Eclipse vs Roar vs Xata. Which is the best? Practically all of them (Warframe)

Moug
15 Aug 202418:23

Summary

TLDREste vídeo explora las diferencias entre Eclipse, Roar y Zada's Whisper en Warframe. Eclipse es un aumento multiplicativo de daño que se acumula con modos de Bane, mientras que Roar es un multiplicador de daño que actúa como Bane y no se acumula con él. Zada's Whisper combina características de ambos, añadiendo una burbuja de munición. El vídeo compara su eficacia en diferentes armas y situaciones, destacando que Eclipse es ideal para armas con Co multiplicativo, Roar para armas que infligen daño sobre el tiempo y Zada's Whisper para armas con modos de Bane y sin Co multiplicativo.

Takeaways

  • 🌗 El Eclipse es un buff de daño multiplicativo que se acumula con los modos de Bane y multiplicativo de SEO.
  • 🐾 Roar es un multiplicador de daño que actúa como un Bane, no se acumula con él, sino que es aditivo, mejorando la potencia de los modos de facción.
  • 🔍 Zada's Whisper combina características de Roar y Eclipse, pero con menor efectividad y añade una burbuja de munición (mag bubble).
  • 🔥 Los modos Galvanized Aptitude y Galvanized Shot son multiplicativos y pueden romper el juego cuando se combinan con Eclipse.
  • 🎯 Para armas con multiplicativo de Co, Eclipse es mejor que Roar, mientras que para armas con daño por efecto (DoT), Roar es preferible.
  • 🔍 Zada's Whisper es ideal para armas con modos de Bane en armas con daño aditivo, ya que duplica los beneficios de los modos de Bane.
  • 🔫 Si tu arma tiene un daño aditivo, Roar o Eclipse son indiferentes, ya que no hay diferencia en el daño causado.
  • 🎯 Zada's Whisper tiene sinergias con ciertas armas, como la SALTA, mejorando su velocidad de proyectil y potenciando el daño.
  • 🔍 Eclipse puede beneficiar a ciertas armas como las glaves, aumentando el daño de explosiones al ser usadas con este mod.
  • 🎲 El simulacro es una herramienta efectiva para mostrar diferencias de daño, aunque algunos pueden cuestionar su validez.

Q & A

  • ¿Qué es Eclipse y cómo afecta a las armas con multiplicadores de daño?

    -Eclipse es un multiplicador de daño multiplicativo que se acumula con los modos de Banes y multiplicadores de SEO. Funciona especialmente bien con armas que tienen multiplicadores de SEO y modos de Banes, como el Bane de Grineer, para infligir un daño significativamente alto.

  • ¿Cómo se compara Roar con Eclipse y en qué situaciones es mejor usar uno u otro?

    -Roar es un multiplicador de daño que actúa de manera similar a los modos de Banes, pero no se acumula con ellos, sino que es aditivo. Es ideal para builds que hacen daño sobre el tiempo (DoT), ya que multiplica tanto el daño inicial como el daño de las DoT. En situaciones donde no hay multiplicadores de Co multiplicativos, Roar y Eclipse son prácticamente iguales, pero para armas con multiplicadores de Co multiplicativos, Eclipse es preferible.

  • ¿Qué es Zada's Whisper y cómo se diferencia de Eclipse y Roar?

    -Zada's Whisper es una habilidad que combina características de Roar y Eclipse, pero con una eficacia menor y añadiendo un efecto de burbuja de munición. Se beneficia de los modos de Banes de la misma manera que Eclipse, pero también añade una instancia adicional de daño que se ve afectada por los modos de Banes y multiplicadores de Co.

  • ¿Cuáles son las ventajas de usar Zada's Whisper en comparación con Eclipse y Roar?

    -Zada's Whisper tiene la ventaja de 'doblar' los efectos de los modos de Banes, lo que significa que puede infligir un daño mucho mayor que Eclipse en situaciones donde los modos de Banes son relevantes. Además, su efecto de burbuja de munición puede ser especialmente útil para ciertos tipos de armas, como las que tienen un componente de proyectil que se beneficia de la velocidad y el impacto.

  • ¿Cómo afecta Zada's Whisper a las armas que tienen un modificador de daño aditivo?

    -Para armas con modificadores de daño aditivos, Zada's Whisper puede ser muy efectiva porque el efecto de burbuja de munición puede hacer que los proyectiles se atraigan al objetivo y causen múltiples instancias de daño, potencialmente superando el daño base de la arma.

  • ¿En qué situaciones se recomienda usar Roar en lugar de Eclipse o Zada's Whisper?

    -Roar es ideal para builds que se enfocan en hacer daño sobre el tiempo o tienen efectos de daño adicionales que se ven mejorados por multiplicadores de daño. También es la mejor opción cuando se usa una arma que no tiene multiplicadores de Co multiplicativos, ya que en esos casos, Roar y Eclipse son prácticamente iguales.

  • ¿Cómo se determina si una habilidad de guerra es multiplicativa o aditiva en términos de daño?

    -Las habilidades de guerra multiplicativas se acumulan con otros multiplicadores de daño, como los modos de Banes, mientras que las aditivas simplemente suman su bonificación al daño base. En el script, se menciona que Eclipse es multiplicativo y se acumula con modos de Banes, mientras que Roar es aditivo y se suma a ellos.

  • ¿Qué es Galvanized Aptitude y cómo interactúa con Eclipse y Roar?

    -Galvanized Aptitude es un modificador que transforma los efectos aditivos en multiplicativos, lo que significa que, en lugar de sumar valores, se multiplican. Esto interactúa con Eclipse y Roar de manera diferente; con Eclipse, se multiplica el daño adicional, mientras que con Roar, el daño inicial se ve multiplicado, lo que puede resultar en un daño mucho mayor en situaciones de DoT.

  • ¿Cómo afecta el uso de Zada's Whisper a las armas que tienen un modificador de daño multiplicativo?

    -Para armas con modificadores de daño multiplicativos, Zada's Whisper puede ser especialmente poderoso porque no solo se beneficia de los modos de Banes una vez, sino que también añade una instancia adicional de daño que también se ve afectada por los modos de Banes, lo que puede resultar en un aumento significativo del daño total.

  • ¿Cuál es la importancia de la precisión al usar Zada's Whisper?

    -La precisión es crucial al usar Zada's Whisper porque el efecto de burbuja de munición causa que los proyectiles se atraigan al objetivo y causen múltiples instancias de daño. Si no se logra un golpe certero, especialmente un golpe en la cabeza, se pierden los multiplicadores adicionales que podrían haberse aplicado con modos como Dead Eye, lo que reduce drásticamente el daño total.

Outlines

00:00

🔥 Comparación de Mods de Daño en Warframe

El vídeo comienza con una introducción al análisis de los mods de daño Zada's Whisper, Eclipse y Roar en el juego Warframe. Se explica que Eclipse es un buff multiplicativo de daño que se acumula con modos de Banes, y es ideal para armas con multiplicadores de daño. Se menciona que Zada's Whisper combina características de Eclipse y Roar, pero con una eficacia reducida y añade una burbuja de mag que puede ser beneficiosa para ciertos tipos de armas. Finalmente, se sugiere que Roar es un mod que funciona como un Ban, multiplicando la daño inicial y la daño por efecto secundario (DoT), lo que puede ser ventajoso para builds que infligen daño sobre el tiempo.

05:03

🎯 Análisis de Daño con Modos Multiplicativos

Este párrafo profundiza en la diferencia entre los mods multiplicativos y los que infligen daño por efecto secundario. Se muestra cómo Eclipse y Zada's Whisper pueden ser más efectivos para armas con multiplicadores de daño, mientras que Roar es más adecuado para builds que infligen daño de manera continua. Se presentan ejemplos de combate que demuestran cómo los diferentes mods afectan el daño causado, con un enfoque en cómo Zada's Whisper puede duplicar los efectos de Eclipse y cómo Roar puede incrementar significativamente el daño de DoT.

10:05

💥 Utilización de Zada's Whisper y Synergies con Armas

Se explora la eficacia de Zada's Whisper en comparación con Eclipse y Roar, destacando cómo este último puede ser especialmente útil para armas con modos de Ban multiplicativos. Se discute cómo Zada's Whisper puede ser beneficioso para builds que ya utilizan multiplicadores de daño, y cómo su efecto de burbuja de mag puede ser especialmente efectivo con ciertos tipos de armas. Se menciona que, aunque Zada's Whisper puede ser más difícil de manejar debido a su dependencia de la precisión, puede ofrecer un aumento significativo en el daño cuando se utiliza correctamente.

15:07

🚀 Conclusiones y Recomendaciones Finales

El vídeo concluye con una recapitulación de cuándo es mejor utilizar cada uno de los mods analizados. Se sugiere que Eclipse es la mejor opción para builds que ya están optimizados para infligir daño máximo, mientras que Roar es ideal para builds que infligen daño de manera continua. Zada's Whisper se presenta como una opción poderosa para armas con modos de Ban multiplicativos, pero que requiere mayor precisión. Finalmente, se agradece a la audiencia y se menciona la intención de realizar más videos sobre temas similares en el futuro.

Mindmap

Keywords

💡Eclipse

Eclipse es un tipo de daño multiplicativo que se acumula con los modos de Bane, y es fundamental para armaduras con multiplicadores de daño como el 'Bane de Grineer'. En el guion, se menciona que Eclipse puede hacer que las armas con multiplicadores de daño causen un daño abrumador, especialmente en armaduras como la 'Sala', que tiene un multiplicador de daño multiplicativo.

💡Roar

Roar es un multiplicador de daño que actúa de manera similar a los modos de Bane, pero de forma aditiva. En el guion, se explica que Roar aumenta la potencia de los modos de Bane existentes, lo que resulta en un aumento significativo de daño, especialmente útil para armaduras que infligen daño degenerativo o 'dot'.

💡Zada's Whisper

Zada's Whisper es un efecto que combina características de Roar y Eclipse, pero con una eficacia menor y añade un efecto de burbuja de munición. Se menciona en el guion que este efecto se beneficia de los modos de Bane de una manera única, lo que hace que sea especialmente poderoso para armaduras que ya se benefician de multiplicadores de daño.

💡Multiplicative Damage Buff

Un multiplicador de daño multiplicativo es un mecanismo en el que los efectos de daño se multiplican entre sí. En el guion, Eclipse se describe como un multiplicador de daño multiplicativo que se puede acumular con otros multiplicadores, lo que resulta en un aumento dramático de daño.

💡Bane Mode

El modo Bane es un tipo de multiplicador de daño en el que se inflige un porcentaje adicional de daño contra una facción específica. En el guion, se discute cómo los modos de Bane como 'Bane de Grineer' se pueden acumular con Eclipse para aumentar el daño total.

💡Damage Over Time (DOT)

El daño a lo largo del tiempo (DOT) se refiere a daño que se aplica gradualmente a un enemigo durante un período de tiempo. En el guion, se menciona que Roar es especialmente efectivo para armaduras que infligen DOT, ya que multiplica tanto el daño inicial como el daño持续性的.

💡Galvanized Aptitude

Galvanized Aptitude es un tipo de modificador que se menciona en el guion como un multiplicador de daño multiplicativo. Se destaca que, en combinación con Eclipse, puede resultar en un aumento significativo de daño, especialmente en armaduras que ya tienen multiplicadores de daño multiplicativo.

💡Additive Damage

El daño aditivo se refiere a un aumento de daño que se suma directamente al daño base. En el guion, se discute cómo Roar funciona como un multiplicador de daño aditivo, lo que significa que se suma a los efectos de los modos de Bane existentes en lugar de multiplicarlos.

💡Synergy

La sinergia se refiere a cómo diferentes efectos o habilidades se complementan entre sí para un resultado más fuerte. En el guion, se menciona que Zada's Whisper tiene sinergia con ciertos tipos de armaduras, como las que infligen daño degenerativo, lo que aumenta su efectividad.

💡Simulacrum

Simulacrum es una herramienta utilizada en el juego para probar y comparar diferentes configuraciones de armaduras y habilidades. En el guion, se menciona que el creador del video utiliza simulacrum para demostrar las diferencias de daño entre diferentes opciones de habilidades.

Highlights

Eclipse提供乘法伤害加成,与Bane模式和乘法SEO叠加。

Zada的耳语是结合了Roar和Eclipse的效果,但效果稍弱,并添加了Mag泡泡。

Roar是一个伤害乘法器,作用类似于Bane,不与Bane叠加,而是加性关系。

如果武器具有乘法CO,使用Eclipse会获得更高的伤害。

如果武器具有加性CO,Roar和Eclipse的效果相同,没有区别。

Zada的耳语在有Bane模式的加性武器上表现更好。

Zada的耳语可以叠加Bane模式的伤害,提供额外的伤害输出。

Roar在DOT(持续伤害)构建中提供巨大优势,尤其是与Hunter Munitions配合时。

Eclipse在某些情况下可以为某些武器提供双倍的UPS(每秒伤害输出)加成。

Zada的耳语与某些武器如Soma Prime有特别的协同效应,可以显著增加伤害。

使用Zada的耳语时需要更高的准确性,因为它依赖于头部射击的额外伤害。

Eclipse在某些特定构建中可能不如Roar或Zada的耳语有效。

Roar在没有乘法CO的武器上提供与Eclipse相同的效果。

Zada的耳语在有Bane模式的武器上提供了额外的伤害层,这在Eclipse中是不存在的。

在实战测试中,Eclipse在某些情况下可能不如Roar或Zada的耳语。

视频作者计划制作另一个关于乘法与加性CO的视频,以展示实际的伤害差异。

Simulacrum是展示伤害差异的最佳方式,尽管有些人可能对此有争议。

Transcripts

play00:00

all right hello so today I'm going to go

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I'm going to do a small Yap session for

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zada's Whisper versus Eclipse versus

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Roar somebody requested it to me in the

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comments of the salta video I believe I

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don't remember exactly which video it is

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cuz I watched comments from every video

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and I've lost track by how many there

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are thank you for the support very much

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um and um yeah so let's get right to it

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so what are the differences between

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Eclipse Roar and zada's Whisper so uh

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eclipse is a multiplicative damage buff

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that is stacked with Bane modes and

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multiplicative SEO so if your gun has

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multiplicative SEO which is a multiplier

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and then your gun has a bane mode which

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is also a multiplier like bane of

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grineer these two will stack together on

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this gun and do hella damage so right

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now on the Sala which is multiplicative

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Co and about multiplicative SE uh small

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summary is Galvanized aptitude and

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galvanized shot this two modes uh have

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these that instead of being additive

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like sertion it is Multiplied so it's uh

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you know way way higher and knocks like

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a bane mode on top of a bane mode and it

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generally just completely breaks the

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game um it's very few guns that have

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this and there is a list I will leave

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that in the description for anyone

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interested and yeah any gun that has the

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multiplicative Co from this multiplier

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of this

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stat will will do way better with

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eclipse and and also every gun that you

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use that is

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abusing bane of grineer mode is also

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better using Eclipse rather than Roar

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and why is that well it's because Roar

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is a damage multiplier that acts exactly

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like Bane it doesn't even stack with

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Bane it's additive to Bane so if I did

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this and I got 105% row this would make

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this Bane mode instead of 55% and

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60% so instead of 1.5 55 Bane we have

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160% Bane and basically that works for

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any kind of faction mode that you may

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have and anything like that so that's

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for Roar uh this means in practice since

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people don't know what how ban mods work

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that your initial damage gets a small

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multiplier and then your dots damage get

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also multiplied by the initial

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multiplier so if you do damage over time

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or dot then you will get extra damage to

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your Dot from actually dealing extra

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damage and then your do also deals extra

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damage because of the Bane mode which

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means that adding Roar to your build is

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going to give you a huge Advantage if

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you have a build that does damage over

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time so if we go a build with Hunter

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Munitions for example uh we will have

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way way better results running Roar than

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if we run a build without Hunter

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Munitions and with a bane of grenade

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mode so this build would require Eclipse

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to do the most damage by far so let's

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showcase this first of

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all 20 heavy gunners look

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fine so eclipse is

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118% for Target will be the same on both

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results now that it's

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sacked

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621k 1.2 million with a Target is

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stacked 4

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million you know highest damage so far

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at 4 million 3.6 million so you know

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it's not uncommon to see those kind of

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numbers with um with the clipse on the

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STA especially and now if we go roar

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instead we

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will see a small

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difference the RO also 118% cuz is now

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Roar and Eclipse are the same stots so

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first

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kill pretty much the

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same all right after the third kill we

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see 256k damage 923k

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damage 1.5 million on a stack Target 2.9

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Million but as you saw the first kill we

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were stacked and we didn't kill the

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target

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so we're missing around a million damage

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compared to eclipse on good stacks on

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the target so that is pretty much

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showing that eclipse and then systems is

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better than Roar now instead if we go

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for a build that focuses let's say

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on let me make a build real

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quick I'll not waste your time I

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swear so we need internal

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bleeding and then we also need the

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galvaniz oages so let me put sertion cuz

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this was like a build I was testing with

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and it didn't really work so this is

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like something something uh internal

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bleeding dot build so let's see what do

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build does so the dot build We Care both

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about what damage we're dealing and we

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also care about the

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actual damage over time that we will get

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so let's kill the targets the target

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will die a bit slower with this build

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because you know this is focused around

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dealing Dam much over

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time now first

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Target we see 22.3k

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damage okay I missed

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him that guy died that guy also died

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generally multiplicative Co is just way

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to insane for this target

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so I might as well get some be fa boys

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to test the

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dot cuz these guys just aren't tank

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enough so let's get some heavy gunner

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eximus and test

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this so let's say 130% Eclipse so it's

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kind of unfair as well it's he still

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just died in one

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shot okay but this is just the Sala

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being broken I will remove the Riven

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mode

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okay one 1 million okay well I mean

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sorry let me remove the Riven

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mode this is a merciless build as well

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what the I'm not even running

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deadhead all

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right so obviously this is just me

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trying to get killed for the stacks this

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doesn't count at

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all all right we should have some Stacks

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so with stus broke we get

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700k 1

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million

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300K 1.1

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million 1.5 million and a load of

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sacks 254k it's generally like all over

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the place because of the galvanite seal

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but generally highest one was 1.2

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million so now let's see with

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Roar we throw already the first one is

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way way

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stronger

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so with one stack on the target we get

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1.9 million

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and

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yeah

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835k 1.4 million and bear in mind the

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eclipse was 13% this Roar is 118%

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Instead This should have favored Eclipse

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but you know 2.1 million we can clearly

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see that Roar is being heavily favored

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by do damage so if you're running a beam

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weapon if you're running something that

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deals primarily heat primarily slash

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damage primarily anything like that you

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would want 100% want to run

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Roar so that's about Roar and Eclipse

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differences now let's talk about zada's

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whisper and when Z's whisper is the best

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so Z's whisper is like combining Roar

play08:41

and eclipse in one having their

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multiplier less uh Effectiveness and

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adding mag bubble to it so it's a lot of

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things to take in so this Stacks with

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Bane modes and double dips them which is

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crazy so this 91% uh extra damage works

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exactly like eclipse's 105% extra damage

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however um what Z's whisper also does is

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it adds another instance of damage that

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also benefits so it's not benefiting

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once it's benefiting twice compared to

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Eclipse but it doesn't benefit twice

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from multiplicative Co which means that

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if we go to this first build and we

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compare Roar with a or Eclipse with

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zada's whisper right now we will need B

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T just for this

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100% all right so this is nothing now

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let's add

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Z so we don't see a lot of differences

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but there is an extra number that is

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dealing damage if this guy survives so

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our initial damage is not much

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different but you saw on that guy there

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was an extra 44,000 damage that was

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dealt and for example if I body shot

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this guy he's getting one shot right now

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even three body

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shots no Stacks body shots are on-

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shoting

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them so it's kind of harder to

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understand Z's whisper and how that

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works but just know this is an extra

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damage uh like extra damage so it's like

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adding 100% multishot to your weapon and

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that 100% multishot instead of dealing

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the normal damage of the weapon it deals

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a percentage of the weapon damage which

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can become more than the weapons damage

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if you have enough strength so in our

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case 180% 108% Zas whisper so that void

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damage is then showed as a wide number

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it cannot crit it cannot do anything but

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it benefits with Bane modes while your

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gun also benefits with pain mods as well

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so this is why it's very strong now

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let's go back to the eclipse build so if

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it can actually deal with body shoting

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these heavy

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boys okay

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my

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b i misclicked it's whatever I'll patot

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them cuz they are you

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know they're primed they have lost

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health and it's kind of unfair now first

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Target if he dies from body shot

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then as you see he didn't he needed the

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explosion as well to die and the initial

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hit wasn't enough to kill him so Z's

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whisper gave us more damage than eclipse

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and the the sense that we have added

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this Bane mode so if this

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build was like this instead and we only

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had galvanized aptitude then Eclipse

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would be better than Zas whisper so to

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understand this a bit better

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balls do you use

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multi plus

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Bane then you go Z do you use

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multi no

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Bane then you go Eclipse do you use

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do then you go roar do you want the team

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B Team white buff you also go roar so

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this is kind of the thing so this this

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is kind of how it goes in general

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so if your weapon has additive seal then

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you use roar or you use eclipse the

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difference is literally nothing there is

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no difference whatsoever either you use

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eclipse or you use it's the exact same

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thing so if you don't have a weapon like

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the Sala the AAC or anything like that

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then roar or Eclipse shouldn't be even a

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consideration because using either of

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them is literally the exact same as you

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know like it doesn't make any difference

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using either of them however that does

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whisper if you have a bane mode on your

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additive weapon then you do want to use

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zeta's whisper for sure now one last

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thing about Z's whisper is that it has

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synergies since you had a MAG bubble

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weapons like my stta right here I have a

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build just for that where some people

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you know kind of understood the gimmick

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of it but it synergizes with salta's

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projectile speed and punch so this means

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that if we kill these

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guys we'll get a Kill

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and even on one stack it would just have

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that as whisper now you see one bullet

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is doing hella damage cuz you see three

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numbers from each of those bullets three

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to four numbers and this is because the

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bullet attracts from the targets and

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hits a Target again and again and again

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from zada's whisper and this is why Z's

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whisper plus this build deals so much

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damage cuz as long as you hit the first

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bullet head shot the target will not

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survive whatsoever all of the bullets

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will be attracted to their head and you

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will just absolutely destroy them so

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even though you need a bit of accuracy

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with it uh Zas whisper 10 break guns

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like this

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too which means that you know on a build

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like this where we have aptitude but we

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don't have Zas whisper and we go eclipse

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eclipse will not do nearly as much

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damage as Zas whisper because Zas

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whisper has the bubble effect

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so one last thing if you have Synergy

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with gun

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Z and this is

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big okay now RAR as you see has only one

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instance that it's better than Eclipse

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but this is only for a gun that has

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multiplicative Co like the salta if I

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went with the Baza Prime that is normal

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SE and I added either eclipse or Roar we

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would see Zero difference we might have

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seen a bit of an advantage towards Roar

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if our gun did some slash Brooks but

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that's about it in general people saying

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Eclipse dead is not really 100% true

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it's dependent exactly on how you use

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eclipse and also you have to remember

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that Eclipse also buff UPS twice on some

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stuff like the play Cath and

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general you know Exodia contagion Z um

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you can get twice or four times the

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times the damage uh same with glaves

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glaves get a huge damage upgrade from um

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the for the initial damage when used by

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Eclipse they get double proed on the

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explosion which is a good argument to

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use it instead of Roar if you're doing a

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Max damage on hit build instead of dot

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build like my zorus here on the zorus

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this is not obviously optimal but I'm

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running a full corrosive pure damage

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build with corrup charge and 3X because

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I can just go

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eclipse and do

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this that's

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why

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so you know it's not optimal all the

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time it's depending on play style on

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what you pick but since I play ala and

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my main build was this it's or this my

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bad in my M build is this eclipse is

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always going to give me the most damage

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out of this build If instead we went

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ahead and we did Bane mode and we were

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fighting grineer or if I did this and I

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fought Orin then you know I would pick

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Z's whisper because Z's whisper then

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gives me the most damage

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the only real thing that is a downside

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about Z's whisper and that people don't

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like it for that reason is that you need

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to be accurate if you accidentally hit

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an enemy and you don't hit them on their

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head then your bullets are doomed to

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never hit the enemy's head and you lose

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out on the multipliers that you may have

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added on your weapon like dead head

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giving you 30% headshot multiplier so

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that's about it uh I hope you learned

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some stuff or two I will do another

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video on multiplicative versus additive

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Co just like this one unedited purely

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simul stuff just showing in practice and

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straight up numbers and obviously you

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can call me a simulacrum warrior for

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doing this but simulacrum is by far the

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best way to Showcase damage differences

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on stuff like this so once again thank

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you very much for watching thank you

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very much for the support in the latest

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videos and I hope to see you on the next

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one

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Ähnliche Tags
WarframeEclipseRoarZada's WhisperDaño MultiplicativoDaño AditivoBane ModosSimulacroArmasGuía de Equipo
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