【桃太郎電鉄】個性豊かな4人が行く桃鉄Part2【ゆっくり実況】

ゆくちょび
17 Jan 202110:14

Summary

TLDRThe video script revolves around a playful and engaging narrative of a character named Marisa, who is navigating the world of 'Maho Dairasse', a game that involves collecting cards and managing assets. Marisa discusses various cards like the 'Express Card' and 'Takeover Card', which have unique abilities that impact gameplay. The script also humorously touches on the challenges of dealing with a 'poverty god' that can affect the player's fortune. The character's strategy and commentary provide a lighthearted look into the game's mechanics and the player's experience.

Takeaways

  • 🚂 The script discusses a game involving train cards and property management, similar to a Japanese board game.
  • 🎟️ The player is considering acquiring various train cards, which have different effects on the game, such as the 'Express Card' and 'Takeover Card'.
  • 💰 There is a focus on financial strategy within the game, including managing assets and making profitable property investments.
  • 👤 The character 'Magus' is mentioned, who seems to be a player or a character within the game with unique abilities or roles.
  • 🔮 The 'Poverty God' is a negative element in the game that can be transferred to other players or properties, causing adverse effects.
  • 🏠 The script mentions properties and the strategy of buying and managing them to accumulate wealth in the game.
  • 📉 The player expresses concern about the potential negative outcomes of having the 'Poverty God' attached to their properties or person.
  • 🎲 The game involves chance elements, such as dice rolls, which affect the movement and outcomes for the players.
  • 🛑 The player contemplates the strategic use of cards and the timing of their use to maximize benefits or avoid negative consequences.
  • 🎵 The transcript ends with a mention of music, suggesting that the script may be from a video that includes background music or a song.
  • 📚 The player reflects on the game's mechanics, discussing the importance of understanding the effects of different cards and making strategic decisions.

Q & A

  • What is the main activity described in the script?

    -The script describes a gameplay session of a game that involves collecting and using various cards, such as '特急カード' (Limited Express Card) and '周遊カード' (Tour Card), to progress in a board game similar to '桃鉄' (Maho Shougi).

  • What is the significance of 'カード駅' (Card Station) in the script?

    -'カード駅' is a location in the game where the player can obtain cards that provide various benefits or abilities to aid in their gameplay.

  • What is the role of '貧乏神' (Poverty God) in the gameplay?

    -The '貧乏神' is a negative condition in the game that the player wants to avoid or transfer to other players, as it seems to have detrimental effects on the player's progress or assets.

  • What is the purpose of the '乗っ取り蓬莱カード' (Seizure Immortal Card) mentioned in the script?

    -The '乗っ取り蓬莱カード' is a powerful card that allows the player to take over properties without spending money, but it is limited to properties that other players have purchased.

  • What does the player plan to do with the '急行周遊カード' (Express Tour Card) they obtained?

    -The player plans to use the '急行周遊カード' to quickly reach their destination in the game, avoiding the need to stop at every station along the way.

  • What is the player's strategy regarding the '貧乏神'?

    -The player's strategy is to transfer the '貧乏神' to other players or avoid getting it by using cards that allow for movement or escaping its effects.

  • What is the player's reaction to the '足踏みカード' (Step Back Card)?

    -The player seems to view the '足踏みカード' as a temporary setback because it consumes one card but allows them to get another card, potentially with the '貧乏神' attached.

  • What is the player's opinion on the '富士宮やきそば' (Fujinomiya Yakisoba) property mentioned in the script?

    -The player considers the '富士宮やきそば' property to be potentially profitable, but they are not particularly fond of yakisoba, which seems to be a theme or a product associated with the property.

  • What does the player decide to do with the '集団で移動' (Group Movement) situation involving the '貧乏神'?

    -The player decides to stay with the group to avoid having the '貧乏神' attached to them, as being alone might increase the chances of getting it.

  • What is the player's final decision regarding the purchase of a property?

    -The player decides to purchase a property called 'カスたって終えなかった' (A House with Unfinished Business), despite some hesitation due to the presence of the '貧乏神' and the potential risks involved.

Outlines

00:00

🎲 Game Strategy and Card Usage

The speaker discusses their strategy in a game involving cards with various effects. They mention a 'Magical Girl' card and a 'Card Station' which they want to reach. The speaker also talks about acquiring a 'Card' that allows them to travel without paying, and a 'Plunder Card' that can take over properties. They describe the game mechanics, such as the use of 'Express Cards' to move quickly and the 'Impoverished God' card which seems to cause negative effects. The speaker contemplates which character to attach the 'Impoverished God' to and how to use the cards effectively to progress in the game.

05:05

🏠 Property Investment and Game Progression

The speaker continues to discuss their game strategy, focusing on property investment and the use of special cards to enhance their position. They mention the potential of properties in tourist locations and the importance of using cards like the 'Express Card' wisely. The speaker also talks about the risks of carrying the 'Impoverished God' and how it affects their gameplay. They consider various options for their next moves, including buying properties and avoiding the negative effects of the 'Impoverished God'. The narrative includes speculation about the game's outcome and the speaker's plans to maximize their assets.

10:06

🎵 Music Break

This paragraph contains a musical interlude with no spoken content. The speaker seems to be taking a break from the gameplay discussion to play some music, indicated by the use of musical notes and the word 'music' in brackets.

Mindmap

Keywords

💡Magical Girl

A 'Magical Girl' is a stock character archetype that appears in various forms of Japanese media, especially anime and manga. These characters are typically young girls with magical powers and are often depicted in colorful and fantastical settings. In the script, the character 'Magical Girl' is mentioned as '魔理沙' (Makurou), which is a play on the name of a character from the Touhou Project video game series, indicating a theme of fantasy and gaming.

💡Tax

The term 'Tax' refers to compulsory financial charges or some other type of levy imposed upon a taxpayer by a governmental organization in order to fund government spending. In the context of the script, it seems to be used metaphorically or humorously, as it does not directly relate to the main narrative but could be a part of the game mechanics or a running joke.

💡Mouretsu Ura Oni

Mouretsu Ura Oni is a Japanese term that can be translated to 'Violent Demon God'. It is likely used in the script to describe a powerful or intense situation, possibly related to the game being discussed. The term adds a layer of excitement and intensity to the video's theme.

💡Card

In the script, 'Card' is a recurring element, likely referring to game cards that provide various abilities or advantages within the game being discussed. The script mentions several types of cards, such as '特急カード' (tokkyu kaado, or 'Limited Express Card'), which suggests a theme of strategy and resource management.

💡Property

The term 'Property' in the script refers to in-game assets that can be bought or managed. It is central to the video's theme, which appears to involve a game where players acquire and manage properties to achieve certain goals or advantages.

💡Penny Pincher

A 'Penny Pincher' is a colloquial term for someone who is very careful with money, often to the point of being frugal or cheap. In the context of the script, it could be used to describe a strategy or a character trait within the game, suggesting a theme of financial management and thriftiness.

💡Yakitori

Yakitori is a type of Japanese skewered grilled chicken. In the script, 'Fujinomiya Yakisoba' is mentioned, which is a dish from Fujinomiya, a city in Shizuoka Prefecture known for its yaki-soba (grilled noodles). This keyword indicates a cultural or culinary aspect within the video's content.

💡God of Poverty

The 'God of Poverty' seems to be a game mechanic or a special condition in the script, possibly causing negative effects or challenges for the player. It adds an element of risk and strategy to the gameplay, as players must avoid or manage this condition.

💡Roll of the Dice

A 'Roll of the Dice' is a common phrase referring to the action of rolling dice in games of chance. In the script, it is used to describe the outcome of an in-game action, emphasizing the element of luck and randomness in the game's mechanics.

💡Strategy

The term 'Strategy' is used in the script to discuss the various approaches and decisions players can make within the game. It is central to understanding the video's content, as it revolves around the strategic elements of gameplay and decision-making.

💡Gameplay

Gameplay refers to the overall experience of interacting with a game, including the rules and the player's actions. The script discusses various aspects of gameplay, such as using cards and managing properties, which is the core focus of the video's narrative.

Highlights

Starting the game with a variety of unique characters.

Discussion about the benefits of a 'Card Station' card.

Mention of a 'Special Express Card' that has been used.

The introduction of a 'Pirate Card' which allows taking over properties.

A humorous moment where the player considers the 'Pirate Card' to be too powerful.

Strategic planning on how to deal with the 'Poverty God' card.

The player's decision to attach the 'Poverty God' to another player.

A moment of realization about the mechanics of the 'Poverty God' card.

The player's successful escape from the 'Poverty God'.

A debate on whether to buy a property in Fujinomiya.

The player's preference for not having too many 'Poverty God' cards.

A decision to buy a property despite the presence of the 'Poverty God'.

The player's contemplation on the best use of their game cards.

A moment of in-game strategy where the player decides to stay in Shizuoka.

The player's concern about the potential negative effects of ending the turn with the 'Poverty God'.

A light-hearted moment where the player jokes about the game's mechanics.

The player's final decision to buy a property and end the turn.

Transcripts

play00:01

ちょびっとなジョビーです作絵です魔理沙だぜ

play00:05

税務です個性豊かな4人で桃鉄1年目7月より再開していきます

play00:10

まだ始まったばかりというか最序盤だよねをカード駅いけるじゃん

play00:14

私もカード欲しいからカード役に直行しよう私と首の立ち回りを見てカードの良さが

play00:19

わかったかれいむよそれもう

play00:21

特急カード弾けちゃったやったねいまー

play00:24

あ楽でためっちゃ進めますね目的地にはつけないけどこれは昨夜たんもカード駅直行

play00:30

コースですね

play00:31

どっちのカード駅に停まっちゃうえっもしかして同じカード駅でも実は違いが

play00:36

real edge に入っても特に違いはないからな目的地までの距離もどっちに

play00:40

行っても同じだし

play00:43

を払いカードてなんだろう綿カディ now そうなカードが出てきちゃったのかなぁ

play00:48

inno

play00:49

というより変わったら保険になるカードだなそれはってことは今は特に使うことのでき

play00:54

ないカードだけど何か局所的な場面で必要になる母だってことかな

play00:58

そんな感じだうおおおおっ乗っ取り蓬莱カードだーこれ超強いカードなんだよね

play01:03

ありがたい減ってきで使うとお金なしで物件をのっとえるってカード

play01:07

反則でしょそれ人が買った物件

play01:09

限定だがなしかも乗っ取放題だから周遊カードみたいに一定回数使い放題のカードだぜ

play01:15

人が買った物件ってことは畑のですかそうだぜ

play01:18

基本売られない畑もこういうのは回避できないなまあ取られるかどうかは確率だから運

play01:23

が良ければとられないぞ

play01:24

さて私は急行周遊カードで目的地にあっ

play01:28

なぜチェック

play01:29

9ゴールの手前まで来たのにしかも下がの物件めっちゃいいん

play01:33

これもしかして独占できちゃう系

play01:36

下田の皆様久しぶりに私が帰ってきたぞー

play01:39

へ向かいご苦労様下田に行ったことあるんすか

play01:42

まりさ姉ですね久しぶり言ってたので行ったことあるのかと思いましたよええええええ

play01:47

ええ

play01:48

青ます何で比じゃないぐらいゴールでお金もらえてる

play01:52

しかもなんか私に貧乏神とやらがついたんだけどエンガチョですは霊夢さん

play01:56

貧乏神つけたままどっか行ってくださいよ

play02:02

なんか出てきた

play02:04

おでこに気がついてるあそういえば次産の桃鉄の名前客でしたよね

play02:08

なるほどなぜちょぴ社長なのかと思っていたが日はこいつに取られちゃったってことか

play02:14

西ローラストーリーはないですよそのままちょびじゃ面白くないからちゃぴにしたん

play02:18

ですそんなことは知らんというわけでお前の名前は

play02:21

今日からちょびだぜぜひ遠慮させていただきたいところなんだけど

play02:25

あ貧乏神をつければ火を返してやろうえ

play02:28

貧乏神って人に押し付けられるのそれだったらちょぴにすぐに渡してあげるよ

play02:33

うわぁ夢をちょっといじっただけでこんないじられることになるとは思っていなかった

play02:36

play02:37

うわぁ魔理沙さんまとめ買いしてるわーおっほ

play02:41

では相当強いぞ総資産爆上がりだぜゲームさんの貧乏神を魔理沙に付けた方がよろしい

play02:47

のではないでしょうか

play02:48

さっきからつけるつける言ってるけどどうやったら他の人に貧乏神を人に付けられるん

play02:53

他の人にすれ違うか重なるかでいいぜ

play02:56

もしくはカードって手もあるな

play02:58

もしかして私がさっき手に入れた払いカードがそれは違うやつを払いするカードだから

play03:02

違うぞ

play03:03

a

play03:04

違う中あそうだ物件について補足だが観光地とか有名なお土産とかある地域に良い物件

play03:10

があることが多いぜ

play03:11

ふーんそうなんですかゲーム早くボタン押して下さいよ

play03:15

このままだと先に進まないよおっとそうだっけ

play03:19

一番って色々大変だなぁゲーム特急カード使っちゃう系

play03:23

いや温存していく

play03:24

4まずは貧乏神を誰かに押し付けることを優先したい

play03:27

をにじゃないかちょび家作家に重なって貧乏神多し付けられるぞ

play03:32

ちなみにぴったり重なって貧乏神多しつけると押し付けられた側はもう1回すれ違わ

play03:37

ないといけないから

play03:38

また貧乏神をつけられる確率が減るぞつまりこういうことですよねいや何でよ

play03:43

足踏みカード

play03:44

てなんだろうそのまんまだぜ一旦消費するけど足元のますをもう一回踏めるって工科大

play03:49

リーガールが次の目的夏ヘの道に立ちふさがって辛いなぁって思ってたけど1だった

play03:55

からそんなこと関係なかった弾凝ってるなあここ

play03:58

最終的に誰に貧乏神が定着するかわからんなこれ

play04:01

play04:02

急行カード手に入った距離がすごい状況になってるな

play04:06

大変だよ貧乏神を昨夜端に押し付けるっていう動きが必須だから目的地から遠ざかる

play04:11

動きをしなきゃいけない

play04:13

はいあ貧乏神のついてる車両に自分から突っ込んだら自分に貧乏神がつくことになる

play04:18

からな

play04:19

4

play04:19

それはなんとなく察していましたつまり私は下だから出るために各家から貧乏神を

play04:25

受け取らなければならない

play04:26

ってことは目的地に行く過程で私に確実にまた貧乏神が多くってことじゃん葉山んな

play04:30

霊夢

play04:31

まず選択肢としては霊夢とちょびどっちに貧乏神多しつけてもいい状況だあれっ

play04:36

でへ今霊夢は特急カード昨夜は急行カード

play04:39

売ってるよなそしてちょびがサイコロを増やすカードが1枚もないという状況という

play04:44

ことはもうちょびにつけるコースで決定というわけです

play04:47

デイ最初の方で察したよちょびさん多いてみんなで逃げようって画策してるんでしょ

play04:52

いい作戦ですけど私の持ってるカード急行カードだからなぁ下手したら追いつかれ

play04:56

ちゃいますよそれは運だから仕方ない

play04:59

私の急行

play04:59

周遊カードだっていつ無くなるかも分からんしな逃げに関してはもしかして私が一番

play05:04

強い

play05:05

特急カードで最高値の18を出せばふふふ

play05:08

ピンゾロで特急カード台無しにしてどうぞヘリダウトシャレにならんのだが

play05:14

what 危ない間違えて足踏みカード使っちゃうとこだった

play05:17

足踏みカードを使ったらもう1枚カードがもらえましたよ貧乏神もセットで付いてくる

play05:22

でしょそれてメンダコのでめがッス

play05:24

嬉しいですねーあと1個サイコロが1だったらピンゾロだったのにねぇ

play05:28

でもいいんじゃないかな8進めればとりあえずはちょびの貧乏神から逃げ切ったことに

play05:32

なるぜ

play05:33

あ m

play05:34

その富士宮の物件を狙うのもアリだな普通に良い利益が出そうだ

play05:38

富士宮やきそばってそういえば私も聞いたことがありますね

play05:41

車時間は何回か食べたことあるけどまず焼きそばがあんまり好きじゃないから何とも

play05:46

焼きそばがあまり好きじゃないって人そうそういないと思うけどな

play05:49

物件は確かに魅力的だったけどちょびの射程圏内だしせっかく特許

play05:54

カード使ったのだから遠くに行きたいは逃げを選ぶのだね霊夢よ

play05:58

なるほどなぁまあまだ書き出し青ますでも結構金貰えるからな

play06:03

まあまあのお金がもらえたねゲームさんを見てると私の不安になってきますね

play06:08

ゲーム版と同じような残念なで女だったらどうしよう昨夜たんなら大丈夫だよきっと

play06:12

霊夢と同じ結果にはならない

play06:14

立ってろこのボケなすかぼちゃ余分なこと言うんじゃありません

play06:20

よかったよかったギリギリですが6以上の攻めになって特急カードを使ってサイコロ3

play06:25

つ投げた私と出た数字の差がいちっちぇ

play06:28

1ってこれ私どうしよっかなー富士宮やきそばの物件買いに行こっかなー

play06:33

f 富士宮兄君スカそうなるともれなくちょびさんの貧乏神を連れていくことになり

play06:38

ますよ

play06:39

そうなるな富士宮に行くにはちょびのいる方向から迂回しないといけなくなっちゃう

play06:44

からな

play06:44

あれってのチョビさんのいるますってここジャッジがうよ

play06:48

違うじょびさんがいるのは伊豆高原その一方へのますですよ

play06:52

あーこれですねちょっとわかりにくい見事に迂回する道を潰してくれちゃってるわけ

play06:57

相変わらずの害悪プレイしてるよなと日は人の道をふさぐなんてよくないぞ

play07:02

わざわざ遠回りして貧乏神をちょびさんにつけた張本人

play07:05

人のことを害悪プレイヤー扱いする資格は

play07:08

いませんそうなると私は玲奈さんの後ろの方にあるあーますに行く以外の選択肢はなさ

play07:13

そうですね

play07:14

長江すみませんでしたイージーぜ始めたてだししょうがないだろ

play07:18

あと動画的にも助かるかな桃鉄を知らない視聴者様に色々説明できるしやりたがそう

play07:24

いや結局私にほとんど説明丸投げしたよなお前

play07:28

じゃあ

play07:28

ちょびが貧乏神について教えてよ貧乏神が付いてるとどんな悪いことが起こるの

play07:33

それはお楽しみです名著日に頼るのはやめよう

play07:37

よーし6だここでの六は大きいですぞあれ

play07:41

そうなるとちょび置いてけぼりにする作戦は失敗ですね

play07:45

私と霊夢さんはもう移動型のカードないし開幕で残念な状況になっちゃうのは避けれた

play07:50

金がなくて物件が何も会員

play07:52

貧乏神をつけたままターン終えると一体何が起こるんだろうか

play07:56

ちょっと気になってきますね

play07:57

かといって今発動させてみるって事は私もしないぜ

play08:01

せっかく流れに乗ってきたのに自分で落とすようなことはしたくない

play08:04

魔理沙も急行カードで8出してるし私の特急カード実は急行カードだったよし虚偽に

play08:10

貧乏神多しつけるついでに静岡に留まるで正解だな

play08:13

いい物件が買えるぜ集団で移動してるから貧乏神脳死付き合いだ

play08:17

激しいなああ霊夢と咲夜たんそんなに高い女出さないでね

play08:21

離れられたらキャディさん誰にも貧乏神押し付けられなくなるから

play08:25

次のサイコロ何としてもいい音を出さないと虚偽さんを人柱にして貧乏神が何を

play08:30

しでかすか見たい

play08:31

人柱ちょ b の名がすたるからちょびモデメ低くしてよええせいろ回すたっていい

play08:35

ですてカスたって終えなかっ

play08:37

たことになってしまえわさび漬け家を買うか悩んだが帰るときに買うってことで買って

play08:42

しまおう

play08:43

こういう物件のキャディさんの持ってる乗っ取放題カードで取られちゃうんでしょうか

play08:46

取れる者とれるけどその駅に停まらないといけないし

play08:49

このカード使うなら1000万円よりももっと高い物件を乗っ取るよ

play08:53

そりゃそうだよな参加

play08:56

リアクションに困る数字が出ちゃった多くはないけど不満が出るで女でもない

play09:00

予想収益はあんまり高くないけど買うかー今はなんか物件を一つでも多く買わないと

play09:05

いけないような気がする

play09:07

正しい判断だもう10月だし決算が見えてきたからな

play09:10

金は貯めこむよりも物件に使って行ったほうが得になるぜ

play09:14

逆に何も買ってないと決算の時に悲しい

play09:16

いい思いをすることになるぜ私の物件が欲しいですねぇ

play09:19

あーますでお金は入るのは嬉しいけど物件カーない冬になってきたから母をますが渋く

play09:24

なってきてる

play09:25

これからもっと渋くなるぞあそろそろ録画の切れ目にしたいな

play09:29

1回止めますよあああああああっ

play09:38

君どっはだ

play09:40

歌を歌おうたとえよるだ

play09:43

開けようとしてまー

play09:45

[音楽]

play09:47

でいけばいい

play09:50

[音楽]

play09:51

ani

play09:52

[音楽]

play10:01

me

play10:02

aname

play10:03

いい気持を切り出す

play10:06

ああああああ

play10:09

ano ne

play10:12

[音楽]

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Game AdventureStrategyComedyMultiplayerJapanese CultureBoard GameCharacter DynamicsSurprisesCompetitive PlayEntertaining
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