Why Are Redstoners Mad?
Summary
TLDRThe video script discusses Mojang's controversial updates in a Minecraft snapshot, focusing on Redstone and Minecart changes. Redstone's new randomness and removal of locational mechanics have upset the community, potentially breaking many existing contraptions. The script praises the new Redstone torch texture but criticizes the reduction of block updates, which affects the functionality of various Redstone components. Meanwhile, Minecarts have been reworked with a new physics system, introducing exciting features like arching and high-speed motion, but also causing issues with stacking and rail alignment, impacting storage technologies. The script calls for Mojang to listen to community feedback to avoid repeating past mistakes.
Takeaways
- 🔧 Mojang's snapshot update aimed to address the Redstone community's concerns but ended up causing frustration instead.
- 🔄 The Redstone torch received a texture change that was well-received by the community.
- 🎰 Mojang introduced randomness to Redstone to eliminate locational and directional behavior, which was met with mixed reactions.
- 🔄 The update attempts to standardize Redstone behavior, which could potentially break existing contraptions and contraptions that rely on locational Redstone.
- 🚂 Minecarts underwent a significant rework, including changes to their physics and a new game rule for maximum speed.
- 🔄 The introduction of randomness in Minecart behavior could affect builds that were previously stable and consistent.
- 🛠 The removal of Minecart stacking and changes to how they align with rails may break existing storage technology and other contraptions.
- 🛑 Redstone Dust updates were reduced, affecting the functionality of many Redstone contraptions that rely on block updates for powering components.
- 🔌 The change in Redstone Dust updates could potentially eliminate Quick Connect (QC) properties from Pistons, Droppers, and Dispensers.
- 👷♂️ The community's response to the changes has been varied, with some suggesting that Mojang should listen to the feedback of experienced Redstone players.
- 📢 A call to action for Mojang to consider the impact of their changes on the Redstone community and to avoid repeating past mistakes with updates.
Q & A
What was Mojang's original intention for the snapshot update?
-Mojang originally intended the snapshot update to focus on the bundle feature, but it ended up causing dissatisfaction among the Redstone community.
What changes did Mojang make to the Redstone torch in the snapshot?
-Mojang updated the texture of the Redstone torch, which the speaker in the script found to be an improvement over the old texture.
How did Mojang attempt to address the issues of locational and directional Redstone behavior?
-Mojang introduced randomness to Redstone behavior, allowing for certain actions to be random when activated from different levers, in an attempt to eliminate the need for locational and directional dependencies.
What is the impact of the new randomness in Redstone on builds that were previously locational?
-The new randomness could potentially break builds that relied on locational Redstone behavior, as they may now behave inconsistently or not at all.
What is the controversy surrounding the Minecart changes in the snapshot?
-The controversy lies in the removal of Minecart stacking and changes to how Minecarts snap to rails and align, which could break existing mechanisms and storage technologies.
What is the default and maximum speed setting for Minecarts as introduced in the snapshot?
-The default Minecart speed is set to 8 blocks per second, with a maximum speed of 1000 blocks per second.
Why are Redstone experts concerned about the changes to Redstone Dust updates in the snapshot?
-The changes reduce the number of block updates Redstone Dust provides, which could break many Redstone contraptions that rely on these updates for functionality.
What is the role of the copper bulb in the new Redstone system?
-The copper bulb acts as a transparent updater, which can be used in some situations to replace setups that previously relied on slabs or other transparent blocks for updates.
What are the common responses from Mojang and the community regarding the Redstone changes?
-The common responses include telling Redstone experts to fix their contraptions, claiming the changes make Redstone easier and more accessible, and asserting that Mojang knows better.
What is the speaker's call to action for Mojang regarding the Redstone feedback?
-The speaker urges Mojang to listen to the feedback from the Redstone community, learn from past experiences with the copper bulb, and avoid repeating history with disappointment.
Outlines
🔥 Redstone and Minecart Changes in Minecraft Snapshot
The video discusses Mojang's attempt to introduce changes in the Minecraft snapshot, focusing on Redstone and Minecart mechanics. Mojang aimed to simplify Redstone by adding randomness to Pistons' behavior, which has upset the Redstone community. The video highlights the new texture of the Redstone torch, which is appreciated. It also covers the changes in Pistons' behavior, where they now exhibit randomness when activated, potentially breaking many existing Redstone contraptions. The Minecart changes are also significant, with a new game rule 'Minecart Max Speed' and a visual rework that allows Minecarts to arch and fly. However, the removal of Minecart stacking and changes in how they align with rails could break existing storage technologies.
🚂 Impact of Minecart and Redstone Dust Updates
This section delves deeper into the repercussions of the changes made to Minecarts and Redstone Dust. The video explains how the Minecart stacking feature's removal will impact storage technologies that rely on stacked Minecart chests and hoppers. It also discusses the new alignment of Minecarts with rails, which makes certain Redstone mechanisms, like piston bolts, harder to achieve. The video further explores the changes to Redstone Dust, which no longer provides as many block updates, leading to the potential failure of many Redstone contraptions, including piston doors and slab towers. The copper bulb is introduced as a potential solution, but it's not a universal fix, and its reliance on power to provide updates could lead to further complications.
📢 Community Feedback and Mojang's Response
The final paragraph addresses the community's response to the changes and Mojang's stance. It outlines three common responses: telling Redstone enthusiasts to 'fix their stuff,' suggesting that the changes make Redstone easier and more accessible, and the belief that Mojang knows best. The video argues against these responses, emphasizing the importance of feedback from the Redstone community and the need for Mojang to listen. It calls for Mojang to avoid repeating past mistakes, like with the copper bulb, and to consider the impact of these changes on Redstone contraptions. The video ends with a recommendation to watch Inspector Talon's video for a more in-depth analysis of the Minecart changes and to pay attention to the feedback from the community.
Mindmap
Keywords
💡Mojang
💡Snapshot
💡Redstone Community
💡Redstone
💡Minecart
💡QC (Quasi-Connectivity)
💡Piston
💡Randomness
💡Block Update
💡Copper Bulb
💡Piston Door
💡Feedback
Highlights
Mojang's snapshot update focused on Redstone and Minecart changes, causing controversy within the Redstone community.
Redstone torch received a texture change, which was well-received as an improvement over the old texture.
Mojang attempted to eliminate locational and directional aspects of Redstone by introducing randomness.
The change to Redstone's behavior introduces unpredictability in builds, affecting both space and time dimensions.
Fix for one of Minecraft's oldest problems where Pistons would sometimes not retract properly.
Theoretical impact of randomness changes on builds that were previously locational and had 'bad wiring'.
Minecarts received a significant rework, including new behaviors such as arching and flying.
Introduction of a new game rule 'Minecart Max Speed' allowing for customization of Minecart speed up to 1000 blocks per second.
Minecart stacking and snapping to rails have been altered, potentially breaking many existing contraptions and storage technologies.
Minecart alignment to rails has been changed, making certain mechanisms like piston bolts more difficult to achieve.
Bugs with Minecarts, such as being flung into the air when placed on powder snow, indicate the new system needs refinement.
Copper bulbs can be used as transparent updaters in some cases, offering a partial solution to the Redstone Dust update issue.
The removal of block updates from Redstone Dust affects a wide range of contraptions, including piston doors and slab towers.
The community's response to the changes has been mixed, with some suggesting that Mojang does not understand the implications of their updates.
Content creators play a significant role in bringing new redstoners into the community, rather than component changes from Mojang.
A call to action for Mojang to listen to the feedback from the Redstone community and avoid repeating past mistakes with updates.
Inspector Talon's video is recommended for a more in-depth look at Minecart changes and community feedback.
Transcripts
so Mojang really wanted the snapshot to
be about the bundle uh but a too bad
they pissed off the entire Redstone
Community
[Music]
instead lots of things have changed the
change log is very long and it covers
things like Redstone changes Minecart
changes baby animals and all a lot of
stuff but I only care about the Redstone
changes and the mine cart changes and
I've organized them from least bad to
most bad so let's start with the least
bad redstone torch has got a texture
change uh I like it it it looks very
nice I think this is just way better
than the old texture and yeah not much
else to say good job good new texture
very cool and now we have the first big
change which is Mojang's attempt to kind
of get rid of locational and
directionality by adding some Randomness
so as you can see we have two Pistons
facing towards each other if I hit the
left lever this left piston will always
be the one that fires if I hit the right
lever the right piston will always fire
if I hit the middle then it will be
random you see before this Redstone
behaved in two pretty weird and Niche
ways it was both directional and
locational so here are kind of two basic
examples of it if I hit this lever over
here as you can see all the green
Pistons extend but all the red Pistons
kind of get stuck in place but it is
consistent the entire time despite both
of these being activated at the same
time so yeah this is directionality
which means depending on the direction
that the Redstone is facing it will
behave in a different way locational is
a little bit different and a little bit
more complicated so as you can see we
have a bunch of the same circuit even
facing the same direction but some of
them don't work like this red one and
some of them do work like this green one
or this green one or this broken red one
again and this green one that does work
see it's kind of like picking between
two evils your Redstone can either be
random across space or it can be random
across time well let's talk about this
Randomness across time because you can
somewhat control it so here we have
another example with two pistons and
some honey blocks if I flick this lever
this piston will be the one that extends
like this and if I flick this lever this
one will be the one that extends because
it's in line with that lever and if I
activate it from the top then it's
random again but for some reason if you
put the lever here then only this one
activates which it should be both be
random right because it's equidistant
from the lever I don't know again we
have another example we have four
Pistons this time and then under these
blocks we have repeaters pointing into
the Redstone Dust so you know from the
repeaters it kind of makes sense
depending on what lever you flick it
will be that corresponding piston even
though it's the same piece of redstone
being activated but if we activate it
from the corners again like this with
these levers then for some reason these
Pistons take priority the ones facing
north and south and not these east and
west Pistons I don't know it's a little
bit weird but their attempt to fix
locational does fix one of Minecraft's
like oldest problems before if you had a
line of Pistons like this with a line of
redstone dust sometimes when you
deactivate it there would be like one or
two that would stick out but now they
will all extend and retract very nicely
okay so what do all these Randomness
changes really mean theoretically they
should only affect builds that were
already locational which in my opinion
kind of had bad wiring to begin with if
you were locational but again it depends
would you rather have your Contraption
be random across space or random across
time let's say you're building a piston
door and you build it once in the
correct location let's just say it's
locational but it works 100% of the time
if you build it in a separate location
it doesn't work you instantly know that
it's locational but by introducing some
Randomness there's a little bit of like
unknown variables when debugging next up
we have Minecarts you've probably seen
these all over Twitter Minecarts got a
huge rework I mean look at this they
Arch they fly look at that and there's
also a new game rule which is Minecart
Max Speed by default it is set to 8
blocks a second and the maximum is 1,000
blocks a second I have it set to 1,000
cuz it's way more fun that way and
you've probably seen these all over the
internet where you have mine carts
spinning in a circle like this and then
you switch a rail onto a ramp and then
they get yeed into the sky it it's
beautiful it truly is beautiful this
stuff this stuff is cool I think this
stuff is pretty neat what's a little bit
more controversial though is the stuff
they've changed with Minecart stacking
and the way Minecarts snap to rails and
get aligned so for example before you
used to be able to place a bunch of mine
carts onto one single rail as you can
see it looks like I'm placing a bunch of
mine carts on this rail uh but it's only
one same with dispensers this is filled
with mine carts you can dispense your
first mine cart onto the rail but if you
dispense more then they just spit out
into the ground not good mine cart
stacking being removed will break a lot
of stuff especially recent storage Tech
stuff which uses a lot of stacked
Minecart chests and Hoppers and that
kind of stuff the next thing that was
changed was the way mine carts kind of
align themselves to rails if you had
kind of a curved rail set up like this
and you put a mine cart on it before it
would kind of be on a diagonal and would
clip between these two blocks diagonally
and that would allow things like piston
bolts to be possible but now they kind
of snap to the center of the block so if
you try to do an alignment setup like
this where you have a fence gate this
mine cart would go up to the fence gate
but as you can see it kind of moved
backwards so it's a lot harder to align
things the way you want which is really
bad for certain things and also as of
right now they're really buggy if I just
place a mine cart going into some
powdered snow like this then I will be
flung hundreds of blocks into the air I
don't know why it's really fun but
obviously this is not intended Behavior
so my take on the new mine cart changes
I'm not the big biggest cart Stone kind
of guy but I know someone who is
inspector Talon he also made a video
covering all the cart changes way more
in depth and also covered the good
things the bad things and just has way
more suggestions for improvements so I
highly suggest you check out that video
but yeah it's just a completely new
system that needs a little bit of tweaks
and it might be good it might not and
now we've come to the last thing the red
thing the thing that all the red Stoners
are pissed off about you would think it
would be the random dust you know dust
being random instead of locational but
this this is probably the worst thing in
the snapshot and to really understand
why this is such a detrimental change we
kind of need to go over how QC works so
QC is a property that applies to Pistons
sticky pistons droppers and dispensers
where if you power them diagonally or
one block above like this and then you
give them a block update they will power
and then if you unpower it like this and
then give it a block update it will deow
now the biggest reason why QC is super
useful is not because it detects block
updates but because it lets you power
components from places that you
otherwise shouldn't which makes Redstone
a lot more flexible for example this
repeater is qcing this piston but also
giving it an update same with this
comparator same with this torch and same
with these
observers and here are the examples that
you might see famously in like a bunch
of piston doors Pistons updating other
Pistons like this same with note blocks
and even newer stuff like the copper
bulb Redstone Dust used to be on that
list but now Redstone Dust does not give
as many block updates as it used to
which means setup like this won't power
this piston anymore or setups like this
or setups like this or setups like this
which is a big thing because a ton of
piston doors and a lot of other
Contraptions have setups where you have
a transparent block going up to a piston
with redstone going into it or a
transparent block on top of a piston
with redstone running on top of it in
fact here's an example of one of my 4x4s
that will probably break because of this
change or even this selector array with
all these droppers being powered by
slabs again this will also break or if
you want an even more common example
slab Towers this this just doesn't work
anymore because these Pistons are being
updated by the Redstone Dust you kind of
need to force an updater in between
these Pistons so now these Pistons will
extend but not this one because there's
no block updates it's really weird and
again it's even weirder they just don't
give enough updates to realize that they
been powered so you can just like turn
off Redstone Dust like this which is
really cursed now there is a solution
for some of these edge cases but not all
of them which is the copper bulb if you
don't know the copper bulb is actually a
transparent block as you can see if I
place a repeater going into this copper
bulb and flick it this Redstone Dust
actually won't get powered nor will that
piston because it's a transparent block
but you saw that this little middle bit
turns red that actually gives a block
update so that means it's a transparent
updater which you could use to replace
things like basic slab Towers like this
so it kind of works but again it doesn't
work for everything cuz sometimes you
want an immovable transparent block like
a hopper or sometimes you just want to
run an observer line underneath your
Redstone like this so for example we
have an observer line that both powers
that piston like that but can also serve
as a transparent block that powers this
piston but yeah that just doesn't work
anymore and the other problem with
copper bulbs is since it relies on them
being powered to actually give an update
if you have a neighboring Redstone line
that's just a little bit too close to
this and let's say Powers this copper
bulb right here well now not all of your
Pistons will actually extend properly
because this copper bulb no longer gives
an update when this Redstone line gets
activated if they apply this logic where
they get rid of unnecessary updates from
Redstone components then this repeater
setup won't work or this comparator
setup or this torch setup or this
Observer setup which I'm missing oh my
God this Observer setup or this Observer
setup or if they're going to go really
hardcore they might get rid of these
honestly I don't think these three
they'll get rid of these are probably
very safe but this this could get
patched and this is a massive problem if
it does because so many redstone
contraptions have setups like this that
power components see the thing you need
to know about QC is that getting rid of
QC outright is not really the only way
you can get rid of QC if you get rid of
all the Redstone components giving block
updates that essentially gets rid of QC
because that is the part that gets used
the most now this is editor crafty
masterman kind of interjecting I'm not
saying Mojang will do this anytime soon
or at all I'm just saying that if they
try to follow the same logic as Redstone
does to all the other components then
that will be very bad so what is the
response from Mojang and the rest of the
Minecraft Community B well it's kind of
been one of three things or maybe they
just say all three of these things the
first first thing is just fix your stuff
which is a crazy thing to say because a
lot of stuff just isn't possible anymore
especially with this last dust change
this last dust change I need to
reiterate is way more of a problem than
all these other things combined but just
telling a redster to fix your stuff is
kind of being ignorant at the larger
problem at hand the second response I've
seen is but it makes Redstone easier
more people will do it now which is said
by every casual every single time Mojang
makes an to Redstone if you guys
remember the skull sensor A lot of
people also said that now oh my God this
makes Wireless Redstone so easy this is
going to bring so many new redstoners to
Redstone it in fact did not bring so
many new redstoners to Redstone the
thing that brings new redstoners to
Redstone is content creators there's
literal proof of that if you've seen
mbat Wings logical Redstone series just
because he made that and taught people
red stone a lot of people that otherwise
would have never done red stone have
done red stone like Rec or Brey it's
creators it's redstoners that teach
other redstoners that bring new
redstoners into Redstone not random
component changes from Mojang and the
last response that I've seen floating
around Twitter and Reddit and discords
and everything is Mojang knows better
I'm going to keep this pretty short and
blunt they don't they don't know better
and that's why feedback for things like
this is so important so this is kind of
like a call to action to I guess anyone
who works at Mojang that may be watching
this listen to the feedback that
redstoners have this time let's not
repeat history with the copper bulb and
just end with utter disappointment Watch
Inspector Talon's video on all those
Minecart changes pay attention to all
those piston door people that have been
posting videos about all of their broken
doors because of the lack of redstone
dust updates just listen just like the
chronically Redstone people do know a
little more about Redstone cuz cuz
that's like all we do you
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