Realistic CRT TV Screen Replacement in After Effects

Blauw Films
31 Aug 202121:41

Summary

TLDRIn this tutorial by Blow Films, Leo demonstrates screen replacement techniques used in a music video for Pip Blom. The video covers how to track and replace a TV screen in After Effects without using tracking markers, by leveraging the clear shape of the screen. Leo also discusses color grading and CRT effects to enhance the realism of the shot, as well as other useful tips for filmmakers. The tutorial includes insights into using Boris Mocha for tracking and the importance of motion blur and grain for creating believable visual effects.

Takeaways

  • 📺 The tutorial focuses on screen replacement techniques, specifically for Edward Zorbs' music video for Pip Blom.
  • 🎥 The footage was shot by Jackob Thor Helson, a visual effects artist, known for his crisp work.
  • 🖥️ The scene discussed involves a character watching TV, where the second character is introduced through the television screen.
  • ⚙️ No green screen or tracking markers were used in the shot, but the clear shape of the TV allowed for simple tracking using corner pins.
  • 🖌️ The tutorial emphasizes using Mocha Pro for tracking and masking the TV screen to ensure proper screen replacement.
  • 🎨 Free CRT TV diode textures can be downloaded from the creator's ArtStation store to replicate the look of a CRT television.
  • 🎞️ To enhance the realism of the CRT effect, the tutorial uses various After Effects techniques like Optics Compensation, Gaussian Blur, and color adjustments.
  • 🔧 The tutorial uses multiple layers, masks, and effects (e.g., posterized time, Optics Compensation) to replicate the imperfections of old CRT televisions.
  • 💡 To simulate flicker on the screen, effects like Strobe Light and random opacity variations are added to give the footage a realistic CRT feel.
  • 🎬 A step-by-step breakdown shows how to separate RGB channels and apply CRT diode effects to enhance the authenticity of the screen replacement.

Q & A

  • What is the main focus of the tutorial in this video?

    -The main focus of the tutorial is screen replacement, specifically how to perform it in a shot for Edward Zorbs' music video for Pip Blom.

  • Who shot the footage used in the tutorial, and what is his background?

    -The footage was shot by Jackob Thor Helson, who is also a visual effects artist and worked on some of the screen replacements in the music video.

  • What makes this screen replacement different from others shown in the past on this channel?

    -In this example, there are no tracking markers on the television screen, but the television has a clearly defined shape, making it easy to track the screen’s corners for corner pinning.

  • How is the reflection on the TV screen used in the shot?

    -The clean reflection on the TV screen is used later to add detail, such as the glass reflection, after the screen replacement is completed.

  • Why is Mocha used in this tutorial, and what role does it play?

    -Mocha is used for tracking the screen replacement. It allows the user to define the screen's corners and track its movement throughout the shot to ensure the replacement footage aligns correctly.

  • What are the CRT TV diode textures, and how are they used in the project?

    -The CRT TV diode textures are alpha masks with offset diode strings. By shining red, green, and blue channels through these masks, the effect simulates the look of a CRT TV. These are used to add an authentic CRT effect to the television footage.

  • What effect does the posterize time effect have on the footage?

    -The posterize time effect allows the user to lower the frame rate of the footage, giving it a more authentic, low-frame-rate look, similar to what would be seen on an old CRT TV.

  • How does the tutorial suggest dealing with the lack of tracking markers in the footage?

    -Because the television has a clearly defined shape, the tutorial suggests using corner pinning without the need for motion trackers. The lack of tracking markers doesn’t pose an issue due to the TV's consistent shape.

  • What methods are used to simulate the imperfections of a CRT TV in the replacement footage?

    -Several effects are used, such as the optics compensation effect for refraction, Gaussian blur to lower resolution, and adding a subtle flicker and grain effect to emulate the look of an old CRT TV screen.

  • Why is a null object created, and how is it used in the screen replacement process?

    -A null object is created to hold the tracking data from Mocha. The replacement footage is parented to this null object, allowing it to move and behave in sync with the original television screen.

Outlines

00:00

🎬 Introduction to Screen Replacement Tutorial

In this introductory segment, Leo from Blow Films welcomes viewers to a tutorial on screen replacement, referencing his work on Edward Zorbs' music video for Pip Blom. He mentions the involvement of visual effects artist Jackob Thor Helson, who contributed to some screen replacements. Leo explains the key shot: an over-the-shoulder scene featuring a character watching TV, with another character introduced on the screen. He also touches on a previous green screen tutorial and sets the stage for this detailed After Effects tutorial.

05:01

📺 Preparing the Screen for Tracking

Leo begins by analyzing the TV shot, noting the clean reflection on the screen and the lack of tracking markers, which isn’t an issue due to the clear shape of the TV. He explains how to use corner pin tracking for accurate screen placement. Before diving into the tutorial, he recommends checking out a CRT TV diode texture from the ArtStation store, which can be used to enhance screen replacements. Leo details how the CRT diodes work by breaking them into RGB channels, resulting in a more authentic screen replacement.

10:02

🖥️ Starting the Screen Masking Process

In this section, Leo demonstrates the step-by-step process of masking the TV screen using After Effects and Boris Mocha. He describes using the pen tool to trace the screen’s edges despite the low visibility. Leo shares tips on using X and Z keys to zoom and pan while working. Once the mask is in place, he explains how to adjust the surface tool to cover the entire screen and track the motion. He covers important tracking settings like shear and rotation, and how to manage interruptions in the shot by creating a new mask around any objects crossing the frame.

15:05

🎞️ Tracking, Pre-Composing, and Adding Effects

Leo explains how to integrate the masked TV screen with the actual footage, adding it to a new pre-composition and exporting tracking data to a null object for better control. He discusses parenting layers to the null object and enabling motion blur for added realism. Leo describes using several effects—posterized time, optics compensation, and Gaussian blur—to simulate the look of low-resolution CRT TV footage. He emphasizes maintaining a balance between realism and the quality of the final composite by tweaking the effects to match the screen's appearance.

20:05

💡 Enhancing the CRT TV Effect

Leo explains how to add layers to enhance the CRT TV effect, including creating a halo around the character and simulating imperfections. He details how to use Gaussian blur, exposure adjustments, and inverted nodes to achieve the CRT effect, focusing on the subtleties of making the footage look natural. Leo also discusses creating focus shifts and flicker effects using strobe light effects and how to layer them for more realism. He stresses the importance of film grain, which was already present in the footage, and its role in completing the illusion of the CRT TV screen.

🖼️ Layering and Masking for TV Glow

In this segment, Leo goes deeper into refining the final shot by layering duplicates of the back plate and adjusting masks. He explains how these layers are manipulated to create a realistic glow effect around the TV edges and the surrounding environment. By adjusting opacity and using different blending modes, Leo achieves a balanced brightness that simulates light emitting from the screen. He also explains the importance of softening the edges and how to match the brightness of the glowing edges with the original footage.

🔧 Final Touches and Reflection Effects

Leo walks through the final steps of completing the composite by adding reflections and further glow to the shot. He explains using a flipped version of the footage to create a realistic reflection on the bottom edge of the TV frame. He uses Gaussian blur and subtle adjustments to ensure the reflection looks believable. The final step involves crunching down the gamma using an exposure effect to reintroduce details and shadows on the TV screen, finalizing the composition. He highlights that the method focuses on selling the illusion without requiring complex interactive lighting on the subject.

🔴 Working with CRT Diodes for Realism

Leo introduces the use of CRT diodes to enhance the realism of screen replacements. He walks through the process of separating the footage into red, green, and blue channels using the 'shift channels' effect, and then layering them with corresponding CRT diode masks. The goal is to mimic the unique way CRT displays handle color, creating a more authentic TV screen effect. He adds that duplicating these channels and layering them can intensify the brightness and clarity of the final composite.

🎨 Adjusting Brightness and Finalizing the Look

Leo continues refining the CRT effect by duplicating layers and adjusting brightness levels. He explains how adding a clean, base duplicate and lowering its opacity can achieve the right brightness while maintaining the CRT diode banding. Leo shows how the adjustments improve the overall look, ensuring that the brightness doesn't overpower the natural CRT imperfections. He concludes by reviewing the final result and confirming that the shot looks good, reminding viewers of the importance of balancing realism with creative intent.

🚀 Conclusion and Final Thoughts

In the final paragraph, Leo wraps up the tutorial by showcasing the completed CRT TV effect in motion, reviewing the process step by step. He encourages viewers to check out the CRT diodes and other useful assets available on the ArtStation store, along with Grain Control for After Effects. He also invites viewers to subscribe to the channel for future tutorials and content related to filmmaking and visual effects. Leo signs off, wishing everyone a great day and hoping the tutorial was helpful.

Mindmap

Keywords

💡Screen Replacement

Screen replacement is a visual effects technique where the content displayed on a screen in a shot is digitally altered or replaced. In this video, the tutorial focuses on replacing the content of a television screen in a music video, using tools like After Effects and Mocha to track and composite new footage seamlessly into the original scene.

💡Mocha

Mocha is a planar tracking software used for visual effects, particularly in motion tracking tasks like screen replacement. The presenter explains how they used Mocha to track the corners of the television screen in the shot, allowing for the accurate placement of new footage. This tool is essential for ensuring that the inserted content follows the motion and perspective of the original shot.

💡Masking

Masking involves isolating specific parts of an image or video to hide or reveal them. In the tutorial, masking is used to isolate the television screen so that the new footage can be composited onto it. The presenter explains how to create and refine masks to match the contours of the screen, ensuring a clean and realistic look.

💡CRT TV Effect

CRT TV effect refers to the visual characteristics of old cathode ray tube (CRT) televisions, such as flickering, color banding, and blur. The tutorial shows how to replicate this effect when compositing new footage onto the screen, using tools like Optics Compensation and Gaussian Blur to make the digital content look like it's being displayed on a vintage CRT TV.

💡Optics Compensation

Optics Compensation is an effect used to simulate the distortion caused by curved glass surfaces, like those of a CRT TV. In the video, the presenter applies this effect to the footage being inserted into the TV screen to mimic the natural bulging and refraction of the glass, helping sell the realism of the screen replacement.

💡Tracking Markers

Tracking markers are visual cues placed in a shot to help software follow the motion of a specific object or surface. Although the television screen in this video doesn’t have tracking markers, the presenter explains that the defined shape of the TV makes it easy to track manually using Mocha, eliminating the need for added markers.

💡Null Object

A null object is a placeholder layer in After Effects used to hold position and motion data, allowing other elements to follow its movements. The presenter exports tracking data from Mocha to a null object in order to attach and synchronize the TV footage with the original shot, ensuring that everything moves naturally together.

💡Gaussian Blur

Gaussian Blur is a common effect used to soften an image or footage by reducing its sharpness. In the tutorial, the presenter uses Gaussian Blur to recreate the low resolution and blurred visuals typically seen on CRT TVs, ensuring that the new footage blends seamlessly with the vintage aesthetic of the original shot.

💡Posterize Time

Posterize Time is an effect that reduces the frame rate of a video to create a choppy, retro look. In the tutorial, this effect is applied to the new TV footage to mimic the lower frame rate of older television sets, enhancing the realism of the screen replacement.

💡Film Grain

Film grain is a texture effect used to replicate the visual noise found in analog film footage. The presenter adds a layer of film grain to the final composite to match the grain that was already present in the original footage, helping to unify the look of the scene and making the screen replacement appear more organic.

Highlights

Introduction to screen replacement techniques using After Effects for Edward Zorbs' music video.

Footage was shot by Jakob Thor Helson, a visual effects artist known for his crispy work.

The tutorial covers how to achieve a realistic screen replacement without motion trackers due to the clearly defined TV screen shape.

Usage of Mocha in After Effects for creating precise masks around the TV screen for screen replacement.

Boris Mocha tracking tool utilized to grab and pin corners of the TV screen for accurate screen replacement tracking.

Applying Optics Compensation and Gaussian Blur effects to simulate the natural refraction of CRT TV screens.

Introduction of multiple layers and blending modes to create a realistic, CRT-like visual effect.

Use of the 'Posterize Time' effect to match the TV screen footage frame rate to CRT-style TVs.

Addition of subtle glitch effects using low-res VHS glitches, masked to prevent interference with the main character.

How to manually create interactive lighting effects to enhance realism in VFX shots with minimal effort.

Color correction using curves to achieve a CRT-style cyan tint by adjusting RGB channels individually.

Exploration of various flicker effects using the Strobe Light effect and custom expressions to simulate TV screen flicker.

Implementation of film grain to match existing footage, preserving visual consistency across VFX shots.

Explanation of CRT diode textures, simulating the visual artifacts of CRT screens by manipulating RGB channels.

Duplicating footage layers with key masking and tracking techniques to ensure the seamless integration of VFX and live-action.

Transcripts

play00:00

hello hello my name is Leo and welcome

play00:02

to a new tutorial by blow films today

play00:04

we're going to be looking at screen

play00:06

replacement one more time we're going to

play00:08

be looking at how I did this shot for

play00:11

Edward zorbs music video for pip Blom

play00:15

it's a super cool music video I'll leave

play00:16

the link in the description below the

play00:18

footage you're seeing here has been shot

play00:20

by jackob Thor helson whose work is

play00:22

really really crispy and jackob is

play00:25

actually a visual effects artist himself

play00:27

so he has been doing some of the screen

play00:29

replac ments for this music video and

play00:32

then Edward reached out to me to do some

play00:34

of the other shots in there and one of

play00:37

them was this one over here we have an

play00:40

over-the-shoulder look on our character

play00:42

who is watching TV and the second

play00:45

character of the music video gets

play00:47

introduced through the television screen

play00:49

now if you've been following this

play00:51

channel you know that we've done a sad

play00:53

green screen tutorial before in which we

play00:56

kind of tackled the wrong way of doing

play00:58

screen replacement but sometimes you

play01:00

kind of have to go about it that way and

play01:02

in that example we had to deal with a

play01:05

piece of crumpled up green screen that

play01:07

was covering the glass of the screen now

play01:09

in this example if we look at the

play01:11

television screen itself we don't have

play01:14

anything going on there we have a clean

play01:17

reflection which we can use afterwards

play01:19

to add the detail of the glass back on

play01:22

top of the television except for that

play01:25

there are also no tracking markers in

play01:27

the shot which in this case doesn't

play01:29

doesn't really matter because the

play01:31

television has such a clearly defined

play01:34

shape if you were to just pler track

play01:37

this and dedicate Each corner to a

play01:39

corner pin you would probably already be

play01:42

getting extremely close so in this case

play01:46

as well no need to add motion trackers

play01:48

otherwise you're just going to have to

play01:49

do the paint over afterwards in post

play01:52

before we get into the tutorial I would

play01:55

like to quickly have a look at our art

play01:57

station store if you scroll down all the

play02:00

way to Here There is a CRT TV diode

play02:04

texture it's a free product you can just

play02:07

download it if you have an art station

play02:10

account I believe which I think you

play02:12

should actually have if you are a

play02:13

filmmaker or anyone who's interested in

play02:16

pre-production and post-production stuff

play02:19

the CRT diodes as you can see are just

play02:21

three different Alpha masks that have an

play02:23

offset of the diode strings and then by

play02:26

shining an r a g and a b Channel through

play02:30

each of those you get a full composite

play02:32

when you push out but you also get the

play02:34

mo effect if you start moving around it

play02:38

cool that's everything and let's get

play02:40

into after effects before we get into

play02:42

the tutorial I would like to ask you to

play02:44

hit the Subscribe button to get updated

play02:46

with all of her future content all of

play02:48

her future tutorials and like other

play02:51

stuff like interviews and you know just

play02:54

the film making process broken down

play02:58

cool all all right so I've got this

play03:01

window pulled up on the right it's a

play03:03

pure ref window I have some shots of CRT

play03:07

TVs that are turned on we have our TV

play03:10

plate in the background here and we also

play03:13

have a duplicate of it later with a mask

play03:16

the first thing I would like to cover is

play03:18

how to get this mask going the way I

play03:21

went about it is you select your

play03:23

background plate and then you go to

play03:25

animation and then track in Boris mocha

play03:28

you open mocha or a pro and then inside

play03:32

of here you just grab the pen tool and

play03:35

start working around this now this is a

play03:38

very dark shot so seeing exactly where

play03:41

that border is is a bit tricky but there

play03:44

is this luminance thing over here and if

play03:47

you hold it and then like rotate it it's

play03:51

it might be a bit weird if you don't

play03:53

know that that's what you should be

play03:54

doing because it's not like going up or

play03:56

down you rotate it around and then you

play03:59

can this doesn't affect the actual

play04:01

footage it's just for the viewport then

play04:05

it's x and z on your keyboard that you

play04:09

should be thinking about Z is zooming in

play04:12

by scrolling up and down and X is just

play04:14

moving cool that's all you need to know

play04:17

I am going to be making a mask like this

play04:21

and then

play04:23

this uh still tricky to see I guess it's

play04:27

there I'm choosing all the edges that

play04:31

are the extremes from where the

play04:35

curvature is happening I don't have a

play04:37

point there but you can always add a

play04:39

point then just hit

play04:42

control and with all the points selected

play04:46

you can like drag them in and then it's

play04:50

just about

play04:56

refining all right once you have your

play04:58

basic shape ready you can select a

play05:00

surface tool up here and that's when you

play05:03

drag your corner pins and because we

play05:06

know this entire surface of the

play05:08

television is facing the same direction

play05:10

we can also just expand our surface all

play05:13

the way there and if you then select

play05:15

this thing let's zoom out a bit you can

play05:18

see oh that seems to be looking fine and

play05:22

if it's not you can just come in here

play05:25

and just move these things around a bit

play05:27

maybe we want to stretch it

play05:30

get it further straight up and there you

play05:33

go once you're happy just hit track

play05:36

forward if you look down here you can

play05:39

still make some changes depending on

play05:41

your shot so in this case we do like to

play05:44

have the shear we would like to have the

play05:46

rotation and scale we don't need

play05:49

perspective because there's no 3D

play05:51

movement going on here large motion is

play05:54

fine small motion is really only if you

play05:56

want to track like camera Jitter or

play05:59

something like that

play06:00

and that's it if you have something

play06:03

crossing the frame that you want to

play06:05

eliminate you can just go in and make a

play06:08

new mask like let's say this guy would

play06:11

be um crossing the frame and

play06:15

corrupting whatever the track is that

play06:17

we're trying to get you could basically

play06:20

make a general mask around your

play06:23

character and then if you leave it on

play06:26

top of your character that means the

play06:29

tracker will believe it's also on top so

play06:33

you can just select one of a you can

play06:35

just select a different color over here

play06:38

and you can either track them both at

play06:41

the same time or you can track one at a

play06:43

time and you can do that by turning on

play06:47

or off these Wheels either way we

play06:50

don't need this we just need this and

play06:54

I'm just going to track forward and then

play06:56

I'm going to hit export over here or

play06:59

save

play07:00

once you leave you can extract your mask

play07:02

I have the mask over here onto this

play07:04

duplicate and it's fully animated and

play07:06

sticks to the TV now that we have a

play07:09

cutout of the TV everything gets very

play07:11

easy cuz the next thing we want to do is

play07:14

we want to add the television footage on

play07:17

there so for that I have a new pre-

play07:20

composition before I dive into that

play07:22

pre-m I would like to say I have also

play07:24

exported the tracking information to a

play07:27

new null object just layer new null

play07:31

object and then you export the Boris

play07:35

mocha data to that object you export the

play07:38

tracking data and if you hit U you can

play07:41

see that you just have all your key

play07:43

frames there and everything like the

play07:45

footage just gets parented to that null

play07:49

object over here so as you can see we

play07:52

have a few copies of this effect they're

play07:54

parented to the null and we have the

play07:57

motion blur turned on as well for those

play08:00

layers which is just a Finishing Touch

play08:03

really but you know it's necessary if

play08:05

the footage is

play08:08

moving we have the footage in the back

play08:11

which is really just simply the footage

play08:14

it's a 4x3 shot it's turned black and

play08:17

white and there is some text we do know

play08:21

what black and white looks like on the

play08:23

CRT TVs and that's mainly these two

play08:25

references over here so we're definitely

play08:28

going to be blooming this out a bit and

play08:31

we're going to be turning it colder

play08:33

until we get to something that doesn't

play08:35

overpower the shot the first thing that

play08:38

I did is I positioned the shot in 3D

play08:40

space so I turned the 3D toggle over

play08:44

here and I moved the shot to be exactly

play08:47

where the other footage should be the

play08:49

best way to do this is just copy paste

play08:52

one more layer of your footage behind

play08:55

your black and white footage and there

play08:58

you go this is as you can see it's a bit

play09:01

offset but I wanted the character to be

play09:04

nicely framed up in this shot and I

play09:07

didn't want to make the footage too

play09:09

small so that we had issues with the

play09:12

edges on top of this footage I added a

play09:15

posterized time effect which is just a

play09:18

very simple effect that can allow you to

play09:20

Redial the frame rate of that specific

play09:23

clip on top of that I added a Optics

play09:26

compensation effect as you can see

play09:29

bulges the edges of the footage this

play09:32

gives a bit more of a feeling that the

play09:33

footage is being refracted by the glass

play09:36

that's on top of it and then a gajan

play09:39

blur of

play09:40

24% so as you can see we're completely

play09:43

blurring out the footage if I were to

play09:45

zoom in over here you can see how

play09:50

because these diodes are each showing

play09:52

one single section the footage actually

play09:56

looks sharper than what it really is but

play09:59

most of these TVs really didn't have

play10:02

that good of a resolution to begin with

play10:05

so we're bling it out a bit and then

play10:07

we're going to try to preserve some

play10:09

detail with a few other layers I have a

play10:11

duplicate of that layer and I have

play10:13

masked out just the corner areas of

play10:16

where the character is standing I wanted

play10:19

to give her a bit more of a Halo in the

play10:21

shot also emphasizing a bit that CRT

play10:24

effect that some areas have been blown

play10:27

out and and those d iots are burnt a bit

play10:30

more into the screen so Gan blur here is

play10:34

set to one the exposure takes it up a

play10:36

notch and then we have an invert node

play10:39

that's basically making it brighter the

play10:42

opacity is set to 11 if I were to put

play10:44

that to 100 you see kind of what that

play10:47

effect is so it's inverted but it's

play10:49

brightening up all the shadowy areas

play10:52

giving it a bit of a Halo and because

play10:54

it's sharper because we have a lower

play10:56

gajan blur that also introduces some

play10:59

details in some areas and then setting

play11:01

it to 11 just really gives almost that

play11:04

kind of a high pass effect in that area

play11:07

we have one more duplicate that has a

play11:10

gajan blur of one and a opacity that's

play11:14

animated it starts from

play11:16

18% and then it goes up all the way to

play11:20

50 what that does is it creates a bit of

play11:23

a focus pool inside of the footage but

play11:26

it's not really a focus pool but it's

play11:28

trying to insinuate that footage from

play11:30

CRT TV is kind of pulsating at some rate

play11:34

and all these little imperfections in

play11:36

the footage are making sure that it

play11:39

feels a bit more believable the next

play11:41

thing we have is a adjustment layer and

play11:44

this adjustment layer is where we really

play11:46

dial in the color so if I turn that on

play11:49

here you go we've added a curves

play11:51

adjustment we're not playing with the

play11:52

alpha Channel we are not playing really

play11:55

with the RGB main Channel we're

play11:57

increasing the blues we're increasing

play11:59

reing the greens a little bit we're

play12:00

decreasing all three of them we're

play12:02

decreasing the blue greens to the same

play12:05

extent and then we're decreasing the

play12:06

Reds even more so the main thing is get

play12:09

rid of the Reds get rid of both the blue

play12:12

and the green to a certain degree in the

play12:15

shadowy areas so you get these slightly

play12:17

warmer Shadows almost like a purplish

play12:20

tone and then on top of that you

play12:22

increase the blue and green until you

play12:24

get the right level of cyan that you're

play12:26

looking for now on top of that I have a

play12:28

super low resolution video of a CRT TV

play12:32

making some weird VHS glitches I have a

play12:36

opting compensation set to that it's

play12:39

except for that it's the same uh aspect

play12:42

ratio then I have key light going on it

play12:45

so that we get rid of the blue and I

play12:47

have masked out some area in the center

play12:50

so we don't interfere too much with the

play12:52

character and it's just a very subtle

play12:55

glitch that's going all throughout the

play12:57

footage that just makes it naturally

play13:00

look more like a CRT TV then on top of

play13:03

that I wanted to create a bit of a

play13:05

flicker on the screen the way I can go

play13:07

about it could technically be anything

play13:10

CU you could create a solid and add a

play13:14

gradient effect to it and then add a

play13:17

colorama effect to it then just alt

play13:19

click the evolution and set an

play13:21

expression like time times uh 250 or

play13:25

something like that or you could wiggle

play13:27

the opacity of a white layer that you

play13:30

set on top of it you could do anything

play13:33

but you know in this case I was trying

play13:36

out the strob light effect um I hadn't

play13:40

really used it before but new adjustment

play13:43

layer strob light effect blend with

play13:45

original set the 93 strob duration

play13:49

period strob probability random seed and

play13:52

then you just set it to add um I don't

play13:55

know how much of this is default but I

play13:58

do know that it works really well and it

play14:02

allows you to kind of get this flicker

play14:04

effect that's all throughout the footage

play14:07

and you can pretty quickly dial in and

play14:10

even animate each of these parameters so

play14:14

yeah I don't mind this effect I quite

play14:16

like this on top of everything there is

play14:19

a cine grain film grain so the reason

play14:23

I'm adding it in here is because the

play14:25

footage was already delivered with film

play14:27

Grain on top of

play14:29

um you know it's it's it's a way of

play14:31

working it doesn't matter it like it's

play14:33

fine so we just put it in here and then

play14:37

all of those things come together as

play14:40

being pretty nice back plate that we can

play14:42

keep working

play14:45

on so that back plate is actually a bit

play14:49

too big for the cut out of the TV which

play14:52

is why we have a duplicate of the layer

play14:55

with the mask we're setting the video to

play14:58

Alpha mask just for the sake of

play15:00

understanding it better I'm making this

play15:02

green so we know that's the base plate

play15:04

for the TV and then we're keeping the

play15:07

aqua for the back plate then comes an

play15:09

interesting one I have pre-m 8 set to

play15:12

add what is pre-m 8 it's basically the

play15:15

system we just made with the null pre-m

play15:19

together so I duplicated the back plate

play15:22

we just made and I duplicated the alpha

play15:25

mask and I duplicated the null object

play15:27

and then those three things together got

play15:30

pre-composed and that's this pre-m 8 now

play15:33

inside of the TV plate what that's doing

play15:37

is I have set that to

play15:39

add as you can see it's increasing the

play15:42

overall brightness of the shot but I

play15:45

have it masked set to subtract so it's

play15:48

really only the surrounding and not the

play15:52

middle that's brightening up now the

play15:54

thing is I have it set to 20% so it's

play15:56

not as strong as it could be as you can

play15:58

see it could be really really strong but

play16:01

it's not even really going to be showing

play16:02

up too much because on top of that I

play16:05

have another duplicate of that green

play16:08

system and this one again is set to

play16:10

normal so as you can see we're cutting

play16:12

it back out but we're not completely

play16:15

cutting it back out this one over here I

play16:17

have slightly changed the mask options

play16:20

that we have on top and as you can see

play16:23

right inside of the edge of that footage

play16:26

we're getting a bit of a glow that it's

play16:29

going in and that's the glow that's

play16:31

coming from the previous brighter

play16:33

version the pre-m 8 the brighter version

play16:39

so there you go that's what we have here

play16:42

and then we have one more duplicate of

play16:44

that which I'm going to make dark green

play16:46

that one is set to add set to 100% and

play16:50

it goes right on top but look where it

play16:53

is going so if I turn on my mask you'll

play16:56

see that I have masked out this SE

play16:59

at the bottom so if you look at the

play17:01

position coordinates I also move down

play17:03

that layer until the text bit which is

play17:07

the bright part is sitting on top of

play17:10

this Edge over here now I have actually

play17:13

flipped the layer as well so that we

play17:16

have a vertical reflection onto this

play17:19

little Edge over here and then the

play17:21

footage has a gion blur set to 0.5

play17:25

because the background is pretty much

play17:26

dark anyway and the layer is set to add

play17:30

the only thing you get really is just

play17:33

that text sitting on top of it and then

play17:36

we have the final layer on top which is

play17:39

the video again the original video with

play17:43

an exposure effect that's crunching down

play17:46

the gamma and if you set that on top you

play17:48

reintroduce that detail from the TV it

play17:51

brightens up all the values you get the

play17:53

shadow on top of the TV and that's when

play17:57

kind of you get everything coming full

play17:59

circle and that's the way we did this

play18:02

shot of course the problem you have with

play18:05

this method is that you don't have any

play18:08

interactive Lighting on your subject you

play18:11

could manually get that in if you feel

play18:13

like you really need to but in this shot

play18:16

and with a lot of visual effect shots

play18:18

it's about at which point can you sell

play18:21

the illusion at which point does the

play18:23

person stop thinking about oh I'm

play18:26

looking at something fake or you're just

play18:29

watching and you're like yeah they're

play18:30

watching TV and it's

play18:34

believable so before we go I would like

play18:37

to show you how the CRT diodes work and

play18:40

then we can get out of here cool we're

play18:42

going to be looking at this shot for

play18:43

example it's the same approach it's

play18:46

basically the exact same setup if we go

play18:48

inside of this bottom one what we can do

play18:50

is Select these layers over here and

play18:52

then hit

play18:54

precompose I'm just going to call this R

play18:57

duplicate call this G duplicate call

play19:01

this B now we're going to separate the

play19:04

red green and blue Channel by using a

play19:07

shift channels effect turn off the green

play19:11

turn off the blue duplicate the effect

play19:14

turn off the red turn on the green turn

play19:18

off the red and turn on the blue cool

play19:21

set the top two to add and you've got

play19:24

the final footage again now what we can

play19:26

do is we can drag the CR diodes into

play19:29

this project and I'm just going to be

play19:31

dragging them right on top they're a bit

play19:34

big as you can see you can scale them

play19:38

down I'm going to drag the red one on

play19:41

top of the red the blue on top of the

play19:44

blue and the green on top of the green

play19:46

res set that to Luma mat Luma mat Luma

play19:51

mat cool there you go so the first thing

play19:54

that happened is we cut out the exposure

play19:56

value of these shots dra ically but we

play19:59

are getting the nice color banding that

play20:02

we should be getting all right so I've

play20:04

duplicated the whole system including

play20:06

the red two I set that to add and now we

play20:09

have a bit more brightness values as you

play20:11

can see if I turn that down this is what

play20:13

we had and this is what we're getting

play20:17

now now the next thing to do is we can

play20:21

go we can go back to this shot to see

play20:23

what we are working with there you go

play20:26

it's still a bit dark and we're still

play20:27

losing a bit of the intensity we would

play20:30

like so the next thing I'm doing is I'm

play20:32

adding a duplicate that's clean I'm

play20:35

calling that base and I'm going to set

play20:38

that to add now we can lower the opacity

play20:41

until we get to something that feels

play20:45

correct feels something like this feels

play20:48

fine and yeah there you go you got your

play20:51

bright TV but you also got your banding

play20:53

going on and if I were to play this

play20:56

video yeah it's looking good it's

play20:58

looking good cool that's basically it I

play21:00

hope this tutorial was useful again if

play21:03

you want to CRT diodes come to the art

play21:05

station store to be honest come to the

play21:07

art station store in general there's

play21:09

like a bunch of stuff that you can use

play21:11

for your CG projects or your After

play21:13

Effects projects um also grain Control

play21:16

Grain control for those using After

play21:18

Effects it's just a few effects stacked

play21:20

on top of each other that allow you to

play21:22

control where the grain is on your

play21:25

footage and where it's not so yeah cool

play21:29

be sure to subscribe to the channel if

play21:30

you want to check out more tutorials or

play21:32

if you want to check out our personal

play21:33

work being uploaded soon and cool yeah

play21:37

that's about it hope you have a good day

play21:39

and cheers bye-bye

Rate This

5.0 / 5 (0 votes)

الوسوم ذات الصلة
Screen ReplacementAfter EffectsMocha ProVisual EffectsMusic VideoTutorialCRT TVTrackingPost-productionVFX Tips
هل تحتاج إلى تلخيص باللغة الإنجليزية؟