How Intelligence Leads To Avoidance | Episode 003 Video Game Addiction

HealthyGamerGG
25 Jan 201908:04

Summary

TLDRThe speaker addresses the challenge gamers face in transitioning from the virtual world to real-life activities. They suggest that this issue stems from an early identity formed around being 'smart,' leading to avoidance of challenging tasks that could undermine this self-perception. The solution proposed involves reframing one's mindset from intelligence to experience, accepting inexperience, and embracing failure as part of the learning process. This shift is essential for overcoming the fear of judgment and moving forward in life.

Takeaways

  • 🎮 Gamers often face challenges in transitioning skills and behaviors from the virtual world to real-life situations.
  • 🤔 The speaker suggests that the root of the problem may lie in the way gamers are treated and perceive themselves from a young age.
  • 🧠 Data indicates that the average gamer is smarter than the general population, which can lead to a 'smart kid' identity that influences behavior.
  • 🚫 This identity can cause gamers to avoid activities that might make them appear less smart or competent, reinforcing a cycle of avoidance.
  • 📚 The avoidance of challenging tasks can be detrimental in the long run, as it prevents the development of new skills and experiences.
  • 🧐 The speaker emphasizes that being smart is not enough; experience and competence are what truly matter in life success.
  • 🔄 Reframing one's mindset from 'smart or stupid' to 'experienced or inexperienced' can help overcome the fear of failure and judgment.
  • 💡 Recognizing that success is tied to experience rather than innate intelligence can motivate individuals to seek out new challenges.
  • 🚀 The speaker encourages gamers to embrace their inexperience and view failure as a natural part of the learning process.
  • 🤝 Changing the mindset to focus on gaining experience can help gamers move forward and take action in real life.
  • 🌟 The ultimate goal is to shift from a fear of appearing incompetent to an acceptance of the need for growth and practice.

Q & A

  • What is the main issue discussed in the script related to gamers?

    -The main issue discussed is the difficulty gamers face in transitioning from the virtual world of gaming to real-world activities and responsibilities.

  • Why do gamers have trouble doing things outside of video games?

    -Gamers often have trouble because they have developed an identity as being 'smart' and avoid activities that might make them appear less intelligent or competent.

  • What is the average gamer's intelligence level according to the script?

    -The script suggests that the average gamer is smarter than the rest of the population, with higher IQs.

  • How does being labeled as 'smart' affect a child's behavior?

    -Being labeled as 'smart' can lead children to develop an identity around this label, causing them to avoid activities that might challenge this perception and make them feel incompetent.

  • Why do smart kids tend to avoid challenging tasks?

    -Smart kids often avoid challenging tasks because they fear failure and the perception of being less smart, which could contradict their self-image.

  • What is the consequence of avoiding challenging tasks in the long term?

    -In the long term, avoiding challenging tasks can lead to a lack of growth and development in various skills and areas of life, as well as a sense of paralysis in pursuing new endeavors.

  • How does the speaker suggest reframing the issue of feeling judged or incompetent?

    -The speaker suggests reframing the issue from being about intelligence (smart or stupid) to being about experience (experienced or inexperienced), which can help in accepting the need for learning and practice.

  • What is the speaker's advice for overcoming the fear of failure?

    -The speaker advises gamers to view themselves as inexperienced rather than stupid, understanding that failure is a natural part of gaining experience and competence.

  • How does the speaker describe the relationship between intelligence and success?

    -The speaker argues that success is more closely related to experience and competence rather than raw intelligence, emphasizing the importance of practice and learning.

  • What is the role of practice in overcoming the paralysis felt by gamers?

    -Practice is crucial in overcoming paralysis as it helps build competence and confidence, making it easier to face new challenges and opportunities without fear of judgment or failure.

  • How can gamers begin to change their mindset to move forward in life?

    -Gamers can change their mindset by focusing on gaining experience and competence in areas they want to improve, rather than fixating on their perceived intelligence or fear of failure.

Outlines

00:00

🎮 Overcoming Gaming-Induced Inaction

The speaker addresses a common issue among gamers: the difficulty of transitioning from the virtual world to real-life activities. They suggest that this challenge stems from a deeply ingrained identity as a 'smart kid,' which can lead to avoidance of activities that might make one appear less intelligent. The speaker emphasizes the importance of understanding the root of this issue to effectively address it. They highlight that gamers, often being above average in intelligence, develop an identity around their smarts, which can lead to a reluctance to engage in challenging activities that might risk this self-perception. The speaker proposes reframing the mindset from one of intelligence to one of experience and competence, encouraging gamers to embrace the process of learning and the inevitable failures that come with it.

05:03

🧠 Redefining Success Beyond Intelligence

Building upon the previous paragraph, the speaker delves into the societal valuation of intelligence versus experience. They point out that while many people may be intelligent, it is the accumulation of experience and the willingness to embrace incompetence that truly leads to success. The speaker, identifying as a faculty member at Harvard Medical School, uses their own perceived intelligence as a point of comparison, suggesting that it is not the sole determinant of accomplishment. They advocate for a shift in self-perception from being smart or stupid to being experienced or inexperienced. This reframing is intended to alleviate the fear of failure and to encourage individuals to take action, practice, and learn from their experiences, ultimately leading to personal growth and the ability to overcome the paralysis that comes from the fear of judgment and perceived incompetence.

Mindmap

Keywords

💡Gamers

The term 'gamers' refers to individuals who regularly engage in playing video games. In the context of the video, it is used to describe a specific audience that faces challenges in transitioning their skills and behaviors from the virtual world of gaming to real-world activities. The speaker suggests that gamers may struggle with real-world tasks due to their gaming habits and the identity they've developed around their intelligence.

💡Real World

The 'real world' in this script contrasts with the virtual environment of video games. It represents the everyday life and activities outside of gaming, where the speaker suggests that gamers might face difficulties due to the lack of transferable skills or behaviors from their gaming experiences. The script implies that gamers may need to adapt to real-world expectations and challenges that are different from those encountered in games.

💡Identity

The concept of 'identity' in the script relates to the self-image or the way individuals perceive themselves. The speaker mentions that being labeled as 'smart' can lead to the development of a 'smart kid' identity, which influences behavior and choices. This identity can hinder the willingness to engage in activities that might challenge or contradict this self-perception, such as trying new things or admitting to being inexperienced.

💡Intelligence

The script discusses 'intelligence' as a trait that is often associated with gamers, suggesting that they have higher IQs than the average population. However, it also points out that relying solely on intelligence is not sufficient for success in life. The speaker argues that the value of intelligence is often overemphasized, and that experience and learning from failure are more critical for personal growth and achievement.

💡Experience

'Experience' in the script is presented as a critical factor for success, contrasting with the concept of innate intelligence. The speaker encourages gamers to reframe their mindset from being 'smart or stupid' to being 'experienced or inexperienced.' This shift in perspective is meant to help them embrace the process of learning and improving through practice and exposure to new challenges.

💡Incompetence

The term 'incompetence' is used to describe the feeling of being unable to perform a task well, often due to lack of experience. The speaker suggests that gamers may avoid situations where they feel incompetent because it conflicts with their self-identity as 'smart.' However, acknowledging and accepting incompetence as a natural part of gaining experience is presented as a healthier approach to personal development.

💡Avoidance

'Avoidance' in the script refers to the tendency of individuals to stay away from activities that make them feel less capable or smart. This behavior is linked to the development of a 'smart kid' identity and the fear of failure or looking foolish. The speaker argues that this avoidance can limit personal growth and the ability to tackle real-world challenges.

💡Paralysis

The script uses 'paralysis' to describe the state of being unable to act or make progress due to fear or self-doubt. In the context of gamers, it refers to the difficulty they may have in taking steps outside of their comfort zone in gaming, such as pursuing real-world goals or facing new challenges. The speaker suggests that reframing one's mindset can help overcome this paralysis.

💡Mindset

The concept of 'mindset' in the script refers to the mental attitude or perspective that individuals have towards themselves and their abilities. The speaker emphasizes the importance of changing one's mindset from focusing on intelligence to focusing on gaining experience and competence. This change is presented as a key step in overcoming the challenges faced by gamers in the real world.

💡Failure

'Failure' in the script is discussed as an inevitable part of the learning process, especially when trying new things or gaining experience. The speaker suggests that gamers' fear of failure may prevent them from taking risks and learning from their mistakes. By reframing failure as a normal part of being inexperienced, the speaker encourages gamers to be more accepting of it and to use it as a stepping stone to success.

💡Success

The term 'success' in the script is not solely defined by intelligence but is more closely tied to the accumulation of experience and the ability to learn from challenges and failures. The speaker argues that success is achieved through persistence, practice, and the willingness to engage in activities that may initially result in incompetence or failure.

Highlights

Gamers often face difficulty transitioning from the virtual world to real-life activities.

The issue stems from a lack of understanding of the root cause of this problem.

Gamers may have desires and dreams but struggle to act on them.

The speaker suggests that the paralysis in real-life action may originate from childhood experiences.

Data indicates that the average gamer is smarter than the general population.

Being labeled as 'smart' can lead to an identity that avoids activities that may make one appear less intelligent.

The avoidance of challenging tasks can become ingrained as one grows older.

Gamers may feel paralyzed by the fear of being observed and appearing incompetent.

The speaker proposes reframing intelligence to experience as a means to overcome this paralysis.

Society often values experience over raw intelligence.

Gamers may feel that despite their intelligence, they are not accomplishing much in life.

The speaker encourages gamers to reframe their mindset from smart or stupid to experienced or inexperienced.

Accepting inexperience can lead to a willingness to try new things and accept failure as part of the learning process.

The solution to inexperience is to engage in activities and learn from the process.

The fear of failure can be mitigated by embracing the concept of inexperience.

The speaker concludes by emphasizing the importance of mindset change for personal growth and overcoming obstacles.

Transcripts

play00:16

one of the biggest problems

play00:19

that gamers have is moving into the real

play00:22

world and doing things outside of the

play00:24

game I mean if you guys could do

play00:26

whatever you wanted to outside of the

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video game you wouldn't be here you

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wouldn't be listening to me and that's a

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perfectly reasonable problem to have as

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crazy as that sounds and what I'd like

play00:38

to do is start by digging into where

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does that come from why is it that you

play00:43

guys may have things that you want to do

play00:45

but have trouble actually doing you have

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hopes you have desires you have dreams

play00:51

you even know what you shouldn't be

play00:53

doing but you have trouble doing it and

play00:55

so in my view the way to actually get

play00:58

control of that the way to control your

play01:00

behavior and start doing the things that

play01:02

you want to be doing that you know you

play01:03

should be doing is to understand where

play01:06

that problem comes from in order to

play01:09

understand how to fix something we have

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to understand what's actually wrong and

play01:14

I think a lot of the paralysis that

play01:16

gamers have in doing things outside of a

play01:19

video game actually comes from the way

play01:21

that they're treated when they're very

play01:23

young

play01:23

a lot of gamers are smart data actually

play01:27

shows that the average gamer is actually

play01:29

smarter than the rest of the average

play01:31

population that you guys have higher IQs

play01:34

than the rest of the average person and

play01:37

so what I found working with gamers is

play01:39

that a lot of gamers when they grow up

play01:41

they're told that they're smart and so

play01:44

kids when they're told they're smart

play01:46

something very interesting happens they

play01:48

start to develop this identity that I'm

play01:51

a smart kid and when they start to

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develop an identity that they're a smart

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kid they start to do things that

play01:58

reinforce that identity and stay away

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from things that contrast with that

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identity so for example if I'm a smart

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kid I want to do things that other

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people are gonna perceive is smart but

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if there's something I'm not very good

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at if there's something that I try and

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is gonna make me look stupid a kid is

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actually not going to do that and so

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over time what starts to happen is the

play02:21

smart kid only does things that make him

play02:24

appear to be smart which means that

play02:26

things that are generally speaking

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easier and stays away from things that

play02:31

are

play02:32

hard for them and so this works out fine

play02:34

until they're like in third grade fourth

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grade fifth grade because is a smart kid

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you don't have to spend a whole lot of

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time studying you can just do the things

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that you want to and everyone like your

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your parents or your teachers or your

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family or family friends are all gonna

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say oh look at that kid he's so bright

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but over time what happens is those

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kinds of kids start to avoid challenging

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things because whenever they do

play02:59

something that's challenging they feel

play03:01

stupid and that's not who you are right

play03:04

because you're a smart guy and I know

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all of you guys think you're smart you

play03:07

think you're super geniuses and the

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funny thing is that's true but as I'm

play03:12

sure you guys know being smart isn't

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enough so let's kind of go back a little

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bit to this idea of a smart kid doing

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only things that they feel is smart and

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so when they do that what happens is

play03:24

they start to avoid difficult things and

play03:27

as the kid gets older that avoidance

play03:30

becomes kind of baked in it becomes a

play03:33

part of who they are in how they move

play03:35

around in the world and so this

play03:38

avoidance actually starts at a very

play03:40

young age and if you stop and think

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about it the hardest things for gamers

play03:44

to do the hardest thing for you to do is

play03:46

something where you're being observed by

play03:49

other people and you feel incompetent

play03:51

and why is it that that bothers you so

play03:54

much even if those are people that you

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don't care about even if you're never

play03:58

gonna see them again it's really hard

play04:00

for you to do anything where other

play04:03

people see how incompetent you are and

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so what happens is gamers they run away

play04:08

from any sort of experience that that

play04:11

makes them feel less than smart or where

play04:13

they feel kind of silly or incompetent

play04:15

and that actually paralyzes you in life

play04:18

because most of the things that you do

play04:20

in life you're gonna suck at at the very

play04:22

beginning and so if that's the case if

play04:26

that resonates with you the next natural

play04:28

question is if this problem starts

play04:30

because you have a kid who has built up

play04:32

this ego of them being smart in order to

play04:35

preserve that ego they actually avoid

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doing anything that that they have to

play04:40

learn how to do they only do the simple

play04:42

things then you end up where where are

play04:45

you guys

play04:46

are now which is that you know you

play04:48

should do a lot of things but it's

play04:49

really hard for you to do them because

play04:51

of the way that you feel judged so how

play04:54

do you get around that the first way you

play04:56

get around that is by reframing a little

play04:59

bit so in the world we tend to value

play05:03

intelligence and we say like oh so for

play05:06

example I'm I'm a faculty member at

play05:07

Harvard Medical School and so when I

play05:09

when people learn that they're the first

play05:11

thing that they say is you must be so

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smart and it's true like I'm a pretty

play05:16

smart guy but I'm actually probably not

play05:18

a whole lot smarter than you guys are

play05:19

the what the world actually values in

play05:23

rewards is experience incompetence

play05:25

because if you think about it

play05:27

a lot of people are really smart but

play05:30

they actually don't amount to much and

play05:31

that's probably the way that you feel

play05:33

right now you feel that despite being so

play05:36

smart you're not able to accomplish a

play05:38

whole lot in life in 95 percent of

play05:41

gamers when I talk to them about that

play05:42

they say that it's because I'm lazy and

play05:45

will dig into lazy but for now I want to

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focus a little bit on reframing from

play05:52

smart or stupid to experience an

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inexperience so the more that in your

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mind you can realize that actually your

play06:01

success has nothing to do with your

play06:03

intelligence it has to do with your

play06:05

experience or inexperience and the

play06:08

degree of competence you have the better

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off you're gonna be so I encourage all

play06:13

of you guys to think about what you want

play06:15

to do and try to tell yourself try to

play06:17

reframe in your mind that it's not that

play06:20

I'm smart or I'm stupid but that I'm

play06:22

experienced or inexperienced and the

play06:25

more that you can start to approach

play06:26

situations like that like let's say

play06:28

applying for a job you can say oh I suck

play06:31

at interviews but interviews require

play06:33

practice and the more you practice at

play06:35

interviewing the better off you're gonna

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be and so I encourage all of you guys if

play06:40

you're feeling paralyzed in life if

play06:43

you're feeling like you can't move out

play06:45

into the world and do the things that

play06:47

you want or should do - first look at

play06:50

yourself and ask yourself is the

play06:53

roadblock to me moving forward because I

play06:56

feel judged because I feel stupid

play06:58

and if

play06:59

the answer to that question which I

play07:00

guess is yes then the first solution

play07:03

that you have to do is a change in your

play07:04

mindset don't think of yourself as

play07:07

stupid think of yourself as

play07:08

inexperienced in the neat thing about

play07:10

that is that the more you think of

play07:12

yourself is inexperienced the more you

play07:15

naturally realize that the solution to

play07:17

inexperience is to try things and the

play07:20

funny thing is that when you try things

play07:22

and you accept that you're inexperienced

play07:23

you're actually okay failing and if you

play07:27

really look at yourselves I would bet

play07:28

money that the problem that you have is

play07:31

that you can't tolerate the idea of

play07:33

failing but if you can reframe to

play07:36

inexperience

play07:38

then failure is kind of a normal part of

play07:41

it right you've got to learn you've got

play07:42

to stumble a couple of times before you

play07:44

learn how to walk and if you guys can

play07:46

make that shift I think that's gonna be

play07:48

the first step to you being able to move

play07:51

forward in the world and kind of

play07:53

overcome that obstacle of feeling like

play07:56

you're stupid or feeling like you're

play07:57

judged

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الوسوم ذات الصلة
Gaming CultureMindset ChangeSelf-ImprovementAvoidance BehaviorIntelligence MisconceptionsExperience ValueIncompetence AcceptanceLife ObstaclesPersonal GrowthFailure Tolerance
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