Energy Blade Inquisitor - 3.25 League Starter Build Guide
Summary
TLDR本视频为《流放之路》(Star Guide)玩家提供了一个详细的攻略,介绍了如何使用能量刀片审判官角色进行神殿冲刺,以及如何过渡到使用六边形爆破地雷的三重叠加角色。视频详细讲解了角色的升级路径、技能宝石选择、装备获取以及如何在游戏早期通过神殿获得混沌宝珠等货币。此外,还提供了角色构建的细节,包括如何通过购买特定物品和技能宝石链接来提升角色能力,以及在游戏早期如何通过T17地图来积累财富。
Takeaways
- 🔥 视频是为《流放之路》游戏中的Inquisitor职业的Energy Blade(能量之刃)玩法提供指南。
- 🌟 指南介绍了从Sanctum Rush(圣所冲刺)到转型为Hex Blast Mines(六角爆破地雷)的Trist(三重)堆叠Inquisitor的玩法。
- 📈 强调了使用Hexer of Contradiction(矛盾的咒术师)作为核心技能的重要性。
- 🎖️ 提供了一个适合法师升级的天赋树,推荐使用Firestorm(火风暴)或Armageddon Brand(末日烙印)进行升级。
- ⏱️ 描述了从1级到68级的升级过程,包括使用特定的Heist(抢劫)合同来获取混沌宝珠(Chaos Orbs)。
- 💰 展示了如何通过完成Sanctum(圣所)和购买推荐的独特物品来快速积累游戏货币。
- 🛡️ 讨论了装备选择,包括Malachi's Simula(玛拉基的模拟)、Carnage Heart(屠杀之心)和Lor's Lantern(洛的灯笼)等。
- 💣 强调了在Sanctum Rush中使用Penetration和Dissipation(穿透与消散)技能的重要性。
- 📊 说明了如何通过避免某些地图修饰符(Map Mods)来优化游戏性能,例如减少光环效果或减少防御。
- 🚀 建议在早期通过Sanctum Rush来快速提升装备和积累货币,而不是通过传统的地图(Map)游戏。
- 🛠️ 提供了详细的装备升级建议和如何使用Better Trade工具来有效购买装备。
Q & A
什么是能量刀刃裁决者(Inquisitor)的圣所冲刺(sanctum rush)策略?
-圣所冲刺策略是指在游戏初期通过完成圣所任务来快速积累混沌宝珠等货币,从而快速提升角色装备和等级的策略。这种策略利用了圣所任务在游戏早期提供的丰富奖励,帮助玩家迅速增强角色实力。
在圣所冲刺中,为什么要等到60级之后才开始购买拆除合同(demo contracts)?
-等到60级之后购买拆除合同是为了确保玩家在进行圣所任务时有足够的实力。60级之后,玩家的实力有了显著提升,可以更安全高效地完成拆除合同中的问号房间,这些房间有很高的几率掉落混沌宝珠。
为什么要在圣所冲刺中使用Malachi's Simula和Lor's Lantern等初期独特物品?
-这些独特物品在游戏早期就可以用较少的混沌宝珠购买,它们提供了良好的基础属性和被动技能,可以显著提升角色的战斗能力,帮助玩家更轻松地完成圣所任务。
在进行圣所冲刺时,为什么要避免点击某些特定的诅咒(afflictions)?
-某些诅咒可能会对角色造成不利影响,例如减少防御或生命回复,甚至导致角色死亡。因此,了解并避免这些诅咒对于保持角色的生存能力和持续推进圣所任务至关重要。
为什么要在角色达到68级时停止升级并开始专注于装备和货币的积累?
-68级是一个关键的转折点,因为在这个阶段,玩家已经通过圣所任务积累了一定的货币和装备基础。此时专注于装备和货币的积累可以更有效地提升角色的战斗力,为后续更高级的圣所任务和地图任务做准备。
在圣所冲刺策略中,为什么要在完成一定数量的圣所任务后才杀掉Karava?
-Karava的击杀会提供一个被动技能点,但在游戏早期,玩家可能更需要的是提高自己的生存能力,比如通过提高混沌抗性来达到抗性上限。因此,等到角色实力更强大时再击杀Karava可以更有效地利用这个被动技能点。
如何通过圣所任务快速积累混沌宝珠?
-通过在达到60级后购买拆除合同,并专注于完成带有问号房间的拆除任务,这些房间有很高的几率掉落混沌宝珠。此外,完成整个拆除任务可以保证有足够的货币来购买推荐的物品,从而提升角色实力。
为什么说在圣所冲刺策略中,混沌宝珠是关键?
-混沌宝珠是游戏中的主要货币之一,可以用来购买独特的物品和进行各种升级。在圣所冲刺策略中,混沌宝珠可以用来购买初期的装备和宝石,快速提升角色的战斗力,从而更快地完成更高级的圣所任务。
在圣所冲刺策略中,为什么要避免在游戏早期进行地图任务?
-地图任务在游戏早期的货币生成效率相对较低,而且可能需要更多的时间和资源来推进。相比之下,圣所任务在游戏早期提供了更丰富的奖励和更快的进度,因此更适合作为冲刺策略的主要内容。
在圣所冲刺策略中,如何平衡角色的生存能力和输出能力?
-通过选择合适的装备和宝石,以及合理分配技能点,可以在提升输出能力的同时增强生存能力。例如,使用Carnage Heart和Kisa's Grace等物品可以提供额外的生命值和抗性,而选择如Leap Slam这样的移动技能可以提高躲避攻击的能力。
Outlines
🌟 能量刀刃审判官快速升级指南
本段介绍了一个针对能量刀刃审判官的快速升级流程,包括使用通用火焰法师技能树进行升级,并推荐了几种不同的技能组合,如Armageddon、Brand Plus cremation或Firestorm。提到了由于黑暗艺术团簇位置的变化,可能对Templar造成时间损失,但提供了替代方案,如使用盾牌或盾冲技能来提高防御。此外,还强调了通过完成拆除合同来获取混沌宝珠,以购买起始阶段的独特装备,从而在圣殿中快速提升装备。
🛡️ 能量刀刃审判官装备与技能配置
这段内容展示了一个68级的审判官角色,讨论了角色的技能树配置,包括15%的冰冷抗性模拟和AA中的15%闪电抗性。强调了使用Malachi's Simula、Carnage Heart、Lor's Lantern等独特装备以及Kisa's Grace等珠宝来提升角色的生存能力和伤害输出。同时,提到了使用Leap Slam作为主要移动技能,并解释了为何选择特定的被动技能和装备来提升角色的元素抗性和伤害。
🚀 圣殿冲刺与早期游戏策略
这里讲述了一个以圣殿冲刺为起点的早期游戏策略,包括在达到60级后购买拆除合同以获取混沌宝珠,并使用这些宝珠购买推荐的起始装备。介绍了如何通过完成圣殿来快速提升角色等级和装备,以及如何通过购买和完成圣殿来积累货币。还提到了在早期游戏中避免某些被动技能点,以保留更多的元素抗性,从而在圣殿中更加坚韧。
💎 审判官的宝石链接与技能选择
本段内容讨论了审判官的宝石链接选择,包括使用Penetrating Brand of Dissipation作为主要技能,并解释了为什么这个技能在早期圣殿中非常有效。还提到了在早期游戏中购买宝石的策略,包括使用变换宝石来获取其他有价值的宝石,并强调了在联赛开始时,由于大量玩家同时开始游戏,某些宝石可能会被低估,从而为玩家提供了购买机会。
🏰 圣殿冲刺后的过渡与角色构建
这段内容描述了在完成圣殿冲刺后,如何过渡到一个更高级的角色构建,包括使用TR堆叠和Curtain Call。讨论了由于Adorn被削弱,角色构建的一些调整,以及如何通过购买关键装备来提升角色的能力。还提到了在角色升级过程中,如何通过避免某些被动技能点来保留更多的元素抗性,以及如何使用Jewels来进一步提升角色的属性。
🗺️ 地图攻略与角色适应性
这里展示了角色在地图上的表现,并讨论了应该避免的地图修饰符,如减少光环效果、减少防御等。同时,提到了角色在面对不同地图修饰符时的适应性,以及如何通过选择不同的Pantheon神祇来应对特定的修饰符。还强调了在早期游戏中,通过完成圣殿来积累货币和提升装备的重要性。
💣 高效率的圣殿冲刺与货币积累
本段内容强调了圣殿冲刺的高效率,以及如何通过完成圣殿来快速积累货币。讨论了在早期游戏中,如何通过购买和完成圣殿来获取大量的混沌宝珠和神谕宝珠,从而快速提升装备。还提到了在T7地图上进行货币农场的策略,以及如何选择和利用不同的独特装备来进一步提升角色的能力。
🛡️ 角色构建的最终形态与优化
这段内容展示了角色构建的最终形态,包括使用分裂人格树和特定的珠宝来进一步提升角色的属性。讨论了如何通过选择不同的属性组合来优化角色的构建,并提到了在角色升级过程中,如何通过避免某些被动技能点来保留更多的元素抗性。还强调了在早期游戏中,通过完成圣殿来积累货币和提升装备的重要性。
📈 角色构建的优缺点与总结
最后一段内容总结了角色构建的优缺点,包括早期货币积累的高效率、高伤害输出以及能够完成所有游戏内容的能力。同时,指出了在进行地图攻略时需要进行的一些调整,并强调了这个构建是为圣殿冲刺而设计的。还提到了如何使用Better Trade工具来优化装备购买过程,并提供了一些关于如何使用这个工具的指导。
🎮 游戏策略与个人经验分享
在最后一段中,作者分享了他个人的游戏策略和经验,包括与另一位玩家进行的货币积累竞赛,以及他如何使用这个构建来提高自己的游戏效率。还提到了对构建进行的一些微调,以及对新技能的评估,确保构建在当前联赛中的有效性。最后,作者感谢观众的观看,并提供了一些额外的资源,如升级视频和推荐的宝石链接。
Mindmap
Keywords
💡能量刀刃
💡圣堂冲刺
💡六角禁制
💡矛盾法则
💡混沌抗性
💡宝石链接
💡卡塔瓦
💡混沌宝珠
💡装备升级
💡流放之路
Highlights
介绍了一种使用能量刀片审判官的圣殿冲刺流,以及如何过渡到使用六边形爆破地雷的三重叠加审判官。
使用矛盾之六边形的审判官,强调了暗艺术集群的变化对圣殿冲刺流的影响。
提供了一个通用的火系施法者升级路径,并讨论了不同的技能选择,如火风暴、末日品牌等。
强调了在升级过程中使用跳跃冲击作为移动技能的优势。
讨论了如何通过购买拆除合同来获取混沌宝珠,以实现早期的装备升级。
展示了如何通过完成圣殿来快速获取混沌宝珠,并推荐了初期购买的独特物品。
介绍了在达到68级时,如何通过购买特定物品来转变角色构建。
讨论了使用卡恩斯之心和其他物品来提高角色的生存能力。
解释了如何通过圣殿冲刺来积累财富,并与其他地图策略进行了比较。
提供了一个详细的购买列表,包括早期和后期构建所需的物品。
展示了如何通过使用特定的天赋点和装备来达到混沌抗性上限。
讨论了在不同阶段使用不同的技能宝石,如穿透品牌和消散。
强调了在早期联盟开始时,如何通过圣殿冲刺来获得优势。
提供了一个角色构建示例,展示了如何使用特定的装备和天赋点。
讨论了在游戏早期避免某些地图修饰符,以提高圣殿冲刺的效率。
展示了如何通过圣殿冲刺来快速升级和获取资源,以及如何过渡到更高级的构建。
讨论了在游戏后期如何通过购买和使用更高级别的物品来进一步提升角色能力。
提供了一个完整的角色构建示例,包括技能宝石链接和装备推荐。
讨论了如何使用Better Trade工具来优化装备购买过程。
总结了构建的优缺点,包括早期货币制作和对特定游戏内容的适应性。
Transcripts
hello and welcome Exiles to my league
Star Guide for energy blade Inquisitor
doing a sanctum rush into transitioning
to a hex blast mines trist stack
Inquisitor using hexl of contradiction
now let's get into it to start off with
I have a leveling po that follows a tree
that's basically set up for generic fir
Caster leveling you can do Armageddon
Brand Plus cremation that's pretty try
hard requires a lot of sockets you could
go just Firestorm and that's what I did
for my leveling run or you could do a
combination of Firestorm with armagon
brand whatever you want to do whatever
you feel comfortable with this is set up
for armor brand leveling now the key
difference here between last league and
what we have now is basically the dark
arts cluster this one right here used to
be over here it got moved and basically
this is probably a Time loss for Templar
for me personally it's somewhere in the
range of 10 to 20 time losses for my
leveling like for example I could do a
four four and a half hour this maybe
makes it more likely that I do a four
and a half to a 5H hour run not having
dark arts you lose some cast speed and
you lose the ability to grab the Mastery
that gives 60% damage while you have two
separate or different weapons basically
a sword and an axe for example the
upside of this is you're not necessarily
forced to do dual wield you could do a
shield for a bit more defensive you
could go into Shield charge if you want
that's up to you I believe leap slam is
faster for leveling but you can make up
your own choices I'm not going to tell
you how to level um but leap slam is
what I recommend but you can do whatever
you want all right so this is basically
what the tree looks like we level up the
idea is all the way to level 68 so in
game I have a character right now this
is a level 68 character and I did did
basically an ssf start where I played
for roughly about 5 hours and 13 minutes
that's what the live split timer is if
you check the vods for how long it took
me to get here and in this setup I got
16 chaos and a bunch of miscellaneous
currency which for example uh the
Jeweler orb we'll use to for socket our
kisa's Grace and then we'll use a few
extra Jewel orbs and some fusings to
link them obviously we will use that to
set up our other sockets as well the
idea is basically we need a bit of raw
chaos to buy the specific leag start
uniques I recommend and so how did I get
16 chaos when going to level 68 it's
pretty simple the only thing you really
need to do is every single time you
level once you get to like level 60 and
onward every single time you level you
go to the heist vendor shop and you buy
demolition contracts specifically the
reason for doing this is the low-level
contracts for demolition they have these
uh question mark rooms um sorry just go
you'd go through and you'd buy whatever
whatever whatever you buy these
demolition contracts I'll just I'll step
inside real quick just so I can show you
what they look like and you look for the
question mark side rooms the question
mark side rooms give you chaos orbs one
to two to even three very regularly I
would estimate somewhere between five
and 10 demolition contracts should get
you enough currency to buy the
recommended items to get you to swap
into the setup that will be able to
crush the early sanctum without too much
trouble so you see if I look through
this area this Zone here those gu
attacking me just trying to show you the
mini map but we're getting aggroed by
people like I guess that's cool just
want to show the mini map could you go
away anyways the mini map here you'll
see these question mark boxes on the
side they have a very high likelihood to
give chaos orbs I don't know if it's
like 70 80% but a lot of times you get
one two even three chaos orbs from these
side chest you will want to complete the
whole Heist run at least a few times
just to make sure your Rogue markers
stay above the necessary limit to uh
afford to hire what hire uh tibs every
time you go in here but that's the idea
from level 60 to 68 you're going to be
doing a combination of a just leveling
in a Zone like for example I would
recommend act 9 Foothills very high
density a lot of blue packs you could
level here to 68 but while you level go
back and do your Heist contracts get
your demo contracts and get a decent
amount of chaos and basically just buy
the various pieces you need as you go
through that for example you'll notice
this buy list is full of a bunch of
initial items I put all the early items
you need at the top
and items you need as you get more mmax
into the build lower down that's
generally how the list works I might
have forgotten one or two items but I
try to get everything on the trade
search so the idea is as you get this
chaos you could go you could click
Malachi simula and you could go buy this
helmet this helmet on leak start is
generally a one Al to one chaos helmet
and Lor's Lantern another example of a
one chaos item Carnage heart another one
chaos item basically the the general
picture is I have some very cheap easy
uniques you can get early on that will
do well for you and the idea is you need
around 10 to 15 chaos roughly so that's
why you're doing the demo contracts you
just get some initial chaos you can do
chaos recipe if you like to do that I
just like to pick up the raw caos doing
the demo contracts and that what that's
what works for me now once you have
yourself the gear setup it should look a
little bit like this I have a character
setup in standard which we will give a
little demonstration for this character
level 76 I have I believe nine passives
unspec or eight passives unspec as you
can see on the tree here what I am
demonstrating here is a level 68
character um and you'll notice on my
tree I have this 15 cold R spec this is
just simulating the 15 ell res I'm going
to get from AA which I can't go back and
properly spec four CU AA isn't in the
game as just a one passive node for
right now so that's basically what's
capping our resz and that's why this
note is Click currently on this PO in
the PO note section that is not there
but that's why it's on this character
you see right in front of you anyways
the cheap uniques you want to buy
Malachi simula Carnage heart a Lor's
Lantern a ghost wri a rare ring rare
Shield rare belt Palm's roots and kisa's
Grace and then just just a random vendor
sword that you can leap slam around with
that has two greens and one red is all
you really need for your energy blade
slot now the way this works is there's
key there's key Reasons I'm using some
of these items for one calms heart is
very important if you're using a ghost W
build your stun mitigation is very bad
your stun threshold is based on a 2K
life pool this character is not set up
defensively this solves stun in the
sanctum so we don't get stuck somewhere
and take a bunch of hits and lose a
bunch of resolve and that's why we have
this it's okay though because our
movement skill in the sanctum is
specifically set up to be leap slam and
this generally ends up being fairly fast
or fast enough even though these boots
have no movement speed it solves that
one problem the rest of the stuff here
is basically ghost right is how you push
a decent es number very early on you
know 5,000 es and then energy blade
turns it into 3K that is pushing a
decent es number early on and it comes
with chaos R which allows us to get to
72 chaos R now that's not the only
reason we're getting close to chaos R
cap one key thing I want you to
notice is when I do SL passives you'll
notice we only have 22 normally you get
24 and the two I'm missing is from
killing katava when I recommend this
league start it's all about waiting to
kill katava until you've done a bunch of
sanctums you don't have to kill katava
to do sanctums and sanctum has a bit of
chaos damage and early on when you're so
fragile in terms of gearing you don't
have much res on your gear it's just
nice to save the two points and have the
extra 30 cast res 30 La res it's
generally more valuable at that point
and so that's what I recommend for you
to do if you have for whatever reason
some decent you high rolled some rares
while you were leveling you are going to
be chaos res capped after killing katava
you can go ahead and kill him and have
the extra two passives but that's up to
you you should obviously go through the
rest of the campaign besides katava you
need to get your Merk lab and the rest
of the passes in Act 10 but that's the
idea so if I made this clear you are
starting as a fire brace leveler you are
going through until about level 60 like
normally then you start buying demo
contracts to get chaos orbs as well as
you need to get your Merk lab and get
the rest of Act 10 before katava done
once you have done that you have a level
68 character okay my character is 76 but
I have eight passives unspe I am trying
to sim
the scenario where we're level 68 but
this is the only character I had in
standard that was close to the right
level we have a bit of extra flat life
because of it I think each level gives
you six flat life or 12 don't quote me
on that I think it's six it's a little
bit of extra flat life but it doesn't
make the difference of whether or not
this character works or doesn't work
before I got to this video I tested this
character on a level 74 sanctum your
quest sanctum you get is going to be a
level 68 sanctum it is much much easier
and and the difference in that 40 life
is not going to matter at all especially
when you're fighting enemies that have
much lower HP I should also say that um
once you get chaos orbs from your first
sanctums your first sanctum is also
going to level you up a decent amount
but the first chaos orbs are going to
just catapult your gear upgrades it's
one of those things where sanctum is
good early because chaos is King and it
gives a lot of chaos and it gives a lot
of divine orbs and it's just a very big
punch straight into making money whereas
or no other mapping strategies you're
not making money right away so you want
to snowball your advantage of currency
and just upgrade upgrade upgrade and by
the time you've played 10 hours you have
way better gear than the guy that went
to do maps and basically is in poverty
because initially in maps you don't
really make that much currency there's
not much generation of currency it's
mostly just trying to push to the next
tier if that makes sense now let's get
into a Showcase of what it looks like to
do a low tier sanctum character one
thing I should add outside of the
leveling to 68 Merk lab all that stuff
one thing I will say you should do um
with your currency that I didn't mention
yet is buy penet brand dissipation this
is a skill I'm going to recommend you
can do early sanctum with a firestorm or
another skill like for example if you
want to do frost B ice Nova that would
work fine it would be very strong you
could do whatever you want this is the
one I recommend and if you're worried
about buying a penet brand early I'm
going to try to explain why you never
need to worry about a League start um
transfigure Gem and it's basically
because there's a ton of people all
League starting the same time you are
and in the Merk lab or not the Merc lab
the normal lab and the cruel lab the
best option is basically always to
transfigure a gem so the way you got a
picture it is you have 100 people going
to Merk lab one two maybe three of them
want to use penis brand of dissipation
the other 97 don't and there's a good
chance the other 97 are going to make
this gem because they're going to do
transfigure gem they're going to see
penis and dissipation pop up pretty
wellknown good Gem and they're going to
pick it up and they're going to sell it
to you for three chaos and when they do
that you are going to do a transfigure
gem option and you're going to get
something else that's valuable maybe you
get laning steel sprain maybe you get
Frost wal of ice Nova there's a lot of
valuable gems for a lot of different
builds holy relic of uh conviction no
don't callot me on that one the point is
there's a lot of gems that other people
want and when you transfigure that gem
you can then sell that to the other
players the idea is it'll be very cheap
on day one two 3C at tops because number
one people don't have the money to spend
more than that and there's a very large
supply of them in the market but anyways
hands disspation best skill early on for
early sanctum I'll give a quick
demonstration here I have a sanctum with
gain 15 resolve on
kill when you kill a boss not
particularly valuable but this is just
showcasing early sanctum you get a quest
reward what it looks like the general
gameplay is put two brands on enemy jump
around that's all it is put two put
brand on enemy jump around it's pretty
simple the thing is though if you're
going to do a Sanctum League start I
would say you want to make sure that you
have some level of familiar familiarity
with mechanics I wouldn't recommend just
going in blind for example because your
character is not going to be
um
particularly it's not going to be
forgiving if you click bad afflictions
so even though this character is set up
for sanctum to be very easy you will
kill enemies fast all you need to do is
jump around it does take some level of
knowledge of what afflictions to not not
click cuz there are some that could
Breck your run even if you have a good
character and so I would caution you if
you're going to play this at least do a
practice run or two so you have some
familiarity with the mechanics that will
very much matter because the strategy is
contingent on completing your first
sanctum the first sanctum is what
catapults you into number one buying
your second sanctum number two buying
upgrades so you continue to steamroll
the harder and harder sanctums and get
more and more currency now if you're
wondering sanctums are they affordable
early League yes they are the way it
works is not many people start sanctum
very few builds have the damage to do
sanctum early and that ends up meaning
very few people do sanctum early but the
thing is everybody drops them they are a
random drop that occurs you can drop
them in a level one map you can drop
them in a T15 map the point is say
there's 5% of the player base that's
rushing sanum it's me you three other
guys and 90 of the 95 other players are
going into Maps 95 other players are
going to complete on average I don't
know five maybe 10 Maps per one sanctum
we do during that time frame they're
going to drop sanctums generally there
is more Supply and generation of
sanctums coming into the economy then
the sanctum players can consume unless
there's like some huge massive meta
shift and 20% of the player base copies
my build or some other sanctum Rush
strategy sanctums you will buy the next
one with your currency you got from your
first sanctum they cannot sell for that
much because there's just too much
competition out there and you will be
printing money hand over fist and I'd
recommend every single time you complete
a run look at upgrades you can make to
your character for the for example the
one of the first upgrades I like to go
for is always just swapping from Carnage
heart to astrus stuff like that better
rares all of it goes a long way of
making you steamroll the sanctum faster
and faster last league in about 10 hours
time I was doing level 83 sanctums with
a character that had gear very similar
to this except I had upgraded some of
the rares to be a bit better for example
I had upgraded out of Lor's and I
progressed it and pushed it and I was
killing the 83 guards just as fast as I
was killing these level 70 guards just
now so hopefully that gives you a good
idea of the strategy and what this looks
like in terms of the progression this is
the Fire cast leveling and then you will
resp what this character has that you're
seeing in game that I just showed you
for that first room that their tree
looks like this you'll notice the resp
points are 1 2 3 4 5 6 7 8 I think oh
and 9 10 those are the swaps we make
it's about 10 passives you will have
these if you've done your quests with
resp points for Passive points like I
don't think you you don't have to go out
of your way you get 10 passives just by
doing most of the campaign I believe but
the point is the main resps are you're
dropping Elemental overload you're
dropping this Caster wield for the CER
with some crit and you're picking up the
ailment effect instead of the chance to
free shot the reason for that is it's a
bet better shock and you're dropping the
flip res node cuz the flip res node
doesn't matter when you're an Inquisitor
that ignores
res hopefully I have explained this quy
well I don't know if I have but anyways
that is the start you leag star Firebase
Caster kill the sanctum with energy
blade setup progress your gear upgrade
your gear and then you will transition
to what I'm going to show you next which
is the initial setup for TR
stack TR stack for example last League
when I did this league start I don't
think I don't think I killed
katava granted I could have killed
katava earlier cuz I was rescap before
this but I waited to kill katava until I
want to say my character was like 90
level 91 92 it was something like that I
had already boughten my Ivory Tower my
wrath pith my balala all of my key items
I had already purchased and I went into
killing katava as an absolute demigod
which could have been Uber viable at
that point because we had gotten all the
gear in sanctum in about basically at
the end of t two I had enough currency
to set this version of the character up
what I'm showing you right now is a
trist stack character with Curtain Call
now the biggest change that happened to
this build overall was simply that Adorn
got nerfed outside that the character
didn't really get changed the leveling
got a little bit Nerf with the Dark Art
change and that is about it hex blast of
contradiction as far as far as I know
stayed at 340% Effectiveness the entire
way through the only one that got
changed was the regular hex Blast for
leveling so ultimately we can still keep
this at level one and lose almost no
damage the reason why we have this at
level one is because it has less
reservation cost so we can have just a
little bit of life left over that's
what's going on there key piece of
information I'll let you know right now
is if you get to a point where you throw
a certain amount of mines and your
character can't throw anymore you are
getting soft locked by not having enough
reservation space that is something
where you need to fix some of your
reservation to make it work for example
right now I have Curtain Call on this
character with 90% reservation you don't
need this initially to set up the
character I have flush and stone which
is a good defensive upgrade but you
could just Swap this out for something
like vitality and then not have the 90%
reservation and it should still fit that
is just an example of what you can do
outside of that the character is a split
personality tree the split personalities
is essentially based on what stats you
have on your gear you want any
combination of attributes most likely
it's going to be decks with either int
or decks with strength or you can even
do decks with life or decks with es if
the other split personalities are just a
bit too expensive initially double
attribute is the best but you might
start out with Dex life or Dex int
depending on how it goes and the
reasoning for that is essentially even
if you have a lot of decks on your gear
r tree has a lot of strength and it has
a lot of int and only an anointment for
utmost swiftness so Dex is generally a
bit lower on our stat line and we make
up for that and we even It Out by having
extra decks on these Jewels um outside
outside of all that let's give a
Showcase of what this character looks
like doing a map real quick we'll grab a
random t17 we'll do a sanctuary because
those are fun right chaos orbs um I'm
going to talk real quick about map mods
that you want to avoid with this build
they go as follows reduced Aura effect
you basically have to unspa Ghost Dance
or not run it because if you click this
node with Ghost Dance it disabl your
recovery of es above your evasion and if
you brick all of our flat From Grace uh
it will Breck the evasion it'll break
your basically how much es you or how
much
evasion how much es you could recover
I'm freaking getting my words lost the
other notes i' recommend avoiding are
less defense because it breaks your
damage and breaks your survivability and
uh awakener Sears ground effect and Exar
ground effect the reason for that is if
you step on that ground effect it
temporarily disables a recharge and and
it soft locks your casting I think those
are the main ones we'll go ahead and
roll over reduced or effect and see if
there's some other obvious ones that
would be bad area of effect is just
really annoying for Clear it'll be fine
for single Target that is up to you if
you want to run it reduced crit is I
guess bad for damage but it's fine blood
stain saws I guess are a little bit
annoying it's whatever I'm going to roll
through some other mods just so I can
talk about mods I recommend and don't
recommend U Monsters free shock ignite
that's fine you're immune to those all
monster damage poison right now my
character has um 20 chaos res this is
basically just a gearing problem my gear
is not particularly good if you look at
my gear I should have chaos res that's a
bit better than what I have on my rings
and I should be capping it if you have
Capp chaos res I would still recommend
grabbing something like the soul of
Shakira Pantheon for a map like this
just because the poison mod with all
that extra duration can be problematic
but this is a mod you avoid before you
have chaos res and then after you have
chaos res probably just grab Sol Shakira
and it should be fine technically you
could also just grab Sol ofar K with the
cast mitigation here and then grab solo
this and then probably be fine but that
is up to you for for the most part I
recommend Bry king or Solaris but
sometimes when you're going to do
something where you're going to see a
lot of Casten our coli can be good all
right let's go through through a bit
more map mods give a bit more examples
uh unique boss possessed is definitely
usually a pretty dangerous mod areas
have awakeners desolation that is the
serious ground effect do not run these m
whenever you step in the ground effect
you will disable your recharge and soft
lock your casting um curses generally
don't matter that much it's more a
matter of okay what am I weak to for
example if you're barely over res cap
Elemental weakness could be dangerous
right now our gear is pretty weak so
we're barely over it Elemental weakness
is a bit of a problem that's up to you
plan around that um and then gain is
extra probably fine just makes it more
Rippy less CDR doesn't really matter AA
effect will break Grace um will break
Ghost Dance unstable tentacle Fields I
think that's the Elder circles that
explode uh Boss Life cannot leech
players throw fewer Minds this is fine
this is basically a 30% damage loss
that's something that's fine reduce
block a chance that's okay we lose a bit
of our spell block that's okay um for
the most part those mods aren't going to
Brick anything monsters have suppressed
that's just a tank mod monsters steal
charges that's just annoying monsters
have a bunch of extra chaos that is
dangerous unless you get chaos res if I
had chaos res this map would probably be
fine uh monsters have speed crit this is
a map where you run Solaris for the crit
and monsters gain chaos if you have
chaos res you're fine but freaking I
don't because it's bad gear can't gain
charges that makes your charge trap or
charge mine support feel bad but it
would be fine otherwise like you could
probably run this and it would be fine
the main problem with this map is it has
sering xar runes which all which turn
off recharge basically what I'm saying
is avoid the recharge stuff less damage
and
then figure out what you're okay with
how many times you're okay with dying if
you're if you're playing softcore you
could do a pretty some pretty bad map
mods and still end up succeeding the run
I'll give you some examples initially
t7s I was doing this exact character I
was doing t7s where you couldn't roll
them I was just running every single map
I don't know how many I ran that first
week 100 plus whatever it was I think I
failed one map and it was an Abomination
that had all basically there's a mod
that says remove 10% of Life es whatever
on hit and effectively what that means
for a low life build is I get one shot
every single time I get hit there was a
lot of other Rippy mods in there and I
just ran them anyways and for the most
part we just DPS overpowered the map
even though they're really bad mods so
essentially it's based on how many times
you want to click the chaos or for how
many times you want to die in these Maps
they're super Rippy it sounds like
they're nerfing a lot of the monster HP
and monster damage which might make the
mapping a lot more smooth generally the
most dangerous part of these Maps was
just getting to the boss like the boss
itself wasn't really too dangerous I
would say Abomination was kind of hard
to dodge and Citadel has some weird like
stuff that slows you down I don't really
I don't know the mechanics of Citadel
that well just because I just don't do
uh Expedition so I'm not familiar with
those boss mechanics so that's a bit of
a skill issue there that being said
don't run Citadel anyways because the
fragments are bad and the unique is bad
you should run Fortress for the for the
good and for the good unique run
zigarette for the good fragments and
decent unique or run
uh Sanctuary which has decent unique and
decent fragments uh the other one I'm
forgetting
is Fortress zigarette
Abomination I don't know which one I'm
forgetting to be honest with
you I'm sure the one I'm forgetting is
not that important oh well whatever it
is oh I don't know if I mentioned
Abomination Abomination has good
fragments bad unique
and basically for reference if I was
going to make money I personally would
run zigarette and Abomination mainly
because those are the ones that Target
the maven fragment and they have other
fragments that are good as well all
right
anyways this is less AOE can't gain
charge searing ground effect more
Monster life and monsters have chaos um
I'm going to do not seran XR ground
effect because it just really annoys me
I personally never run the ground effect
mods and then here is what I believe is
probably the worst mod you can run which
is players have less defense this bricks
your damage and it bricks your entire HP
pool you will go from 7K es to 3.6k es
you will lose half your damage cuz your
damage is based on your es and then your
HP your hit Max hit goes just gets cut
in half along with your evasion getting
cut in half so very bad mod do not run
it okay
anyways uh suppress cannot block poison
duration Elemental res gain is fire crit
uh this seems like a great mod to run
got some annoying mods in there what
we're going to do if we're going to run
a map like this is quite simply gra
Shakira grab our coli this is our cast
mitigation it'll work okay for poison
and then outside of that there's just a
decent amount of damage mods res doesn't
matter for Inquisitor and I'll just give
you a Showcase of what it looks like
doing Sanctuary I cannot wait for these
mods to not be a thing holy cow they're
going to Nerf the monster HP and we're
no longer going to have mandatory
necropolis mods that's going to feel
surreal that's going to feel
crazy and we'll give a Showcase of what
this character looks like doing a t7 it
is pretty much just you throw mine in
front of you and you keep walking
forward hex blast is fairly
good we just care com I thought that was
like calcification or something I was
trying to read it but I'm like anyways
you throw your mines I have my leveling
filter on U mistakes for made um anyways
don't look at the how much things are on
the ground you throw your mines and you
run through generally what I'd recommend
and this is what I was doing on my
League start farming currency is on t7s
they are I think the boss is this way
they are very good currency if you just
run in and go straight to the boss don't
really worry about t7s in terms of
trying to farm them for loot initially
those fragments are King there are a lot
of very valuable uniques that are
necessary for different builds depending
on what people are making for example
slam builds Uber shaper you have tides
of Time Uber shaper you have Maven um
flas you have impossible Escape you have
awaken gems you have eer has nimus you
have ravenous passion for people that
want to do the rage Caster helmet which
now has more spell damage should be
pretty interesting you just want to run
straight to the boss you see we got here
in about 1 minute and then you want to
go and cheuck at your minds at the boss
whatever the mechanics are play around
it what mod this guy is
doing bosses phase there's an in between
fight just throw these
down kill the boss this um wave phase
will not end unless you kill the
boss I don't really see what the boss is
doing okay boss is dead so anyways
that's what it looks like you will so we
have that minute 46 whatever it was you
run straight to the boss kill the boss
those fragments are your money you can
sell the fragments or you can run Ubers
this is Uber viable for all Ubers and
that's the sort of idea this is insane
currency Printing and that's what I did
early this league was went straight into
t7s after doing um essentially a bunch
of sanctum running and that's the TR
Stacker the biggest I think downgrade
outside of Adorn for this character is
in comparison to other characters we got
leaked that there will
be special new mod craft specifically
for weapons and I don't believe this
works on energy Blade the example being
is I put an enchant on this which
essentially those special crafts they
look like they're an enchant and when
you go to energy blade you lose the
enchant I don't know if this will change
maybe it'll work on energy blade but I I
just want to preface this is the two
potential cons for this build is the
fact we're going to lose out on that
weapon CH enchant and that we lost ad
dor that being said we got back colandra
Mist we got back Rec combinators and
quite frankly with those two things you
may be able to make stronger pills even
without a dorned because of how how good
you could make a helical with a
reflecting M the RNG involved and the
cost involved is going to be
astronomically bad I don't want to think
about it but the upside is you can make
some very mid Max characters uh anyways
but this is just the early game the
earliest you swap into it is this sort
of setup I do want to mention one thing
specifically
if you look at my character right now
the personalities I believe these will
be probably pretty common because they
buff s or buff simulacrum a ton and they
made Jewels more common I think people
will be running simulacrum a decent
amount more you don't need these you can
play without these but I think they'll
be pretty cheap the thing I do want to
mention is unnatural Instinct brand is
packed these two items could run away
and cost if they do that is completely
fine you do not need these to play the
character right now you'll notice we are
at about 00 strength 1100 in 11 or 900
decks simply put all you have to do is
take out this Jewel that's the prandis
packed by the way it's going to be
called something differently I have a
trade search that's set up to look for
this specific version of Brandis pack
this specific mod they changed it to be
where it looks like that which was taken
but it drops from the king of the Mist
and it's not that which was taken they
changed the name I forget what it was
but it is going to be in the next league
so you'll see we drop down to 800 decks
1,000 in 1,000 strength and then you
take your own Natural Instinct and what
what you do is you would resp these two
nodes or these three nodes here grab a
cluster or grab a jewel socket here and
then just do two rare Jewels instead the
build will be just fine it's not that
much difference in power between these
two setups if I'm being quite honest
with you these are probably the most
expensive items in the setup I'm
showcasing but in terms of how much of a
difference it makes between two rare
jewels in this it is fairly negligible
you will still be able to do t7s you'll
still be able to do
Ubers okay now that I showcase that
let's get back into the guide I'm going
to go over the note section real quick
and try to
explain a few more things pros and cons
this is basically just the why you
should play the build or why you
shouldn't play the build the tldr is
very good money-making early high damage
can do all content the bad is don't do
mapping on this build this is made for a
sanctum League start I'm telling you
right now don't do a mapping plan this
is built around sanctum if you're going
to take this character and then start
doing Maps you need to change some
things you need to add probably
determination instead of running haste
in sanctum you probably need to grab
leech instead of some damage node you
need to grab some regen you need to
modify it but I am not going to tell you
how to do that because I don't recommend
it I just recommend doing this right
here it's very good very efficient for
early progression outside of
that um you can do other skills besides
dissipation you could do Firestorm Frost
ice Nova dark minute P brand disspation
is King I have leveling vods right here
which go through my entire run of my
character for about 5 hours where I went
to 68 I got all that currency so if you
want to see what it looks like
throughout the run I didn't do a very
efficient run I kind of screwed around a
lot did some stupid things but those are
there for your viewing pleasure outside
of that we have a regex which you
basically just use in act one and that's
about it and you can make your own if
you want to change this around but it's
made for three blue for combustion um
Elemental prolift and magma orb
outside of that these are just the gem
links I recommend and some of the
priorit is priorization on gearing is
you click battle mage as your first node
whenever you find a decent axe or decent
oneand sword or decent oneand mace
whatever it is with some flat fire flat
Ellie whatever it is always keep
upgrading that weapon whenever you find
a better one it should help your
leveling quite a bit carry the fact that
we you start grabbing some uh nodes that
maybe aren't 100% efficient because
they're planned around the Respec for
the sanctum
swap how to get chaos early I describe
this with you go and buy demo contracts
you run them do the question mark thing
as for the gearing very important I have
recommendations here but the biggest
thing I would recommend you do for
gearing is you want to highlight now
when you're highlighting I need you to
click at the beginning and drag over
sometimes if you double click this if
you double click it like this it'll
leave off these two uh the equal signs
and it'll brick the copy so you need to
highlight over contrl C and the way this
works is we're using a program called
better trade you'll see over on the side
here I have these little folders and
this is The Inquisitor spellblade by
list this is just a setup thing for you
when you're like okay I need to start
buying some items oh I haven't gotten
carner chart yet you click the button it
searches it for you you don't need this
it just makes it a lot easier I also
have a setup custom weighted Su searches
to help you buy very efficiently
powerful items that are a lot cheaper
and it's based on the way that some
search so the way this works is I
attached a custom value based on on how
valuable I think each of the stats on a
ring are that you could get on trade
based on like say for example some guy
unveiled a minimum frenzy that's not
something most people look for but it
has some value and I attach some value
to it based on the power level I thought
of these stats now the point is when you
do the search I have the Min sum set or
the minimum weight set to 150 so every
single ring that'll pop up here has a
minimum weight of 150 you can click the
sum to see the highest valuable items
and you'll notice the highest valuable
items are helical Rings helical rings
are very good and my weighted sum does
not account for synth implicits so
that's part of the reason why those will
pop up but the idea is as you upgrade
your character you can just change the
waiting at the top and that will start
showcasing better and better items um
essentially get the best item you can
for the price and that is how you do it
I have a lot of things set up for rings
for boots for Jewels for shield for belt
this is just early rare upgrades
eventually a lot of these items will be
unique or you'll be making or creating
custom items yourself that's just how
you do it as for getting this folder you
get the better trading extension uh I
don't know if you can get better trading
on Firefox anymore you might have to get
it on Google Chrome but anyways you go
to the import folder button copy this
here it should say Inquisitor spell by
list 30 um save searches and there you
go that's how that works I just set that
up so that way your gear progression and
the items you're going to buy have
hopefully hopefully it's pretty
straightforward and makes it better for
you I use that myself when I did this
league start and I'm probably going to
set up something similar for the BL the
build I plan to actually play myself
which is going to be a style of
berserker
slams okay I don't know if I've
forgotten anything hopefully I've gone
over all the progression for the most
part and it makes some sense to you I
did this because this is probably the
best league starter I've ever done in
terms of just pure efficiency it worked
the whole way through got me to a higher
gear level faster than most of my other
league starts I've done before and the
reason I did that was specific speically
because I was trying to compete with fob
gun if you don't know FB gun he is an MF
warlord of sorts and quite frankly I
made a bet against him about making
money and I was only planning to play 10
to 12 hour hour days I knew he was going
to be playing almost double to my play
time because he's he's able to Deen and
I'm I'm more of a guy that requires
sleep if I don't if I don't get my sleep
I'm not going to function well so
anyways I did this one I went to compete
with him worked really well and I wanted
an update for people that are interested
in doing a sanctum rush and making a lot
of currency early
this is how you do it there aren't a ton
of changes I updated the note section a
bit I updated the free pathing a little
bit I minmaxed a little bit more last
League I wasn't so sure if I wanted to
do the new tornado or some other skills
but this league I know by the by the end
of day one I was very convinced that
penet anticipation is just correct and
that's the one I'm recommending and I
hope it treats you well on League start
this is the trist stack Energy play
Inquisitor from start to finish for your
early to early end game and of course if
you want to M Max it more there's going
to be other things you can go for that
I'm not even showcasing here for example
helical rings with with uh the
reflecting M eyes of the Great Wolf um
corrupted cyclopian coils investment
investment investment you can M Max this
as much as you want or you can just use
it to make a bunch of money early and
then swap over to some other build
you're excited about as always thanks
for watching Exiles I hope you enjoy
take care and peace out
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