Como criar músicas para jogos - BeepBox
Summary
TLDRThis video script discusses the importance of sound in gaming, suggesting an experiment where playing a game with the sound off reveals the significant role of audio in the gaming experience. The script emphasizes how sound, along with visual and tactile feedback, stimulates the brain and enhances game emotions. It introduces a free tool called 'beatbox' for creating sound effects and soundtracks in games, offering a tutorial on its basic use. The host shares tips on music theory, scale selection, rhythm adjustments, and instrument choices, guiding viewers through creating a simple melody and experimenting with different instruments and percussion. The video concludes with an invitation to learn more through a linked course for advanced sound design in game development.
Takeaways
- 🎮 The importance of sound in gaming is emphasized, as it enhances the emotional experience and is a key part of the sensory input our brain receives.
- 🔕 An experiment is suggested to play a game without sound to understand the difference sound makes in the gaming experience.
- 👂 The brain processes inputs through three main channels: visual, kinesthetic (from controller interaction), and auditory, highlighting the role of sound.
- 🎶 Sound effects are crucial in indie games, and their absence can significantly reduce the game's emotional impact.
- 🎵 The video introduces a free tool called Beatbox for creating sound effects and soundtracks for games.
- 🛠️ Beatbox is a browser-based tool that offers a range of options for creating music and sound effects.
- 🎹 The tool includes a piano keyboard feature, allowing users to see the notes and play them directly on the interface.
- 🎵 Users can choose from different scales and instruments, and adjust the rhythm and volume to create their music.
- 🕹️ Sound effects are not just for aesthetics; they provide feedback to the player, indicating that they can interact with and change the game environment.
- 📚 The presenter mentions a previous video about using a Google tool for creating soundtracks and discusses some music theory basics.
- 🔗 The video provides a link to a course on how to use Beatbox more effectively for creating complex game music and sound effects.
Q & A
What is the main point of the experiment proposed in the script?
-The main point of the experiment is to demonstrate the importance of sound in gaming by playing a game with the sound turned off, highlighting how much the experience is diminished without it.
How does the script suggest our brain receives stimuli while gaming?
-The script suggests that our brain receives stimuli through three channels: vision, the synesthetic feeling when playing and manipulating controls, and audition, emphasizing the importance of sound.
Why is sound considered important in game development according to the script?
-Sound is important because it provides an emotional layer to the game and communicates to the player that they can interact with and modify the game environment through sound effects.
What is the issue with indie games mentioned in the script?
-The issue is that some indie games lack sound effects for character movements, jumping, or even simple sounds like a character moving on a platform, which are important for enhancing the gaming experience.
What is the role of sound effects in button presses according to the script?
-Sound effects for button presses are crucial as they provide feedback to the player, indicating that they are able to interact and change things within the game environment.
What is the name of the free tool introduced in the script for creating sound effects and soundtracks?
-The tool introduced in the script is called 'beatbox'.
What does the script suggest about the simplicity of using the beatbox tool?
-While the script mentions that the tool is not overly simple, it assures that viewers will understand the logic behind it and can delve deeper into it after the initial explanation.
What feature of the beatbox tool does the script mention for visualizing music?
-The script mentions the ability to show piano keys and musical notes as a feature for visualizing music in the beatbox tool.
How does the script describe the process of creating a soundtrack with the beatbox tool?
-The script describes the process as involving the selection of scale, rhythm, instrument type, and placing notes on a timeline to create a sequence of music.
What advice does the script give for improving the sound effects in indie games?
-The script advises to add sound effects to all parts of the game, especially for button presses, and to use the beatbox tool to create these effects.
How can viewers learn more about the beatbox tool according to the script?
-Viewers can learn more about the beatbox tool by accessing a course mentioned in the script, which is linked in the video description.
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