57 ways to earn money in the music industry.

Multiplier
10 Dec 202116:31

Summary

TLDRThis video script explores various ways to monetize music production skills, from creating audio examples for plugin companies and translating tutorials to mastering music and selling sample packs. It also delves into the potential of Patreon, affiliate marketing, and even consulting for audio companies, offering a comprehensive guide for those looking to turn their musical talents into a profitable venture.

Takeaways

  • 🎧 Creating high-quality audio examples for plugin companies can be a lucrative service, as developers may lack songwriting skills or trend awareness.
  • 🌐 Translating tutorials and documentation is crucial for those proficient in multiple languages, especially in the technical music production field.
  • 🔍 Identifying and correcting audio issues in podcasts or other media can be a paid service, with a demonstration of improvements as proof of capability.
  • 💰 Royalties from music sales and streams on platforms like Spotify can be significant, with examples given of earnings from millions of streams.
  • 📚 Becoming a music curator on platforms like Spotify can be a source of income, though it's noted that charging for playlist features may violate terms of service.
  • 🎤 For those with good recording setups and skills, voiceover work on platforms like Fiverr or Upwork can be a viable option.
  • 🎵 Mastery in finding and repackaging public domain audio can lead to creating and selling unique audio products without copyright issues.
  • 🎬 Making music for platforms that license royalty-free music, such as PremiumBeat, can be a consistent source of income for composers.
  • 🔗 Affiliate marketing through links can generate income from sales on platforms like Amazon or digital marketplaces like Splice.
  • 🎥 Video monetization through YouTube ads can be a source of income, though self-arranged sponsorships tend to be more profitable.
  • 📚 Writing better user manuals for plugins and selling them to developers can be a valuable service, especially when documentation is lacking.

Q & A

  • What is the primary purpose of creating better audio examples for plug-in companies?

    -The primary purpose is to help plug-in companies sell their products, as better audio examples can demonstrate the capabilities of their plug-ins and attract customers.

  • Why might plug-in developers struggle with creating good audio examples?

    -Plug-in developers might not be the best songwriters and may not be up-to-date with the latest trendy sub-genres, which can affect the quality and appeal of their audio examples.

  • What is the advantage of translating tutorials and help documentation if you speak multiple languages?

    -Translating tutorials and help documentation allows you to reach a wider audience and cater to non-English speakers, enhancing the accessibility and usefulness of the content.

  • How can you prove your ability to fix audio processing mistakes in podcasts?

    -You can prove your ability by sending a corrected audio file to the podcast creators, demonstrating both the problem and your solution.

  • What does the script suggest about the potential earnings from royalties on platforms like Spotify?

    -The script suggests that significant earnings can be made from royalties, with an example given that three million streams can equal about two thousand dollars after distributor cuts.

  • Why is becoming an influential music curator on Spotify not recommended in the script?

    -Becoming an influential music curator on Spotify to charge for playlist features is not recommended because it violates Spotify's terms and conditions.

  • What is the potential downside of relying on YouTube ad revenue compared to arranging your own sponsorships?

    -Relying on YouTube ad revenue can be less profitable, as it pays about 10 to 100 times less than arranging your own sponsorships or partnerships.

  • What is the role of an affiliate income in the context of the script?

    -An affiliate income involves earning a percentage of a sale when someone purchases a product using your affiliate link, as seen with Amazon and other digital marketplaces.

  • What does the script suggest about the importance of creating high-quality sample packs and tutorial courses?

    -The script suggests that creating high-quality sample packs and tutorial courses can be significant income streams, especially if the market is saturated, as it requires producing work that stands out.

  • How can one leverage their knowledge of royalty-free sample platforms to benefit YouTubers and filmmakers?

    -One can help YouTubers and filmmakers by finding and recommending music from sample pack worlds that they may not be aware of, potentially even offering basic looping, arranging, mixing, and mastering services.

  • What is the potential benefit of ghost producing for big artists?

    -Ghost producing for big artists can provide exposure and leverage their audience without the need for a significant marketing machine, potentially leading to a collaborative release.

  • What is the potential for creating custom music for vloggers and YouTubers?

    -Creating custom music for vloggers and YouTubers can be lucrative, as they often seek unique music that sets them apart from others and are willing to pay for high-quality, tailored content.

  • What does the script suggest about the potential income from selling generative sample packs?

    -The script suggests that selling generative sample packs, created by applying different audio effects to a collection of sounds, can be a quick and profitable endeavor.

  • What is the script's stance on the idea of suing for copyright infringement?

    -The script presents the idea of suing for copyright infringement as a controversial and flawed approach, mentioning it as a stunt to highlight issues in copyright law.

  • What is the potential income from Patreon for creators?

    -Patreon can be a significant income stream for creators, as it allows them to receive donations and sell products with added value, supported by a community that appreciates their creative endeavors.

  • What opportunities does the script suggest for those with a deep understanding of the music industry?

    -The script suggests opportunities such as consulting for big multinational companies, venture capital due diligence, and working in music startups, leveraging expertise to provide valuable insights and services.

  • What is the potential for selling non-fungible tokens (NFTs) in the music industry?

    -The script implies that while NFTs can be sold for imaginary things, creators might consider selling actual products or services to fans or asking for donations instead.

Outlines

00:00

🎙️ Audio Production Opportunities

This paragraph discusses various ways to monetize audio production skills. It suggests creating better audio examples for plug-in companies, translating tutorials, fixing audio issues in podcasts, earning royalties from music streams on platforms like Spotify, and becoming a music curator on Spotify. It also mentions voiceover work, utilizing public domain audio, creating music for royalty-free platforms, mastering music, affiliate marketing, and leveraging knowledge of sample packs for YouTubers and filmmakers. The paragraph ends with a caution about violating Spotify's terms and conditions and a humorous note about creating tutorials by paraphrasing existing documentation.

05:01

📚 Music Production Knowledge Sharing

The second paragraph focuses on sharing knowledge in music production for profit. It proposes creating better user manuals for plugins, selling them to developers, and creating content for audio companies. The speaker also suggests selling gear, finding sample pack or tutorial work for successful artists, and creating tutorials based on existing documentation. Additionally, the paragraph touches on the idea of sending lists of production struggles to tutorial course companies and the possibility of grants from the government for those in the arts.

10:02

🎵 Diverse Music Industry Revenue Streams

This paragraph outlines a range of revenue-generating activities within the music industry. It includes video editing tutorial courses, consulting for audio companies, copyrighting melodies, becoming an influencer, ghost producing, curating playlists for video games, creating custom music for content creators, and producing demo tracks for tutorial course creators. The speaker also mentions selling unused samples or work in progress to sound designers or labels, and the potential for audio repair and mixing services.

15:03

🚀 Exploring New Music Industry Avenues

The final paragraph explores additional avenues for generating income in the music industry. It covers ideas such as touring with successful artists to create content, investing in vintage analog gear, DJing and performing live, consulting on trendy music for companies, creating TV shows about music, selling sample packs and tutorial courses, one-on-one teaching, and working for a big corporate like Ableton. It also mentions the potential of Patreon, organizing events, working in retail, and the opportunities in venture capital and startups within the music industry.

Mindmap

Keywords

💡Audio Examples

Audio examples refer to sound clips or tracks that showcase the capabilities of audio plugins or other music production tools. In the video's context, creating high-quality audio examples is suggested as a way for companies to improve their product demonstrations, as plugin developers may not be skilled songwriters or familiar with current music trends. The script mentions that better audio examples can help sell products, indicating their importance in marketing.

💡Translation

Translation in the video script pertains to the conversion of tutorials and documentation from one language to another. This is critical for making technical music production content accessible to non-English speakers. The script emphasizes the importance of understanding both the technical terms and the context, suggesting that multilingual skills can be leveraged to enhance the reach of music production resources.

💡Royalties

Royalties in the context of the video refer to the payments made to artists, songwriters, or producers from the sales or streams of their music on platforms like Spotify. The script provides an example of how many streams can translate to monetary earnings, highlighting the potential revenue stream for creators in the music industry.

💡Music Curator

A music curator is someone who selects and organizes music tracks, often for playlists on platforms like Spotify. The video script discusses the idea of becoming an influential curator and the potential for monetization through playlist curation. However, it also mentions that charging for playlist features can violate Spotify's terms, indicating a cautionary note about ethical monetization practices.

💡Voiceover Work

Voiceover work involves recording spoken words to be used in various media, such as commercials, films, or podcasts. The script suggests that having a good microphone and an acoustically treated room, along with knowledge of recording and post-processing vocals, can open up opportunities for voiceover jobs on freelance platforms like Fiverr or Upwork.

💡Public Domain

Public domain refers to creative works that are not protected by copyright and can be freely used, modified, and sold by anyone. The video script encourages becoming adept at finding public domain audio and repackaging it into marketable products, indicating a niche for those with a keen ear for historical or classic sounds.

💡Royalty-Free Music

Royalty-free music is a type of music licensing where a one-time payment grants the buyer the rights to use the music in various projects without paying ongoing royalties. The script mentions platforms like PremiumBeat that license such music to filmmakers and YouTubers, suggesting a market for creators who produce music that can be widely used.

💡Affiliate Income

Affiliate income is earned through affiliate marketing, where an individual promotes a product and earns a commission on sales made through their referral link. The video script discusses the potential for earning affiliate income in the music industry by promoting products through platforms like Amazon or digital marketplaces like Splice.

💡Sample Packs

Sample packs are collections of audio clips, loops, or sounds that musicians and producers use in their work. The script suggests creating and selling sample packs as a way to monetize one's sound creations, and also mentions the potential for organizing and selling someone else's unorganized samples or unfinished songs.

💡Tutorial Courses

Tutorial courses in the video script refer to educational content designed to teach music production skills. The speaker suggests creating content for these courses or identifying gaps in one's own knowledge to sell to tutorial companies, indicating a demand for high-quality educational resources in the music production field.

💡Ghost Producing

Ghost producing is when a producer creates music for another artist who is credited for the work. The script mentions ghost producing as a potential income stream, especially for those with songwriting skills but lacking in audience or marketing support, suggesting a collaborative arrangement where both parties benefit.

💡Video Game Soundtracks

Video game soundtracks involve creating music and sound effects specifically for video games. The script suggests approaching video game companies to curate playlists or sound design for games, highlighting the lucrative nature of the video game industry and the potential for music producers to contribute to it.

💡Custom Music

Custom music refers to original compositions created for specific clients or projects, such as vloggers or YouTubers looking for unique audio tracks. The video script advises targeting large channels capable of paying for exclusive music, emphasizing the value of originality in content creation.

💡Mixing

Mixing in music production is the process of balancing and adjusting the individual elements of a track to create a cohesive sound. The script points out that many songwriters prefer to outsource mixing due to its technical nature, suggesting a market for skilled mixers in the music industry.

💡Generative Workflow

A generative workflow in music production involves creating sounds through processes that generate new material, such as duplicating tracks and applying various effects to select the best results. The script describes a specific technique for generating audio samples, illustrating a creative approach to sound design.

💡Stem Separation

Stem separation is the process of extracting individual elements or 'stems' from a mixed audio track, such as vocals or drums. The video script mentions using AI for stem separation and highlights its utility in various music production tasks, such as creating sample packs or customizing music for clients.

💡Venture Capital

Venture capital refers to financing provided by investors to startups with high growth potential. The script suggests that those with expertise in the music industry can work with venture capitalists to evaluate potential investments, indicating a crossover between music production and business opportunities.

💡NFTs

NFTs, or non-fungible tokens, are unique digital assets that represent ownership of a particular item or piece of content. The script briefly mentions the idea of selling NFTs related to music, reflecting the emerging intersection of blockchain technology and the arts.

Highlights

Creating better audio examples for plug-in companies to enhance their product sales.

Translating tutorials and documentation for a global audience in the music production industry.

Offering audio correction services to improve podcast quality and showcasing expertise with a corrected sample.

Earning royalties from track sales and streams on platforms like Spotify.

Becoming an influential music curator on platforms like Spotify, with a caution about violating terms and conditions.

Exploring voiceover work with proper recording equipment and skills.

Utilizing public domain audio for creating and selling unique products.

Producing music for platforms that license royalty-free music to creators.

Generating affiliate income through recommending products and receiving a percentage of sales.

Maximizing ad revenue on YouTube by arranging ads placements for higher earnings.

Leveraging knowledge of royalty-free sample platforms to find music for YouTubers and filmmakers.

Writing better user manuals for plug-ins and selling them to developers.

Creating content for established audio companies to promote their products.

Selling unused gear for easy income.

Providing sample pack or tutorial work for successful artists and taking a percentage of the fee.

Creating tutorials by translating content from one medium to another.

Selling lists of production struggles and questions to tutorial course companies.

Exploring government grants for those in the arts.

Editing and condensing video tutorials for course platforms.

Consulting for audio companies to modernize their marketing strategies.

Using copyright law to protect and monetize original melodies.

Becoming an influencer and showcasing products to an audience for sponsorship.

Creating custom music for vloggers and YouTubers to stand out from common tracks.

Selling incomplete projects or sample packs to sound designers or labels.

Offering audio repair services such as declipping and denoising for media creators.

Focusing on mixing songs for artists who prefer to outsource this technical process.

Generating a unique sample pack using a generative workflow with effects.

Filming or vlogging the life of successful artists on tour.

Investing in vintage analog gear as an appreciating asset.

DJing and performing live to build a local fanbase for promoters to notice.

Consulting with multinational companies on trendy music genres for marketing.

Teaching and coaching music production through one-on-one sessions online.

Considering traditional employment within large corporations like Ableton.

Starting a business for customizing audio gear for unique enclosures.

Acting as a middleman in PR or social media marketing for the music industry.

Utilizing Patreon as a platform for donations and selling exclusive content.

Organizing local events for networking and workshops with successful artists.

Working in retail to sell music-related products.

Joining a startup in the music industry for various roles and opportunities.

Offering expertise in due diligence for venture capitalists investing in the music space.

Exploring job platforms for music industry roles.

Selling non-fungible tokens (NFTs) as a new form of digital ownership.

Learning to create AI algorithms to generate and sell music on platforms like Spotify.

Transcripts

play00:00

yes 57 ideas in no particular order

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let's begin

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create better audio examples for plug-in

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companies they can pay you because these

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audio examples will help them sell their

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products plug-in developers aren't

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usually the best songwriters and they

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aren't usually up to date on the latest

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trendy sub genres either

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if you speak multiple languages

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translate tutorials and help

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documentation

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knowledge of the technical music

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production words and the context

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surrounding them is critical to proper

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translation plus you get to learn lots

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as you do it

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if you hear a podcast with audio

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processing mistakes maybe clipping intro

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music lots of plosives or maybe it's a

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bit too quiet

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charge them a few hundred dollars to

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show them how to fix it i suggest

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sending them a corrected audio file in

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advance to prove one that it's a problem

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that needs solving and two

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you know how to do it

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royalties from track sales and streams

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on platforms like spotify looking one of

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the releases on my label you can see

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that three million streams equals about

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two thousand pounds which is about two

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thousand dollars after the distributor

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takes their cut

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become an influential music curator on

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something like spotify and charge people

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to be featured in your playlist actually

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don't do this i've just found out to

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violate spotify's terms and conditions

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although it definitely happens the trick

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here though is to create hundreds of

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playlists to determine the best title

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and artwork combination then regularly

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change the songs in the playlist to keep

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the algorithm happy

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if you have a microphone and an

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acoustically treated room and you know

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how to record and post process vocals

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consider voiceover work websites like

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fiverr or upwork would be a good place

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to start

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in fact websites like fiverr have whole

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categories specifically for music

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production this guy will write

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captivating pirate music for you

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i should hire him

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become great at digging up public domain

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audio and packaging into marketable

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products

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if i'm familiar with the term public

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domain this means there is no copyright

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and so you can do anything you like with

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it including sell it

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make music for platforms like

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premiumbeat these are platforms that

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license royalty free music to filmmakers

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and youtubers

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others include epidemic sound art list

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music vine soundstripe

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filmstro pond5 and ben sound

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mastering this ends up being more of an

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exercise in

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marketing

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rightly or wrongly

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affiliate income if someone buys

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something using your link you receive a

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percentage of the sale amazon has an

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affiliate scheme as do marketplaces

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selling digital things like loot masters

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and splice

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if you let youtube place ads on your

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videos they pay you each time someone

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watches one however this pays about 10

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to 100 times less than if you arranged

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something yourself so naturally that's

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what i did

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today's video is sponsored by la la la

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la la uses ai to separate audio into

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stems choose a separation type choose

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your audio file wait a few moments and

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download the separated audio files in

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this case one file with just the vocal

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and the other with the vocal removed

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everybody

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so come on let me see

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leverage your knowledge of realty free

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sample pap platforms and labels to find

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music for successful youtubers and

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filmmakers outside of music these people

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rarely know about the sample pack world

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maybe you could even do basic looping

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arranging mixing and mastering for them

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too

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write to better user manuals for plugins

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and sell them to the developers

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lots of companies have truly awful

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written documentation

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create content for an established audio

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company i create something that can be

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used to promote a company's products a

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good way to make money is to help

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someone else make money

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sell a gear you don't need any more

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easy money

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find sample pack or tutorial work for

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successful artists and take a percentage

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of the fee you could even do the work

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for them an artist could send you an

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unorganized hard drive full of samples

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and unfinished songs which you could

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then curate and organize to create a

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pack to sell to loot masters or splice

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or maybe you could edit the raw video

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footage they record for tutorial course

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this is what wyatt from our in the door

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series did for au5 turning it into the

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successful business donation

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create tutorials in one medium maybe

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podcast or video from a reference source

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in another medium for example ableton's

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help documentation covers pretty much

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everything and is extremely well written

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it would be

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pretty easy to paraphrase it in audio or

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video

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form

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not that i would ever do that

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send long lists of everything you're

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struggling with everything you don't

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understand to tutorial course companies

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create this list organically as you're

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producing for example

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if you're not sure what sub bass notes

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to choose to match a chord progression

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add this to your list when this list

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reaches 100 see if you can get a few

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hundred dollars for it this information

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is valuable to the tutorial horse

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companies

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so they'll pay you for it

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if you're using a plug-in and something

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doesn't quite work properly or there's

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something you don't understand again

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write it down similarly to the previous

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example see if you can sell this

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information to the plugin developer for

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a few hundred dollars again it's no

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extra work for you just write these pain

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points down as you encounter them

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grants free money from the government

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i'm pretty sure this is a thing

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i'm not sure how you get it how much

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money there is or how much paperwork's

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involved but it's probably worth

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spending an afternoon one day to see if

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your country gives our grants to those

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in

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the arts

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we're in the arts there's some art on

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the wall that makes this the room art

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it's the arts now this is

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art's happening right now this is an

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arts experience

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video editing tutorial courses tightly

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editing a three hour long course is a

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giant pain

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so many platforms and creators hire

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video editors to do the bulk of the work

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as a bonus you get to learn lots

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excellent

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consult for audio companies to help them

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modernize their marketing information

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often you'll see them using outdated

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terms like edm or hands in the air

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moments the people running these

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companies can be surprisingly out of the

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loop and behind the times

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naturally though as you're usually an

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older person by the time you build a

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successful company

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copyright every possible melody and sue

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everyone for copyright infringement

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these guys did

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kind of they did it as a bit of a stunt

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to demonstrate one of the many

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fundamental flaws in copyright law

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super interesting stuff

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become an influencer like me and get

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paid to show products to your audience

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speaking of which today's video is

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sponsored by la la la the payment isn't

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for positive review so i'm allowed to

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make a correction like this the

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separation works very well but the

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separation isn't 100 perfect quality

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saying that i literally spent three full

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days testing this against izotope rx

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ripex deep audio and splitter.ai's two

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stem pro model and la la la was

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definitely the best others have tested

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it against other stem separation options

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and similarly found la la la to be the

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best overall specifically it made less

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mistakes and the separated vocal stems

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sound more natural compared to the

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competition

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[Music]

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[Applause]

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moving through the rhythm moving to the

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rhythm everybody's

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my rule is always present the sponsor in

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a positive light but only recommend the

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product if i genuinely think it's the

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best i rarely say a sponsor is best in

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category but here

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i'm pretty confident it is you can try

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it for free a few times if you don't

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believe me so give it a go

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create better audio examples for sample

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back companies sound designers aren't

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usually the best songwriters and the

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demo tracks often a last minute

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afterthought

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if you're awesome writing songs but

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don't have much of an audience or

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marketing machine behind you

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try

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ghost producing send a few completed

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tracks to the management of some big

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artists email management because one the

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email is easy to find and two unlike the

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artist management will actually read

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your email sometimes instead of payment

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the artist will release the track as a

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collab with you they might make some

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minor tweaks they might not in this

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collab arrangement they get a great song

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and you get to leverage their audience

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there's an equal exchange of value

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if you know the best in search on really

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like tracks in the world approach video

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game companies to help them curate their

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playlists the video game industry is by

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far the biggest entertainment industry

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and therefore have plenty of money for

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this kind of stuff it's useful to them

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to know what the best songs in a certain

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genre are and so they'll pay for it

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you could even explore the idea of sound

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designing for video games it's just like

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making a sample pack except you're

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making a sample pack for a specific

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video game theme

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only fans

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ghosts produce tracks for celebrity djs

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i.e people with a famous name but who

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are music producers don't limit yourself

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to pitching to celebrities who already

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dj maybe you'll pitch past the idea in a

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manager's head to get their celeb djing

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they're probably already doing

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appearances at clubs and getting paid

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for it so it's not a big step from there

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to djing

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create custom music for vloggers and

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youtubers they don't want to use the

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same realtv music as everyone else

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approach only the biggest channels as

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only they will have enough money to pay

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you well

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create the demo tracks ideas and

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examples for tutorial course creators

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often those with the best knowledge in

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music production and those who know how

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to make videos and explain things well

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aren't the best songwriters

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yup that includes me

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if you have a hard drive full of samples

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you've made or track work in progresses

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but don't fancy turning it into a sample

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pack yourself see if any sound designers

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or sample pad labels will buy it off you

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for a few hundred dollars it's their job

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to turn this sort of stuff into

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marketable products

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you could help popular youtube and

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soundcloud channels find curate and

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manage the music they post it's a job

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that needs doing and the big channels

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have money to pay you

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audio repair declipping denoising

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de-clicking and so on for filmmakers or

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podcasters so dropton is doing and

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chances are you're better is than them

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mixing many people don't like the

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technical process of mixing a song

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they've written in fact many of the best

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artists in the world don't like it or

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maybe are better at songwriting and so

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pay someone else to do the mixing look

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at the credits on popular releases for

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example there's a lot of people involved

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here

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i made 500 one afternoon by generating a

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sample pack

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i took a collection of sounds i've made

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previously i duplicated the audio track

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20 or so times on each track applying a

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different audio effect obviously pick an

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effect that completely transforms the

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sound bounce it all to audio and pick

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the best sounds from the stuff you've

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generated this is called a generative

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workflow and as an interesting way to

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generate audio you could use today's

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sponsor la la la the drums and newly

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launched synthesizer separation types

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work well for this

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go on tour with a successful artist to

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film or vlog their life an artist called

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sav from zazumbuyer and then fight club

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got his big break this way offering to

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travel around filming skrillex on tour

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by vintage analog gear as an

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appreciating asset i.e buy it now hoping

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you can sell it for more in the future

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it's not my area of expertise but i'm

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pretty sure it's possible

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alternatively create a market of

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derivative financial contracts to profit

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from the price of vintage analog gear

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going down again not my area of

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expertise

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djing and performing live if performing

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as an artist is the girl a promoter will

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book you if having your name on the

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lineup means someone to buy a ticket so

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this should be your focus also it's

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better to have 4 000 fans in one city

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than 40 000 fans spread around the world

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if your name is selling tickets you can

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pretty much live off onset a week if you

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live quite cheaply

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if you're on the cutting edge of

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underground and trendy genres consult

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with big multinational companies and the

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marketing or media houses they use to

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educate them on what sounds good this is

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information they need and will be

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willing to pay for

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remember watching an advert and

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wondering why they've chosen such an

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awful insert genre you like background

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song it happens all the time and it

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really shouldn't it's i mean it's

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important for them that their song

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resonates with the audience send 500

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good emails and you should get some

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clients

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imagine charging them maybe once every

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six months for an update and what sounds

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good in the genre you know about

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convince netflix or amazon to pay you to

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make a tv show about music stuff they

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have lots of money and teams of people

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looking to fund new shows

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sample packs and tutorial courses these

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have historically been the biggest

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two-income streams for me if the market

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feels saturated that just means you need

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to produce higher quality work to stand

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out find out what you're better than

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everyone else at and do that

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one-to-one teaching and coaching using

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something like skype or zoom

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you only really need to know a little

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bit more than the person you're teaching

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you could always get a normal job

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working for say a big corporate like

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ableton in some sense it's lower risk

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than the self-employed digital creator

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life if i spend a week working on

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something and it doesn't work i don't

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get paid i'll say it again if i spend a

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week working on something and it doesn't

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work i don't get paid

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start a business customizing audio gear

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for example imagine an ableton push 2

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but in a different and more unique

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enclosure a successful artist has plenty

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of money to pay for this kind of stuff

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ba middle man like a pr company or a

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social media marketing agency

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at least from the dozens or so i've

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interacted with over the years

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most get paid for doing very little work

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i say this because most didn't spend

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more than about half a second looking at

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my channel before trying to send me

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something or paying for sponsored video

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that's how this monstrosity of a gear

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will happened in the previous studio

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essentially they charge a fee for

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spending someone's marketing budget

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patreon it's kind of like receiving

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donations but also kind of just selling

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stuff with some added warm and fuzzies

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since the patreon is supporting a

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creative and artistic endeavor i

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shouldn't be cynical the community is

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good and it's a significant income

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stream for some

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organize an event in your city as a meet

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and greet workshop type thing for

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successful artists great day for

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everyone involved plus you get to meet

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some great people

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working retail selling music-y stuff

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whilst i didn't do this directly i did

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work briefly in the apple store

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part-time review is before my music

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career really started taking off and i

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enjoyed it much more than you might

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expect i was surrounded by tech i loved

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and great people friends in fact i mean

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now i'm friends with the microphone

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hello friend

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join adventure batch startup i hear from

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friends that work in venture capital

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that there's a lot of money in the

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system and that means lots of music

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startups get funded and that means lots

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of music roles that need to fill in and

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there are whole websites dedicated to

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this

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if you know the business side of uber to

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the music industry inside and out

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venture capitalists will pay you lots to

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do due diligence on investments they're

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considering in the space they can't know

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everything and so pay experts like you

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to verify all the market specific

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details

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drop websites those big aggregated

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platform type places i'm sure there are

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some music industry jobs floating around

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on there i think in the uk it's websites

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like indeed maybe

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monster in america

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nfts of all the imaginary things you can

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think of why sell an actual product or

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service to your fans or ask for

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donations

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if instead you could convince them that

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a fancy url equals

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ownership in some useful sense

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yeah

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learn how to create an ai algorithm that

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generates millions of excellent songs

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upload them all to spotify and hope a

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handful of them get picked up by the

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algorithm resulting in royalty income

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once again this video was sponsored by

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lalalai links to everything will be in

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the description below

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catch you on the flippity flip

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Music ProductionAudio ServicesCreative IncomePlug-in ExamplesMultilingual TranslationRoyaltiesVoiceover WorkPublic DomainSample PacksAffiliate Marketing
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