know they they

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they uh sit there in a play for 15

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minutes trying to break it down and look

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I myself when I was actually um coaching

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a a pro coach a few years ago you would

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commonly find teams they would get stuck

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reviewing like a dragon play you I'm

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sure many of you watching this with your

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friends in Clash you would review this

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game and post game and look at this

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Dragon play and everyone would chime in

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you know for a few minutes each and

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before you know it you spent 20 minutes

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looking at this dragon or this Rift play

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or this Baron play and then you don't

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even know what the hell to walk away

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with it's like what's the learning here

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you know it just you had to do Advanced

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algebra or calculus just to figure out

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what the hell to do next time and this

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is a scenario you're never going to see

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again that time was way better off being

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spent queing up for another game and

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it's playing another game or just

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reviewing something else moving on to

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follow emotions if you are un sure about

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what to review and you felt you know

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most things went well use your emotions

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as a guide if you felt any of these

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throughout the game you if you felt

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confused lost anxious angry frustrated

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well then this is likely a sign that

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something wasn't quite right in the game

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this is still the main methodology that

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I use to this day if I played a game and

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I'm looking at the review I'm like oh

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yeah I remember this sequence here where

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I was I was stuck in bot I felt really

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uncomfortable I felt really constrained

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I felt really Limited what I could do

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okay chances I've messed something up

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maybe my Lane assignment's wrong maybe I

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was off off Tempo maybe I shov too many

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ways maybe I hard shoved the way when I

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should have slow build usually there's

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something wrong there or maybe this

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dragon fight felt very uncomfortable

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well chances are okay maybe my

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positioning was off maybe I didn't shove

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mid before I went into the river maybe

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this was just yeah not an objective that

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we should have contested in hindsight so

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I use my emotions as a guide as kind of

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a signal to help streamline my review

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process a lot of people they you know

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they I guess push this whole belief or

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narrative about kind of being this hyper

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stoic logical person in reality it's

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like you know League's a competition

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it's a hobby we're all passionate about

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it it's it's inevitably going to be

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emotional rather than shutting down

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those emotions use those emotions to

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your advantage to streamline your review

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process moving on to foregoing

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learnings people worry about missing

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learnings from overview don't sweat it

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you're going to play thousands upon

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thousands of games within your league

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Journey just take two or three things

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from your given VOD and move on our

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brand can't take in that many new pieces

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of information if you're sitting there

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and trying to analyze you know 2015 25

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different things it's just not going to

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sink in it's okay to move away from a

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VOD knowing that there maybe are maybe

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there are some still learnings in the

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VOD maybe there are so many things you

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could spend in that review that's okay

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let go move on play play another game

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reps simply getting in reps in League of

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Legends is very very very important and

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this ties back to the sustainability

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aspect of the journey as well right

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again even if there were maybe 15 20

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things you could take away from that

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game you need to be okay with taking two

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or three because that's the more

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sustainable approach and also burnout

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from reviewing is very real making the

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game feel unfun I've seen many people

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lose fun with their league Journey or

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they just don't feel satisfied anymore

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because they've been spent so much time

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in the review that they they just don't

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feel motivated to play anymore and they

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don't they don't feel curious anymore so

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I've seen this way too many times keep

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your your process very sustainable it's

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okay to move on from uh a review the

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next one here is perspective shift when

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improving upon upon things such as

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threat assessment skill shots

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positioning in fights trading Etc you

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will get extreme value from asking

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yourself the following questions number

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one if I was them what would I do or if

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I was in their shoes why would I make

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that decision league is fundamentally a

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game of anticipation if we can't

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understand why they are doing what

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they're doing then how the hell are we

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going to outperform them how the hell

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are we going to be able to outplay them

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how are we going to be able to manage

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this scenario it's just it's just

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impossible if you're relying on

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reactions instead of anticipation League

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of Legends is a basically impossible

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game because there is too many things

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coming at you so in order to improve

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levels of anticipation we need to

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understand the game through other

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people's lenses so let's go ahead and

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take a look at an example utilizing this

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process so here is a scenario at me in

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that same game playing way into LeBlanc

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and you'll see in a moment I'm kind of

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mindlessly shoving here mindly trying to

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do a two-wave cycle I believe poking

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this LeBlanc and then what ends up

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happening is that the Vigo comes from

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behind me over here and ends up ganking

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me now when you review this a lot of

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people have the tendency to be like oh

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okay gosh it my Waring and leaning

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wasn't good enough or they'll say

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something about like what they should

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have done like immediately it's like

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they'll just put a instant label on it

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oh y wasn't watering leaning that's it

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move on boom boom boom go to the next

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thing in reality yes sure you can get

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value from from doing that I'm not

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saying it's useless but if I really want

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to understand this if I really want to

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prevent this from happening again I need

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to look at this from both of their

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lenses if I was this Vigo why would I

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commit like what makes this a very kind

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of sexy gang what makes this a very

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appealing gang From vigo's perspective

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well okay well I'm in a mobile Mage

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right uh LeBlanc has really good gang

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setup and has a way to get out all of my

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CC so that's two things um and then also

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leblanca 6 which is worth noting uh

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rud's counter ganking is very

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underwhelming and is probably clearing

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camps because of the the Champs identity

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and on top of that um look at where the

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wave is the wave is in a very

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compromised position it's it's

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definitively on the blong side so I'm

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quite overextended Ed and far away from

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the tower and so you know looking at it

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you know ticking all those boxes and

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looking at it from those lenses it's a

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no-brainer it looks incredibly obvious

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so now that I understand this situation

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more now that I actually have a more

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refined understanding of the amount of

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threat that I was under it's going to be

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easier for me to change my behavior

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moving forward into similar situations

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versus these sorts of combinations now I

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could go through this process with

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LeBlanc okay if I was LeBlanc why would

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I why would I call for this maybe

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LeBlanc called for it it's like okay

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leblanc's getting on in the 1 V one

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can't beat me in the one one so she has

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to she has to call for assistance that

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is kind of part of her Champ's identity

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right so she she you know she's really

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good at at Mid jungle 2v2 so this is a

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play that is completely aligned with

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Leong's identity as a champion so that

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makes sense as well so a lot of people

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won't know how to or don't spend the

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time looking at from other people's

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perspectives and that really leads to

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them getting in a rut and not really

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being able to change the their behavior

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in the long run in the next one here we

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have learning objectives now I've

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noticed many people are obsessed with

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the idea of ingame learning objectives

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you know learning objectives such as

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focusing on timing trades with last hits

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ensuring I'm Waring and leaning on every

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single wave paying attention to my

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jungler's location if you were to set

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yourself say these three in-game

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learning objectives your brain is going

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to implode it's it's impossible to play

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the game of League of Legends and do

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your job while also balancing multiple

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in-game learning objectives this is way

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too much when it comes to in-game

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learning objectives you basic basically

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have two choices number one review these

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scenarios in the post scam instead and

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internalize the mistakes utilizing the

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micro macro framework which is

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completely fine and completely okay or

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set one and only one in-game learning

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objective to ensure that your mental

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stack doesn't implode now look if you're

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learning objective ingame are things

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that are tied to LOL States well that's

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not too bad because LOL States you're

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not really in the action but even then I

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try to avoid setting multiple in-game

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learning objectives as much as humanly

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possible game learning objectives are

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fine because you can actually take the

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time to look at that in the post games

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not going to overwhelm your in-game

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mental stack but I've had so many

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clients say oh I'm I'm working on this

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this this this this and I'm like dude

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how the hell are you going to improve

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all of that at once while playing the

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game of League of Legends this is not

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feasible so one ingame learning

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objective at a time is all that you

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really want to do now really just

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concluding everything guys reviewing is

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a skill you don't just randomly

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overnight understand how to review and

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get it and then you're a master at it no

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it took me years it literally took me

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years to get good at reviewing and for

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most people it's going to take the same

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so understand that it is a skill have a

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crack it's not going to be perfect it's

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it's going to be messy it's going to be

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underwhelming and uh manage those

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expectations don't over complicate it uh

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hopefully you can take one or two things

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away from this video otherwise I'll see

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you guys for another one cheers guys

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