3D High Poly - Blender
Summary
TLDRThis tutorial walks viewers through creating a 'Habibie move' with a cylinder object in a 3D modeling software. It covers adding a cylinder, adjusting its properties, and using modifiers to manipulate its shape. The process includes extruding, using X-ray view for better visibility, and mirroring features. The tutorial also shows how to add details like handles and improve the object's appearance for a more natural look by refining edges and vertices.
Takeaways
- 🔧 The tutorial demonstrates how to create the 'Habibie move' using a cylinder object.
- 🗑️ The tutorial starts by deleting an existing object and adding a new cylinder using the keyboard shortcut 'Shift'.
- 🔺 The speaker uses 15 polygons for the cylinder and edits the top and bottom of the cylinder in edit mode.
- 🛠️ Extruding the cylinder is done by pressing 'E', and thickness adjustments are made using a manual method instead of modifiers.
- 🔍 The x-ray view feature is used to better visualize the inner parts of the object during editing.
- ✂️ The tutorial includes a process of cutting the object and using the mirror feature to create symmetrical parts.
- 🔄 The handle of the cup is created by selecting the sides and extruding, followed by rotating along the Y-axis.
- 🖱️ Polygon subdivision is applied to smooth the 3D object, increasing the level of detail.
- 🎨 The object is edited to look more natural, adjusting its appearance and refining the handle.
- 🕳️ The 'knife' tool is introduced to create holes or cuts in the object, with examples shown on a multi-layered surface.
Q & A
What is the main purpose of this tutorial?
-The tutorial aims to teach how to create and modify a 3D object in the shape of a cup using tools such as cylinders, polygons, and mirror functions.
What object is used as the base shape for creating the cup?
-A cylinder object is used as the base shape for creating the cup.
How is the top and bottom of the cylinder removed?
-The top and bottom of the cylinder are removed by selecting and deleting the upper and lower faces while in edit mode.
What is the purpose of using the extrude function in this process?
-The extrude function is used to add thickness to the walls of the cup and to modify the shape of the object.
How can the thickness of the cup be manually adjusted?
-The thickness of the cup can be adjusted by selecting the outer face and scaling it using the extrusion tool and adjusting the size manually.
What tool is used to ensure that the cup’s sides are aligned symmetrically?
-The mirror modifier is used to align the sides of the cup symmetrically.
How can polygons be added to the 3D object to smooth the model?
-Polygons can be increased using the subdivision surface modifier, which makes the object smoother and more detailed.
What method is used to make the handle of the cup?
-The handle is created by selecting a part of the object, extruding it, and then rotating it along the Y-axis to form the handle shape.
How can the sharp edges of the object be smoothed out?
-Sharp edges can be smoothed by selecting the object and applying a 'shade smooth' option from the object menu.
What feature allows for cutting or creating holes in the object?
-The 'knife' tool allows the user to cut or create holes in the 3D object by selecting parts of the surface and using the knife tool to make precise cuts.
Outlines
🛠️ Creating a Basic Object with Extrusion
In this paragraph, the tutorial begins by explaining how to create a basic 'Habibie move' using a cylindrical object in 3D software. The user is guided through adding a cylinder, modifying it by deleting its top and bottom, and extruding the object using tools like 'extrude oil' and 'ST center'. The paragraph also covers techniques for thickening the object manually without adding extra polygons, and how to use features like x-ray view to visualize the object better.
🔧 Refining the 3D Object and Adding a Handle
This part focuses on further refining the 3D object by adding a handle. The user is instructed to extrude along the y-axis and rotate the object to shape the handle. Polygon count is increased to smoothen the object using amudi file properties. The process includes enhancing the appearance of the handle and adjusting its natural look. Instructions are also given for eliminating visible polygon lines by selecting the 'smooth' option in the object settings.
🕳️ Using Mirror and Knife Tools to Modify the Object
This section explains how to apply the mirror tool to modify and align the object’s parts. The tutorial also introduces the knife tool, allowing users to cut holes in the 3D object. However, the result is not entirely visible due to the object’s thickness. Despite this, the process successfully demonstrates how to create layered objects and prepare them for further modifications in the next tutorial.
Mindmap
Keywords
💡Cylinder Object
💡Polygon
💡Edit Mode
💡Extrude
💡X-ray View
💡Modifier
💡Scale
💡Mirror
💡Subdivision Surface
💡Knife Tool
Highlights
Introduction to creating the 'Habibie move' using a cylinder object.
Deleting the top and bottom faces of the cylinder in edit mode.
Using extrude function (E key) to create additional geometry for shaping the object.
Applying the modifier property 'Solidify' to increase object thickness without adding polygons.
Scaling the object manually to adjust its thickness after extruding.
Enabling X-ray mode to view internal parts of the object.
Cutting parts of the object and using the mirror feature for symmetrical design.
Adding a handle to the cup by extruding and rotating along the Y-axis.
Smoothing the object by increasing the number of polygons using subdivision surface modifier.
Refining the handle design by rotating and scaling to make it more natural.
Applying the 'Shade Smooth' feature to remove visible polygon edges for a smoother surface.
Demonstrating the knife tool for cutting and creating holes in the 3D object.
Dealing with challenges of working with multi-layered objects when using the knife tool.
Previewing the final object after applying all adjustments and modifications.
Concluding the tutorial and moving on to the next steps.
Transcripts
Hai
[Musik]
lanjut ke tutorial selanjutnya disini
kita akan membuat Habibie move walau
dengan
memoqq
memulainya pada objek silinder kita coba
saja hapus objektif disini lebih kita
tambahkan objek silinder atau tekan
shift pada keyboard tegak linder disini
lalu kita pilih lalu banyak oleh ibunya
akan kita gunakan di sini Bu akan
menggunakan
lalu 15 Polygon saja
Lalu kita kembali ke edit mood dan kita
hapus atau Hai
Azizi atas dan bawah pada
wus
katkan lele dari salvage tekan
txx
pesta kemudian kita seleksi bagian bawah
Khan teksnya atau menekan
maalun 1health eh lalu tekan alt dan
klik kiri pada mouse
seperti ini semuanya dapat eksresi lalu
tekan Eto extruders oil atau
ST Tentukan m
ners adcenter dan hasilnya akan seperti
ini disini juga buka Gimana caranya
mengebalkan objek jadinya anak di sini
kita ada
modifier properti kalau klik
Fahrezi fight Nah di sini kita bisa
kalau menebalkan publik Regita tanpa
harus menambahkan poligonnya
Enggak di sini Ibu tidak akan
menggunakan ini kita coba aja secara
manual ngeklik of pialoof Nah tekan Oge
kiri pada mouse
kemudian ke
tomex terlalu skill
seperti ini kurang lebih satu bulan
jelasnya seperti nah ini lalu es jeruk
lagi kalau kita
alaikum bawah disini tidak terlihat
bagian Sisi dalamnya atau cat bisa
melihatnya dengan menggunakan x-ray yang
ada di sini kita coba
kurang lebih gede segini ketebalan
cangkir ingin aku ceritakan I lagi eh
truk
SC bocornya lalu tekan
m&s center hasilnya akan menjadi seperti
ini Ini ada dua lapis dalam cangkirnya
kemudian
kita akan memotong
sebagian
obyeknya untuk
menggunakan fitur mirror disini Coba
kita
seleksi objek
atau tidak bisa menggunakan while Flying
Insects satu untuk tampil counts kita
delete
vidmate ini
oh kemudian kita menggunakan mirror
disini lalu kita coba
kliping biar dia tidak
agar dia lain di
antara merah dan obyeknya
terseleksi Brazil semuanya
lalu kita
X
trute
nah yang lebih obyeknya akan seperti ini
lalu kita akan
menambahkan tekan 3 Untuk mengeluh
tampilan kanannya nulis ini kita akan
menambahkan
kalau gagang cangkirnya
headset
lalu
seleksi ya
Hai kamu
ibu hamil dua sisi lalu share
y o sumbu-y
lalu kita
excute
wanita extruded lagi
Namun kita rotasi sungguh Yi
seperti ini
lalu kita
kan habis batin
kemudian setelah ini kita akan
eh memperbanyak poligonnya dengan
menggunakan amudi File properties sama
lagu klik submission surprise untuk
memperbanyak mm Polygon pada objek 3D
nya secara instan kita bisa menambahkan
nagih poligonnya di level 2 dan hasilnya
akan semakin halus
lalu kita akan memperbaiki
obyeknya agar terlihat lebih natural
skin ingin
agar kita coba edit ini
habis ini tercemar juga
ini nunggu di dalamnya Juwita nanti
sekalian disini
rezeki ini
memang sudah terlihat seperti cangkir
tapi gagangnya masih kurang menarik Kita
coba
kembali lagi ke
Cebong
seleksi edner
kita perbaiki
sesko TNI
diseleksi lalu tekan
rotasi sumbu-y atau ry pada keyboard +
kita putar seperti ini
katanya Google ngetik sampai sedikit
terkontrol er atau lukat
ini
tak bisa kelp
xexexe
kita bisa
seleksia
hehehe
biar dia terlihat lebih
ramping
nih seperti ini
Oke
mau juga bisa kita ramping karena lagi
fb-an
Hai
kesini kurang lebih udah cukup
nggak bingung kita coba menghilangkan
kotak-kotak well Polygon yang ada di
sini dengan omzet seleksi objek lalu
klik menu objek lalu di sini ada set
semut dipilih aja nah hasilnya akan
menjadi lebih semut seperti ini
kemudian kita coba satu fitur lagi yang
namanya Naif Di sini ada Oppo
kita bisa melubangi
objek
3D kita dengan
mengklik ha atau pada toolbox itu nice
Ayo kita seleksi aja bagian yang akan di
piris lalu tekan spasi pada keyboard
mereka files kita coba
seleksi
Contohkan lilit hasilnya akan kurang
lebih seperti ini karena ini dua lapis
sih jadi tidak terlalu kelihatan
jadi hasilnya
ada lubangnya ada senyumannya di sini
oke kita lanjut ke tutorial selanjutnya
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