Headway Upper-Intermediate 5th Edition I Unit 4 Bad News |

English Editions
25 Aug 202207:54

Summary

TLDRThis video discusses the pervasive issue of fake news and disinformation, exploring why people continue to engage with unverified content. John Rosenberg, a PhD candidate at Cambridge University, suggests four solutions: legislation, algorithmic adjustments, fact-checking, and media literacy education. He also introduces the inoculation theory, proposing an interactive game that teaches players to create disinformation, thereby building resistance to it. The game aims to make individuals more discerning consumers of online information.

Takeaways

  • 📰 The prevalence of fake news and disinformation on social media is a significant concern, often leading to a cycle of misinformation that extends into mainstream media.
  • 🌐 Social media platforms play a crucial role in the spread of fake news, as they use algorithms to determine the content users see based on their preferences.
  • 🤔 The terms 'fake news' and 'disinformation' are not universally defined, with 'disinformation' implying a more deliberate intent to deceive compared to 'misinformation', which can be unintentional.
  • 📉 Legislation is one proposed solution to curb disinformation, but it risks infringing on freedom of the press and censorship issues.
  • 🔍 Algorithmic fixes involve adjusting social media algorithms to reduce the visibility of fake news, yet this could lead to concerns about media manipulation and control over information.
  • 📋 Fact-checking initiatives aim to correct false information, but they are often outpaced by the ease of creating and spreading lies.
  • 🏫 Media literacy and education are seen as effective long-term solutions to equip individuals with the skills to identify and resist disinformation.
  • 💡 Inoculation theory suggests that preemptively exposing individuals to disinformation tactics can help build resistance, similar to how vaccines work against diseases.
  • 🎮 A proposed method to implement inoculation theory is through games that simulate the creation and spread of disinformation, teaching players to recognize these tactics.
  • 🛡️ The goal of such games is to make players think critically about the strategies used in disinformation, thereby building 'antibodies' against it, so they are less likely to be deceived in real life.

Q & A

  • What is the main issue discussed in the transcript?

    -The main issue discussed is the prevalence of fake news and disinformation in social media feeds and its impact on society, including how it infiltrates mainstream media.

  • Why does the speaker prefer the term 'disinformation' over 'fake news'?

    -The speaker prefers 'disinformation' because it is a clearer term that specifically includes the intent to deceive, unlike 'fake news' which is used in various contexts and doesn't always imply intentional deception.

  • What are the four possible solutions John proposes to stop the flow of disinformation?

    -The four solutions proposed are: legislation, algorithmic fixes, fact-checking, and education or media literacy.

  • What is the potential downside of using legislation to combat disinformation?

    -The downside of legislation is that it may infringe upon freedom of the press, which is the principle that the government should not interfere with or censor the media.

  • How do social media algorithms contribute to the spread of fake news, and what is a potential solution?

    -Social media algorithms choose what information to present to users based on their preferences, which can lead to the spread of fake news. A potential solution is tweaking the algorithms to make fake news less visible.

  • What is the challenge with fact-checking as a method to combat disinformation?

    -Fact-checking faces the challenge of always being behind in the cycle because it is much harder to verify information than it is to create and spread false content.

  • How does the concept of media literacy differ from the other solutions proposed?

    -Media literacy focuses on individual resilience against disinformation by educating people, which can be very effective but is also expensive and difficult to implement widely.

  • What is the inoculation theory and how does it relate to disinformation?

    -Inoculation theory suggests that, like a vaccine, people can develop resistance to misleading information by preemptively thinking about how they might be deceived.

  • How does playing a game relate to the inoculation theory proposed by John?

    -Playing a game where players create disinformation helps them understand and resist deceptive strategies by actively engaging with the tactics used to spread misinformation.

  • What is the ultimate goal of the game mentioned in the transcript?

    -The goal of the game is to help players build up 'antibodies' against disinformation by recognizing and understanding the strategies used in fake news, so they think before sharing online content.

Outlines

00:00

📰 The Pervasiveness of Fake News and Disinformation

This paragraph discusses the ubiquity of fake news in our social media feeds and its impact on mainstream media. It highlights the difficulty in defining 'fake news' due to its varied usage and contexts. The speaker, John Rosenberg, a PhD candidate at Cambridge University, prefers the term 'disinformation' to emphasize the intentional deception. He outlines four potential solutions: legislation, algorithmic fixes, fact-checking, and education or media literacy. Each solution comes with its own set of challenges, such as infringing on freedom of the press or the high cost of implementation.

05:01

💉 Inoculation Theory as a Defense Against Disinformation

The second paragraph introduces the inoculation theory as a method to protect individuals from disinformation. It draws an analogy between misinformation and a virus, suggesting that preemptive exposure to misleading information can help build resistance. The paragraph describes a game-based approach where players must create and disseminate disinformation to win, learning the tactics used by those who spread fake news. This active engagement is believed to be more effective than passive education, as it trains players to recognize and resist disinformation in real life.

Mindmap

Keywords

💡Fake News

Fake news refers to false or misleading information presented as news, often with the intent to deceive. In the video, it is discussed as a pervasive issue in social media feeds that can escalate into mainstream media, contributing to a cycle of misinformation. The term is noted for its varied interpretations and usages, which can lead to ambiguity.

💡Disinformation

Disinformation is a more specific term than fake news, referring to the deliberate spread of false information with the intent to deceive. It is used by the speaker, John Rosenberg, as a preferred term to distinguish it from simple misinformation, which may arise from honest errors. The video emphasizes the malicious intent behind disinformation.

💡Misinformation

Misinformation in the video is defined as false information that is spread without the intent to deceive. It could be the result of human error, such as a mistake made by an individual and then published online. It is contrasted with disinformation to highlight the difference between accidental and purposeful spreading of false information.

💡Social Media Algorithms

Social media algorithms are the programming codes that decide what content is shown to users based on their likes and shares. The video discusses how these algorithms can be manipulated to reduce the visibility of fake news, although it also raises concerns about potential censorship by social media platforms.

💡Fact Checking

Fact checking is the process of verifying the accuracy of information, which the video suggests as a method to combat disinformation. However, it is noted that fact checking can be a challenging and reactive approach, as it is often easier to spread a lie than to correct it.

💡Media Literacy

Media literacy is the ability to critically evaluate and create media content. In the context of the video, it is presented as a solution to educate individuals on how to be more resilient against disinformation, although it is acknowledged that implementing such education can be expensive and challenging.

💡Freedom of the Press

Freedom of the press is a principle that prevents government interference or censorship of the media. The video discusses the potential conflict between regulating fake news through legislation and upholding this fundamental freedom.

💡Inoculation Theory

Inoculation theory, as presented in the video, is a concept borrowed from medical science, suggesting that people can develop resistance to misleading information. The video proposes that by preemptively considering how one might be deceived, individuals can build 'antibodies' against disinformation.

💡Game-based Learning

Game-based learning is an educational method that uses games to teach skills or knowledge. The video describes a game where players must create disinformation to gain followers and credibility, which serves as a practical way to understand and resist disinformation tactics.

💡Credibility

Credibility in the video refers to the trustworthiness of information or sources. It is a key metric in the game mentioned, where players must balance gaining followers with maintaining credibility, reflecting the real-world challenge of discerning reliable from unreliable sources.

Highlights

Fake news and disinformation are prevalent in social media feeds.

Fake news can infiltrate mainstream media after being shared on social platforms.

The importance of research in identifying and combating fake news is emphasized.

Disinformation is distinguished from misinformation by the intent to deceive.

Legislation is proposed as a solution to regulate the flow of information.

Algorithmic fixes are suggested to make fake news less visible on social media.

Fact-checking is highlighted as a necessary but challenging approach.

Media literacy education is presented as a way to make individuals more resilient against disinformation.

Inoculation theory is introduced as a method to build resistance to fake news.

The concept of 'vaccinating' against disinformation through preemptive exposure is discussed.

Playing a game that involves creating disinformation can help in building resistance.

The game mechanics involve balancing followers and credibility to simulate disinformation tactics.

The game aims to teach players to recognize disinformation strategies by creating them.

The goal is to develop 'antibodies' against fake news through the game.

The game is proposed as an engaging way to educate on the dangers of disinformation.

Transcripts

play00:00

[Music]

play00:10

it seems these days we can't escape fake

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news

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we all know that our social media feeds

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are full of news articles and stories

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that are biased exaggerated or just

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plain fabricated

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so how come so many of us continue to

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consume and share content without

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questioning its credibility

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these stories may start on facebook or

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twitter but once we share them they

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eventually work their way into articles

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in the mainstream media

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and these articles are then shared again

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on social media

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and so the endless cycle continues

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is there a way that this flood of fake

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news can be stopped

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or can we all become better at

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identifying and simply ignoring it

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in recent years these questions have

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become an important field of research

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my name is john rosenberg i'm a phd

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candidate at cambridge university and i

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mainly study fake news and

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disinformation

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fake news is a is a difficult term

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because everyone is using it and it's

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used in a lot of different contexts and

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by a lot of different people with a lot

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of different agendas and ideas and

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political convictions and so on

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and it doesn't mean the same thing when

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two different people say it so that is

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why i just myself prefer the term

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disinformation which is much more clear

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misinformation is information that is

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false and that includes simple human

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error if i make a mistake and i say

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something that is incorrect i publish it

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somewhere online that is what i would

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call

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misinformation disinformation includes

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the intent to deceive so i must actually

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want to give you

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wrong information for it to be

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disinformation

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so are there things that can be done to

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stop the flow of disinformation

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john believes that there are four

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possible solutions

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the first is legislation so trying to

play02:17

write laws that regulate the flow of

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information in such a way

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that fake news becomes less prevalent

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the downside of this is of course that

play02:25

you run into issues of freedom of the

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press very quickly

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freedom of the press is the principle

play02:31

that government shouldn't interfere with

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or censor the media

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the second one is algorithmic fixes

play02:40

all social media sites use algorithms

play02:43

to choose the information they present

play02:45

to their users

play02:48

this is the programming code that

play02:50

decides what content to show you

play02:53

based on what you like and share

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so

play02:56

for example on facebook

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you will

play03:01

see certain posts before other posts and

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facebook can decide which post you see

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first

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so in that way you can

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have facebook tweak the algorithm in

play03:11

such a way that fake news becomes less

play03:13

visible

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downside of course is that facebook then

play03:16

decides what it wants you to see which

play03:18

is not great

play03:20

the third category is fact checking

play03:23

meaning correcting false stories

play03:26

which is a good initiative and for sure

play03:28

that is something that needs to be done

play03:30

the problem is that you're always going

play03:31

to be behind simply because it is much

play03:33

harder to fact check something than it

play03:36

is to create and spread a lie

play03:38

and the fourth category is education or

play03:40

what you call media literacy which

play03:42

focuses on the individual level

play03:44

meaning making people more resilient

play03:47

against deception against manipulation

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against disinformation

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the upside is that this has a potential

play03:53

of being very effective

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and you don't run into issues of freedom

play03:57

of the press the downside is that it's

play03:58

very expensive and that is difficult to

play04:00

implement in many countries

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[Music]

play04:14

if it is so difficult to stop the flow

play04:17

of disinformation and fake news

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is there a way we can protect ourselves

play04:22

from becoming infected with it

play04:25

john believes that inoculation theory

play04:28

could offer a potential solution

play04:31

the idea behind inoculation theory is

play04:33

that information can work in the same

play04:35

way as a virus or a bacterium

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so

play04:39

assuming that

play04:41

information misleading information can

play04:44

be akin to some kind of infection

play04:46

how do you make sure that people don't

play04:49

become ill

play04:51

and normally in medicine that happens

play04:53

through a vaccine so vaccine is a

play04:56

weakened version of a certain virus or a

play04:58

certain bacterium

play05:01

that is introduced into the body and

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it doesn't have the power to kill you or

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hurt you or make you ill but it does

play05:07

make sure that the body creates

play05:09

antibodies against

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that virus so that the next time that

play05:13

the virus actually enters your body the

play05:15

real version of it you already have the

play05:17

antibodies and you don't become ill

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and inoculation theory says

play05:21

information can work the same way

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so

play05:25

you can be

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you can

play05:28

develop resistance against misleading

play05:30

arguments by preemptively before the

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manipulation attempt occurs thinking

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about the ways in which you might be

play05:36

deceived

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and what's a simple way to vaccinate

play05:40

people

play05:41

get them to play a fun game

play05:44

a game where they have to create

play05:46

disinformation

play05:49

in the game players are shown a short

play05:51

text or an image like an article

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headline

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they can react to these in a variety of

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ways

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the player's score is measured by

play06:03

followers and credibility

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the aim of the game is to gather as many

play06:09

followers as possible without losing

play06:12

credibility

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but the important thing is that if a

play06:17

player acts like a producer of

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disinformation

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they will gain followers

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and credibility

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[Music]

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but if they lie too obviously

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they will lose credibility

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and if they act like a good journalist

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reporting just the facts

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they will lose followers

play06:40

so the player has to learn to use all

play06:42

the tricks of effective producers of

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disinformation to succeed in the game

play06:51

so it's this active component is very

play06:53

important so it's not just that someone

play06:56

tells you

play06:57

this is how you might be deceived this

play06:58

is what fake news looks like instead you

play07:01

create it yourself you think about it

play07:03

yourself how you can

play07:05

um

play07:06

use these strategies

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to you know forward your own interests

play07:10

in the game

play07:11

which

play07:12

is a much more resilient approach to

play07:16

training how to recognize these things

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and then just me telling you something

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john's hope is that by the end of the

play07:24

game the player will have received a

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small dose of the fake news disease

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and they will be starting to build up

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antibodies

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so the next time they are online

play07:36

they will recognize the disinformation

play07:38

strategies being used on them

play07:41

and think before they share

play07:45

so why not play the game and vaccinate

play07:47

yourself today

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الوسوم ذات الصلة
DisinformationFake NewsMedia LiteracyFact CheckingAlgorithmic FixesFreedom of PressCambridge ResearchInoculation TheorySocial MediaMisinformation
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