The Deep Dive (1999) - L'émission qui a fait connaître IDEO (VOSTFR)

Nicolas
28 Feb 201622:01

Summary

TLDRThe video explores IDEO, a leading design firm, as they tackle the challenge of redesigning a shopping cart in just five days. Through a process called 'Deep Dive,' the team collaborates using brainstorming, creativity, and experimentation to innovate. The video highlights the importance of teamwork, chaos in creativity, and a flat hierarchy in fostering innovation. The result is a cutting-edge cart with features like child safety and easier navigation. IDEO's playful, open-minded culture and emphasis on trial and error are key themes throughout the design process.

Takeaways

  • 🌟 Innovation thrives in environments that encourage chaos and reject hierarchical structures.
  • 🛒 The shopping cart project at IDEO exemplifies rapid prototyping, aiming to redesign a familiar object within a tight deadline.
  • 🏆 IDEO is recognized as an influential product development firm, known for creating iconic designs like the first computer mouse for Apple.
  • 👥 The team at IDEO is diverse, including experts from various fields such as engineering, marketing, and psychology, which fosters creativity.
  • 👶 Safety, especially child safety, was identified as a critical issue in the shopping cart redesign process.
  • 🚼 Theft and the average life of a shopping cart were revealed as significant concerns impacting cart design.
  • 📈 The 'deep dive' brainstorming session at IDEO involves intense focus, wild idea generation, and building upon each other's concepts.
  • 🔍 IDEO's design process emphasizes learning from real users and experts to gain insights that drive innovation.
  • 🏢 The culture at IDEO is playful and non-hierarchical, which is believed to be essential for fostering an innovative environment.
  • 🛍️ The final shopping cart design by IDEO introduced innovative features like modular baskets, child safety enhancements, and theft deterrence.
  • 🏅 The redesigned shopping cart by IDEO was recognized with an award and considered for commercial development.

Q & A

  • What is the primary focus of the video transcript?

    -The video focuses on the process of innovation and design at IDEO, a product development firm. Specifically, it showcases how IDEO redesigns a shopping cart in just five days by applying their creative, non-hierarchical, and team-based design process.

  • How does IDEO's approach to innovation differ from traditional corporate cultures?

    -IDEO promotes a non-hierarchical and collaborative culture where everyone is encouraged to contribute ideas, regardless of seniority. There is no strict hierarchy, and innovation comes from teamwork, not just from the boss or senior figures. Chaos and playfulness are encouraged to foster creativity.

  • What is the significance of the ‘deep dive’ in IDEO’s innovation process?

    -The 'deep dive' refers to IDEO's method of total immersion into a problem. The team brainstorms intensely, generating and refining ideas in a chaotic yet focused manner. This method encourages creativity by deferring judgment and building on wild ideas to find innovative solutions.

  • Why does IDEO avoid traditional corporate hierarchies in its design process?

    -IDEO believes that strict hierarchies hinder innovation. By avoiding hierarchies, IDEO ensures that ideas come from anyone on the team, allowing the most creative and effective solutions to surface. They argue that it is unlikely that the boss always has the best ideas.

  • What role does playfulness and chaos play at IDEO?

    -Playfulness and chaos are central to IDEO’s culture because they foster creativity and innovation. The work environment is deliberately non-traditional and relaxed, allowing employees to experiment, take risks, and come up with out-of-the-box ideas that lead to breakthrough designs.

  • How does IDEO use trial and error in its design process?

    -IDEO employs a philosophy of 'enlightened trial and error,' where failing often is encouraged as it leads to quicker success. This approach helps the team refine ideas rapidly through experimentation rather than relying on a single genius or a carefully planned approach.

  • What are some key elements of the redesigned shopping cart IDEO created?

    -The redesigned shopping cart includes features like hand baskets that can be stacked, improved safety measures for children, and the ability to scan items directly on the cart. The cart is modular, compact, and designed to move more easily in tight spaces.

  • How does IDEO’s approach to design reflect the importance of collaboration?

    -IDEO’s design process is highly collaborative, with team members from various disciplines working together. The team splits into smaller groups to gather information and brainstorm, then comes together to share ideas and create prototypes. This collective effort ensures diverse perspectives are considered.

  • What are some examples of products that IDEO has designed successfully?

    -IDEO has designed a wide range of products, including the first computer mouse for Apple, squishy-handled toothbrushes, Smith ski goggles, and high-tech medical equipment. Their designs focus on both functionality and aesthetics.

  • Why does IDEO believe that the environment and workspace affect innovation?

    -IDEO believes that a playful, flexible workspace encourages creativity and innovation. Their offices are filled with unconventional elements, such as DC3 wings, umbrellas on ceilings, and bikes hanging from ropes. These elements create a dynamic environment where people feel free to experiment and share ideas.

Outlines

00:00

💼 Innovation and Corporate Culture Shift

The paragraph discusses how traditional business norms, such as the boss always having the best ideas or climbing the corporate ladder, are being replaced by a culture where innovation comes from creative individuals, regardless of seniority. Companies once avoided chaos, but now it's seen as a space for groundbreaking ideas. Innovation thrives in an environment where creativity is encouraged, rather than stifled by rigid hierarchies.

05:00

🛒 The Shopping Cart Redesign Challenge

IDEO, a world-renowned design firm, is challenged to redesign the shopping cart in just five days. The project kicks off in Palo Alto, California, with a diverse team of designers from different fields, including engineering, psychology, and marketing. IDEO's process focuses on understanding user needs through observation and interviews. The challenge is not only about innovation but also about addressing practical concerns like theft, safety, and functionality.

10:01

🧠 The Deep Dive Brainstorming Session

IDEO's approach to innovation includes a method called 'The Deep Dive,' where the team immerses themselves fully into the problem. The team generates hundreds of ideas, deferring judgment and encouraging creativity. Wild ideas, such as Velcro pants for kids in shopping carts, are encouraged as part of the creative process. The team narrows down ideas based on feasibility and practicality, focusing on solutions that can be built within the project's time constraints.

15:01

🎨 Playfulness and Innovation at IDEO

IDEO's office culture emphasizes playfulness as a core element of innovation. The workspace is designed to be flexible and encourages experimentation, with furniture on wheels and quirky decorations like a DC3 wing. Employees are free to make creative changes, like hanging bicycles on the walls without seeking approval. This playful, open-minded environment fosters a culture where new ideas can thrive, and experimentation is encouraged over rigid processes.

20:03

🏆 Final Prototype and Design Iteration

On the final day, IDEO's team reveals a completely redesigned shopping cart, which incorporates elements from all the initial prototypes. The cart features innovative solutions like removable hand baskets and a high-tech scanner for self-checkout. The cart is designed to be safer, easier to maneuver, and less prone to theft. The process of constant iteration, failure, and teamwork leads to a successful design, demonstrating how IDEO's chaotic yet focused approach can result in effective innovation.

Mindmap

Keywords

💡Innovation

Innovation refers to the process of introducing new ideas or methods. In the video, innovation is central to the process at IDEO, where the team strives to redesign the shopping cart by applying fresh perspectives and creative solutions. The company's ability to continuously innovate is highlighted as its strength.

💡Design Process

The design process is the series of steps IDEO follows to develop new products. It includes brainstorming, prototyping, and testing. In the script, the team uses this process to create a new shopping cart in just five days, emphasizing experimentation and iteration as key components of effective design.

💡Deep Dive

The 'Deep Dive' is a brainstorming and immersion session where the team at IDEO throws out wild ideas without judgment to innovate solutions. In the video, the Deep Dive is portrayed as an essential part of the company's culture for generating creative ideas in a short time.

💡Teamwork

Teamwork refers to collaborative efforts to achieve a common goal. At IDEO, teamwork is fundamental to their design process, as the team works together to research, brainstorm, and prototype the shopping cart. The script emphasizes that everyone has equal input and there are no strict hierarchies.

💡Prototype

A prototype is a preliminary model of a product used to test concepts and designs. In the video, IDEO builds various prototypes of a shopping cart after brainstorming. These prototypes are then refined and tested to find the best solution, which illustrates the importance of iterative design.

💡Hierarchy

Hierarchy in this context refers to the traditional corporate structure where decisions are made from the top down. IDEO challenges this model by fostering a flat structure where all team members are equal contributors, and ideas are valued based on merit rather than seniority.

💡Enlightened Trial and Error

Enlightened trial and error is the practice of learning from mistakes through repeated experimentation. IDEO emphasizes this approach in the video, stating that 'enlightened trial and error succeeds over the planning of the lone genius,' showcasing that progress is made through continuous refinement.

💡Corporate Culture

Corporate culture refers to the shared values, beliefs, and practices of a company. IDEO's culture, as depicted in the video, is playful, open, and highly collaborative, which fosters creativity and innovation. Their unique approach contrasts with traditional, rigid corporate structures.

💡User-Centered Design

User-centered design focuses on the needs and behaviors of the people who will use the product. IDEO practices this by interviewing shopping cart users and store employees to understand the real-world challenges they face. This feedback directly influences the final design of the shopping cart.

💡Brainstorming

Brainstorming is the process of generating a wide variety of ideas without judgment. IDEO uses brainstorming extensively, as shown in the video, encouraging 'wild ideas' and building on them to create innovative solutions. The lack of criticism during this phase helps foster creativity.

Highlights

Innovation is driven by teams, not bosses, with a focus on creativity and collaboration rather than hierarchy.

IDEO's design process emphasizes the importance of quick trial and error, encouraging wild ideas and deferring judgment.

The process of innovation at IDEO involves multidisciplinary teams that bring diverse perspectives to solve problems.

IDEO's approach to redesigning the shopping cart in just five days exemplifies the fast-paced and iterative nature of their innovation process.

Safety issues were quickly identified as a priority in redesigning the shopping cart, including addressing theft and child injuries.

Designers at IDEO don't have fixed roles, and the lack of hierarchy allows for more fluid collaboration and idea-sharing.

Observation and field research—like talking to store workers and watching shoppers—are key to understanding how products are actually used.

Prototypes are developed quickly, and each iteration incorporates ideas from multiple previous versions.

IDEO's culture promotes experimentation and fun, creating a playful environment that fosters creativity.

The redesigned shopping cart features modular hand baskets, enhanced child safety mechanisms, and improved mobility with wheels that turn 90 degrees.

Designing for theft prevention was a key consideration in creating a cart that has no value if stolen.

IDEO demonstrates that by combining design and function, they can solve everyday problems in new and innovative ways.

Failing often and learning from mistakes is an essential part of IDEO's design philosophy, helping them succeed faster.

IDEO's workspace is deliberately playful and flexible, encouraging the kind of creative thinking that leads to breakthroughs.

The final shopping cart design incorporates elements that improve both user experience and store logistics, marking a significant improvement over traditional carts.

Transcripts

play00:12

[Music]

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it used to be that you deferred to the

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boss is it the boss is always going to

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have the best ideas not likely here

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Nimble fingers alert minds and tireless

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machines and it used to be in most

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companies that chaos was

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discouraged this is where the crazies

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live this is where we do our work it's

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different good morning good morning used

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to be you were supposed to climb the

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corporate ladder good morning status is

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who comes up with the best ideas not

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who's the oldest not who's who's been

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with the company longest not not who has

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that biggest title if you go into a

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culture and there's a bunch of stiffs

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going around I can guarantee they're

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they're not likely to invent

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anything you could stack us up big as

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big as you

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want that's great thanks a lot and we

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had a great time today well forget the

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way it used to be tonight the Deep dive

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one company's secret weapon for

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[Music]

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innovation

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[Music]

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a lot further along in this broadcast

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near the end as a matter of fact you

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will hear one of the central characters

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suggest that we look around the only

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thing that's not designed by anybody he

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will say is nature actually you could

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say the same thing by observing that the

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only designs that don't require constant

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modification the ones we find in nature

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but the point is well taken from the

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buildings in which we live and work to

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the cars we drive or the knives and

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forks with which we eat everything we

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use was designed to create some sort of

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marriage between Form and Function does

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it work and can we make it look

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interesting or attractive what is truly

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amazing is how long we tend to put up

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with things that may not work

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particularly well or may look especially

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unattractive simply because we're

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accustomed to them because no one has

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ever suggested redesigning those things

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there's an interesting distinction

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between design and invention whoever

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came up with the idea of dental floss

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for example was an inventor but the man

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or woman who put it inside that clever

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little plastic box that lets you tear

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off just the right length that was a

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designer now how does the process of

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Designing a better product work and

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would it be interesting to watch that

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process when are we first first

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broadcast this program back in February

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we weren't at all sure what you would

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think but judging by the number of you

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who ordered video cassettes of the

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program and the number of people who

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contacted the industrial product design

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firm that is featured in this program

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you liked it a lot here was the premise

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of the program we went to idio the

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product design folk and said take

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something old and familiar like say the

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shopping cart and completely redesign it

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for for us in just 5 days ABC News

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correspondent Jack Smith tells us what

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happened next 9 in the morning day one

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and these people have a deadline to meet

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so welcome to the kickoff of the

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shopping cart project this is Paulo Alto

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California in the heart of Silicon

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Valley and these are designers at idio

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probably the most influential product

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development firm in the world designers

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are the reason TVs have square screens

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chairs four legs and toothbrushes

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nowadays those squishy Handles in fact

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it was idio that designed those squishy

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handles Ido has designed everything from

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high-tech medical equipment to the 25-

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Ft mechanical whale in the movie free

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Willie and the first computer mouse for

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Apple Smith ski goggles Nike sunglasses

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NEC computer screens hundreds of

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products we take for granted this is a

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called the neat squeeze squeeze tooth uh

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toothpaste tube which you invented the

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man who runs Ido is Dave Kelly a

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Stanford engineering Professor with a

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Groucho marks mustache a dad of genius

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and an approach to Innovation that

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usually works oh thank you Fred but not

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always thanks a lot I can show you some

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products that failed came up with this

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idea called Monster shoes where you take

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these little monsters and Lace them into

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your shoes like this and we built a

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bunch of them and um I didn't want those

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either so mostly what Ido designs though

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does work and it works very well Dave

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and his design teams create about 90 new

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products every year the point is that

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we're not actually experts at any given

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area you know we're kind of experts on

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the process of how you design stuff so

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we don't care if you give us a

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toothbrush a toothpaste tube a tractor a

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space shuttle you know a chair it's all

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the same to us we like want to figure

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out how to innovate in in by using our

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process applying it and so for the next

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5 days the team will apply that process

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to bringing the Market shopping cart

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into the 21st century I think first we

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should maybe all acknowledge that it's

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kind of insane to do an entire an entire

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project in a week project leader is

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Peter skilman a 35-year-old Stanford

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engineer project leader because he's

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good with groups not because of

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seniority he's only been at Ido for six

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years the rest of the team is eclectic

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but that's typical here Whitney Mortimer

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Harvard MBA Peter Coughlin linguist Tom

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Kelly Dave's brother marketing expert

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Jane Fon Suri psychologist Alex kazak 26

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a biology major who's turned down

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medical school three times because he's

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having too much fun at IO kids climbing

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up and doing this kids do that safety

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emerges early as an important issue

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22,000 child injuries a year which is

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and so they're hospitalized injuries I

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mean there are many others not reported

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in the store that's you actually have to

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that's hospitalized right and theft it

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turns out a lot of carts are stolen you

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know what is the average life of a cart

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does it last 2 years 5 years 10 years

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and and how big is this theft thing 10:

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a.m. as the team works it becomes clear

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there are no titles here no permanent

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assignments the other side says gives us

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a lot of help says be

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safe everyone appears to be equal and

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they love to mock Corporate America I'll

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give you status I'll give you a big red

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ball on a on a on a on a post and that

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says you're a big guy if you got a ball

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you're a senior vice president you know

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what do I get the desk red ball it's all

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same in a very Innovative culture you

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can't have a kind of hierarchy of here's

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the boss and the next person down the

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next person down the next person down

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because it's impossible that the boss is

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the one who's had the insightful

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experience with shopping carts it's just

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not possible according to Kelly even

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employees who merely listen to the boss

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don't add that much either so you got to

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hire people who don't listen to you and

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that I don't think Corporate America

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wants to hear that right yet I think we

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ought to start making those lists about

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the kinds of questions that we're going

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to ask the team splits into groups to

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find out firsthand what the people who

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use make and repair shopping carts

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really think okay go the problem with

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the plastic cart is the wind catches it

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yeah and these things have been clocked

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at 35 across the parking

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lot man that's actually a pretty good

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point the the trick is to find these

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experts and so that you can learn much

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more quickly than you could by just kind

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of doing in the normal way and and

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trying to learn about it yourself from

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everything I read these things aren't

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that safe either you know um so probably

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the seat itself is going to have to be

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redesigned what you're seeing here is

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the kind of social science like

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anthropologists you know like you go and

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study tribes what is it that that they

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do that we can learn from that will help

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us design a better cart one of the

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interesting things for me is looking at

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how people really don't like to let go

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of the cart except for the a

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professional shopper whose strategy is

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to leave the cart at various places in

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Corporate America many bosses like

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measure whether their whether their

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people are you know who the good people

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or the people who are performing are the

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ones that they see at their desk all the

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time that couldn't be further from the

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truth the people who are really getting

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the information are out here talking to

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the buzzes of the world going to to meet

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other experts much more useful than

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sitting at your desk 3:30 in the

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afternoon and the group is back at idio

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there is no letup

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each team is going to demonstrate and

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communicate and share everything that

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they've learn today um people went off

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in the four corners of the earth and are

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coming back with the golden keys to the

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Innovation a uh shopping car has been

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clocked at 35 M an hour traveling

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through a parking lot in the wind we

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were in the store what 2 hours and and

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it was truly frightening just to see the

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kind of stuff going on you got to

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designate some people to make damn sure

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that the store owners pointed is

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represented after nine straight hours

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the team is tired they call it a day so

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um cool well uh that's great thanks a

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lot we had a great time today

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[Applause]

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[Music]

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yeah want to get together and start here

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day two and the start of idido's unique

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brand of brainstorming they call it a

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deep dive a sort of total immersion in

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the problem at hand ID's mantra for

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Innovation is written everywhere one

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conversation at a time stay focused

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encourage wild ideas defer judgment

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build on the ideas of others uh that's

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the hardest thing for people to do is to

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uh restrain themselves from U uh

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criticizing an idea so if anybody starts

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to nail an idea they get the bill you

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know

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the Deep dive begins and for the next

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few hours the ideas pour out and are

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posted on the walls oh the blind the the

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Privacy blind like when you're buying

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six cases of condoms no one see nesting

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is it sort of has to nest if it doesn't

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Nest we don't have a solution how about

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velcro pants and and velcro seats for

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the kids and you just drop them down on

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there velcro seats velcro pants for kids

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yeah see you have to have some wild

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ideas if then you build on those wild

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wild ideas and end up being better ideas

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than if you said if you if everybody

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only came up with same things you know

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kind of appropriate things you'd never

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like have any points to take off to to

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build a a really Innovative idea it's

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organized chaos organized cha it's not

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organized um what it is is it's focused

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chaos by 11:00 a.m. the group begins

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narrowing down the hundreds of ideas

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written or drawn on the walls how by

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voting for

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vote with your poit not not with an idea

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that's cool but with an idea that's cool

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and buildable um if it's if it's too far

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out there and can't be built in a day

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then I don't think we should vote on it

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why not have you be the judge you're the

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because because I'm I'm going to be

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wrong it's the team that that's able to

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really judge what the best

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ideas otherwise ideas wouldn't come out

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that's right enlightened trial and error

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succeeds over the planning and blown

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genius enlightened trial and error

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succeeds over the planning of the lone

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genius if anything sums up idido's

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approach that is it that and the focused

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chaos that seems to go with it um I took

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a point of view I call it the sport

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utility vehicle cart it is noon worried

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that the team is drifting what can only

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be called a group of self-appointed

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adults under Dave Kelly holds an

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informal side session so we don't want

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to tell them what to build or else we

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take away the benefit of the whole thing

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what needs should they optimize their

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solution to is to refocus the Deep dive

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maybe we arbitrarily say we do five

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teams four or five team four four or

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five teams and we and we give each team

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a need area hey can we uh grab everybody

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over to the uh wall here there has to be

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a Command Decision it becomes very

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autocratic for a very short period of

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time in defining what things people are

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going to work on like it or not the team

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is told it will split into groups to

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build mockups covering four areas of

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concern that been

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identified shopping safety checkout and

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finding what you're looking for I

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noticed that toward the end of the

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process the adults took over yeah that's

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because we we have no choice but to to

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stop that cycle I mean there's um if you

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don't work under time constraints you

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you could never get anything done

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because it's a messy process and go on

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forever while the team starts building

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prototypes Dave Kelly takes me on a tour

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of the rest of Ideo what's happening in

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here is uh that's a client meeting

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that's a first client meeting that's the

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first time we met with a client so we

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haven't trained them

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yet if if we took them straight from

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there into a room where music was

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blaring and everybody was throwing Nerf

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darts at each other that would be a

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little hard to take you know so um we're

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warming them up but this is this is

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where the crazies live this is where we

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do our work it's different you can tell

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whether a place is playful in about the

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first 15 minutes as you walk down the

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hall

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being playful is of huge importance for

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being Innovative I mean if you go into a

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culture and there's a bunch of stiffs

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going around they're not I can guarantee

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they're they're not likely to invent

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anything invent anything like this

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futuristic looking instrument for

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kids so no matter what you do with that

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thing you always you sound great you

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always sound good you have to make it so

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that this can

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happen whoa it didn't break no it didn't

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break there's a whole department at Ido

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devoted to toys turns out to be one of

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its most profitable areas fun too so got

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these little wings and no matter what

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you do if I get in trouble here it's

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always a

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spiral at idio they found that fresh

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ideas come faster in a fun place not

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only is the furniture on Wheels to suit

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the needs of the moment but people are

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encouraged actually to build their own

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work areas and they were designing this

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space and they said to me you know we'd

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like like to have you know $4,000 extra

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in our budget for a DC3 wing and I said

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uh DC you have to have that and they

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said yeah they have to have it so that's

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that's a DC3 Wing piece of a DC3 Wing

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yeah and that's just Decor that's Decor

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that's um Ambiance you know that says

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we're weird and we're proud of it

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umbrellas on the ceiling to shade

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computer screens from direct sunlight

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and bicycles on ropes to prevent clutter

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the first guy who hung a bike up on a

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thing he didn't come to me and ask me he

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didn't ask some facility person was was

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okay he tried it and then like he waited

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and see if anybody complained if nobody

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complained another guy hung a bike up

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and pretty soon everybody's got their

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bikes up and nobody's complained right

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so it's that whole thing of trying stuff

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and ask forgiveness you know instead of

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asking permission is the way people come

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up with new ideas Ido has such a

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reputation for Innovation that client

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companies are increasingly asking Dave

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not just for new products but also to

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remake their corporate cultures you may

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be looking at the workplace of the

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future here it's one thing to be able to

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do a product once in a while but if you

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can build a culture and a process where

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you routinely come up with great ideas

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that's what the companies really want

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okay Peter we're done back at the shop

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it is 6:00 and the four mockups are

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ready for showing baskets also can be if

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you think you will have more volume

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baskets can be put in a modular shopping

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cart you pile hand baskets on to a high

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tech cart that gets you through the

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traffic jam a checkout that you could

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mount a scanner on the shopping cart so

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that you as the customer as you pull it

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off the shelf would scan each item one

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that's built around child safety and

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another that let Shoppers talk to the

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supermarket staff remotely uh yeah where

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can I find a yogurt the yogurt over the

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da section but the adults again decide

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more work needs to be done before the

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mockups can be combined at one last

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prototype why don't we have all the

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cards come up here for a second I think

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you'd take a piece of each one of these

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ideas and kind of back it off a little

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bit and then put it in the in the design

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the design is still not there but

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there's another motto at Ido fail often

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in order to succeed sooner and some of

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the team will be up half the night

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trying to put together a design that

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finally does work

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so it is day five and Dave Kelly has no

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idea what the final cart looks like only

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the team does if they kind of got their

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heads down they don't look at me I'm

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nervous you know if they say wait till

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you see it then I know we're in good

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shape so I'm getting wait until you see

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it I think it's that'll be good there it

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is there it

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is so we took the best elements out of

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each prototype designed this entire cart

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in a day and then this cart was

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fabricated in a day with an amazing team

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of people in our machine shop pulling

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this off working in shifts throughout

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the night wow I'm impressed so are

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we the cart which is designed to cost

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about the same as today's carts is

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different in every other way hand

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baskets that stack in a metal frame and

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major improvements for all you you just

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lift the handle up you drop the put the

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children in and then you can close the

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um the the uh handle right over them and

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they instantly have some little bit of a

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work surface that they can play with

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what do you

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think well I'm very proud of the team I

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think it's it's great this does this

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work for you works for me great it's

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also beautiful I mean let's you know

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take it over to a local supermarket and

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see what they say yeah it works really

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well the cart's wheels turn 90° so it

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can move sideways no more lifting up the

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rear in a tight spot and you shop in a

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totally different way rather than taking

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your cart everywhere you go in the store

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through a crowded store like this uh

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much more efficient to take a small

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basket rush around to where the the

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particular shelves are and come back and

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put them back put them here and treat

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this as like a center for your shopping

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and with a high-tech scanner so that in

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the future you skip the checkout traffic

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jam here's how you would scan an item

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you reach over and pick up anything like

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uh like the salad dressing and I would I

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would scan it and if I want to accept

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that item I would just press plus and

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then drop it in my basket because stores

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don't yet have those high-tech scanners

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the team designed checking out today a

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means doing it the oldfashioned way but

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the bags are hung on hooks on the cart's

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frame remember there is no basket here

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why get rid of the big basket the basket

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is tyranny the basket is tyranny because

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it's not really needed if all your stuff

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ends up in bags why need the basket in

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the first place talk to me about

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theft there's no value in this cart

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without the basket because you can't

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carry anything in it it's useless to

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anybody you can't use it a barbecue so

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it's not going to get stolen that's

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right so this ought to appeal to store

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owners though yes I love it I think it

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looks great at first I was a little

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shocked but I think it's you have some

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fantastic ideas here it needs a little

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refining but I think that it's great I

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mean we would we would want them it

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makes us feel great uh and she also gave

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us some really good comments about how

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we can make this thing better just

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wherever you are look around the only

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thing that's not designed by somebody I

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like is nature so the trees are not

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designed by us but everything you see

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everything you see every light fitting

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every flower vase every scale every

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stand for fruit everything is designed

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has to go through this kind of process

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and they can do a better or a um a

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better or worse job of innovating or

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improving but everything is designed it

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has to go through this process it wasn't

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this effortless oh my God so that's how

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it works thing that I saw there it was

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actually hard work it's a lot of hard

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work um we all love it so it doesn't

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look like it's hard work but it's a lot

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of hours a lot of hours also an open

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mind a boss who demands fresh ideas be

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quirky and clash with his a belief that

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chaos can be constructive and teamwork a

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great deal of teamwork and these are the

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recipe for how Innovation takes place

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this is Jack Smith for Nightline Apollo

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Alto

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California I'll be back with a brief

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update on our story in just a

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moment incidentally the Nightline

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shopping cart won a silver award in the

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industrial design excellence awards and

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there's talk now of developing it

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commercially that's our report for

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tonight I'm Ted Coppel in Washington for

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all of us here at ABC News good

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[Music]

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night

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الوسوم ذات الصلة
Product DesignInnovationTeamworkCreativityShopping CartIDEOSilicon ValleyBrainstormingPrototypeIndustrial Design
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