Functions in Karel - Python

CodeHS
25 Aug 202007:53

Summary

TLDRThis lesson delves into the importance and mechanics of functions in programming with Carol. Functions are essential for breaking down complex problems, enhancing code readability, and avoiding code repetition. The video script teaches how to define and name functions effectively, using 'def' and following naming conventions like snake case. It distinguishes between defining a function and calling it to execute commands, illustrating the process with a practical example of teaching Carol to 'turn around'. The lesson emphasizes the significance of functions in programming and computer science, encouraging learners to practice defining and calling their own functions.

Takeaways

  • 📘 Functions are a way to teach Carol (presumably a programming environment or robot) new commands or actions.
  • 🔍 Functions help break down problems into smaller, more manageable parts, making problem-solving easier.
  • 📝 Using functions can make code more understandable, which is crucial when working as part of a team.
  • 🔁 Functions prevent the need for repeating code, promoting efficiency and reducing errors.
  • 🛠 The purpose of programming is to teach computers new things, and functions are a fundamental part of this process.
  • 📝 The general format for writing a function in Carol includes using the 'def' keyword, followed by a descriptive name.
  • 🔑 Function names should start with a letter, be in lowercase, and use underscores to separate words (snake case).
  • 🎯 Function names should be descriptive, starting with an action verb to indicate what the function does.
  • 🤖 Defining a function is like teaching Carol a new word, but calling the function is what makes Carol execute the action.
  • 📑 In Python, the function definition must appear before the call statement in the code.
  • 🔄 Once a function is defined, it can be called multiple times without needing to redefine it, allowing for repeated actions.

Q & A

  • What is the primary purpose of using functions in programming?

    -The primary purpose of using functions in programming is to break a problem into smaller parts, making it easier to solve, and to avoid repeating code, which simplifies problem-solving and makes the code easier to understand and maintain.

  • Why is it important to use functions when working as part of a team on a coding project?

    -Using functions is important in a team setting because it helps ensure that the code is readable and understandable by others, which is crucial for collaboration and maintenance of the codebase.

  • What is the general format for writing a function in Carol?

    -The general format for writing a function in Carol starts with the keyword 'def' for define, followed by the function name, which should be descriptive and follow naming conventions such as snake case, and then a colon. The function's body, which contains the commands, is indented.

  • What are the basic rules for naming functions in Carol?

    -The basic rules for naming functions in Carol include starting the name with a letter, using all lowercase letters, separating words with underscores (snake case), and starting with an action verb that describes what the function does.

  • What is the difference between defining a function and calling a function in Carol?

    -Defining a function in Carol is like teaching it a new word or command, but it doesn't execute the command. Calling a function is the act of instructing Carol to execute the command associated with the function.

  • Why is it necessary to define a function before calling it in Python?

    -In Python, a function must be defined before it can be called because the interpreter needs to know about the function's existence and structure before it can execute its commands.

  • What does the keyword 'def' stand for in the context of defining a function in Carol?

    -The keyword 'def' stands for 'define', which is used to declare the start of a function definition in Carol.

  • How can you make a function name in Carol more descriptive?

    -A function name in Carol can be made more descriptive by starting with an action verb, using lowercase letters, separating words with underscores, and ensuring the name clearly communicates the function's purpose.

  • What is the significance of using snake case for function names in Carol?

    -Using snake case for function names in Carol improves readability by clearly separating words within the function name, making it easier to understand the function's purpose at a glance.

  • Can you provide an example of a poorly named function and how it could be improved based on the script?

    -An example of a poorly named function from the script is 'blahblah', which is not descriptive. It could be improved to something like 'take_four_balls', which clearly communicates the action the function is meant to perform.

  • How does the script demonstrate the process of teaching Carol a new command and then executing it?

    -The script demonstrates this process by first defining a function called 'turnaround' with the necessary commands for Carol to turn around. Then, it shows how to call this function multiple times in the code to execute the turn around action without needing to redefine the function.

Outlines

00:00

📘 Understanding Functions in Carol

This paragraph introduces the concept of functions in the context of programming with Carol. Functions are likened to teaching Carol new words, serving to break down complex problems into manageable parts, simplifying the coding process and enhancing code readability. The paragraph emphasizes the importance of functions in programming, as they not only aid in problem-solving but also facilitate collaboration by making code more understandable to others. The general format for writing a function in Carol is outlined, starting with the 'def' keyword, followed by a descriptive and action-oriented function name. Naming conventions, such as using lowercase letters and underscores to separate words (snake case), are also discussed. Examples are provided to illustrate good function naming practices.

05:01

🔄 Function Definition and Execution in Carol

This paragraph delves deeper into the distinction between defining and calling functions in Carol, akin to teaching a new word versus instructing its use. The process of defining a function with the 'def' keyword is reiterated, with a focus on the importance of placing the function definition before its call in the code. An exercise is introduced where the task is to teach Carol a 'turnaround' command, demonstrating how to structure the function with descriptive action verbs and indentation. The paragraph clarifies that defining a function does not execute it; the function must be called to perform the associated actions. The exercise concludes with a practical demonstration of defining and calling the 'turnaround' function multiple times without redefinition, showcasing the efficiency and reusability of functions in programming.

Mindmap

Keywords

💡functions

Functions are a fundamental concept in programming, serving as reusable blocks of code that perform a specific task. In the context of the video, functions are used to teach 'Carol' (presumably a program or AI) new actions, making the code more modular and easier to understand. The script emphasizes the importance of functions in breaking down complex problems into smaller, more manageable parts, and in avoiding code repetition.

💡problem-solving

Problem-solving is the process of finding solutions to issues or challenges. The video script discusses how using functions can simplify the problem-solving aspect of programming by allowing programmers to tackle smaller parts of a larger problem individually. This approach makes complex tasks more approachable and comprehensible.

💡code readability

Code readability refers to how easily humans can understand the code. The script highlights the importance of using functions to make code more understandable, which is crucial when working in a team setting. Readable code allows other programmers to quickly grasp the purpose and functionality of the code segments.

💡programming languages

Programming languages are formal languages designed to communicate instructions to a computer. The script mentions that all programming languages support the creation of functions, emphasizing their universal role in teaching computers new tasks and facilitating the programming process.

💡def keyword

In many programming languages, 'def' is a keyword used to define a function. The script explains that starting a function definition with 'def' is a way to signal to the programming language that a new function is being created, and it is followed by the function's name and a colon.

💡function naming

Function naming is the process of assigning a descriptive name to a function, which should clearly communicate its purpose. The script provides guidelines for naming functions, such as starting with a letter, using lowercase letters, and separating words with underscores (snake case). Good function names are descriptive and start with an action verb.

💡snake case

Snake case is a naming convention where words are separated by underscores and all letters are lowercase. It is often used in programming for variable names and function names to enhance readability. The script mentions snake case as the recommended naming style for functions.

💡action verb

An action verb is a type of verb that expresses an action or occurrence. In the context of function naming, the script suggests that functions should start with an action verb to clearly indicate the action that the function performs, such as 'turn' in 'turn left'.

💡function definition

Function definition is the process of specifying the structure and behavior of a function in code. The script explains that defining a function is like teaching Carol a new word, but it doesn't execute any action until the function is called. The definition includes the function's name, parameters (if any), and the block of code that will be executed when the function is called.

💡function call

A function call is the act of executing a function in code. The script illustrates that after a function is defined, it must be called to perform its action. Calling a function is like instructing Carol to execute the command that was previously defined.

💡indentation

Indentation in programming refers to the use of whitespace to delimit blocks of code. The script points out that commands within a function must be indented to indicate that they are part of the function's body. The end of the indentation marks the end of the function definition.

Highlights

Functions in Carol are a method to teach the system new words or commands.

Functions help break problems into smaller parts, simplifying the problem-solving process.

Using functions makes code easier to understand, which is crucial for team coding projects.

Functions prevent code repetition, enhancing efficiency in programming.

Functions are a fundamental part of programming and computer science.

The general format of a function in Carol starts with the 'def' keyword for define.

Function names should be clear, descriptive, and follow basic naming conventions like snake case.

Names should start with an action verb and sound like a command for clarity.

Examples of good function names include 'spin_twice' and 'turn_right', which are descriptive and start with action verbs.

Poor function names like 'five_moves' or 'blahblah' lack descriptiveness and clarity.

Renaming 'five_moves' to 'move_five_times' and 'tower' to 'build_tower' improves descriptiveness.

The distinction between defining and calling a function is crucial; defining teaches but does not execute.

Calling a function is necessary to execute its commands, like instructing Carol to perform an action.

In Python, functions must be defined before they can be called in the code.

An example function 'turnaround' is defined and then called multiple times without redefinition.

Functions can be called repeatedly to perform actions without rewriting the code.

The exercise concludes with teaching Carol to 'turnaround' and calling this function to achieve the desired outcome.

Transcripts

play00:00

in this lesson we're going to keep

play00:02

talking about functions in Carol as you

play00:05

may recall from the last lesson

play00:07

functions are a way to teach Carol a new

play00:09

word so why do we use functions well

play00:13

there are several reasons first it helps

play00:16

break our problem into smaller parts

play00:18

oftentimes if we can separate our

play00:20

program into smaller parts it can make

play00:23

the problem solving aspect easier we can

play00:26

also use functions to make our code

play00:28

easier to understand finally we can use

play00:31

functions so that we don't have to

play00:33

repeat code if we want to turn write

play00:35

several times in our program we don't

play00:37

want to have to keep typing turn left

play00:39

three times over and over so again

play00:44

breaking our code into smaller parts

play00:46

simplifies the problem-solving aspect

play00:48

and can make it easier for us to solve

play00:51

instead of trying to solve an entire

play00:53

problem at once we are able to solve

play00:56

small pieces of a larger problem using

play01:00

functions also makes it easier for you

play01:02

and others to understand your code most

play01:05

the time on large coding projects you're

play01:07

working as part of a team of coders it's

play01:10

important that others can read and

play01:11

understand your code and functions can

play01:14

help us do that so functions are one of

play01:18

the most important parts of programming

play01:20

the purpose of program is really just to

play01:22

teach a computer new things and that's

play01:24

exactly what functions are doing so

play01:26

functions are making it easier for us to

play01:28

program and easier for others to read

play01:31

our programs and thus easier for us to

play01:33

teach a computer new ways to do things

play01:37

so functions are really a key building

play01:40

block for all of computer science in

play01:42

fact all programming languages that you

play01:44

write functions so let's take a look at

play01:47

writing functions in Carol in this

play01:51

general format of a function remember we

play01:54

start all our functions using the

play01:56

keyword def for define next we give it a

play02:01

name naming is crucial we want our names

play02:04

to make it clear what the function is

play02:05

doing using a name like my function may

play02:08

not tell us much but when we use names

play02:10

like TURN RIGHT we have a pretty good

play02:12

idea what that function is

play02:13

doing when we name our functions we

play02:17

should follow a few basic rules so first

play02:20

our name should start with a letter and

play02:23

cannot have any spaces in it a second

play02:26

all of our letters should be lowercase

play02:28

and words should be separated with an

play02:30

underscore this is commonly referred to

play02:32

as snake case the name should describe

play02:35

what the function is doing and the name

play02:38

should start with an action verb and

play02:40

sound like a command so let's take a

play02:42

look at some examples so at the top we

play02:46

can see a few examples of functions that

play02:47

are good you built our spin twice they

play02:50

both start with action verbs and are

play02:52

pretty descriptive the second bow teller

play02:55

also starts with an action verb but the

play02:57

two words should be separated by an

play02:59

underscore okay so that looks better now

play03:02

five moves is descriptive but it doesn't

play03:05

start with a letter and it doesn't have

play03:07

an action verb as our first word so

play03:09

let's change this to move five times so

play03:13

tower can work as a function but it

play03:15

doesn't really have that action

play03:17

associated with it so let's change that

play03:19

one to build tower as well

play03:22

finally our blahblah function is just

play03:24

not descriptive it doesn't tell us

play03:26

anything about what it might do which

play03:29

can make it hard for us to read our

play03:30

programs and also hard to remember what

play03:32

that function is used for so let's

play03:34

change that one to something like take

play03:37

four balls you know take four balls

play03:38

tells us immediately what that function

play03:41

is doing okay so we've taken a look at

play03:45

creating and naming our functions but

play03:46

there's an important distinction we need

play03:48

to make defining is like teaching Cairo

play03:51

a new word but Cairo doesn't actually do

play03:53

anything when we define the word

play03:55

we need to call the function to get

play03:57

Carol to actually execute them command

play04:00

another way to think about it is

play04:02

defining a function is like writing the

play04:04

instructions for a new action but when

play04:06

we want that action to happen we need to

play04:08

call the function calling the function

play04:11

causes the action to happen let's take a

play04:15

look at an example where we create a

play04:17

function called turnaround we can define

play04:19

the function this is like teaching Carol

play04:21

the new command to turn around but just

play04:24

because we define it doesn't mean Carol

play04:26

is going to do it

play04:27

we want karo to turn around so we call

play04:31

the function so this is how we call the

play04:33

function it tells karo to perform the

play04:35

action and we can add more commands to

play04:39

this karo can turn around then move

play04:41

twice then turn left we can then call

play04:45

turnaround function again now that Carol

play04:47

knows the command we can do it as many

play04:49

times as we want without having to

play04:51

redefine the function we just need to

play04:53

call it again so remember this is how we

play04:57

teach Carol a new command and this is

play05:00

how we get Carol to perform the command

play05:02

keep in mind that in Python we need to

play05:05

define the function before we can call

play05:07

the function in other words the function

play05:10

definition needs to appear higher in the

play05:12

code compared to the call statement okay

play05:15

so let's go to the editor and write our

play05:17

own functions okay in this exercise

play05:21

we're going to look at how we can teach

play05:23

karo to turn around so our final

play05:25

exercise that we want to end up we want

play05:27

to end up with Carol facing the other

play05:28

direction one space over so we can

play05:31

basically teach Carol this new command

play05:34

to turn around so remember to write a

play05:36

function we start with a keyword def for

play05:38

define and then we're going to write the

play05:40

function turnaround so again our

play05:42

function name starts with a letter

play05:44

everything is lowercase and we give it

play05:47

an action verb as our first word and

play05:49

it's pretty descriptive we expect Cairo

play05:51

to turn around when we use this function

play05:53

okay so we give it a colon now remember

play05:56

every command that we want to have

play05:58

inside of this function has to be

play06:00

indented one space over this the line

play06:02

that we stopped indenting is the line

play06:04

that is no longer part of our function

play06:06

so turnaround is going to be really

play06:08

simple it's just going to be a couple of

play06:10

turn left commands we're gonna say turn

play06:13

left turn left okay so now let's go look

play06:18

if we go to run our code you'll notice

play06:21

nothing actually happens so we've taught

play06:23

Carol this command turnaround but we

play06:25

haven't actually told Carol to do it yet

play06:28

so let's go back and we can have Carol

play06:31

move first and then we're gonna have

play06:33

Carol turn around

play06:37

okay and then we can maybe have Carol

play06:40

move again and turn around again

play06:50

now notice again I've defined the

play06:53

function once I can call it as many

play06:55

times as I want I don't need to redefine

play06:57

it to call it a second time so if I

play07:01

reset this and run here notice I turn

play07:04

around call that function go back and I

play07:07

go back up and I call that same function

play07:09

again okay so I still didn't get to

play07:11

exactly where I want to be so let me try

play07:13

that again so I can do this again I can

play07:15

move one more time and I can turn around

play07:18

again I can use this code as many times

play07:21

as I want without having to redefine it

play07:24

up here's where I taught Carol how to

play07:26

turn around and now here's where I

play07:28

actually called in tell Carol to

play07:31

actually do it I can do that as many

play07:32

times as I want without having to

play07:34

redefine it so let's go ahead and reset

play07:36

and let's run that again so again it

play07:41

goes back up to that function every time

play07:43

it needs to use it but I don't have to

play07:45

redefine it and there we go we've talked

play07:49

Carol how to turn around now it's your

play07:51

turn to play around

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الوسوم ذات الصلة
FunctionsProgrammingCode SimplicityProblem SolvingTeaching CarolCode ReadabilityAction VerbsFunction NamingProgramming ConceptsEducational Tool
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