5 Years of Roblox game development in 8 minutes
Summary
TLDRThe video script narrates a Roblox developer's five-year journey, starting from stealing game scripts to earning his first profit with a One Piece game. It highlights his growth, from creating a simulator game with a 50/50 partnership to working on large-scale projects like 'Weapon Craft,' where he revamped environments and created new ones. The developer shares his learnings on communication and environment design, and teases upcoming projects, including an RPG game, aiming to engage viewers and showcase his evolution in the gaming industry.
Takeaways
- 🎮 The channel was started in 2015, but the first video was uploaded in 2019, focusing on Roblox development.
- 🚀 The creator was inspired by other developers turning their hobbies into jobs and decided to pursue Roblox development seriously.
- 🔧 The initial foray into game development involved borrowing (stealing) scripts and modifying existing games, which didn't lead to success initially.
- 💰 The first profit came from creating a map for a One Piece game, earning 2,000 Robux, equivalent to $7.
- 🛠️ The creator eventually found a scripter to collaborate with, leading to the release of a game that was a significant achievement.
- 📈 The game 'Best Simulator' had 550k visits and generated 300-400k Robux, with advertising through sponsors, ads, and YouTuber collaborations.
- 📈 Profit from the game was around 30-40k Robux, marking a significant leap from previous earnings.
- 🏆 The creator's skills have increased substantially over the years, leading to taking on commission-based jobs with more confidence.
- 🛡️ The creator worked on 'Weapon Craft', improving existing environments and creating new ones, showcasing significant improvement in skills.
- 🌐 Communication and understanding the client's vision were highlighted as crucial for large-scale projects like 'Weapon Craft'.
- 🎨 The importance of matching environments with creatures and structures was emphasized for immersive game design.
- 🔑 The creator is currently working on a new project to fund an RPG game, seeking a scripter for collaboration.
Q & A
When did the channel owner start the channel and upload their first video?
-The channel was started in 2015, and the first video was uploaded around 2019.
What inspired the channel owner to take Roblox development seriously?
-The channel owner was inspired by seeing other developers turning their hobbies into jobs and getting paid for doing what they love.
What was the channel owner's initial approach to game development in Roblox?
-Initially, the channel owner 'borrowed' games by stealing scripts and changing maps, as they had non-existent coding skills.
How much profit did the channel owner make from their first map dedicated to a One Piece game?
-The channel owner made 2,000 Robux, which is equivalent to seven dollars.
What was the channel owner's first successful game in terms of visits and Robux generated?
-The first successful game had around 550k visits and generated around 300 to 400k Robux before it shut down.
How did the channel owner advertise their first successful game?
-The game was advertised through sponsors and ads, as well as by doing a commission for a YouTuber who made a video on the game.
What was the channel owner's role in the 'Weapon Craft' project?
-The channel owner was brought onto the 'Weapon Craft' team to change pre-existing environments, improve them, and create new ones.
What skills did the channel owner develop while working on the 'Weapon Craft' project?
-The channel owner learned about the importance of communication, understanding the client's vision, and matching environments with creatures and structures in the game.
What is the channel owner's current focus in terms of game development?
-The channel owner is currently focusing on a simulator game to fund an RPG project and is also working on the RPG game itself.
How does the channel owner plan to fund the RPG project?
-The channel owner plans to fund the RPG project through the profits made from the simulator game they are currently developing.
What is the channel owner's call to action for potential scripters interested in their projects?
-The channel owner invites interested scripters to send a direct message on Twitter, and they will respond as quickly as possible.
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