CARA MENGGUNAKAN NVIVO : INPUT DATA, CODING, DAN VISUALISASI DATA KUALITATIF
Summary
TLDRIn this tutorial, Dinanda Wicahyani explains how to use MVP for data input, coding, and data visualization. The process starts with importing various types of files, including videos, PDFs, and Word documents. She then demonstrates how to organize files into categories and create code using notes. The tutorial also covers coding qualitative data, including images, and highlights methods to visualize data using project maps and associations for easier understanding. The presentation concludes with tips on enhancing the clarity of data visualization for better readability.
Takeaways
- 📁 The video explains how to use the MVP software to input data effectively.
- 🖱️ To input data, users must click on the 'File' option in the top left corner and choose the data they want to import, such as images or videos.
- 📑 Users can import a wide range of file types, including Word, audio, video, and Excel files into the platform.
- 🗂️ It's helpful to organize files into folders such as 'images,' 'videos,' and 'materials' to make them easier to find later.
- 📝 The second task discussed is coding, where users create codes and link them to specific files, such as categorizing students based on disabilities like 'tunagrahita' (intellectual disability).
- 🔗 The video highlights how to connect files to relevant categories, making it easier to analyze and navigate the data.
- 📊 Users are also shown how to code different materials (e.g., images) by right-clicking and assigning codes within the system.
- 🖼️ The process of dragging and dropping images into the platform and coding them is explained in detail, showing how to manage visual data.
- 🧠 The speaker discusses how to visualize qualitative data using mind maps, project maps, and concept maps within the software.
- ✅ The final takeaway encourages users to adjust visual representations for better readability and concludes the presentation with a polite closing.
Q & A
What is the first task mentioned in the video?
-The first task is to input data into the system by importing a file, such as video, audio, Word documents, or Excel files.
How can a user import a file into the system as shown in the video?
-The user should click 'File' in the upper left corner, select the desired file (e.g., Word, video, etc.), and then import it into the system.
What is suggested to help organize files for quicker access?
-It is suggested to group similar files by creating folders for different types of content such as images, documents, and videos, making it easier to locate them later.
What does the user need to do after importing the file?
-After importing the file, the user can edit it if necessary and proceed to organize it within appropriate categories or folders.
What is the second task described in the video?
-The second task is coding, where the user needs to assign codes to the data and classify different elements for better understanding.
How is the coding process started in the system?
-To start coding, the user should click 'Node' in the system, right-click to create a new node, name it, and then associate it with the corresponding data or file.
How are references managed during the coding process?
-References are created when coding multiple elements, and the system tracks how many references are made to each file or data point. The number of references depends on the amount of information coded from different sources.
What example is given for coding in the video?
-An example provided is coding for a student with intellectual disabilities (Tunagrahita). The user selects a file, creates a node for 'Tunagrahita', and associates related data and references.
How does the system handle images during the coding process?
-To code images, the user selects the image, drags it into the system, and can edit or add details such as inserting rows and annotating the image.
What feature is used to visualize qualitative data as explained in the video?
-The 'Project Map' feature is used to visualize qualitative data, allowing users to create visual associations between different nodes, data points, or concepts.
Outlines
📄 Introduction and Data Input Process
In this paragraph, Dinanda Wicahyani introduces herself and her role in explaining the steps to use MVP (Most Valuable Player) for a school project. She begins by explaining how to input data using the software, highlighting the importance of the 'File' section in the top-left corner. Users can import various types of files such as Word, Excel, and video formats. She demonstrates the process of selecting and importing a file, particularly focusing on data related to students with intellectual disabilities (tunagrahita). The paragraph also covers tips on organizing files for quicker access, such as grouping them by type (e.g., images, videos).
💻 Coding and File Organization
This paragraph explains the coding process in MVP, with a focus on managing and categorizing data files efficiently. Dinanda explains how to create coding nodes and references different types of files, particularly related to students with disabilities. She demonstrates how to code data for a student with intellectual disabilities, drag and drop relevant files into appropriate categories, and create a folder system to keep different file types organized. The paragraph emphasizes the ease of retrieving and coding data when files are grouped logically, particularly when coding using PDF documents.
📊 Visualizing and Summarizing Data
Dinanda shifts focus to data visualization in this final paragraph, explaining how to create visual representations such as project maps and concept maps in MVP. She demonstrates how to use the 'Project Map' feature by inputting notes and coding items such as images and text references related to students with disabilities. The process involves displaying associations between different coded elements, which can be customized for better readability. The paragraph ends with Dinanda's closing remarks, thanking the audience and requesting forgiveness for any mistakes made during the presentation.
Mindmap
Keywords
💡MVP
💡Input Data
💡Tunagrahita
💡File Classification
💡Coding
💡Drag-and-Drop
💡Visualize Data
💡References
💡Explore
💡Project Map
Highlights
Introduction by Dinanda Wicahyani explaining the purpose of the video and its focus on using the MVP interface.
Step-by-step instructions on how to import data files, including options to import from Word, audio, video, and Excel files.
Explanation on how to structure imported files into folders for better organization, e.g., grouping images, documents, and videos.
Detailed guidance on coding data within the MVP interface, using a case example of categorizing files related to 'tunagrahita' (a specific educational category).
Emphasis on naming conventions and folder structure to streamline data coding and retrieval.
Example provided on linking categories (e.g., 'ABK 2003' linked to 'tunagrahita') using nodes for visual organization.
Instructions on adding multimedia elements such as images into the project structure, utilizing the drag-and-drop feature.
Explaining how to use the ‘Insert row’ and ‘Region’ features to embed and structure multimedia content within the project.
Steps for creating visual summaries and project maps, including methods for linking project items and their associations.
Illustration of using the 'Project Map' for visualizing relationships between different categories and data items.
Tips on adjusting the layout of visual maps for improved readability, showing options for displaying different data associations.
Walkthrough of the 'Show Associations' feature to highlight links between nodes and project categories.
Explanation of how to visually represent qualitative data, making it easier to analyze complex relationships.
Recommendation for organizing different types of qualitative data, such as creating separate folders for text, images, and videos.
Concluding remarks and a reminder to review the entire coding and visualization process for consistency and clarity.
Transcripts
free download
Halo assalamualaikum warahmatullahi
wabarakatuh nama saya dinanda wicahyani
saya di rombel PJKR pm6 10141 9670 sini
saya akan menjelaskan Bagaimana cara
menggunakan MVP ini tampilan info ya
teman-teman Wih jitu berandanya invivo
tugas yang pertama kita itu disuruh
untuk input data tugas pertama kita
disuruh untuk input data yang pertama
kita ke file bagian kiri atas kita klik
file Nah di sini kalian bisa pilih data
ataupun Kalian mau kalian impor ke
entypo disini Saya memilih senang
tunagrahita oke kemudian impor jadi
diedit kalau ini kita bisa
Hai Bisa import file apa aja dari word
odio video
free download Excel juga kita bisa
masukkan ke sini saya akan memberi
contoh juga Bagaimana cara memasukkan
atau input data video kalian klik file
kiri atas kemudian akan muncul tabel
seperti ini lem tiga tinggal memilih
file mana akan important people Cry
cover model impor
Hai ini tata cara untuk input data
Kemudian tugas yang kedua kita disuruh
untuk coding disuruh untuk coding Oh ya
sebelumnya semisal agar lebih
mempercepat ketika kalian mencari
mencari file video mencari file materi
PDF atau wortel yang bisa mengelompok
kelompokkan fabel tersebut cie file jadi
bagian data kalian Klik nanti akan
muncul sepertinya the file ada file
classification eksternal gitulah file
ini nanti kita Klik Kanan di folder
nanti kita bikin folder semisal gambar
materi piye nanti gambar yang udah kita
impor termasuk kesini materi Kita
masukin kesini video kita masukkin sini
jadi ketika kita klik gambar semuanya
akan terkumpul di sini materi juga video
juga seperti itu
Hai Oke kita akan bikin coding kita
Makita klik chord gunakan muncul not nah
not ini kita mau bikin codingnya pertama
kita Klik Kanan yuk not kita mau bikin
contohnya ABK 2003 kita klik oke nah
dekat tiga ayah di sini ABK tiga itu ada
apa aja kita nyokot maksud saya nyulut
di sini kita kasih nama tuna grahita
tuna grahita enter Nah karena pernah
grahita itu anak dari nojs ABK tiga jadi
kita masukkan KBK tiga kita drag foto
Ayo kita masukkan sebentar the drugs
kita masukkan kehabisan tiga seperti ini
jadi ketika kita klik play sadap sini
akan ada anak not sudah dia bk3 itu
tenaga hitam kita lihat detail tuna
grahita tuna grahita kita akan
mengkoding ya teman-teman
vagina tempat kita akan coding contohnya
Ini yang deket aja siswa tunagrahita
sedang memiliki hambatan dalam motorik
sampai ke
Hai dokumentasi kita Klik Kanan kemudian
kode nanti akan muncul tampilan seperti
ini selected item tadi kita nyimpennya
dia bk3 tapi KBK tiga bagian tunagrahita
klik tunagrahita kita klik oke mari kita
lihat di bagian code lurd
Hai Disini di Afrika tiga tenang grahita
file satu referensi satu semisal kita
cari lagi yang berbeda siswa tunagrahita
contoh siswa tunagrahita mengalami
hambatan no kita codingnya kita Klik
Kanan lagi di sini Kita bisa pakai
coturnix ionut karena sudah meninggalkan
jejak itu nugrahita jadi kita tinggal
tweak aja dari
Hai Di sini ada perubahan habitat tiga
tunagrahita file1 references 2 kenapa
referensi dua karena kita mengambil dari
22222 kata ataupun 2 penjelasan yang
berbeda Jadi kenapa Rasanya itu dua
tetapi kenapa aktornya itu satu karena
kita Thomas menggunakan file PDF yang
sama atau satu tetaplah jadi yang
berubah itu referensinya itu cara untuk
mengkoding mengkoding 2.pdf Ya saya akan
menunjukkan Bagaimana cara mengkoding
gambar kita ke gambar yang
klik gambarnya 2kali
Hai nah akan hancur sweet ini click to
edit
Hai setelah click to edit di sini kita
drag terlebih dahulu gambarnya mana yang
mau kita drags contoh Saya mau nge-drag
ayunan dan ngejak ayunan
Hai sejak dulu
Hai ke itu baru kita ke Insert row
instagrow nah dibagi nanti di bagian
region akan muncul seperti ini dan
konten kita bisa isi ayunan ayunan
Hai ikan and out Sebelumnya saya sudah
membuat God nute bagian gambar jadi
tinggal saya masukkan gambar klik oke
nah Mari kita lihat di kode not bagian
gambar ada beberapa gaya nah disini
gambar itu file2 refresh dua ada kita
lihat seperti Apa hasilnya
nge-rap Nah ya seperti ini karena Pas
awal saya sudah memasukkan gambar
terlebih dahulu jadi jadi disini
referensi dua kayaknya dua ini gambar
yang barusan saya masukkan jadi kembar
yang udah saya drags itu akan akan lebih
jernih dibanding kembar yang tidak saya
drag atau ngeblur spiritual teman-teman
dibagian kanan ini juga kalian bisa
lihat nya ada samari sama summary semari
ada referensi ada picture Nah itu cara
untuk mengkoding gambar kemudian
Bagaimana cara untuk cara untuk tisu
alisasi data kualitatif visualisasi dan
toko Dita thief
Rego bagian explore bagian kiri atas
sini ada beberapa ada mind map pada
Project me pada konsep Maps saya ke
memakai yang Project map Nah kita buat
contohnya ABK tiga enter
Hai nanti akan muncul seperti ini
Setelah itu kita klik at Project item
trafficked Project item stacker menurut
Nah tadi ABK 3 Ya tunagrahita saya juga
kamu masukkan beberapa beberapa notes di
sini ada gambar karpas ada tuna grahita
Tuna Rungu kita klik ok
Hai kemudian akan muncul tampilan
seperti ini Setelah itu kita klik show
asosiasi-asosiasi Association item kita
klik keren kita klik gambar kita klik
ABK kita klik KBK
Hai jadi tampilannya seperti ini ini
mungkin lebih berantakan ya susah untuk
dibaca Jadi kalian bisa sesuaikan
Hai jadi lebih kamar dibaca seperti ini
ataupun mau seperti ini atau seperti ini
jadi Terserah kalian agar bisa lebih
enak dibaca itu mau yang bagaimana
ngomonge oke sekian presentasi dari saya
bila ada salah-salah kata dan kurang
jelas Mohon dimaafkan lebih hitam pilih
wassalamu'alaikum warahmatullahi
wabarakatuh balik
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