First Drum Beat in REAPER - Sequencer

REAPER Mania
27 May 201825:19

Summary

TLDRIn this tutorial, Kenny Joya teaches how to create a drum beat in Reaper using a sequencer. The video covers two primary methods for beat creation in Reaper: using a sequencer to trigger drum samples or playing with a MIDI controller. The focus is on the sequencer approach, where Joya demonstrates adding the Resample Matic 5000 sampler, setting up velocity sensitivity for samples, and using a MIDI step sequencer to arrange a drum pattern. The tutorial also includes tips on adjusting velocities, creating accents, and using multiple patterns for song arrangement.

Takeaways

  • 🎵 **Two Methods for Drum Beats in Reaper**: The tutorial introduces two primary methods for creating drum beats in Reaper - using a sequencer to trigger drum samples and performing with a MIDI controller or drum pads.
  • 🔍 **Reaper Stash for Samples**: The video instructs viewers to download drum samples from the Reaper Stash website for use in creating their drum beats.
  • 🎚️ **Using Resample Matic 5000**: The tutorial demonstrates how to use the Resample Matic 5000 plugin in Reaper to load and manipulate drum samples.
  • 🎹 **MIDI Note Assignment**: Each drum sample is assigned a specific MIDI note to trigger it, with different notes for different drum sounds like kick, snare, and hi-hat.
  • 📈 **Velocity Sensitivity**: The tutorial explains how to set samples to be velocity sensitive, allowing for dynamic control over the volume of each hit based on how hard the note is triggered.
  • 🔧 **Adjusting Sample Parameters**: Parameters like minimum volume and note length are adjusted to fine-tune how samples respond to MIDI triggers.
  • 🎶 **Creating a Drum Pattern**: The script outlines the process of creating a drum pattern by placing and adjusting notes in the sequencer, including setting velocities and lengths.
  • 🔀 **Pattern Switching**: The video shows how to switch between different drum patterns using the sequencer plugin, which can be triggered by MIDI keys for live performances.
  • 🎧 **Listening and Adjusting**: Throughout the tutorial, the importance of listening to the drum beat and making adjustments to the pattern, velocity, and sample parameters is emphasized.
  • 🎥 **Video Series**: The presenter mentions that there's a similar video available for those who prefer to learn how to create drum beats using a MIDI controller.

Q & A

  • What are the two primary methods to create a drum beat in Reaper mentioned in the tutorial?

    -The two primary methods to create a drum beat in Reaper are using a sequencer to trigger drum samples and playing or performing it using a MIDI controller or drum pads.

  • What is the first step in creating a drum beat using a sequencer in Reaper according to the tutorial?

    -The first step is to go to the Reaper's stash website, search for 'first drum beat', and download the drum samples to be used.

  • Which sampler plugin does the tutorial recommend using in Reaper?

    -The tutorial recommends using 'ReaSamplOmatic 5000', which is the sampler that comes with Reaper.

  • How does the tutorial suggest making the drum samples velocity sensitive?

    -The tutorial suggests setting the 'minimum volume' to 'infinite' to make the drum samples velocity sensitive, allowing the volume to adjust based on how hard or softly the sample is triggered.

  • What MIDI note is used to trigger the kick sample in the tutorial?

    -The kick sample is triggered by the MIDI note 48, which corresponds to C2.

  • How does the tutorial demonstrate changing the MIDI note for different drum samples?

    -The tutorial shows changing the MIDI note for different drum samples by selecting the plugin, copying it, and pasting it for each new sample, then changing the note to a different one.

  • What feature in the tutorial is used to make the hi-hat stop when the next note is played?

    -The tutorial uses the 'obey note offs' feature to make the hi-hat stop when the next note is played.

  • Which sequencer plugin is recommended for creating a drum beat in Reaper in the tutorial?

    -The tutorial recommends using the 'Mega Baby' sequencer plugin for creating a drum beat in Reaper.

  • How does the tutorial adjust the tempo of the drum beat?

    -The tutorial adjusts the tempo of the drum beat by changing the song tempo in the Reaper interface to 80 beats per minute.

  • What is the purpose of using the 'MIDI trigger' feature in the sequencer plugin as per the tutorial?

    -The 'MIDI trigger' feature in the sequencer plugin is used to trigger different patterns based on specific MIDI notes, allowing for dynamic changes in the drum beat arrangement.

Outlines

00:00

🎵 Introduction to Creating Drum Beats in Reaper

Kenny Joya introduces a tutorial on creating drum beats using a sequencer in Reaper. He outlines two methods for creating beats: using a sequencer to trigger drum samples or performing with a MIDI controller or drum pads. The tutorial focuses on the sequencer method and mentions an alternative video for the MIDI controller approach. Kenny guides viewers to download drum samples from the Reaper stash website and demonstrates how to set up the Resample Matic 5000 sampler plugin, adjusting volume and velocity sensitivity for each drum sample.

05:01

🔧 Setting Up Drum Samples in Reaper

The tutorial continues with setting up individual drum samples like kick, snare, clap, hi-hat, and others in Reaper. Each sample is assigned a specific MIDI note to trigger it. Kenny also explains how to use velocity to control the volume of the samples and how to adjust the length of notes for instruments like hi-hats. He ensures that samples obey note-offs to prevent overlapping sounds and demonstrates how to copy and paste the plugin for each sample, adjusting their respective notes and settings.

10:01

🎹 Using the Sequencer to Trigger Drum Samples

Kenny introduces the use of a sequencer to trigger the drum samples without a MIDI controller. He adds the Mega Baby sequencer plugin and sets the song tempo to 80 BPM. The sequencer is explained as a MIDI step sequencer where each box represents a step, and by default, each step is a sixteenth note. He shows how to place snare hits on beats 2 and 4, adjust velocities for volume control, and clear or duplicate notes as needed. The process of creating a basic drum pattern with kicks, snares, and claps is demonstrated.

15:03

🎶 Adding Complexity to the Drum Pattern

The tutorial moves on to adding complexity to the drum pattern by programming closed hi-hats on every eighth note and creating accents by adjusting the velocity of certain hits. Kenny also extends notes and demonstrates how to use the sequencer to subdivide steps into faster notes, like 32nd and 64th notes, for more intricate rhythms. He shows how to pan the hi-hat sound from left to right to add interest to the pattern.

20:04

🔄 Creating Patterns and Arranging the Song

Kenny explains how to use multiple patterns in the sequencer to create different sections of a song, such as verses and choruses. He demonstrates duplicating and adjusting patterns, changing the velocity of white noise for crashes, and using pattern switching to create a dynamic arrangement. The tutorial covers how to trigger pattern changes using MIDI keys and how to link patterns for automatic switching. The final result is a structured song arrangement with a breakdown verse, chorus, and alternating patterns.

25:05

🎉 Conclusion and Final Thoughts

In the concluding part, Kenny summarizes the process of creating a drum beat in Reaper using a sequencer. He emphasizes the use of four basic patterns to build an entire song arrangement and encourages viewers to explore creating up to 16 different patterns for more complex songs. The tutorial ends with a playback of the completed arrangement, showcasing the changes in patterns in real time, and Kenny expresses his hope that viewers found the tutorial helpful.

Mindmap

Keywords

💡Drum beat

A drum beat, also known as a rhythm pattern, is a series of sounds produced by a drummer. In the context of the video, creating a drum beat is the primary goal, and the script outlines a step-by-step process to achieve this using a sequencer in Reaper. The beat is composed of various drum samples such as kick, snare, hi-hat, and others, which are triggered by MIDI notes to create a rhythmic pattern.

💡Sequencer

A sequencer is a device or software that records and plays back a series of musical notes or events over time. In the video, the sequencer is used to trigger drum samples at specific intervals to create a drum beat. The script explains how to use a sequencer to program a drum pattern by placing notes in a grid, each representing a step in the beat cycle.

💡Reaper

Reaper is a digital audio workstation (DAW) software used for music production. The video tutorial focuses on using Reaper to create a drum beat. Reaper is highlighted for its ability to handle MIDI sequencing, which is essential for the tutorial's purpose of demonstrating how to build a beat using a sequencer.

💡MIDI controller

A MIDI controller is a hardware device that sends MIDI signals to a computer, often used to play software instruments or control various parameters of a DAW. The script mentions that while the video focuses on using a sequencer, there is also a similar tutorial available for creating a drum beat using a MIDI controller, indicating an alternative method for beat creation.

💡Resample Matic 5000

Resample Matic 5000 is a sampler plugin that comes with Reaper. In the script, it is used to load and trigger drum samples. The sampler is configured to respond to MIDI notes, allowing the user to assign specific samples to specific notes, which are then triggered by the sequencer to create the drum beat.

💡Velocity sensitivity

Velocity sensitivity refers to the ability of a sound or instrument to respond to the force with which a key is struck. In the context of the video, the script describes making samples velocity-sensitive so that the volume of the sample is determined by how hard or soft the corresponding MIDI note is triggered, adding dynamic expression to the drum beat.

💡MIDI note

A MIDI note is a digital representation of a musical note that can be sent from a MIDI controller to a DAW or software instrument. The script details how to assign specific MIDI notes to trigger different drum samples, such as assigning C2 to trigger the kick drum sample, which is crucial for mapping out the drum beat in the sequencer.

💡Metronome

A metronome is a device that produces an audible click at a regular interval, used by musicians to keep time. In the video, the metronome in Reaper is turned on to help the user keep in time while programming the drum beat, ensuring that the sequencer's notes are placed accurately in time with the desired tempo.

💡MIDI step sequencer

A MIDI step sequencer is a type of sequencer that allows users to input notes in a step-wise fashion, typically used for creating rhythms and beats. The script explains how to use the Mega Baby sequencer in Reaper, which is a MIDI step sequencer, to program a drum pattern by placing notes in a grid, each representing a beat or part of a beat.

💡Pattern

In the context of the video, a pattern refers to a specific arrangement of drum hits or a section of the drum beat. The script describes how to create different patterns for various parts of a song, such as verse, chorus, and breakdown, and how to switch between these patterns using the sequencer to build a full song structure.

Highlights

Introduction to creating a drum beat using a sequencer in Reaper.

Two methods for creating drum beats in Reaper: sequencer and MIDI controller.

Accessing Reaper's stash website for drum samples.

Adding the ReaSamplOmatic 5000 plugin for sample playback.

Importing and assigning kick drum samples to a MIDI note.

Configuring velocity sensitivity for sample volume control.

Assigning different MIDI notes to trigger various drum samples.

Enabling 'Obey note-offs' for more realistic sample playback.

Adding a sequencer plugin for MIDI step sequencing.

Setting the song tempo and using the metronome for timing reference.

Creating a drum pattern by placing notes on the sequencer grid.

Adjusting velocity for different drum hits to control loudness.

Creating a hi-hat pattern with accented downbeats.

Using note subdivision to create faster drum rolls.

Panning hi-hats left and right for a stereo effect.

Adding musical samples and adjusting their playback length.

Creating multiple patterns for different song sections.

Switching between patterns using MIDI triggers.

Final arrangement playback demonstrating the use of different patterns.

Conclusion and summary of creating a drum beat in Reaper using a sequencer.

Transcripts

play00:00

hi I'm Kenny Joya welcome to another one

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of my tutorials in this video I'm gonna

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show you how to create your first drum

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beat using a sequencer in Reaper for the

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most part there's two different ways we

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can create a drum beat in Reaper the

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first way is using a sequencer to

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trigger our drum samples the other way

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is to play or perform it using a MIDI

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controller or drum pads in this video

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I'm gonna show you how to do it using a

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sequencer

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but I've also made a similar video using

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a MIDI controller if you prefer to see

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that video check the list of videos

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available on the Reaper video homepage

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that video should be just below this one

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so the first thing we're gonna do is go

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to the Reapers stash website we'll go to

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google and type in Reaper stash then

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we'll choose this right here then we'll

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search first drum be

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and this file shows up we get down with

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the samples we'll be using to create our

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first drumbeat

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now let's go back to Reaper and put a

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plug in on this first track I created

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let's go to the track effects

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we'll go to the reaper plugins and

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choose resample Matic 5000 which is the

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sampler that comes with Reaper so let's

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double click it now let's go to the

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folder we just downloaded right over

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here on PC that's called your Explorer

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on Mac it's the finder

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and here the samples we're gonna use

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let's start off with the kick just drag

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it in to the plugin

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we can click this button to hear the

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sample that's our kick then we go down

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here to minimum volume and bring the

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knob all the way down to infinite and

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that's going to allow our sample to be

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velocity sensitive so it's triggered

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harder it'll be louder and if it's

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triggered quietly it'll be softer we're

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gonna use velocity to adjust the volume

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of each sample then we'll go down over

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here to notes start a note end we could

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choose the MIDI note that's going to

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trigger this sample

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I'll type in 48 which is c2 - both of

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them

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and now c2 is going to trigger the kick

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sample so let's add the rest well first

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select the plug-in copy it and then

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paste it now we have a new one but we

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could put our snare let's grab a snare

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right here

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drag that in

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play from here

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let's change the note for this sample so

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different MIDI note triggers the snare

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which changed this to 50 which is d2

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now let's move on to the other samples

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copy and paste it let's do the clap

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right here drag it in

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she's the note 252 which is e 2

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there's a clap do it again for a coast

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hat

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right here drag it in

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let's hear the hi-hat change this note

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to 54 which is f sharp 2

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and do another one for the open hat

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drag it in

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change the note to 58 which is B flat 2

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and then I want to turn on right down

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here obey note offs normally when we

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trigger these samples it just plays the

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whole sample but if we choose this the

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sample only plays while the mini trigger

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is held down so if we trigger a short

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note the note is short which will help

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for things like this when you want the

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hi-hat to cut off when you play the next

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note if this was turned off it would

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sound like this which sounds wrong

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because both hi-hats

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are playing at the same time

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so let's turn this on now let's move on

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to the next sample copy and paste this

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let's go to shot one which is more of a

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musical sample that has a pitch to it

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sounds like this

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let's keep obey note offs on what she's

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a note 260 which is C 3

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copy and paste this let's go to shot to

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drag this in

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and that sounds like this

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and change that note to 61 which is D

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flat 3

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copy and paste this

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and bring in the river symbol

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which sounds like this to create a

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reverse effect we'll change this to 62

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which is d3

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and then finally

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some white noise

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which we'll use as a crash for the top

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of our chorus which sounds like this

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and again we'll leave on obey note offs

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and change this to 63 which is he flat 3

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so now we have all the sounds we're

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gonna need but now we need a way to

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trigger it we're not using a MIDI

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controller so going to use a sequencer

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what's that another plug-in right here

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what search sequencer

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right here there are three the mega baby

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one is the most powerful so it's use

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that one

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we want to put it before our samples so

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can trigger them afterwards

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so just drag it right above it and place

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it there nobody change the song tempo

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down here

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to 80 beats per minute that's the temple

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or how fast this drumbeat is going to be

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then turn on the metronome right up here

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let's double-click this plugin so we can

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float it and make it

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as big as possible so this sequence of

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plugin is basically a MIDI step

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sequencer each one of these boxes

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represents a step and by default each

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step is a sixteenth note and over here

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we could see our notes

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but let's change the notes because right

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down here it starts at c1

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so let's move these green keys up higher

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to about here

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so it starts at c2 which is where our

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kick sample is set so let's start by

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placing a few snare hits on the two and

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for using d2

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just click right here and right here and

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we should hear a snare on the 2 & 4 hit

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play and we do we could change the

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velocity or how loud the hit is

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by holding down control on the PC or

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command on the Mac and just drag it up

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and down and we can see the number right

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over here let's bring it up to about 70

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right about there

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that we can click this one to clear it

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hit it again

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another velocity is the same as this one

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because it automatically uses the

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previous velocity on every new note we

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create

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and we could also change the velocity of

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all the notes that are the same sample

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but holding our alt control on the PC or

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option command on the Mac and just

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dragging it

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and they all go up or down together

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put it back to

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seventy-two and now it's add a kick part

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we'll go down to see to click here here

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and here

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once you that let's bring the volume

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down of all the kick hits with that

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modifier and let's put it at around 60

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let's hear that now it's it a clap but

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just on the second stage on right here

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and

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e -

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just the velocity to be about 70 and it

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sounds like this now let's hit the

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closed hi-hat on every eighth note again

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each box is a sixteenth note so we'll do

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every other one which is f sharp to

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click this one this one and so on and

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that will sound like this now I want to

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create an accent for this part so it

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changed the velocity of every other hit

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starting with this one bring it down to

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about 20

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then we can click this twice and it

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changed the velocity so the last note we

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hit so all these will give me lower in

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volume creating an accent on the

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downbeats and for this last hit let's

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hit an open hi-hat get rid of this one

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and click it here let's hear that but

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notice the note is too short so to

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extend that note hold down alt on the PC

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or option on the Mac and just drag it

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from here to here now the note will be

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twice as long one thing I'm noticing is

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that the open hi-hat place too often it

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plays every bar I wanted to play every

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other bar so we use a keystroke to

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double the length of this section

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go right over here to our notes hold

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down shift and then just click

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it doubles the whole thing so now we

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have a two bar pattern instead of one

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bar so we can clear this note and

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instead put the note here so now the

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open hi-hat only plays every other bar

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[Music]

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but I want to try something different on

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the first bar right here as I mentioned

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earlier each one of these notes is a

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sixteenth note which sounds like this

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but if you want to play faster notes we

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can still do that we could subdivide

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these steps into multiple steps so if we

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hold down the modifier shift while

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right-clicking and then drag watch what

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happens

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we get two boxes instead of one let's do

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the same here

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so we could put four notes there and get

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a 30-second note which sounds like this

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[Music]

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let's go even faster with a 64th note do

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the same thing hold down shift and right

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click drag go up so we get four notes in

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that one box two sim here

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and now we could add

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four notes here and four notes here

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let's just put three for the second note

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so it sounds like this and we could

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adjust the velocity of all these by

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drawing it with the modifier control on

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the PC come into the Mac just drawing

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right from here up here and create a

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fade in that's a bit too loud go a

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little bit lower

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[Music]

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that's a bit better but I want to try

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one other thing I want it to pan from

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left to right so it's duplicate the

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closed hi-hat and pam one left and one

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right we'll go to the closed hi-hat copy

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it and paste it twice let's bring these

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up to here just so the next of them

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what she's a note for this one to be 55

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or g2

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and we'll change this one to be 56 which

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is G sharp too

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then we'll pan the first one to the left

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and the second one to the right

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now go back to the sequencer

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and delete these

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and divide this one into four pieces and

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this one the same thing they will put in

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notes for this one and this one but just

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three will fade them in like this

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but here it sounds it's a little more

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interesting with the hi-hat panning left

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and right

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now let's add our musical samples the

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first one was c3

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click it and then drag it bolt on the PC

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option on the Mac so to adjust the

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length Sony plays from the beginning up

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until but not including the snare

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have a copy the kick part so we'll put

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one here as well click it and drag it

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up until here get rid of these

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we can adjust the volume on both hits

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we'll make it about 45 let's hear that

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[Music]

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do the same thing with shot to which

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we'll put over here let's see sharp 3

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click it drag it over

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just the volume of them together let's

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bring it down to about 30 next we have a

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white noise and their verse symbol but

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unlike the other samples we have so far

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I want these to play every four bars

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instead of two bars so gonna use the

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feature of this plugin that allows us to

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use more than one pattern if we go up

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here by these numbers these are the

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different patterns we could use from 0

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to 15 so there's a total of 16 we've

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been using pattern 0 so it's duplicate

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pattern 0 2 pattern 1 holding ctrl on

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the PC will command in the Mac just

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click it

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and it duplicates padding:0 to pattern

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one Senate could change them to be a bit

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different

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let's go back to zero and go to D sharp

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3 which is where the white noise is

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click it drag it over up until the snare

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adjust the volume

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to be about 40

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[Music]

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but we don't want that white noise to

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play as often so let's go to pattern one

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where it's not let's say the reverse

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cymbal here it's on d3 so let's put it

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on the second snare

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and drag it over right to here

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adjust the velocity to be about 30 let's

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hear that

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[Music]

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but after that snare we don't really

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need the open hi-hat let's hear that and

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now you want to alternate between

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pattern 0 and pattern 1 and luckily we

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can do that real easily

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hold on alt on the PC or option on the

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Mac and just click number 1 then it

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links up or it makes a chain between 0 &

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1 and now it will alternate between both

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patterns but doing it this way is not as

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flexible as it can be so let's turn that

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off hold on the PC option on the Mac and

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just click 0 that takes off the linking

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between those patterns and let's switch

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it a different way but first let's

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create a few more patterns for our song

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let's start with 0 and duplicate it to 2

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controlling the PC command in the Mac

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and just click it

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do the same thing with pattern one and

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put it on pattern three

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now it's readjust pattern 0 & 1 to be a

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verse or breakdown verse will stop with

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zero

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and the Wii or the kicks

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and the snares

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let's get rid of the white noise and it

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sounds like this

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[Music]

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and for pattern one what's to eat the

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kicks

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and the snares which change the kick

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pattern to play eighth notes towards the

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end right here

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up until the state

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[Music]

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let's put a snare at the end and that

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could be the second half of a breakdown

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verse so we have four patterns to choose

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from we have our chorus a to the second

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half of the chorus and three a breakdown

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verse and zero and the second half of

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the breakdown verse at one so we could

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switch it by hitting a midi key

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but first we'll turn this on over here

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midi trigger and change it to on pattern

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change

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then these red keys over here will

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decide what many notes trigger which

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pattern

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it starts at C for which you can see

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right here trigger C for that goes up

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the keyboard to change each pattern so C

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for

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his pattern zero C sharp for his pattern

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1 D 4 is 2 tee shot 4 is 3 and then so

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on

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so let's go back to our tracks over here

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let's create a media item

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controlling the PC well commander the

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Mac and just draw it from bar one to bar

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three we'll double-click it to open up

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the MIDI editor let's go up here to c4

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and destroy in a note we'll make it two

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bars long doesn't it to be that long it

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just makes it easier to see so c4 is

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going to trigger pattern 0 then we can

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duplicate it to bar 3

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bring the note to C sharp for duplicate

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it again to bar 5

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bring it up a half step to D for which

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we pattern three which is a chorus well

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the first half and then finally

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bring this up to c-sharp for now we have

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all the patterns that we need if you

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just duplicate them and move them around

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let's let them all bring them all over

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here

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and it should play back the two halves

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of our breakdown verse and the two

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halves of a chorus and they repeat that

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and if we had a full song with more

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patterns we just create them and move

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them around so let's open this back up

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so I could see it all at the same time

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let's play it from the beginning and we

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should hear the changes in real time

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starting with the breakdown verse which

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is pattern zero

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[Music]

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and just like that we create an

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arrangement for our song using just four

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patterns to choose from and again we can

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create up to 16 and just copy and paste

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them to let our song so that's pretty

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much it that's a first drum beat in

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reaper using a sequencer I hope you

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learned something I hope you can use it

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and I'll see you next time

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Thanks

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[Music]

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you

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ah

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you

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Drum BeatsReaper TutorialSequencerMusic ProductionMIDI ControllerDrum SamplesVelocity SensitivityMIDI NotesSong ArrangementAudio Engineering
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