I QUIT GENSHIN FOR WUTHERING WAVES beacause its a better game!

WuWoah
3 Aug 202401:18

Summary

TLDRThe speaker shares their four-year journey with 'Engine Impact,' detailing the decline in enjoyment due to the developers' disregard for community feedback. Despite reaching a breaking point with the exclusion of favorite characters in the new 'Imaginary Theater' mode, they find solace and excitement in 'Tower of Fantasy,' a game with grand ambitions and a promising future, as indicated by the enthusiastic music and visuals.

Takeaways

  • 🕹️ The speaker has been playing 'Engine Impact' for over four years.
  • 📉 The enjoyment of 'Engine Impact' has been declining due to the developers' lack of responsiveness to community feedback.
  • 🎮 The game's endgame content, such as 'Spiral Abyss', became repetitive after obtaining desired characters.
  • 🚫 The introduction of 'Imaginary Theater' was a breaking point as it restricted the use of favorite characters like Navia, Nalet, and Finina.
  • 🌟 The speaker found a new game, 'Tower of Fantasy', which they believe has great ambitions and potential.
  • 🎉 'Tower of Fantasy' is described as being very fun and a refreshing change from the previous game.
  • 🎶 The mention of 'genin' and 'wering' suggests the speaker is excited about certain aspects or characters in 'Tower of Fantasy'.
  • 🎵 The script includes musical interludes, indicating a lively and upbeat tone in the speaker's commentary.
  • 🌈 The transition from 'Engine Impact' to 'Tower of Fantasy' is portrayed as a positive and liberating experience for the speaker.

Q & A

  • How long has the speaker been playing Engine Impact?

    -The speaker has been playing Engine Impact for the better part of four years.

  • What was the speaker's main issue with Engine Impact over time?

    -The speaker's main issue was that the game developers were not listening to feedback from the community.

  • What did the speaker do in Engine Impact after getting the characters they wanted?

    -After getting the characters they wanted, the speaker mainly cleared Spiral Abyss and then went mint picking.

  • What was the final straw for the speaker in Engine Impact?

    -The final straw for the speaker was when the new endgame mode, Imaginary Theater, was added, and they couldn't use most of the characters they enjoyed using.

  • Which characters did the speaker enjoy using in Engine Impact before the new endgame mode was introduced?

    -The speaker enjoyed using Navia, Nalet, and their newest edition, Finina.

  • What game did the speaker find as a savior after becoming disappointed with Engine Impact?

    -The speaker found Tower of Fantasy as a savior after becoming disappointed with Engine Impact.

  • What is the speaker's opinion about Tower of Fantasy?

    -The speaker thinks that Tower of Fantasy is a game with great ambitions and is about to make greatness.

  • What does the speaker imply about the gameplay of Tower of Fantasy?

    -The speaker implies that Tower of Fantasy is fun to play, suggesting a positive experience with the game.

  • What does the speaker suggest about the comparison between Engine Impact and Tower of Fantasy?

    -The speaker suggests that Tower of Fantasy is a superior game compared to Engine Impact, as it offers a more enjoyable experience and has greater potential.

  • What is the significance of the music in the script?

    -The music in the script is likely used to emphasize the speaker's excitement and enthusiasm about Tower of Fantasy.

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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Ähnliche Tags
Gaming JourneyEngine ImpactTower of FantasyCommunity FeedbackEndgame ModesCharacter BuildsGame DevelopmentPlayer ExperienceMMORPGGame Review
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