Upcoming Pre-wipe + Next Wipe Contents Recapped from WIPs

VeryBadSCAV
28 Jul 202411:41

Summary

TLDRIn this video, the discussion revolves around updates and events in the game, particularly focusing on pre-wipe and next wipe mechanics. Highlights include a reworked Factory location, a new location-to-location travel event, the introduction of trip wires, landmines, and a new boss called Partisan. Additional updates include the addition of new guns like the M60 and Desert Eagle, improved game mechanics, and audio enhancements. The video also mentions upcoming pre-wipe events and encourages viewers to share their ideas on Reddit for potential implementation in the game.

Takeaways

  • 🗺️ The Factory location in the game will be totally reworked with new graphics and layout.
  • 🎯 A new event called 'Location to Location Traveling' will be introduced, involving quests that require traveling between locations.
  • 💣 Mortar strikes and landmines will be added as new game mechanics, with landmines being deployable by both players and AI.
  • 👾 A new boss, Partisan, will be introduced, who will booby trap everything and hunt down bad players.
  • 🛠️ The progression rate in PvE will be lowered to prolong the PvE experience.
  • 🏠 A Hideout zone for equipment kits and mannequins will be added, allowing for easy and fast loadouts.
  • 🔫 Five new guns, including the M60 and Desert Eagle, will be added to the game.
  • 💡 Quality of life improvements will include manual input of values in settings, grenade selection by pressing G, and activation of flashlight and tactical modules by holding a button.
  • 🔊 Significant audio changes will be implemented, including detailed work on environmental sounds and optimization of the sound system.
  • 📅 The next wipe is expected in August, likely during the second week, as the current pre-wipe events are concluding.

Q & A

  • What is typically tested during a pre-wipe event in the game?

    -During a pre-wipe event, new mechanics or features are tested. An example is the under-barrel grenade launcher, which was added after testing in a pre-wipe event with explosive grenade rounds.

  • What major change is planned for the Factory location?

    -The Factory location will be totally reworked with new graphics and a new layout, although it will still be based on the original Factory.

  • What is the new event called 'location to location traveling or Marathon'?

    -This event involves starting a quest to travel to a list of locations in a certain pattern. Once the event is finished, the mechanic will remain in the game, allowing players to travel from map to map.

  • What new extraction feature is mentioned in the script?

    -There is a feature that allows players to transfer items to their stash and move to other locations. This might include special extraction points, where players can extract or move to another place, potentially completing multiple tasks at once.

  • What is the purpose of the new boss called Partisan?

    -The Partisan boss will booby trap everything and hunt down bad players. He will be part of the PMC Karma implementation and will have features like setting trip wires and landmines.

  • What changes are planned for the PVE progression rate?

    -The progression rate in PVE will be lowered to prolong the PVE experience.

  • What new feature related to equipment kits is mentioned?

    -A new Hideout zone will be added for equipment kits and mannequins, allowing for easy and fast pre-loadouts.

  • What new guns are being added to the game?

    -New guns being added include the M60 (7.62 belt-fed gun), Desert Eagle, and SR-3M.

  • What quality of life improvements are planned for the game?

    -Improvements include fixing the clipping of gear on characters, adding manual input of values in game settings, grenade selection by pressing G, and activation of flashlight and tactical modules upon holding a button.

  • What changes are planned for the audio system in the game?

    -There will be detailed work on environmental sounds, optimization of the sound system for performance, refinement of the occlusion calculation algorithm, and adjustments of balance for active headsets.

Outlines

00:00

🛠️ Upcoming Changes and Features in the Game

The speaker discusses upcoming game updates, including a pre-wipe event and new game mechanics like under-barrel grenade launchers. They highlight changes to the Factory location with updated graphics and layout, the introduction of a new event called 'location to location traveling' or 'Marathon,' and the addition of special extraction points. The speaker also mentions a new feature for installing trip wires and landmines, as well as a new boss character, Partisan, who will set traps and introduce a PMC Karma system. The game will also see a slight reduction in PVE progression rate to extend the PVE experience, along with new Hideout zones for equipment kits and mannequins.

05:02

📝 Community Suggestions and New Features

The speaker notes that a Reddit user previously suggested a feature for easy and fast loadouts using mannequins and a weapon rack, which is now being implemented in the game. They encourage players to share their ideas on Reddit, as developers seem to consider community feedback. The speaker also mentions Nikita's official post about the EOD situation being on Reddit rather than Twitter. The game will include new guns, such as the M60 and SR3M, and fix issues like gear clipping. Additional improvements include manual input for game settings, better grenade selection, and more optimized game systems. Audio changes and environmental sound optimizations are also planned.

10:05

🗺️ New Maps and Expansion Updates

The speaker covers updates on new maps and expansions, including potential performance drops due to these additions. They speculate on whether the Lighthouse map will be renewed and discuss a simplified armor hit zone system and changes to the fog mechanics in the game. The speaker also mentions a new character model for Proper and hints at an upcoming event or expansion called Edge of Darkness. They conclude by announcing the probable release of the next W (wipe) in August and inviting viewers to follow their Twitch and YouTube channels for more updates.

Mindmap

Keywords

💡pre-wipe event

A pre-wipe event is a special in-game activity that happens before the game data is reset or 'wiped'. In the context of the video, pre-wipe events are used to test new mechanics, such as the under-barrel grenade launcher, before they are added to the game permanently.

💡Factory location

Factory location refers to a specific map in the game that is being completely reworked. The new Factory will feature updated graphics and a new layout while still being based on the original. This update is part of the planned changes for the next wipe.

💡location to location traveling

This is a new event mechanic where players will travel between various in-game locations in a specific pattern. Once the event is finished, this mechanic will remain in the game, allowing players to move from one map to another, similar to existing extraction points.

💡trip wires and landmines

These are new gameplay elements that players and AI can install. They are designed to trip or explode when triggered. The video mentions that trip wires can be placed on containers and dead bodies, adding a new layer of strategy and danger to the game.

💡partisan boss

The partisan boss is a new in-game character who will set traps and hunt down players with bad karma. This boss will introduce the PMC Karma system, initially implemented secretly, adding a moral dimension to player actions.

💡Hideout zone

The Hideout zone is an area in the game where players can manage their equipment and kits. New features include mannequins and weapon racks for easy and fast loadouts. This feature was inspired by player suggestions on Reddit.

💡cultist zone functionality

This feature involves players sacrificing items to receive rewards. The exact mechanics and benefits of the cultist zone will be explained later, but it adds a ritualistic element to the game, potentially linked to in-game lore and special items.

💡M60

The M60 is a new gun being added to the game. It is a 7.62 belt-fed machine gun, known for its heavy firepower. This addition is part of several new weapons being introduced, which also include the Desert Eagle and SR-3M.

💡audio changes

The video details extensive audio changes, including environmental sound improvements, optimization for performance, and adjustments to the occlusion calculation algorithm. These changes aim to enhance the immersive experience of the game.

💡Arena mode

Arena mode refers to a new gameplay mode being tested, which might become part of the main game. It is mentioned in the context of the Factory map and the Ruins train station, suggesting new competitive or combat-focused features.

Highlights

Nikita and BSG are testing new mechanics in pre-wipe events before the next wipe and 1.0 release.

Totally reworked Factory location with new graphics and layout.

Introduction of a new event called 'location to location traveling' or 'Marathon'.

Players can travel from map to map and move items to stash during the event.

Special extraction points will be added, allowing for multiple tasks at once.

A new boss called Partisan, who will booby trap everything and hunt down bad players.

PMC Karma will be implemented secretly at first by the Partisan boss.

Lowering the progression rate in PVE to prolong the PVE experience.

New Hideout zone for equipment kits and mannequins.

Five new guns, including the M60 and Desert Eagle.

Fixing the clipping of gear and helmets on characters.

New quality of life features like manual input of values in game settings and grenade selection by pressing G.

Big list of audio changes and optimizations for environmental sounds.

Burning merops in Arena might end up in the main game.

Simplified armor hit zones and changes to fog mechanics.

Transcripts

play00:00

So today we're going to quickly check

play00:02

what Nikita and BSG has been talking

play00:05

about for the pre-wipe or the for the

play00:06

next wipe or even for the 1.0 release

play00:10

what they usually do is that they test

play00:12

something on pre-wipe event and then

play00:14

move on to the next wipe mechanic such

play00:16

as under Barrel grenade launcher was

play00:18

added after the pre-wipe of players

play00:21

having a toss rounds of explosive

play00:23

grenade similar to that very likely

play00:25

going to have a pre- wi event and going

play00:27

to have that mechanic in next WI which

play00:30

is going to be pretty short but anyways

play00:32

let's check out the full video and let's

play00:34

quickly and briefly go through the list

play00:37

of the changes of course it's not final

play00:39

totally reworked Factory location with

play00:41

the new graphics with the

play00:44

new layout even so it will be based on

play00:47

original Factory but it will be

play00:49

different yes this

play00:52

one the silos changed into like actual

play00:55

compressure things like these ones also

play00:58

there will be new kind of event called

play01:00

location to location traveling or

play01:03

Marathon so event will start at a quest

play01:06

to travel a list of location in certain

play01:08

pattern once event is finished the

play01:10

mechanic will remain in the game so you

play01:12

will have an option to travel from

play01:15

locations map to map Trav WIP this one

play01:19

where you can see in a small letter

play01:22

thing transfer to streets with 8K

play01:25

rubbles move items to stash like the BTR

play01:28

extraction 4.9

play01:30

you can extract or move to other

play01:33

place which I guess you can do like

play01:36

multiple task at once like I don't know

play01:38

is if there's like a lot of reason to do

play01:40

this or maybe they're going to drop like

play01:42

a whole new event for it whole new event

play01:44

task for it me to go to this this map to

play01:47

that map to that map to that map and

play01:49

then you will get like bunch of rewards

play01:51

at least you can move the items to stash

play01:53

and then move so special extraction

play01:55

points the detailed information the

play01:58

exact game yeah they plan to do an event

play02:00

and they will put it as a you know

play02:03

permanent function they said also there

play02:05

will be mortal strike event events

play02:09

there's going to be a higher chance for

play02:10

it if it happen at the start of the

play02:12

event then it remain as a permanent

play02:13

mechanic with a certain chance of

play02:15

occurring as you mentioned that in my

play02:17

Twitter there was there was a like short

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uh development yeah it's this one boom

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boom bo boom

play02:25

bo bo bo b bo bo you can see this is um

play02:29

Shoreline

play02:30

the train there's terminal side uh which

play02:33

is like a

play02:34

fortress and then also the train this is

play02:37

like edge up the shoreline

play02:43

map Railway yeah Railway Bridge so

play02:48

that's the part where he's talking about

play02:50

so we will plan to have them as an

play02:53

option that you can try to avoid off and

play02:56

also maybe you will be able to use that

play02:59

for for a particular reason I don't know

play03:01

we will see trip wires and

play03:05

landmines mhm you will be able to

play03:07

install

play03:08

them by both players and AI trip wire

play03:13

this one yep you get tripped by this

play03:19

wire you will be able to trip wire the

play03:21

containers and the dead bodies too and

play03:24

there will be new boss called partisan

play03:26

boss he will be on that feature so he

play03:30

will booby trap everything and one of

play03:33

their one of his main reasons to be in

play03:37

the game he will hunt down bad players

play03:41

so we will implement the PMC Karma

play03:43

secretly at the first time by pots and

play03:47

the gun resting

play03:55

[Music]

play04:04

[Music]

play04:14

[Music]

play04:25

also we will lower uh the progression

play04:28

rate in PVE a little because again to

play04:31

prolong the PVE experience Hideout zone

play04:33

for equipment kits and mannequins

play04:50

[Music]

play05:02

which was actually like I was kind of

play05:03

surprised I found the exact function

play05:08

talked about in Reddit dude reddited

play05:10

about that

play05:12

function a year ago the ability to have

play05:16

a few manquin and a war gone rack for

play05:19

easy and fast preload outs I mean it's

play05:22

like an easy thing to think about or

play05:24

maybe BSG actually checked this Reddit

play05:26

and then they were like okay and then

play05:29

they edited like that maybe who

play05:32

knows but what I recommend you guys to

play05:34

do is if you guys have any ideas put it

play05:36

on Reddit they read edit cuz Nikita's

play05:39

Like official post about the EOD

play05:42

situation the unheard Edition situation

play05:45

was also on Reddit which is like super

play05:47

weird he didn't post it on Twitter ever

play05:49

he posted on Twitter about the pl plist

play05:52

game but cultist Zone functionality will

play05:56

be explained later cultist hial he was

play05:58

talking about is this one you sacrifice

play06:00

of item and then I guess you get a

play06:02

reward Max items five new guns

play06:06

M60 and the

play06:08

M60 they're adding or 762 belt fat

play06:15

gun pretty

play06:18

cool U this dessert

play06:21

eagle and sr3m

play06:28

[Music]

play06:42

[Music]

play06:51

[Music]

play07:46

[Music]

play08:01

they will be pretty like this task

play08:03

actually I waited it for so long we will

play08:07

re finally fix the clipping of the gear

play08:10

of like helmets and gear really that's

play08:14

your top

play08:15

priority I I didn't really care on your

play08:18

character cuz like literally it's been

play08:20

forever in the game and we'll finally

play08:22

fix

play08:24

it different quality of light features

play08:27

like manual input of values in in game

play08:30

settings grenade selection by pressing G

play08:33

flashlight and tactical modules

play08:35

activation upon holding the button and

play08:37

different kind of stuff which will gives

play08:39

us more uh optimization of course and

play08:43

more options

play08:46

to do stuff new stuff for the for that

play08:49

systems

play08:50

okay pretty big list of audio changes

play08:54

also detailed work on environmental

play08:56

sounds on locations optimization of the

play08:58

sound system for for performance

play09:00

refinement of the occlusion calculation

play09:02

algorithm adjustments of balance for

play09:04

active

play09:05

headsets a serious yeah I think we

play09:08

watched it enough um let's let's talk

play09:10

about like his wiip things after that

play09:14

this is not it they're doing burning

play09:17

merops in Arena which might end up in

play09:20

tarov and this was whenever they were

play09:22

featuring The Factory new map for the

play09:24

guys to try out in

play09:26

twitchcon the sacrificial thing we

play09:29

covered that factory we cover that this

play09:31

is it's very likely W expansion

play09:35

now or the ru train station was ah the

play09:39

ruins train station is that actually

play09:42

ruin train station house it looks like

play09:45

it it was completely ruined and then

play09:47

there was no train and they added the

play09:49

train ah that does make S sense and kind

play09:52

of looks like um yeah it might be woods

play09:56

and another variable jom WIP

play10:00

they're

play10:02

preparing which I guess is going to be

play10:05

good but at the same time it might cause

play10:06

a lot of performance

play10:08

drop could be Lighthouse Lighthouse is

play10:12

too such a new map to be renewed I think

play10:16

yeah we already got this the add to

play10:17

favor thing and then we got the

play10:20

simplified armor hit Jones they change

play10:22

the fog which is already in the game

play10:24

some people are saying is the fog is

play10:26

still in the game but it's like a

play10:27

weather condition sometimes they are

play10:29

some sometimes they're not so yeah this

play10:31

is supposed to be mechanic's place you

play10:34

can kind of see from his background of

play10:36

his profile picture should I see I was

play10:38

kind of confused because proper is

play10:39

coming out as 3D model which I will show

play10:41

you guys right here

play10:54

[Music]

play11:00

that was the 1.0 release or rather they

play11:02

change their name to Edge of Darkness

play11:05

for some reason anyways guys I hope this

play11:08

covers what kind of event we will be

play11:10

encountering again on pre-wipe what kind

play11:13

of content we will get on the next W

play11:15

which will be August very likely second

play11:18

week because we still don't have

play11:19

pre-wipe events a complete one I will

play11:22

check after like 12 hours they will be

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ending the most recent event they're

play11:26

doing which only lasted for 3 Days

play11:28

anyways guys thank you guys for watching

play11:30

if you guys like these kind of contents

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please leave a like and also if you guys

play11:33

want to check me out on live stream

play11:35

check out Barry basket twitch and

play11:36

YouTube and I'll see you in the next

play11:38

video goodbye

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Ähnliche Tags
Game UpdatesMechanicsPre-WipeEvent DetailsFactory LocationLocation TravelBoss BattlesAudio ChangesPerformance OptimizationCommunity Feedback
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